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Dream class Fast Merchant

Source message

Using standard HGv2, this is not a possible design. You can't do J6 and 6G in the same ship unless using drop tanks for some of the jump fuel. I come up with 325 crew required by HGv2 for a minimal design (no weaponry or screens, etc.), and with double occupancy you still need 164 staterooms. If you can clear out enough crew members, this might work, since this minimal design is only 154 tons short.

Ship: Impossible
Class: Dream
Type: Fast Merchant
Architect: Joseph Kimball
Tech Level: 16

USP
AF-P666663-000000-00000-0 MCr 31,691.950 50 KTons
Bat Bear                  Crew: 325
Bat                       TL: 16

Cargo: -158.000 Fuel: 33,000.000 EP: 3,000.000 Agility: 5 Shipboard
Security Detail: 50
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr 316.920 Cost in Quantity: MCr 25,353.560


Detailed Description

HULL
50,000.000 tons standard, 700,000.000 cubic meters,
Flattened Sphere Configuration

CREW
32 Officers, 293 Ratings

ENGINEERING
Jump-6, 6G Manuever, Power plant-6, 3,000.000 EP, Agility 5

AVIONICS
Bridge, Model/6 Computer

HARDPOINTS
None

ARMAMENT
None

DEFENCES
None

CRAFT
None

FUEL
33,000.000 Tons Fuel (6 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant

MISCELLANEOUS
164.0 Staterooms, -158.000 Ton Cargo

USER DEFINED COMPONENTS
None

COST
MCr 32,008.870 Singly (incl. Architects fees of MCr 316.920),
MCr 25,353.560 in Quantity

CONSTRUCTION TIME
188 Weeks Singly, 150 Weeks in Quantity

COMMENTS
This is an impossible design as is.  Reducing crew (via fancy TL16
automation), or reducing fuel tankage (via anti-matter power plant or
by using drop tanks) would make this a possibility.

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