Qurai

VANGUARD LITTER PACKS Rank is often determined by age in Nefertem society and these are the lowest of the low. As young as three months of age, these warbands compose of mates from the same litter with an Overseer to drive them into battle. Shieldbearers usually comprise the front line, absorbing enemy missiles with their Warshields or their bodies. Following close behind are their brothers and sisters with swords and spears. Bringing up the rear is the Overseer, ready to slay any who would disgrace their familial unit.
CCMWPWLDACWSTMVADefSPoints
Shieldbearer1192103200117
Swordmate1192103180111
Spearmate1192103180116
Overseer149210320-1125

Special Rules: · If a Vanguard Litter Pack fails a Panic roll, the Overseer must kill a Littermate before the unit may Rally. · All Overseers have the Secondary Weapon Special Ability. EQUIPMENT: Shieldbearers are armed with a Large Warshield and a Sword.Vanguard Litter Pack unit in formation. Swordmates are armed with a Sword. Spearmates are armed with a Spear. Overseers are armed with two Swords. STRUCTURE: WARBAND 4-12 Littermates (any combination of Shieldbearers, Swordmates, or Spearmates) 1 Overseer RECOMMENDED PROXY MODELS: Harlequin: Ver'Men Slave Fighters Black Knight Games: Verminion with Sword, Verminion with Polearm THE AGED After several battles, a Litter is generally reduced to the point of being unfieldable. Nefertem who have survived the loss of their family members are extensively trained to work with other such veterans. These elite units can demand, and usually receive, better quarters, equipment, food and drugs. Known as the Aged for their now patchy and grey fur, they tend to perform mop-up duties on any foes surviving the tide of Littermates. Adding to their effectiveness are Qurai and Gozu-Tenno mercenaries swelling their ranks.Aged warrior pausing to snarl.
CCMWPWLDACWSTMVADefSPoints
Aged13122113200120
Spearman13122103210122
Qurai Corroder111411210\13200138
Gozu-Tenno Assassin1613310220-2137
Aged Champion1414210320-1123

Special Rules: · Aged and Aged Spear have the Group Attack Special Ability. · Gozu-Tenno Assassins have the Feint and Disguise Special Abilities. EQUIPMENT: The Aged and Aged Champion are armed with a Sword and Shield. The Aged Spear are armed with a Spear. The Qurai Corroders are armed with a Sword and Globes of Corrosion. The Assassins are armed with a Poisoned Blue Steel Sword STRUCTURE: WARBAND 4-9 Aged (any combination of Aged and Aged Spear) Up to 1 Qurai Corroder and Tozu-Genno Assassin* *You may purchase an allied specialist for every 4 Aged you purchase. 1 Aged Champion RECOMMENDED PROXY MODELS: Harlequin: Ver'Men Warriors, Nest Guard Warriors, Ver'Bombers and Assassins Black Knight Games: Verminion with Sword, Verminion with Polearm and Verminion Character RAT CLAN NEST GUARD The Dwarven Rat Clan has gained much from their alliance with the Nefertem. One of the many concessions the Rat Clan has had to make to the Nefertem to assure their prosperity is providing and equipping elite guards. Nearly every Nefertem Chieftain has a personal bodyguard of Rat Clan guarding him and the breeding nests. They are usually only deployed in battle in the most dire of circumstances, when the Chieftain himself must enter combat. The Nest Guard is well supported by mercenaries from the Qurai and Gozu-Tenno (showing just how good their powers of disguise are) and is a staunch defensive force, as difficult to root out as a rat in a hole.Gozu-Tenno Assassin prepares to strike.
CCMWPWLDACWSTMVADefSPoints
Halbadier1514212322-1134
Qurai Corroder1114112113200138
Gozu-Tenno Assassin1613310220-2137
Standard Bearer1514212322-1142
Chieftain1616322324-2151

