"The guidelines
are loosely based on the information posted
here, http://www.coyotes.org/kitsune/kitsune2.htm,
mostly because I'm too lazy to type out everything."
~Little Fox~
The kitsune race is one filled with myth and
contradictions. While I don't claim to be an expert on it, I have
been studying the race itself, and its place in Japanese,
Chinese, and Indian mythology. This thesis is an aid to those who
wish to know about the kitsune, or who wish to play one in some
RPG's. The thesis is far from complete, and I will be adding
information as I learn of it, and am at least reasonably sure of
its veracity.
To explain some things: This information, for the most part, has
been gathered by debate and interview with sources from various
chat areas, discussions on the net, and through books that I have
been able to come across. The biggest source if information, so
far, is from the following:
Kitsune: Japan's Fox of Mystery, Romance, and Humour
-by Kiyoshi Nozaki
This book is *filled* with legends of the kitsune. It
doesn't present any hard evidence, but it shows many of the
innate abilities of the kitsune, shows kitsune pranks in
action, and does mention the kitsune's ties to the 13
elements. Note that this book was written after three years
of extensive research. It is by no means complete.
FoxKnight (Ben Ludwig) A friend on alt.horror.werewolves
Probably the person I have spoken to the most on
kitsune, FoxKnight and I have discussed, debated, and
bandered around information on the kitsune, it's place in
the Orient's culture, and the abilities, the theological and
cultural significance, and the spiritual placement of the
kitsune. These discussions have always been enlightening,
and he will be giving more information that I will most
likely find very useful for placing in this section.
Anthony Kitsune from FurryMUCK
Anthony has done an amazing effort in collecting
information on not only the kitsune, but on the fox's role
in cultures in the West as well. Unfortunately for me, I am
biased to attempt to keep my data limited to the kitsune,
and the East, but I do suggest that others contact him if
they wish another point of view on the kitsune, and the fox.
Kij Johnson Author of the short story 'Fox Magic'
This was a wonderful short story, showing how things
could have looked from a kitsune's point of view. She has,
from what I heard, written an actual novel now that follows
in the footsteps of this short story, but I've yet to read
it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I will admit that some
information listed here is hypothesis only. I have tried to keep
to the facts that have been gathered or found, but for ease of
understanding, speculation must be used for those who are curious
about details. Most speculation has been discussed, debated,
reformed, and changed as I have learned more of the oriental way
of life, and their beliefs and culture.
Without that, this document would be next to useless.
After much consideration I have also decided, to a limited
extent, to add 'game mechanics' out of this document, except
where it may be essential, and stick to the lore and to
information that is good for RP format.
Where an -> is listed, I'm using 'game mechanics'. This is
where I've added information that isn't really listed anywhere,
but is extrapolated and considered after much reading and
consideration. There's no real, solid evidence on this specific
information, because simply there couldn't be any.
NOTE: In most legends, the number of tails that
a kitsune has is not mentioned. This usually does not mean much,
as most kitsune, in mortal forms, do not show off their tails.
(Simply because of possession, illusion, whatever) The usual
exception is for nine-tails, which are given special attention
to. If you see a legend about kitsune, tails do not come into
play often.
Also note: In legends, the word 'fox' and 'kitsune' are
interchangable. For the most part here, when the word 'fox' is
used, it is referring to the fox-spirit, unless obviously shown
otherwise.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
What is the kitsune?
To start with, I'll take an excerpt from 'Kitsune',
the book listed above.
'Kitsune is an animal supposed to be mysterious, fascinating, and
mischevious. And he is believed to be very grateful for the
kindness done to him, as seen in many tales, and is also
affectionate as revealed in some dramas. He is enshrined as a god
because of his supernatural power. He is endowed with the subtle
art of metamorphosis, and he is able to bewitch men in the guise
of a charming girl. An exceedingly interesting and entertaining
beast Kitsune is.' (preface,
page vii)
The Author also mentions that the kitsune, and it's idea, was
introduced from China and Korea, and went through an amazing
metamorphosis once ntroduced to the Japanese culture.
The word Kitsune comes from two syllables: kitsu, and ne.
Kitsue is the sound made when a fox yelps, in Japan, and
ne is a word signifying an affectionate feeling. In the
ancient times, the word kitsu meant 'fox', as well.
