Character Races
Here are all of the races you can be so far.
Races you can start with.
Human: Normal person. Starting hp is 20 and starting tp is 20. You can select any type of element with this type of race.
Wizard: Magic being. Starting Hp:10 starting tp: 30. You can select all elements with this race. Also you may create barriers of protection at a certain level. (level 15)
Elf: Swift being with nature element and water. Starting HP: 30 Starting TP: 20. Can only use water or nature elements.
Dwarf: Strong Characters with good endurance. Starting HP: 40 Starting TP: 5. You can only have earth element with a dwarf.
Barbarian: Like a dwarf but has no starting TP. HP: 50 Starting TP:0. Can use dark and earth element.
Races that can be chosen at lvl 25.
Monk: A strong form of the wizard. Adds 20 tp. Adds 10 hp. Adds attack heal.
Mermaid: A water race with healing abilities. Adds 10 tp. Adds 10 hp. Allows heal and water element.
Ogre: Strong being and very ugly. Adds 40 hp.
Goblin: A mutation being. Adds: 10 tp. Adds 20 hp. Adds hide.
Minion of Evil: A follower of demons: Adds 10 tp. Adds 10 hp. Allows you to use level 25 dark attacks.
Splinter Cell: Huge Beast of a creature. Adds 40hp Adds 10 tp
Mythic: Evoulution of elf. Great archer. Adds 30 hp Adds 20 tp
Races that can be chosen at level 50
Summoner: A stronger version of monk. Strongest wizard race. Adds Hp: 20. Adds TP: 60. Adds Summon.
God: A powerful being that is mortal but possesses great power. Adds Hp: 70 Adds Tp: 10.
Demon: A hell beast that possesses mighty power. Adds hp: 40 Adds tp: 40. Adds Demon blast
Priest: A Priest is almost indestructible if used correctly. Adds hp: 30 Add tp: 50 Allows you to use all heal techniques.
Those are it for know, if you got any suggestions on a type of race email me.