How to use Influence

Influence is used simply within Boston. If you have a realm of influence and you wish to use it, you must do the following:

1) The character must label in which area they have influence, and who their contact is who gives them said influence. This is to give background on how far the influence contact will go to get the job done.

2) The character must then talk to a ST and determine how the deed will be done, and how the player intends on convincing the contact to do said deed.

3) To make the scene legal within Boston: the Final Masquerade, the player must write a post about the situation and follow up on the scene. This means that over use of a realm of influence will render it useless.



Bureaucracy
Cost Effects
(1) Trace utility bills
(2) Fake a birth certificate or driver's license Disconnect a single small residence's utilities Close a small road or park Get public aid ($250)
(3) Fake a death certificate, passport or green card Close a public school for a single day Shut down a minor business on a violation
(4) Initiate a phone tap Fake land deeds Initiate a department-wide investigation
(5) Start, stop or alter a city-wide program or policy Shut down a big business on a violation rezone areas Obliterate records of a person on a city or county level



Church
(1) Identify most secular members of a given faith in the local area Pass as a member of the clergy Peruse general church records (baptism, marriage, burial, etc.)
(2) Identify higher church members Track regular church members Suspend lay members
(3) Open or close a single church Find the average church-associated hunter Dip into the collection plate ($250) Access private information and archives of a church
(4) Discredit or suspend high-level church members Manipulate regional branches of the church Organize major protests
(5) Access ancient church lore and knowledge


Finance
(1) Learn about major transactions and financial events Raise capital ($1,000) Learn about general economic trends Learn real motivations for many financial actions of others
(2) Trace an unsecured small account Raise capital to purchase a small business (single, small store)
(3) Purchase a large business (a few small branches or a single large store or service)
(4) Manipulate local banking (delay deposits, some credit rating alterations) Ruin a small business
(5) Control an aspect of city-wide banking (shut off ATMs, arrange a bank "holiday") Ruin a large business Purchase a major company





Health
(1) Access a person's health records Fake vaccination records and the like Use public functions of health centers at your leisure Get a single blood point of mortal blood Access some medical research records
(2) Have minor lab work done Get a copy of a coroner's report Instigate minor quarantines
(3) Corrupt results of tests or inspections Alter medical records
(4) Acquire a body Completely rewrite medical records Abuse grants for personal use ($250) Have minor medical research performed on a subject Institute large-scale quarrantines Shut down business for "health code violations" Have special research projects performed
(5) Have people institutionalized or released


High Society
(1) Learn what is trendy Obtain hard-to-get tickets for shows Learn about concerts, shows or plays well before they're made public
(2) Track most celebrities and luminaries Be a local voice in the entertainment field "Borrow" idle cash from rich friends ($1,000)
(3) Crush promising careers Hobnob well above your station
(4) Minor celebrity status
(5) Get a brief appearance on a talk show that's not about to be cancelled Ruin a new club, gallery, festival or other posh gathering



Industry
(1) Learn about industrial projects and movements
(2) Have minor projects formed Dip into union funds or embezzle petty cash ($500) Arrange small accidents or sabotage
(3) Organize minor strikes Appropriate machinery for a short time
(4) Close down a small plant Revitalize a small plant
(5) Manipulate large local industry



Legal
(1) Get free representation for minor cases
(2) Avoid bail for some charge Have minor charges dropped
(3) Manipulate legal procedures (minor wills and contracts, court dates) Access public or court funds ($250) Get representation in most court cases
(4) Issue subpoenas Tie up court cases Have most legal charges dropped Cancel or arrange parole
(5) Close down all but the most serious investigations Have deportation proceedings held against someone



Occult
(1) Contact and make use of common occult groups and thier pracitices.
(2) Know some of the more visible occult figures. Know and contact some of hte more obscure occult figures.
(3) Access resources for most rituals and rites. Know the general vicininty of certain supernatural entities and (possibly) contact them. Acess vital or rare material components. Milk impressionable wannabes for money. Access occult comes and writings. Research a basic ritual for yor sect
(4) Research a rare intermediate ritual for your sect. Access minor magickal items.
(5) Unearth a rare advanced ritual for your sect.



Police
(1) Learn Police procediures Hear police information and rumors Avoid traffic tirckets have licence plates checked
(2) Avoid minor violations (first conviction) Get "inside information"
(3) Get copies of an investation report. Have police hassle,detain or harass someone. Find bureau secrets.
(4) Access confiscated weapons or contraband Have some serious charges dropped Start an investigation Get money, either from the evidence room or as an appropriation. ($1,000)
(5) Institude major investigations Arrange setups Instigate bureau investigations Have officers fired.



Political
(1) Minor lobbying Identify real platfirms of politicians and parties Be in the know
(2) Meet small time politicians Garner inside information on processes, laws and the like Use a slush fund or fund-raiser ($1,000)
(3) Sway or alter political projects (local partks, renovations, small construction)
(4) Enact minor legislation Dash careers of minor politicans
(5) Get your candiate in a minor office Enact encompassing legislature



Street
(1) Open an ear for the word on the steet Identify most gangs and know thier turfs and habits.
(2) Live mostly without fear on the underside of society Keep a contract or two in the most aspects of street life.
(3) Get insight into other areas of Influence Arrange some services from street people or gangs Get pistols or uncommon melee weapons
(4) Mobilize groups of homeless Panhandle or haold a "collection" ($250) Get hold of a shotgun, rifle or SMG
(5) Control a medium sized gang Arrange inpressive portests by street people.



Transportation
1) Know what goes where, when and why. Travel locally quickly and freely
(2) Track an unwary target if he uses piblic transprtation Arrange passive safe (or at least concealed) from mundane threats (robbery, terrorism, sunlight, ect)
(3) Seriously hamper an individual's abilty to travel Avoid most supernatural dangers when traveling (such as lupines)
(4) Shut down one form of transpirtation (bus lines, ships, planes, trains, ect) temporarily
(5) Route money your wya ($500) Reroute major modes of travel Smuggle with impunity



Underworld
(1) Locate minor contraband (knives/small time drugs, petty gambling, scalped tickets)
(2) Obtain postols, serious drugs, stolen cars Hire muscle to rough someone up Fence stolen loot Prove that crime pays (and score $1,000)
(3) Obtain a rifle, shotgun or SMG Arrange a minor "hit" Meet someone "in the family"
(4) Make white-collar crime connections
(5) Arrange gangland assassinations Hire a demolition man or firebug Supply local drug needs



University
1) Know layout and policy of local schools Have access to low-level university resources Get records up to the high school level.
(2) Know a contact or two with useful knowledge or abilities Have minor access to facilitis Fake high school records
(3) Obtain college records Call in faculty records Cancel a class Fix grades
(4) Discredit a student Organize student protests and rallies
(5) Discredit faculty members Falsify an undergraduate degree.