Department of Defense:

Exo-Wars Military Database

Importance

The priority level of the mission will help determine the amount of resources the character has access to. The higher the importance of the mission the greater the amount of supplies available and the shorter the time frame the character must wait to get them. The normal equipment of the group such as weapons and Exo’s will be repaired and rearmed in a timely fashion. The group will never start out with less then their standard equipment levels (unless the G.M. decides otherwise).

Importance

1 Very Low
2 Low
3 Average
4 Average
5 High
6 Very High

Very Low: Characters may request additional supplies from the quartermaster. However the very low priority of their mission means that only the most basic equipment will be issued in a timely manner. Items such as personal body armor (medium or light usually), basic weapons and ammunitions, common communications gear, etc. will be issued in 1D4+3 days, be sure to ask for the equipment before starting the mission. Anything more advanced or exotic will be out right refused unless the mission priority is re-evaluated. No additional Exo weapons or special Exo units will be assigned (beyond the groups normal Exo’s and weapons payloads). Typical Very Low Priority assignments include Standard Patrol and Sentry Duties.

Very Low: Characters or campaigns assigned a Low priority level will have access to the same equipment as the Very Low priority, however instead of having to wait a week the characters will be issued their equipment in the same day. Furthermore character requesting an Exo, other then there normal unit, or with special weapons added to their units, may get then installed/delivered in 10-14 days. Typical Low Priority assignments include patrolling a secured area, police duties and convoy protection in Alliance territories.

Average: Characters with an Average priority can expect slightly better service then those with Low or Very Low priority. Average Priority means the characters enjoy the ability of getting a slightly better selection of equipment in a reasonable period of time. More exotic equipment like laser distancing binoculars, heavy body armor and special ammunition is available to characters with an average priority, but they will most likely have to wait a day or two to have them issued. In terms of Exo systems and weapons, more advanced sensors and optic systems will be issued at the characters request, and the weapons systems will be upgraded one level (from light to medium, medium to heavy, etc.) within a few days (1D4). Typical Average Priority assignments include standard combat missions and recon.

High: Characters with a High Priority level have access to almost any weapon or piece of equipment they need. Exo’s are at the characters disposal, so they are no longer restricted to their typical machine. Weapons (both personal and Exo) will be issued and full armed. All the necessary equipment and weapons will be installed and ready to go within 24 hours or request. Typical High Priority assignments include seek and destroy mission, covert operations to destroy a communications monitoring station.

Very High: Characters with a Very High Priority will have any piece of equipment or weapon short of a nuclear device issued to them in under 1 hour. Any Exo or Walker is available upon request; even Panther Stealth Units are available (only to Very High Priority mission) and will be made ready within 12 hours or request. All other Exo’s, Walker, Weapon, Equipment and tools will be made combat ready within 2 hours (or less) of their request. Furthermore characters with a Very High mission priority will have access to the very best intelligence reports and surveillance (when necessary) information. At least on of the Exo’s in the squad will be equipped with a Satellite Communications Systems and Advanced Intel Package. This means that the group will be able to remain in constant contact with their base of operations to receive additional information, or request additional supplies, equipment and personnel while in the field. Typical Very High Priority assignments include assassinations, espionage, intelligence gathering, rescue (of a VIP) and destruction of high priority enemy targets (missile platforms and radar stations).