The PS2 has arrived, and thus, concluding a chapter we all like to call the PlayStation. The PS2 will make it's life-giver some-what obsolete. But before that first chapter closes Sqauresoft has given us a game to remember, a game to end the life of the PlayStation and give birth to it's successor.
Final Fantasy IX is the newest game in the Final Fantasy phenomenon, and it is by far the best yet....
Final Fantasy:
Past
Present &
Future
The only Final Fantasy game for the original- NES.  It featured four warriors who work together to defeat their foe to save the world. This was the game that gave birth to the series. You probably wouldn't be reading this if that game hadn't been created.
One of the first RPG's for the SNES in the U.S., FFII introduced several innovative play mechanics- especially the Active Time Battle. This game was titled Final Fantasy IV in Japan, as FFII and FFIII never made it to U.S. shores.

-Taken from Gamepro Magazine, Issue 147. Gamepro.com
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Final Fantasy III is arguably the best game in the series. Complete with epic story, and a play engine that allowed to place any character in the battle party, at any time. FFIII blew the series out of the 16 bit era with a bang.

[It now sells for around $100, if your lucky!]

-Taken from Gamepro Magazine, Issue 147. Gamepro.com
IIt took three years, $20 million, and Squarsoft's breakup with Nintendo, but Final Fantasy VII made gaming history with record sales and being one of the best RPG titles ever created. Taking full advantage of the 32-bit system's CD capabilities, FFVII's three disc epic narrative is loaded with heartbreaking moments including one of the most heartbreaking scens ever in a videogame. [One of the main characters dies!]

-Taken from Gamepro Magazine, Issue 147. Gamepro.com
A failure? NO! There are a lot of people who beileve that Final Fantasy VIII was awful. Yeah, it wasn't the greatest and sure it had a "linear" story line but, [this is purely my opinion] it was pretty good. When I first played it, I NEVER junctioned magic, and I don't think I understood it. By the end of the second disc I had realzed that i made a boo-boo.  I never drew magic, and I missed quite  a few GF's [Guardian forces, similar to the Eidolons...]. Anyway, I played it again and it turned out to be fun, thoough I never want to junction anything, ever again!
I don't really feel like doing Final Fantasy Anthology, so here is the main point... The game introduces 2 games never released in the US that were transformed from 16 to 32-bit, they also included CG cinemas that were not possible with the 16-bit system.. 

Finally (No pun intended) we get to Final Fantasy IX, which is why you all are here, but, I am not going to talk much about it because, well, I have a freaking website devoted to it! :P
Click on the hard to see pictures (i.e. Final Fantasy I) for a clearer image and commentary,
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