Character Races

Here are all of the races you can be so far.

Races you can start with.

Human:  Normal person. Starting hp is 20 and starting tp is 20. You can select any type of element with this type of race.

Wizard: Magic being. Starting Hp:10 starting tp: 30. You can select all elements with this race. Also you may create barriers of protection at a certain level. (level 15)

Elf: Swift being with nature element and water. Starting HP: 30 Starting TP: 20. Can only use water or nature elements.

 Dwarf: Strong Characters with good endurance. Starting HP: 40 Starting TP: 5. You can only have earth element with a dwarf. 

Barbarian: Like a dwarf but has no starting TP. HP: 50 Starting TP:0. Can use dark and earth element.

Races that can be chosen at lvl 25.

Monk:  A strong form of the wizard. Adds 20 tp. Adds 10 hp. Adds attack heal.

Mermaid: A water race with healing abilities. Adds 10 tp. Adds 10 hp. Allows heal and water element.

Ogre: Strong being and very ugly. Adds 40 hp. 

Goblin: A mutation being. Adds: 10 tp. Adds 20 hp. Adds hide.

Minion of Evil: A follower of demons: Adds 10 tp. Adds 10 hp. Allows you to use level 25 dark attacks.

Splinter Cell:  Huge Beast of a creature. Adds 40hp Adds 10 tp

Mythic: Evoulution of elf. Great archer. Adds 30 hp Adds 20 tp

Races that can be chosen at level 50

Summoner: A stronger version of monk. Strongest wizard race. Adds Hp: 20. Adds TP: 60. Adds Summon.

God: A powerful being that is mortal but possesses great power. Adds Hp: 70 Adds Tp: 10. 

Demon: A hell beast that possesses mighty power. Adds hp: 40 Adds tp: 40. Adds Demon blast

Priest: A Priest is almost indestructible if used correctly. Adds hp: 30 Add tp: 50 Allows you to use all heal techniques.

Those are it for know, if you got any suggestions on a type of race email me.

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