Special Rules: · Rat Clan Halbadiers and Standard Bearers have the Ferocity Special Ability. · Gozu-Tenno Assassins have the Feint and Disguise Special Abilities. · Nefertem Chieftains have the Ferocity Special Ability. Nefertem chieftainEQUIPMENT: Rat Clan Halbadiers are armed with a Halberd. Qurai Corroders are armed with a Sword and Globes of Corrosion. Gozu-Tenno Assassins are armed with a Poisoned Blue Steel Sword. Rat Clan Standard Bearers are armed with a Halberd and Standard of Defiance. Nefertem Chieftains are armed with a Halberd. STRUCTURE: WARBAND 4-8 Rat Clan Halbadiers Up to 3 allied specialists (any combination of Qurai Corroders and Gozu-Tenno Assassins) Up to 1 Rat Clan Standard Bearer Up to 1 Nefertem Chieftain INDIVIDUAL 1 Chieftain RECOMMENDED PROXY MODELS: Heartbreaker: Horned One Spearmen and converted Wolf Clan Legion Harlequin: Ver'men Black Horde, Command and Ver'Men Heroes Black Knight Games: Verminion with Polearm, Verminion Standard Bearer BLESSED BRETHREN Though the small size and flexible skeletature of the Nefertem are great advantages underground, they often lead to them being physically overpowered on the surface world. Early on during the Massacre, Sakhmet acted through her Prophets to create specialized breeding programs for a new warrior caste. Though this moved quickly due to the short lifespan and large litters of the Nefertem, the goddess has never been known for patience and interfered directly. The Blessed Brethren swelled to prodigious size but were reduced to a rudimentry intelligence and an even shorter lifespan. Nefertem Care-Takers are assigned to the Brethren from birth to train them nearly every waking hour and guide them to trouble spots on the field of battle. During the mass confusion after the Wilding, it took little persuasion to convince surrounding Dwarven Clans that the Blessed Brothers were actually "Rat Totems."
An Overseer drives its brethren before it into battle.
CCMWPWLDACWSTMVADefSPoints
Blessed Brother1513332422-2272
Caretaker1415311320-1145

Special Rules: · Blessed Brethren are Immune to Panic and Fear. · Blessed Brethren Cause Fear. · For every 'attack' Action spent in Close Combat, the Blessed Brother get 3 attacks (1 Gnaw at Damage 11 and 2 Mauls at 13 Damage). · Care-Takers have the Secondary Attack Special Ability. EQUIPMENT: Care-Takers are armed with two Swords. STRUCTURE: WARBAND 1 Blessed Brother 1 Care-Taker You may purchase a Blessed Brethren Warband for every 500 points in your army. RECOMMENDED PROXY MODELS: Harlequin: Giant Ver'men Ogre or Ver'Mogre and Ver'Men Hero or Champion Black Knight Games: Verminion Character Four Blessed Brethren and their Caretakers redefine the meaning of 'Shock Troops'. LESSER BRETHREN The Gods had abandoned the Rat Clan long before the Wilding. Though this protected them against the ravages of the Wilding, they were never able to develop full-fledged Keepers. Through observation of the other Clans, however, the Rat Clan Herders have picked up the basics. They are now constantly accompanied and protected unswervingly by dozens of the Lesser Brethren, man-sized rats who serve as labor and pets for the Nefertem.
CCMWPWLDACWSTMVADefSPoints
Lesser Brethren1310210515-1117
Rat Clan Herder1313312322-2140

Special Rules: · Lesser Brethren all have the Group Attack Special Ability. · Lesser Brethren do not make Morale Tests as long as the Rat Clan Herder is alive.Hordes of Lesser Brethren infest the Rat Clan's Ringhold. · Lesser Brethren have a bite attack, Dam 7. EQUIPMENT: Rat Clan Herders are armed with a Sword. STRUCTURE: WARBAND 4-12 Lesser Brethren 1 Rat Clan Herder RECOMMENDED PROXY MODELS: Harlequin: Giant Rat Pack Heartbreaker: Wolf Clan Legion Leader ARQUEBUS TEAM Nefertem, being mainly parasitical societally, are not known for inspired breakthroughs in science or the arts. However, they have an enormously long racial history to draw on and excel at synthesizing ideas from seperate sources into a cohesive whole. The Arquebus Team is one of their greatest achievements, combining the blowguns of the Swamp Goblins, fireworks of the Blackblood Empire, blue steel of the Dwarves and mobile missile troops of the Elves. Essentially a stripped-down primitive cannon, the Teams consist of a Trigger-Hand to aim and a Steady-Hand to brace. The Arquebus is too unwieldy to be aimed and shot by a single Nefertem, so the Teams are extremely vulnerable to casualties. The Qurai are not known for being crack troopers, preferring to fire on foes that cannot respond in kind.
An Archivist gleefully notes an opponent to test-field a new invention on.
CCMWPWLDACWSTMVADefSPoints
Trigger-Hand15112113200136
Steady-Hand15112113200135

