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Magic Materia

Ice -- Initially equipped to Cloud -- attacks
       Ice, Ice 2, Ice 3
AP for Ice 2 -- 2000 ; AP for Ice 3 -18000;
AP for Master -- 35000

Lightning -- Initially equipped to Cloud --
        attacks Bolt, Bolt 2, Bolt 3
AP for Bolt 2 -- 2000; AP for Bolt 3 -- 18000; AP for Master -- 35000

Restore -- Reactor #1 -- moves Cure,
Cure 2, Regen, Cure 3 --
AP for Cure 2 -- 2500; AP for Regen -- 17000; AP for   Cure 3 -- 25000; AP for Master -- 40000

Fire -- Sector 7 Materia shop -- attacks Fire, Fire 2, Fire 3
AP for Fire 2 -- 2000; AP for Fire 3 -- 18000; AP for Master -- 35000

Poison -- Shinra HQ 67th Floor -- attacks Bio, Bio 2, Bio 3
AP for Bio 2 -- 5000; AP for Bio 3 -- 20000; AP for Master -- 38000

Earth -- Kalm Shop -- attacks Quake, Quake 2, Quake 3
AP for Quake 2 -- 6000; AP for Quake 3 -- 22000; AP for Master -- 38000

Heal -- Kalm Shop -- moves Poisona, Esuna, Resist
AP for Esuna -- 12000; AP for Resist -- 52000; AP for Master -- 60000

Revive -- Junon Shop -- moves Life, Life 2
AP for Life 2 -- 45000; AP for Master -- 55000

Seal -- Junon Shop -- attacks Sleepel, Silence
AP for Silence -- 10000; AP for Master -- 20000

Transform -- Corel RR. -- attacks Mini, Toad
AP for Toad -- 8000; AP for Master -- 24000

Mystify -- Gongaga Shop -- attacks Confu, Berserk
AP for Berserk -- 12000; AP for Master -- 25000

Time -- Gongaga Shop -- attacks Haste, Slow, Stop
AP for Slow -- 8000; AP for
Stop -- 20000; AP for Master -- 42000

Gravity -- Gi Cave -- attacks Demi, Demi 2, Demi 3
AP for Demi 2 -- 10000; AP for Demi 3 -- 20000; AP for Master -
40000

Destruct -- Shinra Mansion -- attacks, DeBarrier, DeSpell, Death
AP for DeSpell -- 6000; AP for Death -- 10000; AP for Master -- 45000

Barrier -- Rocket Town -- attacks Barrier, MBarrier, Reflect, Wall
AP for MBarrier -- 5000; AP for Reflect -- 15000; AP for Wall -- 30000; AP for Master -- 45000

Exit -- Rocket Town-- attacks Escape, Remove
AP for Remove -- 10000; AP for Master -- 30000

Comet -- Ancient City -- attacks, Comet, Comet 2
AP for Comet 2 -- 12000; AP for Master -- 60000

Full Cure -- Cosmo Canyon -- moves Full Cure
AP for Master -- 100000

Contain -- White Chocobo in Mideel -- attacks Freeze, Break, Tornado, Flare
AP for Break -- 5000; AP for Tornado -- 10000; AP for Flare --
15000; AP for Master -- 60000

Ultima -- North Corel -- attacks Ultima
AP for Master -- 100000

Shield -- Final Dungeon -- moves Shield
AP for Master -- 100000

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