Passwords
0000eu
60j700
uG0004 1000J0 |
Level 1-4 : Fortress |
0000ys
T0J300
m2001C H000aS |
Level 2-1 : Overworld |
00008C
i04400
mIG01D I0005F |
Level 2-4 : Fortress |
0000mu
w0K200
O3G00H I100s5 |
Level 3-1: Sky World |
0000y0
11X200
u0G00H I100t0 |
Level 3-4 : Fortress |
00008p
414100
O3G00H I500eB |
Level 4 : Final Level, Sky Palace |
KidKid Icarus
KidKid Icarus |
Begin Final level with all items. Get strange ending. |
DANGER !!!!!!
TERROR HORROR |
This password seems to do the same thing as the above password... |
8uuuuu uuuuuu
uuuuuu uuuuuu |
Begin the last level with invincibility! However, the level seems to loop several times before getting to Medusa. Medusa takes longer to kill than normal, too. Get the ending where Kid Icarus "grows up". |
ICARUS FIGHTS
MEDUSA ANGELS |
Begin the level 2-4 Fortress with invincibility! The werid thing is, you already have the Sacred Treasures from the 2nd and 3rd fortresses, but not the one from the 1st!! |
PAKING PAKING
PAKING PAKING |
Begin the level 3-4 Fortress with invincibility. |
888888 888888
888888 88888t |
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This trick originally appeared in Nintendo Power many years ago.
Look at how I have the treasure pots numbered in this picture:
Here's how the trick works: If the background of the room is black, break the pots numbered 1, 2, and 8. If the background is blue, break the pots numbered 2, 6, and 7. Depending on the number of mallets that appear, you will be able to figure out which pot the God of Poverty (Reaper) is in. Break the other pots, saving the one with the Reaper for last. Break the Reaper's pot after breaking all the others to get a special item, such as a bottle, barrel, feather, or maybe even the Credit Card! Use these charts to find the Reaper's pot:
Black Room | Blue Room | |||
# of Mallets | Reaper's Pot | # of Mallets | Reaper's Pot | |
3 | 5 | 3 | 1 | |
2 | 7 | 2 | 5 | |
1 | 6 | 1 | 3 | |
0 | 4 | 0 | 8 |
UPDATE: It turns out that the color of the background in the room doesn't matter for this trick. The true determining factor is what level you are in. If you are in a vertically scrolling level (Level 1 or Level 3), you should use the "Black Room" code. If you are in a sidescrolling level (Level 2), you should use the "Blue Room" code. How did I discover this? Well, the first two areas of Level 2 have a blue sky, but the third has a black sky, meaning, the Treasure Room has a black background. But the black background code didn't work in this Treasure Room when I tried it. I tried the blue background code, and that worked, so this could only mean that the actual stage is the determining factor, not the color of it.
Special Tricks
Bargain With Shopkeepers
You can try bargaining with the shopkeepers by pressing the A and B buttons on Controller #2. This may lower the price of the items, or it could increase it! This will not work in the Black Market.
Weird Warp
At the beginning of Level 2-2, leap up onto the door that's in front of you, and from there, leap up on top of the first lion head statue. From there, try to leap face-first up into the second lion head statue. If you do this just right, Pit will go right through the wall! (Similar to how Mario goes through the wall in the SMB Minus World trick.) The screen will scroll right a bit, and Pit will reappear from the right side of the screen and land safely on the ground! This trick is useless, but fun to try!
Platform Warping
Some stages have platforms that move up and down. Sometimes, if you move forward, the edge of one of these platforms will appear on the left side of the screen. Go back to the left and jump onto it, and Pit will "warp" around to the right side of the screen! This works well in the Level 2 Overworld sections that have the floating platforms. It's a useless trick, but fun to try!
Dangerous Doorway Ducking
If you duck just as you're entering a doorway, it's possible that Pit will go "flying" into the next room in the ducked-down position and become stuck! I've had this happen to me in the fortresses, and there is no way out of it, except if there's a nearby enemy and it kills me or if I reset the game. Be careful!
Dealing With Eggplants
The Eggplant Wizard is a tough enemy! If he turns you into an eggplant, Pit cannot use his weapons at all, until he gets the curse removed by a Nurse. When you enter the room with the Eggplant Wizards, watch to see how high they shoot their eggplants. If they shoot them low, it is harder to dodge them. Back out of the room and re-enter. If the Wizards shoot the eggplants high this time, try to run under them. If they still shoot low, keep exiting the room and re-entering until they shoot them really high.
Zeus's Treasure
Don't bother with Zeus's training unless you have at least 2 full life blocks. Get the Sacred Bow, first, because it will help you alot more than the other two weapons.
Case of the Disappearing Chalice
If you find a chalice or harp, always grab it before entering a door! If you enter the door before grabbing it, when you leave you will find that it has disappeared.
Mystery of the Heart
With the exception of Specknoses, Ganewmedes, Tamambos, and Tros, there is never more than 4 of a single type of enemy on the screen at once. If you destroy the enemies, but don't pick up the hearts, no more of that kind of enemy will appear until all the hearts disappear. This is especially useful information to know when dealing with the Reaper. If he summons his Reapettes, defeat them, but don't pick up the hearts. Kill the Reaper before the hearts disappear. As long as there is at least one heart remaining on the screen, he cannot make any more Reapettes appear!
Collin Oddities
If you defeat Collin, the Eeleyes will disappear when the heart left behind by Collin is either picked up or vanishes. Likewise, if you defeat the Eeleyes without defeating Collin, he will send out more Eeleyes once the hearts that were left behind are gone.
Follow the Red Brick Road
On the final level, if you fly through the red bricks, you'll be safe from Erinus and the Totems! But watch out for Syrens and Daphnes. If you touch the clouds below you, Pit will bounce back up the middle-section of the screen.
Battle With Medusa
To defeat Medusa without getting hit, stay on the left side of her chamber, and float just below the level of her iris, so that her shots start going downwards at an angle. They should pass by right underneath you without hitting you. Now aim your shot so that it destroys the snake. Keep firing until Medusa is history!
Easy Win
To defeat Twinbellows without taking any hits, try to trap him in one of the corners, facing away from you. This works best if you trap him under the ledge on the left. Just keep shooting him from behind and he'll be defeated in no time!
Dealing With Enemies
The enemies in Kid Icarus are not unlimited. If you are attacked by enemies, find a safe spot on the screen, and keep defeating them over and over again. Eventually, they will stop coming, and you'll be able to move on, unharmed! This is a great way to earn points and hearts.
Multiple Endings
There are four different endings for Kid Icarus. They are somehow determined by your score and overall performance, but I'm not sure what determines the exact ending that you get. One ending I've only seen once in all the times I've played this game. Another ending I've only seen when using the special passwords. Two endings involve Pit getting armor, and the other two show Pit growing up.
Electric Slide!
Pit has the strange ability to slide back and forth while ducked down. This isn't really a special trick, I just find it funny!