|
Department of Defense: Exo-Wars Military Database |
||||||||
|
Local Conditions Local
conditions can often affect the outcome of a successful mission. Under
the cover of night special forces can move around without detection,
while fog will interfere with laser designators and visual sensors.
Snow:
Characters operating in snowy conditions must take special care not to
cause snowdrifts to slide, as well as taking extra precautions to cover
their tracks. However snow conditions can also be used to a characters
advantage. By making shallows into the snow the character can hide their
heat signature, cover their vehicles and lay in wait. Daylight:
Characters or teams operating in daylight are usually assigned to low
priority missions such as guard duty and patrols. However on occasion
missions with the highest priority must be executed during daylight
hours. Regardless, the characters are vulnerable to regular optic
enhancement; their only chance for stealth is camouflage and concealed
movements. Daylight raids are the most hazardous missions assigned to
pilots and troopers. At the same time recon missions during the daylight
hours will allow the character to spy on enemies and targets with even
the simplest optical gear, often allowing them to pass into areas with
strict regulation. Watching an enemy through binoculars is much easier
to do then with night vision equipment. Dawn/Dusk:
Most special operations procedures occur during the twilight
hours of dust and dawn. When enough light exists for ease movement but
the shadows are deep enough to conceal their vehicle and equipment.
Dust/Dawn operations are usually assigned night vision equipment for use
should their operations take longer then expected. Dawn operation will
be assigned camo-netting to conceal their equipment should their mission
run into daytime light. Dust/Dawn missions also provides a few unique
obstacles Night:
Often the preferred time to operate since most traditional
optic sensors are at a disadvantage, as well most people are home asleep
making detection less likely. Characters operating at night will often
be equipped with night vision systems and low light amplifiers, however
characters must take special care not to be blinded by flashes of light
such as streetlights and explosions. As well equipment operating in the
dead= of night will usually require sound filters to soften the noise
they make, placing ‘white noise’ generators, shock absorbers,
rubberized souls on the Exo’s feet and alike will all ensure a
stealthier mission. Most Exo pilots will run on battery power at night
when operating in settled areas and cities, only switching to direct
power when the battery supply is exhausted or they are detected and
stealth is no longer a critical mission objective. Rain/Thunder
Storm: Operating in rainstorms posses a unique set of
problems for sensors and covert operations. When Exo’s operate in the
rain they will leave footprints in the soil, making tracking very easy
for enemy troops. As well electrical storms will cause electromagnetic
sensors to misread targets for ambient electricity. Furthermore optical
sensors will become obscured by very heavy rain. On the plus side the
same problems that would plague a pilots Exo will also affect enemy
sensors and systems. Even seismic sensors can be fooled by thunder thus
allowing the Exo to move with greater easy. Fog:
Fog is one of the most dangerous environments to operate in,
even more problematic then rain. In the fog laser-targeting systems will
be almost completely useless, as water droplets in the air will diffuse
the targeting beam. As well as causing reduced optical sensors range,
efficiency and accuracy. Thermal sensors will have trouble
distinguishing targets because of confused sensor echoes caused by the
temperature of the fog. However like rain, this will affect both allies
and enemies. Therefore enemy targets and instillations will have the
same sensor problems as you. |
||||||||||||||