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ORAL BIBLE
BOWL cont.
It is important
to note that the procedure outlined is to be followed for all levels
of competition.
For each game
you will need:
- One quiz person, who reads the questions and a judge of the answers
- Two judges listen to evaluate the reading of the questions and
the answers
- One score keeper
- One time keeper
The quiz person
will determine who will play first for the alternating question
system. Each team is given a letter name (Team A or Team B) and
each quizzer a number and the letter for identification.
The quiz person
secretly selects a number between 1-10. Each coach selects the number
closest to that of the quiz person, without going over, is the first
to play.
The Alternating
System begins and applies only to the first ten questions. The
first question is directed to the team who is chosen to begin, i.e.
Team B. Team B then has five seconds to buzz in. The timekeeper
will identify the team member by their team letter and number i.e.
B-4. B-4 is allowed to answer and the points are awarded if correct.
If incorrect, the ruling is made and the opposing team (A) is give
five seconds to buzz in and give their response. Points are then
awarded if a correct answer is given. Note: No points are given
or taken from team B for the incorrect response.
Question #2
is now directed to the other team (A) and the same rules for answering
apply.
Questions
11-20 use the Toss Up System. When a question is asked, the
first quizzer to press his button and is identified by the timekeeper
will have the first chance to answer.
After the timekeeper
identifies the team and calls the quizzer's letter and number, the
quizzer must give an answer. The quizzer has 30 seconds to complete
the answer.
If the answer
is correct or incorrect, the quiz person shall announce the decision.
If the answer is incorrect, the other team has 5 seconds to buzz
in and answer to the same question.
Please
note: if the judges cannot hear your answer it is a wrong answer.
All quizzers
need to speak loudly and clearly.
If no quizzer
responds within 5 seconds after the question is read, the question
will be closed by the calling of "time" by the time keeper,
and the quiz person goes on to the next question.
If the quizzer
thinks the answer needs to be changed, quizzer must
say correction and start from the beginning.
The play continues
using the Toss up system until all questions are completed. The
two judges may be called to assist the quiz person to rule on answer
to the question . All conferring should be done privately and a
decision announced publicly by the quiz person, who is the head
judge. The judges' role is to monitor the game and record responses
correct and incorrect.
If an interruption
occurs when the quiz person speaks a part of a question or word,
the quiz person shall stop reading the question immediately. After
proper identification, the quizzer who interrupted the question
will answer it. If not answered correctly, a 10 point deduction
is given to the team and then the question is re-read in its entirety
to the opposing team, allowing them the five second opportunity
to buzz in to answer the question within 30 seconds.
When an uninterrupted
question is answered incorrectly, after the quiz person's ruling,
the opposing team has the opportunity to answer. The question is
not repeated for that team, the team member must respond by buzzing
in within 5 seconds and completing the answer within 30 seconds.
If a quizzer
responds out of turn and stops before completion of the answer,
the team is given a warning and the correct team member is allowed
to answer the question. If a team member responds out of turn
again and answers correctly, full point value is given to the other
team who should have responded. If on this second time, the
team member answers incorrectly and interrupted the question, 10
points will be deducted from his team's score.
A warning may
be given the first time there is any response from the team members,
substitutes, or coaches, which might hinder or help the quizzers
in answering the question or a 10 point deduction may be given.
This is the judges' decision. There is no talking among team
members and from the audience during the competition. If a team
member is helped, he will not be permitted to answer the question.
For any subsequent occurrences, 10 points will be deducted from
the team that caused the occurrence and they will not be allowed
to answer the question.
Other
procedures:
1. Official
Time Outs.
During all
official time outs, quizzers may confer among themselves and their
coach. This ruling applies only to the team requesting the time-out.
A. Each team
is permitted 3 time-outs during the competition.
B. Time-outs
are allowed. Time-outs may be called at any time during the game
after a question is completed.
C. A Time
out lasts sixty seconds (one minute).
2. Substitutions.
In all levels
of competition substitutions of team members may be made only during
time outs, and only by the coach. There can be only one alternate
team member per team.
3. Tie Game.
In case of
a tie, an overtime period of three 20 point questions will follow.
If the tie still prevails there will be a second overtime of one
20 point question. If the tie still prevails there will be another
overtime of one 20 point question until one team wins.
4. Bonus
Question equals 25 points.
A Bonus question
is earned when a team has correctly answered three 20 point questions
(in a row) consecutively. Prior to giving an answer the team is
allowed to confer. The team is given 60 seconds to confer, buzz
in, and answer the question. One team member is required to buzz
in after conferring with team members to answer for the team. This
person is the only member to answer for the team.
PLEASE NOTE:
No conferring is allowed once the quizzer buzzes in.
ORAL BIBLE
BOWL cont.
Oral Bible Bowl
consists of two teams competing against each other, receiving points
for correctly answering questions presented to the team first in
an alternating fashion, and then with a Toss up buzzer system. Oral
Bible Bowl uses a process of single elimination at all levels.
The maximum
number of team members entered into Oral Bible Bowl at each level
is 5 (4 competing members and 1 alternate). Each team can have 1
or 2 coaches. A team can consist of as few as 1 member.
Teams study
the designated Bible Study Guide, which is furnished by the Family
Bible Bowl Fellowship. The Bible used is the New King James Version.
There
are seven basic types of questions:
DQ -
Direct Question: Give the answer indicated in the study guide.
E.g.: DQ-Who made Heaven and Earth?
QUOTE -
Quotation Question: Give direct quote indicated in the study
guide.
E.g.: Quote: Genesis 1:1
QC -
Quotation Completion: Complete quote where quiz person stops
speaking.
E.g.: QC-In the beginning God .
MC -
Multiple Choice Question: Give the letter choice and state the answer
after all choices have been given. If the question is interrupted
before the letter choice is given simply give the answer as indicated
in the study guide.
SPELL AND
DEFINE - Vocabulary Question: Spell and define word as indicated
in the study guide.
T/F -
True-False Question: First answer given is judged. The team member
must give the correct answer for the false question as indicated
in the study guide.
FITB -
Fill-in-the-Blank: The team member is required to give only the
answer that will fill the blank in the question. Team members
may use pencil and paper on this type of question only.
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