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CiteSeer - Scientific Literature Digital Library http://citeseer.ist.psu.edu/cis Laurence F. Abbott, Ph.D. Professor of Biology Modeling Neurons and Neural Networks http://www.bio.brandeis.edu/faculty01/abbott.html Dipl.-Inform.Dr.Berthold Ruf http://www.igi.tugraz.at/bruf/
Prof. Dr. Wolfgang Maass http://www.cis.tugraz.at/igi/maass/ Professor Wulfram Gerstner http://diwww.epfl.ch/~gerstner/ Thomas Natschläger,Univ. Ass. Dipl. Ing. Dr. http://www.igi.tugraz.at/tnatschl/Welcome.html Peter Cariani, Ph.D. Computational Neurobiology publications T. J. Sejnowski, professor and head of the
Computational Neurobiology http://www.salk.edu/faculty/faculty/details.php?id=48 http://www.cnl.salk.edu/cgi-bin/pub-search Neural Networks and Spatio-Temporal Relationships - Publications de J-C Chappelier http://liawww.epfl.ch/People/chaps.html http://liawww.epfl.ch/~chaps/publis_types.html Neural Networks - Jeff Elman - Professor Department of Cognitive Science Neocognitron, Digit Recognition - David Lovell, Tom Downs and Ah Chung Tsoi http://mi.eng.cam.ac.uk/reports/abstracts/lovell_neocognitron.html The Adaptive Resonance Theory (ART) clearinghouse by Daniel Tauritz http://web.umr.edu/~tauritzd/art/index.html Adaptive Resonance Theory (ART) neural networks - Professor GAIL A. CARPENTER, Director of the CNS Technology Lab Cascade Correlation Neural Networks - Scott E. Fahlman - Research Professor of Computer Science Artificial Neural Networks http://www.gc.ssr.upm.es/inves/neural/ann1/anntutorial.html
Publications of Ronald J. Williams Available for Downloading, Recurrent Neural Networks http://www.ccs.neu.edu/home/rjw/pubs.html Neural Networks, Speech Recognition - Professor Nikola Kasabov's Home Page, Department of Information Science http://divcom.otago.ac.nz/infosci/kel/people/nik.htm http://divcom.otago.ac.nz/infosci/kel/software/RICBIS/hyspeech_main.html Recurrent Neural Networks - Ronald J. Williams, Associate
Professor, PhD, http://www.ccs.neu.edu/groups/faculty/rjw.html Time Delay Neural Networks (TDNN), Cascade Correlation NN, Speech Recognition - Ingrid Kirschning
de Ayala. PhD. in
Systems Engineering from the University of http://mail.udlap.mx/~ingrid/ingrid/ Neural and Evolutionary Computing, Recurrent TDNN, Text To Speech - Gerald Corrigan, Noel Massey, Orhan Karaali, Ira Gerson http://arxiv.org/list/cs.NE/9811 Neurobiology - Learning, Memory, and Long-Term Potentiation http://users.rcn.com/jkimball.ma.ultranet/BiologyPages/L/LTP.html
Speech Synthesis/Recognition/Coding (syllable based) - Ivan Kopecek, Associate Professor, Dept. of Information Technology http://www.fi.muni.cz/~kopecek/ http://www.fi.muni.cz/~kopecek/pub.htm Robust Speech Processing Laboratory http://cslr.colorado.edu/rspl/rspl_pubs.html Publications of Signal Compression Lab - Speech/Audio coding http://scl.ece.ucsb.edu/html/pubs.htm Speech coding The Centre for Speech Technology Research, http://www.cstr.ed.ac.uk/pubs/ Department of Speech, Music and Hearing - publications http://www.speech.kth.se/qpsr/tmh/ Speech and Audio Processing - Stephan M. Sprengers Audio DSP Pages Speech Research Links http://mambo.ucsc.edu/psl/speech.html Speech Filing System (SFS), Tools for Speech Research http://www.phon.ucl.ac.uk/resource/sfs/ Speech Synthesis Research, CSLU center for spoken language understanding Speech Research Lab, http://www.asel.udel.edu/speech/publications.html