FennecTheFox's Strategy Guide

Protoss presses an offensive, but gets shut down!

Things to look out for.

  • When performing this strategy  if you have successfully offensive Hatched your opponent in, he may go for drops or build Arbiters to transport his units around killing your bases. Place Overlords all around the map and especially on cliffs, so you can prepare for those nasty storm drops.
  • Protoss may build a few Shuttles and drop his units out of his main and sneak his way to your expansions/natural. This will be determined by your recon.

Storm drop. T_T

Counters to this strategy.

  • If your opponent techs to Reavers/Goon instead of Zealots/Templar or Zealots/Dragoons, then it is not advisable to perform this strategy. He'll have Observsers out quickly and will extinguish your off Hatch attempt, once he spots it.
  • Your opponent can attack, and kill the Hatch as it's morphing, or make you cancel it. This will buy him some time to make Observers and press an offensive before it's too late. More than enough the Protoss loses too many units attempting such a stunt, so this isn't very likely. I won't rule it out as a possible counter however.

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