How to use Influence
Influence is used simply within Boston. If you have a realm of influence and you wish to use it, you must do the following:
1) The character must label in which area they have influence, and who their contact is who gives them said influence. This is to give background on how far the influence contact will go to get the job done.
2) The character must then talk to a ST and determine how the deed will be done, and how the player intends on convincing the contact to do said deed.
3) To make the scene legal within Boston: the Final Masquerade, the player must write a post about the situation and follow up on the scene. This means that over use of a realm of influence will render it useless.
Bureaucracy
Cost Effects
(1) Trace utility bills
(2) Fake a birth certificate or driver's license
Disconnect a single small residence's utilities
Close a small road or park
Get public aid ($250)
(3) Fake a death certificate, passport or green card
Close a public school for a single day
Shut down a minor business on a violation
(4) Initiate a phone tap
Fake land deeds
Initiate a department-wide investigation
(5) Start, stop or alter a city-wide program or policy
Shut down a big business on a violation
rezone areas
Obliterate records of a person on a city or county level
Church
(1) Identify most secular members of a given faith in the local area
Pass as a member of the clergy
Peruse general church records (baptism, marriage, burial, etc.)
(2) Identify higher church members
Track regular church members
Suspend lay members
(3) Open or close a single church
Find the average church-associated hunter
Dip into the collection plate ($250)
Access private information and archives of a church
(4) Discredit or suspend high-level church members
Manipulate regional branches of the church
Organize major protests
(5) Access ancient church lore and knowledge
Finance
(1) Learn about major transactions and financial events
Raise capital ($1,000)
Learn about general economic trends
Learn real motivations for many financial actions of others
(2) Trace an unsecured small account
Raise capital to purchase a small business (single, small store)
(3) Purchase a large business (a few small branches or a single large store or service)
(4) Manipulate local banking (delay deposits, some credit rating alterations)
Ruin a small business
(5) Control an aspect of city-wide banking (shut off ATMs, arrange a bank "holiday")
Ruin a large business
Purchase a major company
Health
(1) Access a person's health records
Fake vaccination records and the like
Use public functions of health centers at your leisure
Get a single blood point of mortal blood
Access some medical research records
(2) Have minor lab work done
Get a copy of a coroner's report
Instigate minor quarantines
(3) Corrupt results of tests or inspections
Alter medical records
(4) Acquire a body
Completely rewrite medical records
Abuse grants for personal use ($250)
Have minor medical research performed on a subject
Institute large-scale quarrantines
Shut down business for "health code violations"
Have special research projects performed
(5) Have people institutionalized or released
High Society
(1) Learn what is trendy
Obtain hard-to-get tickets for shows
Learn about concerts, shows or plays well before they're made public
(2) Track most celebrities and luminaries
Be a local voice in the entertainment field
"Borrow" idle cash from rich friends ($1,000)
(3) Crush promising careers
Hobnob well above your station
(4) Minor celebrity status
(5) Get a brief appearance on a talk show that's not about to be cancelled
Ruin a new club, gallery, festival or other posh gathering
Industry
(1) Learn about industrial projects and movements
(2) Have minor projects formed
Dip into union funds or embezzle petty cash ($500)
Arrange small accidents or sabotage
(3) Organize minor strikes
Appropriate machinery for a short time
(4) Close down a small plant
Revitalize a small plant
(5) Manipulate large local industry
Legal
(1) Get free representation for minor cases
(2) Avoid bail for some charge
Have minor charges dropped
(3) Manipulate legal procedures (minor wills and contracts, court dates)
Access public or court funds ($250)
Get representation in most court cases
(4) Issue subpoenas
Tie up court cases
Have most legal charges dropped
Cancel or arrange parole
(5) Close down all but the most serious investigations
Have deportation proceedings held against someone
Occult
(1) Contact and make use of common occult groups and thier pracitices.
(2) Know some of the more visible occult figures.
Know and contact some of hte more obscure occult figures.
(3) Access resources for most rituals and rites.
Know the general vicininty of certain supernatural entities and (possibly) contact them.
Acess vital or rare material components.
Milk impressionable wannabes for money.
Access occult comes and writings.
Research a basic ritual for yor sect
(4) Research a rare intermediate ritual for your sect.
Access minor magickal items.
(5) Unearth a rare advanced ritual for your sect.
Police
(1) Learn Police procediures
Hear police information and rumors
Avoid traffic tirckets
have licence plates checked
(2) Avoid minor violations (first conviction)
Get "inside information"
(3) Get copies of an investation report.
Have police hassle,detain or harass someone.
Find bureau secrets.
(4) Access confiscated weapons or contraband
Have some serious charges dropped
Start an investigation
Get money, either from the evidence room or as an appropriation. ($1,000)
(5) Institude major investigations
Arrange setups
Instigate bureau investigations
Have officers fired.
Political
(1) Minor lobbying
Identify real platfirms of politicians and parties
Be in the know
(2) Meet small time politicians
Garner inside information on processes, laws and the like
Use a slush fund or fund-raiser ($1,000)
(3) Sway or alter political projects (local partks, renovations, small construction)
(4) Enact minor legislation
Dash careers of minor politicans
(5) Get your candiate in a minor office
Enact encompassing legislature
Street
(1) Open an ear for the word on the steet
Identify most gangs and know thier turfs and habits.
(2) Live mostly without fear on the underside of society
Keep a contract or two in the most aspects of street life.
(3) Get insight into other areas of Influence
Arrange some services from street people or gangs
Get pistols or uncommon melee weapons
(4) Mobilize groups of homeless
Panhandle or haold a "collection" ($250)
Get hold of a shotgun, rifle or SMG
(5) Control a medium sized gang
Arrange inpressive portests by street people.
Transportation
1) Know what goes where, when and why.
Travel locally quickly and freely
(2) Track an unwary target if he uses piblic transprtation
Arrange passive safe (or at least concealed) from mundane threats (robbery, terrorism, sunlight, ect)
(3) Seriously hamper an individual's abilty to travel
Avoid most supernatural dangers when traveling (such as lupines)
(4) Shut down one form of transpirtation
(bus lines, ships, planes, trains, ect) temporarily
(5) Route money your wya ($500)
Reroute major modes of travel
Smuggle with impunity
Underworld
(1) Locate minor contraband (knives/small time drugs, petty gambling, scalped tickets)
(2) Obtain postols, serious drugs, stolen cars
Hire muscle to rough someone up
Fence stolen loot
Prove that crime pays (and score $1,000)
(3) Obtain a rifle, shotgun or SMG
Arrange a minor "hit"
Meet someone "in the family"
(4) Make white-collar crime connections
(5) Arrange gangland assassinations
Hire a demolition man or firebug
Supply local drug needs
University
1) Know layout and policy of local schools
Have access to low-level university resources
Get records up to the high school level.
(2) Know a contact or two with useful knowledge or abilities
Have minor access to facilitis
Fake high school records
(3) Obtain college records
Call in faculty records
Cancel a class
Fix grades
(4) Discredit a student
Organize student protests and rallies
(5) Discredit faculty members
Falsify an undergraduate degree.