Regular Matches 1. Singles match 2. Tag Team match 3. Three on three match 4. Handicap match (1 on 2, 1 on 3, 2 on 3, or even 2 on 4) Special Matches: (Any of these matches can be singles or Tag team) 1. Ladder match (wrestlers can use ladders, no DQ.) 2. Table match (wrestlers can use tables, put your opponet through a table to win.) 3. Chair match (wrestlers can use chairs, no DQ.) 4. Carnage match (Ladders, Tables, and Chairs. No count outs and no submit's, anything goes.) 5. Hangging Weapon(s) match (A weapon hangging from a rope/chain, once with the weapon anything goes.) 6. Submission match (To win you must make your opponet submit.) 7. Finishing move(s) match (To win you must use your finisher, no falls count.) 8. Sourvivor Rummble (A certain amont of wrestlers get in the ring and go at it, once a wrestler get's pinned or submitted that wrestler is counted out. That battle continues until one is left standing.(No over the ropes can help you win.)) 9. Xtreme match (Anything goes, any where pin falls.) 10. Mother of all matches (Anything goes, your opponet must be knocked out. No DQ, submits, or pin falls.) 11. Special match (A Wrestler can chose/make up his/her own math.) 12. Deadly Sin's match (two out of three falls) 13. Hangman's match (You and your opponet are strapped together. Touch all four posts or pin your opponet.) 14. Gravedigger's match (put your opponet in a casket and shut it.) 15. Endless Run (Gauntlet match) 16. Helpless (2-6 wrestlers stand out side the ring and if one of the opponets gets knock out of the ring, the wrestlers outside the ring beat up the opponet and a few seconds later they throw him backinto the ring.) 17. Mile Long (start in the ring and finish a mile away from te ring. Anything goes.) 18. Last Breath (Wrestler with the most pins in a certian amount of time wins) 19. First blood match 20. Winner Choses Fate: Winner of a match gets to deside the next happening of his opponent(s) More matches to be added |
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