WARNING: Some of these cheats may not work due to patches, etc. While others are probably not intended to be used by game players and may screw up your system. Use them at your own risk.
While playing the game hit CTRL+SHIFT+C to bring up the cheat box. Type in the codes below to get the needed results. If you type a space then exclamation mark, your cheat will repeat. Using a semi-colon in between, you can use multiple exclamation marks ie. rosebud !;!;!; You may pull up the window and type CTRL-Z to repeat the previous cheat. |
CHEAT |
RESULT |
klapaucius (enter 'rosebud' if patched or with Livin' Large) |
1000 Simoleons |
hist_add |
Add new family history stat to the current family |
write_destlist |
Appends the route destination list to AllRoutes.txt
every time a route is found |
auto_level |
Architecture tools automatically set the level as needed |
import [FAM file] |
Automatically import and load indicated FAM file |
house [house number] |
Automatically load indicated house, no questions asked |
prepare_lot |
Check and fix required lot objects |
flush |
Completely flush app to VM file when running
Windows NT |
crash |
Crash game |
water_tool |
Create moat or streams |
shrink_text [font_size] [text] |
Create shrunk_text_#.bmp files |
edit_char |
Create-a-character mode |
interests |
Display personality and interests |
draw_all_frames off |
Draw all animation frames disabled |
draw_all_frames on |
Draw all animation frames enabled |
draw_origins |
Draw colored dots at each person's origin |
core_dump |
Dump entire memory to core_dump_[date:time].txt |
dump_happy |
Dump selected person's most recent list of scored
interactions to a file |
dump_mc |
Dump selected person's motive contribution curve to a
file |
debug_social |
Enable debug flag to show outcome choice dialogs for
social interactions |
sim_log end |
End sim logging |
cht [filename] |
Execute "file.cht" file as a list of cheats |
draw_floorable off |
Floorable grid disabled |
draw_floorable on |
Floorable grid enabled |
assert |
Force an assert for testing |
log_animations |
Log animations in the event log window |
map_edit off |
Map editor disabled |
map_edit on |
Map editor enabled |
move_objects |
Move any object |
tutorial off |
No tutorial object generation when tutorial house is
loaded |
browser_failsafe |
Prevent web browser crashes |
preview_anims off |
Preview animations disabled |
preview_anims on |
Preview animations enabled |
tile_info |
Programmer stats |
quit |
Quit game |
#import |
Read in behavior tuning constants from Tuning.txt |
rebuild_cp |
Rebuilds entire control panel/UCP from scratch |
refresh_faces |
Refresh the BMP_ resources for all people whose IFF
files are writable |
refresh_textures |
Rematch dependent textures and regenerate bitmaps
for all user characters |
restore_tut |
Restore tutorial |
rotation <0-3> |
Rotate camera |
route_balloons off |
Routing debug balloons disabled |
route_balloons on |
Routing debug balloons enabled |
fam_test [opcount] |
Run series of random operations on unhoused families |
save |
Save currently loaded house |
history |
Save family history file |
plugh |
Say "plugh" |
xyzzy |
Say "xyzzy" |
draw_routes on |
Selected person's path displayed |
draw_routes off |
Selected person's path hidden |
log_mask |
Set event logging mask |
autonomy [1-100] |
Set free thinking level |
sim_speed [-1000-1000] |
Set game speed |
edit_grass [number] |
Set grass change value |
grow_grass [0-150] |
Set grass growth |
lot_size [number] |
Set lot size |
sim_limit [milliseconds] |
Set maximum milliseconds to allow simulator |
sim_speed [-1000 - 1000] |
Set sim speed |
set_hour [1-24] |
Set time of day |
bubble_tweak [z offset value] |
Set z offset for thought bubbles |
[directory path] |
Sets the neighborhood directory to the path |
lot_border |
Sets up the borders of the lot with non-editable flag |
allow_inuse |
Sets whether menu items appear for in use objects |
memview |
Show memory view window in debug builds of the game |
sim_log begin |
Start sim logging |
swap_houses [house number] [house number] |
Swap the two house files and updates families |
sweep off |
Ticks disabled |
sweep on |
Ticks enabled |
tile_info on |
Tile information displayed |
tile_info off |
Tile information hidden |
visitor_control |
Toggle allowing visitors to be controlled using the keyboard |
report_assets |
Toggle assets report |
auto_reset |
Toggle automatic object reset feature |
sim_peek |
Toggle calls to PeekMessage within sim loop |
cam_mode |
Toggle camera mode |
all_menus |
Toggle display of unavailable interactions in person control menus |
music |
Toggle music |
obj_comp |
Toggle object compression in save file |
quats |
Toggle quaternion transformations |
sound_log |
Toggle sound log window |
sound |
Toggle sounds |
html |
Toggle web page creation |
reload_people |
Total reload of people skeletons, animations, suits and skins |
soundevent |
Trigger sound event |
write_routes |
Write out an RTE file every time a route is found |
#export |
Write out behavior tuning constants to Tuning.txt |