Haskins Laboratories, The Pattern Playback http://macserver.haskins.yale.edu/Haskins/MISC/PP/pp.html Numerical Recipes good book for Image, Audio/Speech processing with fast algorithms http://www.library.cornell.edu/nr/bookcpdf.html The Multimedia Communications Research Group at the http://www-mobile.ecs.soton.ac.uk/index.html Tristan Jehan, Musical Signal Parameter Estimation Pitch determination - http://cnmat.cnmat.berkeley.edu/~tristan/Report/Report.html Tony Robinson Speech Technology Tutorial, Speech coding http://mi.eng.cam.ac.uk/~ajr/SpeechAnalysis/index.html http://mi.eng.cam.ac.uk/reports/ajr/TR156/tr156.html Speech Coding, EE649 Projects Homepage http://shay.ecn.purdue.edu/~ee649/projects/ CELP: FS-1016 Code Excited Linear Prediction coder http://128.2.242.152/afs/cs/project/ai-repository/ai/areas/speech/systems/celp/0.html Audio and Three Dimensional Sound Link http://www.users.dircon.co.uk/~wareing/3daudio.htm Pitch Detection using AM Analysis Techniques http://www.dcs.shef.ac.uk/~jeremy/pitchanaly.htm Speech Group Publications http://www.nist.gov/speech/publications/index.htm Robert A. Wannamaker Fractal Wavelet Compression of Audio Signals, sound filtering, and so on. http://audiolab.uwaterloo.ca/~rob/pub.html Lionel Reveret Home Page - Animated Speakers : Video-driven facial animation, Text-To-Visual-Speech animation, publications Speech Driven Facial Animation http://www.cs.wright.edu/~kpraveen/FA/ Visual Speech Synthesis Tony Ezzat publications http://cerboli.mit.edu:8000/personal/publications.html WIM SWELDENS - Vice President of Computing Sciences Research
Center at Lucent
Technologies, Bell Labs.
Wavelet transformation, Digital
Geometry Processing (Meshes) Axel van de Walle Fractal Image Compression Geoff Davis Fractal Image Compression
3D Engines
OpenGL & OpenGL
Utility Specifications OpenGL - The Industry Standard for High
Performance Graphics GameDev.ru -
very good tutorials GameTutorials - Game programming .oO uNDERGROUND mINE -
tEACHING dA sTYLE Oo. Various tutorials glBASE OpenGL Demos and
Source Terragen - Official User
Guide Fluid Studios Radiosity Processor
Pulsar LMTools radiosity +
ray-tracing lightmap render Hardware trilinear displacement mapping
without tessellator and vertex texturing Delphi3D - Rapid OpenGL Development extglgen - OpenGL extension loading
library generator The following web sites may be rather old: The PC
GAMES PROGRAMMERS ENCYCLOPEDIA 1.0 DirectX
Samples - Microsoft DirectX JTGame - 3D Game
Framework for DirectX - Introduction Tom's Builder Page -
Ivory Draw - A DirectX Component Collection 3D Game Design - Game Development
Resources Crystal Space: A Free 3D Engine GameDev.net -- Programming
Section Game Programming 99 -- Helping developers
everywhere to do their best Download - Game Programmer's Corner
MFC Programmer's
SourceBook : DirectX Programming VirtualDub - http:://www.virtualdub.org/ AviSynth script based video editor - http://www.avisynth.org/ Sources
(Delphi, C++Builder)
Modern
C++ Design: Generic Programming and Design Patterns Applied http://www.firingsquad.com/games/ Sharky Extreme - Hardware http://www.sharkyextreme.com/hardware/hardware_audio.shtml Music:marillion.com - Marillion Online Mod Player/Editor ModPlug Tracker http://www.modplug.com/modplug/tracker.php3 Carl Sagan - An Electronic Monument Information about Dr. Carl Sagan
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