0304. Message in a bottle

Commanding Officer’s Log, SD: 2418[2.3] 1029.2208:

The PROPHECY was sent to investigate the disappearance behind a Ferengi Trade vessel, whose last known location was in the Gamma Quadrant. Before they disappeared, the vessel sent back a distress signal. Starfleet Command assigned us to this assignment, due to the possibility that the Ferengi ship could have been taken to another dimension.

We were not given many details to begin with, other than their last known location and some information on what the Ferengi described as a weapon, where they mentioned a probe appearing out of nowhere and emitting a blue light. It was possible that they were attacked and the probe could have indeed been a weapon. Prior to departure, we had obtained further information regarding the disappearance. We found out that the location of the vessel was in an abandoned Ferengi trade route.

Upon reaching our destination, we encountered the probe, much like the distress signal mentioned. For the next few moments, things went by so fast that we didn’t even have time to blink. The probe emitted a blue light and gave out a sound that was piercing to the ears and before long, we, at least most of us, just blacked out.

When we finally awoke, we found the ship was damaged very badly. We discovered that the sensors, communications, pretty much all of the ship’s major systems were down. At that moment, it was not known as to what caused all of this. Luckily, our aSec/Tac, Ensign Will Carter, had managed to be awake throughout the whole ordeal and reported seeing a blob like ship before the viewscreen went offline.

Once we managed to get our viewscreen online, we finally found that we were in a graveyard, containing lost ships. We also deduced that the Ferengi vessel ended up in this dead space, and in order to get in touch with them, we made it a priority to get sensors and communication systems back online. Our goals were then to finding the Ferengi and getting out of this place.

Unfortunately, things went from bad to worse. It started off with myself and Ensign Griffin O’Neil regressing into behaving like children, even to the point of fighting over a lollipop. We were sent to sickbay, for the purpose of finding what happened to us. But it seemed, there were others amongst the crew whose behaviours were far from normal. Dr Gorman was behaving like an elderly man, Xana Bonviva went through a range of emotions, Jones began hearing ships talking to each other and to herself and so on. Lt. Dacil, for some unknown reason, went unconscious.

The situation was chaotic, as if madness erupted everywhere in the ship. To preserve my safety as well as that of everyone in the ship, Xana declared a state of emergency and gave orders to have me detained in a secure location.

While all this chaos ensued on the ship, we had a visitor who was Tay Dacil, the brother of the ship’s Lead Counselor. He spent his entire time in Sickbay throughout this whole ordeal.

After some time had passed, the effects of madness began to slowly wear off as one by one, members of the crew slowly returned to their normal selves. Gorman and Zanders figured out that something external was tampering with our thought processes and along with Jones, they found a way to block the entity from doing anything further with our minds. Several doses of psilosynine were sprayed into the ship’s ventilation systems, thereby causing everyone to dream.

Meanwhile, while we were in the state of daydreaming, Lt. Potter and Lt. Williams took out the FLUFFY BUNNY to search for the Ferengi vessel. Sadly, when the small ship returned with the Ferengi vessel in tow, Lt. Potter ended up missing.

If one thought there would be no further surprises, then they would be in for a shock. We were finally awoken from our dreams, by a Q, who brought us to the bridge. To further our astonishment, we were dressed in the attire worn in our fantasies such as Dr. Gorman wearing a hockey uniform, Jones sitting on a throne with a scepter in her hand, Williams in a flight suit, O’Neil dressed as a robot, O’Malley and Bonviva wearing their night clothes, Zanders sitting on a living horse, with Turner positioned to draw something and myself in an odd outfit with lavender hair. This must have been a big show for the Q, as he was seemingly enjoying himself.

Q used this awkward gathering to explain the situation, where he revealed that the entity responsible for abducting the PROPHECY and all the other vessels lying in the graveyard was Trelane, Squire of Gothos. Q further added that Potter willingly left with Trelane to travel the multiverse and then sent us and the Ferengi ship back to the GATEWAY STATION, but not before providing some important personal advice to each of us.

In closing, I would like to state that I’ve never had such an odd experience in my life, before embarking on this mission. Despite knowing that as Starfleet Officers, we had to be ready for the unexpected, well nothing prepared us for this.

(End Log)