Locations: Coruscant Hoth x3 Hoth: Wampa Cave Hoth: Defensive Perimeter Hoth: Echo Command Center Hoth: Ice Plains Hoth: Mountains x2 Characters: Outer Rim Scout x2 Zuckuss Admiral Ozzel Lieutenant Renz Probe Droid x11 Lieutenant Pol Treidum Darth Vader w Lightsaber 4-LOM with Gun IG-88 with Riot Gun Starships and Vehicles: Avenger OS-72-1 in Obsidian 1 OS-72-2 in Obsidian 2 Dengar In Punishing 1 Boba Fett in Slave 1 Interrupts and Effects: Presence of the Force x2 A Bright Center to the Universe Security Precautions Imperial Arrest Order Come Here You Big Coward Twi'lek Advisor x3 Counter Suprise Assualt x4 Traffic Control Probe Telemetry x4 Rebel Base Occupation Surface Defense Secret Plans Resistance Other: ISB Operations/Empire's Sinister Agents
Strategy: This Deck has a couple of Blank spaces, but that is OK. To start off
the game use ISB Operations and Pull out Coruscant. Now use Twi'lek Advisor
to pull out the effect that seems the most appropriate (A Bright Center to the
Universe or Imperial Arrest Order, Security Precautions if they are playing
Hidden Base). Use Surface Defense to pull out Secret Plans and Resistance. Use
the remaining Twi'lek Advisors to try to pull out Rebel Base Occupation. Use
probe telemetry to deploy to the Hoth: Mountains and flip your objective second
turn. Then, retrieve ISB agents and Force drain them to death. This is a swarm
deck and has a good chance to eliminate most decks. Use Counter Suprise Assualt
to get rid of those most annoying Suprise Assualts, and Avenger and the OSs
are in there for chances of Cloud Sectors and Astroid Fields. Rebel Base Occupation
is a great way to make the opponent lose Force without Force Drain. The Bounty
Hunters provide good backup and Darth Vader, well, he is a last resort card.
This is a great deck, and if I were you I would have a lot of fun, ENJOY.
Created By: Christinus