CXER-10 Goliath

Silhouette stats:

Lighting Strike stats:

CXER-10 Goliath
Special-Duty Unit
TV: 30 Actions: 2 Size: 4
E-Tronics: 0 Move: 5/10 Facing: Fighter
Avoidance: -3, -4 Protect: 13/24/36, 12/24/36
Perks/Flaws:

Close Combat Optimized: (2)
Energy Protection: (13/26/39)
Missile Defense: (2)
Internal Cargo: 2 x Exo-Suit squad

Attacks
Arc
Range
Acc.
Dam
Notes
Railgun
F
25/50
0/-1
6P
-
Mortar
FF
20/40
-1/-2
5E
Slw
Gauss Turret
T
C/5
0
1P
AI, R2

 

 

 

 

 

 

  CXER-10 GOLIATH   CREW DATA
CXER-10 Goliath   Crew:   3
  Actions:   3
  HULL DATA
  Size:   17
  Default Size:   19
  Stacking Size:   18.11
  Armor:
  Light Damage:   50
  Heavy Damage:   100
  VEHICLE DESCRIPTION   Overkill:   150
  Designation: CEXR-10 Goliath   MOVEMENT DATA
  Type: Super Heavy Exo-Armor   Movement Mode   Combat   Top   Maneuver
    Hover   5   10   -3
  PRODUCTION  DATA   Ground   2   4   -3
  Threat Value: - (To Be Calculated)   Deployment Range:    (3hrs)   150   km
  Offensive: -   Reaction Mass:   -   -   BPs
  Defensive: -   Stall Speed:   -  kph   -   MPs
  Miscel: -   ELECTRONICS DATA  
  Cost: -   Sensors:   0   Range:   4   km
  Production Type: -   Comm:    0   Range:   10   km
  Indv. Lemon Dice: -   Fire Control:   0
  PERKS AND FLAWS
  Name R   Game Effects & Notes   AUX
  Autopilot     Acts as Level 1 Pilot   Y
  Backup Systems 1   Comm, FireCon, Life Sup, Sen  
  Cargo Bay     Internal vehicle bay, 324m^3  
  Computer 2   CRE 0, KNO 0, WIL 0, PPE 2  
  Counter Battery  Sensors     Locate enemy firing position Y
  ECM 2   Jamming Y
  ECCM 2   Counter Jamming Y
  HEAT resist armor 12   Adds against heat attacks  
  HEP: Desert     Sand filters  
  HEP: Extream Cold     Cold protection  
  Life Support     Limited Y
  2x Manipulator  Arms 16    Can punch  
  Reinforced Crew     Absorbs first two "Crew" hits  
  Reinforced Armor  Front 6   Heavy Armor  
  Satellite Uplink     Com range x1000km Y
  Annoyance     Loud Engine noise  
  Annoyance     Crowded Cargo bay  
  Difficult to modify     Movement system is -1 to repair rolls  
  Large Sensor Profile     Large size  
  Weak Point 6   Hover units  
  Weak underbelly     Light armor  
  Weapons Link     Link rear turrets  
  OFFENSIVE AND DEFENSIVE SYSTEMS
  Qty   Name @Arc@ DM BR ACC @ROF@ Ammo   Special
1   LACW-20C  Railgun F x30 6 0 0 60   Sniper
1   CSH-12 Mortar FF x25 5 -1 0 30   AE1, Def, If, Min2,
  Recoil, Slow2
1   CSH-09  Missile T x15 8 0 1 15   A/G, G, If, Mis
1   LACW-25  Laser Cannon T x12 6 +1 0 0   A/G, HEAT, AD1,
  Inf
1   LACW-4M  Gauss Turret L x5 1 0 4 250   AI, AM
1   LACW-4M  Gauss Turret Rt x5 1 0 4 250   AI, AM
2   LACW-4M  Gauss Turret Rr x5 1 0 4 250   AI, AM
1   CW-SMK2  Smoke  Grenade Launcher T x1 3 0 0 25   Def, WA180
1   LACW-004  Shield F x25 M 0 0 0   Def, Inf, Shield
  NOTES