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Jump Torpedo, Type MK, TL15
I worked up a jump torpedo in the mid '90s, using the MegaTraveller rules. It requires the use of jump nets.
#,UCP,TYP | Volume | Mass | MCr | MW | CPs | |
Hull | 14 | 189 | 8.8 | 0.0303 | 0 | |
Config | 3 USL | 0 | 8.8 | 0.0303 | 0 | |
Armor Type | G | 0 | 1.232 | 0.0303 | 0 | |
Armor Amount | 40 | 0 | 40.656 | 0.9999 | 0 | |
Totals, Hull | 0 | 40.656 | 0.9999 | 0 | 149.985 | |
Power, FUS-15 | 0.2 | 0.018 | 0.4 | 0.04 | 0.3 | 6 |
Totals, Power | 0.018 | 0.4 | 0.04 | 4.2 | 6 | |
Jump Drive | 2 | 27 | 54 | 6 | 0 | 900 |
Fusion Rockt | 1 | 1 | 4 | 0.35 | 3.9 | 52.5 |
Totals, Locomotion | 28 | 58 | 6.35 | 0 | 952.5 | |
Radio, SYS-15 | 2 | 0.064 | 0.032 | 0.3 | 0.032 | 45 |
Totals, Communication | 0.064 | 0.032 | 0.3 | 0.032 | 45 | |
EMS-A | FARORB-15 | 0.06 | 0.03 | 0.6 | 0.03 | 90 |
Totals, Sensors | 0.06 | 0.03 | 0.6 | 0.03 | 90 | |
Comp, M1 bis | 3 | 6 | 1.5 | 2.7 | 0.009 | 15 |
Control, D-L | 1 | 0.02 | 0.01 | 5.0e-4 | 0.001 | 1 |
Totals, Bridge | 6.02 | 1.51 | 2.7005 | 0.01 | 30 | |
Fuel, FUSRKT | H2 | 1.8 | 0.126 | 6.3e-5 | 0 | |
Fuel, PP | H2 | 0.432 | 0.03024 | 1.512e-5 | 0 | |
Fuel, Jump | H2 | 135 | 9.45 | 0.004725 | 0 | |
Cargo | 0.304 | 4.104 | 0.304 | 0 | 0 | |
Jump Net | 100 | 13.5 | 9 | 10.686 | 0 | |
Totals, Accomodations | 154.836 | 18.91024 | 10.69080312 | 0 | ||
Volume | Mass | MCr | MW | CPs | ||
Totals Loaded | 188.998 | 119.53824 | 21.68120312 | 0.072 | 1243.485 | |
Totals Unloaded | 188.998 | 100.304 | 21.671675 | 0.072 | ||
Reference Values | 189 | 22 | ||||
Difference | 0.002 | 0.328325 |
I calculated Agility to be 0.01227468. I specified computer software as: Maneuver, Jump-1, Navigation, and Anti-Hijack.
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Copyright ©; 1997-2004, Joseph Kimball. Last revision - 30 Sep 2004
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