/* Function: FDV_MOUSE_INIT
Purpose: Init the mouse driver
Return: 0 = failure
Compiler: Watcom C/C++ 11.0 (32bit Protected Mode - DOS4GW)
Author: Fabio D. Vecchia
Extracted from Fabio Vecchia's Game Library (c) 1995 - (FDV_LB95)
*/
short fdv_mouse_init(void)
{
union REGS r;
r.w.ax=0;
int386(0x33,&r,&r);
return r.w.ax;
}
/* Function: FDV_MOUSE_ON
Purpose: Shows mouse cursor
Compiler: Watcom C/C++ 11.0 (32bit Protected Mode - DOS4GW)
Extracted from Fabio Vecchia's Game Library (c) 1995 - (FDV_LB95)
*/
void fdv_mouse_on()
{
union REGS r;
r.w.ax = 1;
int386(0x33,&r,&r);
}
/* Function: FDV_MOUSE_OFF
Purpose: Hide mouse cursor
Compiler: Watcom C/C++ 11.0 (32bit Protected Mode - DOS4GW)
Extracted from Fabio Vecchia's Game Library (c) 1995 - (FDV_LB95)
*/
void fdv_mouse_off()
{
union REGS r;
r.w.ax = 2;
int386(0x33,&r,&r);
}
Text file Source (historic): geocities.com/fdvbuzzard
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