 Colossus
The Aircraft Carrier Ship is a ship that can land and repair damaged aircraft. It has a small fusion reactor and radar on board. It can repair and transport two aircraft at a time. This is great to have on the coast of an air assault on the enemy. |
|  Hive
|
 Conqueror
The Cruiser class Ship is a modified destroyer. It has a powerful double barrel cannon and depth charges. It also has Sonar. It is good to have with a fleet to give addaed firepower and anti sub capabilities. |
|  Executioner
|
 Pirahna
The Submarine Killer Sub is the best way to take out subs. It has sonar and advanced guided torpedoes. It has medium armor and a good speed. It should be with any fleet. |
|  Shark
|
 Millenium
The Battleship is the best floating weapon available. It has either two, three cannon turrets, or one, three cannon turret and a three barrel advanced laser turret. It has no radar, no sonar, and no way of protecting itself against subs, or aircraft. It can shoot over a large distance so it can bombard a coast and not get shot back. |
|  Warlord
|
| The Level Two Advanced Construction Sub can build the seaplane platform and the advanced water units. Use it to build the advanced sonar station, under water fusion reactor and the advanced torpedo launcher. |
|
 Archer
The Anti-Air ship can shoot down enemy planes. It is usful for this purpose only. It has two rocket launchers and a flak gun. In a group they can stop an airforce. |
|  Shredder
|
 Escort
The Radar Jamming Ship is good for hiding your fleet. With three following your fleet you can suprise the enemy and get the upper hand. |
|  Phantom
|
 Fibber
The Sonar Jamming Sub can also hid your fleet as well as any important unit that hides underwater, ie. underwater fusion, or advanced torpedo launchers. |
| NONE
|
NONE
| The Attack Sub is good for attacking an enemy fleet. The whole fleet. Is has high armor advanced torpedos and slow speed. It can kill a sub killer. It is the best sub in the game. |
 Leviathan
|