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| Pricing |
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Basically, pricing is a simple formula...the cost of making your product plus your desired profit equals your retail price. The cost of producing your product should include:- Material Cost - directly related to production
including raw materials, supplies, shipping, etc. - Labor Cost - directly related to production
including hourly wage, fringe benefits, etc.
- Overhead Cost - all other (indirect) costs
including supplies, rent, utilities, etc. Profit can be figured using one of these methods:- Markup - a set percentage of material cost
- Studio Rate* - a predetermined hourly rate
- YECH* - You, Economy, Competition, Hunger
*Excerpted from The Crafter's Guide to Pricing Your Work by Dan Ramsey
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| Formulas |
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MATERIALS+LABOR+OVERHEAD+PROFIT=WHOLESALE WHOLESALE X 2=RETAIL*
*Excerpted from Handmade for Profit by Barbara Brabec
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| Odd Pricing |
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Odd Pricing* is the simple method of rounding up the price of a given item at $_.99 or $_.95, just like retail stores do. If, after calculating all the costs associated with production, then adding your desired profit, you end up with a total of $23.14, using Odd Pricing you would set the retail price at $23.99.
Another variation:*
Under $10: round up to nearest $.50;
Between $11-$50: up to nearest $1;
Between $51-$100: up to nearest $5;
Between $101-$250: up to nearest $10;
Over $250: nearest $50
*Excerpted from The Crafter's Guide to Pricing Your Work by Dan Ramsey
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