According to data I have collected, the kitsune that is most
often considered is the fox-spirit, also known as the Hu-Ching
in China. For the most part, I will be stepping back from
the 'mortal fox with powers' aspect of the kitsune, as that is
often what the kitsune is considered at first glance, and dig a
little deeper at the roots of the entity discussed here.
LifeSpan
The kitsune are ageless, being spirits, but are not immortal.
Kitsune manifest, and can live a lifespan of 900 years, before
they are likely to leave/die, and return to the spirit world.
Kitsune older than 900 years old are rare, as the amount of
essence to fuel their existance on the physical plane would be
extreme, and they would be doing more harm than good.
The 13 Races of
Kitsune
Chinese mystecism, and I believe Japanese mysticism as well, have
13 low elements. The spirits of the orient were aligned to these
elements. The Tengu, as I've read so far, are aligned
with Heaven, Mountain, and Wind (and possibly more). The Tanuki
are aligned with Forest, though I could easily believe there's
more to them than just this.
The kitsune are an aspect of the elements, meaning that they have
ties and abilities from each of these. This, incidentally, places
them in the same catagory as Dragons, but on a much, much smaller
scale. (For more on Dragons, see 'enemies'.
The elements are broken down into 13 catagories, and the kitsune
are divided into each type. (I call them Clans, but that's just
me. Though perhaps Dynasties or Houses might be more appropiate)
The elements are: Wind, Earth, Fire, River, Heaven, Thunder,
Mountain, Void, Spirit, Time, Forest, Ocean, and Music.
In the book 'Kitsune', the word Heaven is
replaced with Celestial, and Void is replaced with Dark. From
what I've seen, this makes little difference.
Each kitsune has it's own strengths, based on the element that it
is aligned to. The element reflects where the kitsune's powers
originate, and what affinities it has in the elements.
For example, a Fire Kitsune would be unaffected by fire, could
easily feed from the element of fire to strengthen itself, and
would use fox-fire with ease. A kitsune of water would not use
fire too well, but would be a natural healer, and would thrive
near or in water.
The most common kitsune are the Celestial kitsune, who follow
Inari, then the Wild kitsune, then the Dark kitsune.
Celestial kitsune are also called 'High Kitsune'.
Kitsune and Inari
The Inari shrine is one of the most popular temples in Japan. It
is also almost synonymous in the minds of the Japanese, with
kitsune.
The symbol of the shrine, a red torii (a symbolic
entrance), with the image of two white foxes (the messangers of
Inari), were found in almost every town, village, private house,
geisha house, and garden in Japan.
Inari is the god of Rice. The suffix 'ri' is used in
many religious words, and was used with the word ine (rice crop),
to show the respect and reverence that the Japanese had for the
god.
To quote Kitsune (page 12)
'Some people think that the white foxes, the guardians and
messengers of the shrine, are identical with the diety Inari...'
This is not so, because..
'...the god of foxes [The Lady] has never been deified in the
Inari shrine as the object of worship, though there is a
tributary shrine dedicated exclusively to the sacred white foxes
in the precinctsof the shrine...'
Another name for the white foxes of the Inari shrine is 'myobu'.
Myobu is a court-rank for ladies. The Inari shrine was supposed
to have a rank in court, (I am guessing this is where the
honor-caste system of Japan would have applied), but the foxes of
the Inari shrine did not. There is a legend, however, where a
woman named Shin-no-myobu said that her luck was granted
by the foxes of Inari, and so the name Myobu was granted to them.
Another thing to note, is that the first male kitsune served the
Upper Temple, while the first female kitsune served the Lower
Temple of the Inari shrine. Their five children also served the
shrine, but were not given any roles that I have been able to
determine. They did, however, each swear ten oaths to the Shrine.
Celestial kitsune, as far as I can determine, are usually white.
This is not a hard and fast law, mind you, since I've seen
exceptions. It is also said that nine-tailed kitsune also become
white, so perhaps the two kitsune in the mark of the shrine are
'nine-tailed'.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-> Speculation for Roleplaying Purposes Only ->
For each shrine, a male kitsune will swear fealty to the High
Temple, and a female kitsune will swear fealty to the Low Temple.
These two kitsune are the Temple Guardians. Any other kitsune who
work for the shrine will swear ten oaths to the shrine. (I'm
willing to believe that the ten oaths are the code of Bushido.)
