3D Game Engine Demo

3D level editor/game engine (not finished). 3D Studio Max (3DS) format import, Unreal T3D format import, light-maps creation with ray-tracing, texture packing. Supports portals, Oct-Tree, multi-texturing, collision detection, sky-box. The source code could be compiled with MSVC6.0, Borland C++ Builder 5.0 and  MinGW gcc. OpenGL is only supported at this time.

Virtual portals are used in the demo.

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