Special Rules: · Arquebus Teams may only fire once a turn. · Arquebus Teams require two models in base contact to fire. EQUIPMENT: Trigger-Hands are armed with an Arquebus and Sling. Steady-Hands are armed with a Sword and Shield. STRUCTURE: WARBAND 1-4 Trigger-Hands 1-5 Steady-Hands RECOMMENDED PROXY MODELS: Harlequin: Ver'Gunna Team ARCHIVIST The Qurai were always great schemers and have a great love for gossip and informarion, no matter how trivial. When they first infested the Rat Clan, they dug great concealed storerooms and therein stored every scrap of knowledge and stray invention they could lay their paws on. A special caste was created to live in and care for these secret caverns, the Archivists. Sheltered from the disease and violence rife wirh the majority of Nefertem, the Archivists enjoy longer lives and spend this time absorbing data and tinkering with the machinery. They have perfected a number of technologies at great expense to the Clan, a debt which they are paying off by applying these gadgts in a battlefield role. Though lacking any extensive combat training, their miniature arquebuses and smoke bombs keep them safe at a distance. These combined with their ball lightning generators and other weirder weapons, make them as deadly as any legitimate spell-caster.
CCMWPWLDACWSTMVADefSPoints
Archivist131314143203200157

Special Rules: · Archivists are Immune to Panic and Fear · Archivists may replace either member of an Arquebus Team that has suffered casualties. The Archivist may not cast spells while doing so. · Archivists may buy "spells" from the Archivist list EQUIPMENT: Archivists are armed with a Pistol. STRUCTURE: INDIVIDUAL You may purchase one Archivist for every 1000 points in your army. RECOMMENDED PROXY MODELS: Harlequin: Ver'Men Wizards, Ver'lock Skveek Black Knight Games: Verminion Mage

NEFERTEM ARMORY

A large unit of Aged lines up. Sword Single Handed Weapon CR MX RM DAM CC 9 Halberd Two Handed Polearm CR MX RM DAM CC 14 Poisoned Blue Steel Sword Spear Single Handed Weapon Two Handed Polearm CR MX RM DAM CR MX RM DAM CC 10x2 CC 11 Pistol Arquebus Missile Weapon; usable in CC Missile Weapon; minimum range of 8" CR MX RM DAM CR MX RM DAM 8 12 -5 10 16 24 -5 10x2 Globes of Corrosion Thrown Template Weapon; uses Small Explosion Template CR MX RM DAM 6+ST 10 Standard of Defiance Warband gains the Brace Special Ability.

SPECIAL ABILITIES

Disguise A model with this ability is not deployed with the rest of its Warband. A basic model of that unit type is added instead. At any time during the game, the player may switch any model in the Warband with the Disguised model. This does not cost an Action to perform and does not automatically Activate the model.

ARCHIVIST "SPELLS"

Smoke Bomb Ball Lightning Cost: 10; Range: LOS 24"; Cost: 15; Range: LOS 18"; Level: 2; Actions: 1; Save: Yes Level: 2; Actions: 2; Save: Yes Effect: The affected Unit has its Effect: Ball lightning arcs from model to model, LOS reduced to 6" until the affecting them as a Damage 14 bolt with a Archivist's next activation. maximum range of 18" from the Archivist. Elemental Rift Crack's Call Cost: 18; Range: LOS 20"; Cost: 24; Range: Personal; Level: 4; Actions: 3; Save: Yes Level: 4; Actions: 3; Save: Yes Effect: Essentially the same as Effect: Place a Chasm template with one end the Devout Warped Lord spell: touching the Archivist. All models touched Vortex. (other than the Archivist) must make a LD test or fall in and are removed from the board. The template stays on the board and may only be crossed by models with the Leap and/or Climb Special Abilties.


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