As with their forefathers, the Male Guardian would be named Osusuki,
and the Female Guardian would be called Akomachi.
These oaths allow the kitsune to gain access and live in the
Inari shrine. This also makes them do what Celestial kitsune
do... they aid and comply to the wishes of the people around the
shrine, and who follow the Inari faith.
A kitsune who has not sworm fealty to the Inari shrine is called
a Nogitsune, or Wild Fox. Also note that Guardian
kitsune have nothing to do with the pranks and mischief that
other kitsune are known for.
In fact, one of the roles of the Guardian kitsune is to chastice
or purge nogitsune who are causing problems in their domain.
Side note: The kitsune were so respected that in the No
plays, where all actors wear masks, forcing them to use their
bodies to tell the play, *nobody* wears masks when the play
involves kitsune.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kistune
Manifestation
The kitsune, physically, is a spirit. The Orient was filled with
spirits, in legends. The water had spirit, the forest had spirit,
the mountains, the wind, the fire. Everything had spirits of one
manner or other. These spirits were called Kami.
Animals also had their spiritual counterparts. Some of the more
commonly known ones were the Kitsune and the Tanuki. There is
also the Tengu, but this is not part of the document, as from
what I've read, they have a background and diversity to make
their own thesis.
To manifest, the kitsune has a number of options. The most
draining - and direct means - is to simply appear in the physical
world. This is, from what I understand of the orient, disruptive
of nature, and usually has bad side-effects.
-> A kitsune who simply just manifests
loses their innate essence faster, meaning they must feed more
often, or suffer weakness. This feeding, depending on the
strength of the kitsune, will usually mean blight on the region
around them. Though the weaker the kitsune, then less effect this
will have. The problem with simply manifesting is that the
kitsune becomes completely vunerable to all forms of attack.
Physical damage hurts the kitsune, as does magical damage to a
greater extent.
When a kitsune manifests, it has a number of choices. It can
appear as a kitsu (fox), a fox-headed person, or as a normal
person of very great attractiveness. In any case, the number of
tails that the kitsune has will be obvious, unless the kitsune
takes great pains to hide them, which is also very draining.
Note however, they can shapeshift at will.
The second option is to possess either a fox or a person.
Fox-possession, detailed later, was the most common means of
kitsune manifestation.
->
A kitsune possessing someone
had to overcome their will.
Usually, the process appeared similiar to insanity, while the
kitsune fed off the person's willpower. Taking a sleeping person,
however, usually was a lot quicker, since the kitsune could
invade the dreams, and take its time to sap the will of the
target. Possession is not a shared thing. Once done, the kitsune
controls the body, and once they have left, their host will not
remember the experience.
Kitsune possession was usually not long-term, unless the kitsune
truly had a reason to stick around. Possession was usually broken
by a blessing or exorcism done by someone of the Shinto or
Buddhist faiths, or if someone called in a Guardian kitsune to
deal with the matter. Also note that unless the kitsune is very
powerful, shape-shifting was limited to foxform, fox-person form,
and the form of the person they're possessing.
Another possessing option is to possess a child or a fox, either
very young, or unborn. This method was the least taxing on the
kitsune, and resulted in a hybrid of the kitsune and the
person/fox possessed. If possessing a child/fox, the full
possession takes longer, but if pre-born, it's instant.
A kitsune in a possessed body cannot be hurt until forced out of
the body, but the body itself can be damaged and killed. If that
happens, the person who originally owned the body is lost
forever, and the body dies, pushing the kitsune out. The
possessing kitsune can move to a new body, but must wait at least
one day before he has the power needed to wage another mental
battle for control of the body.
The third option is the Avatar method. This is by which a kitsune
takes the time needed to create a physical body of magic and
matter, gathering up molecules and scraps of energy to create a
new form. While the actual creation of said body takes great
ammounts of time and energy, it gives the kitsune a form of its
own that it does not need to fight to keep. While in this form
physical attacks against the kitsune are of little use, as it
only damages the body. While the kitsune will feel the pain of
such attacks, it cannot die if the body is destroyed. Magical
attacks however have full effects on the body, and the kitsune
spirit within.
This is easily the least taxing of the methods for a kitsune to
show up. This also, incidentally, gives a kitsune a long-term
physical body.
The kitsune who uses this method has no extra tails visible, and
has to eat, drink, sleep, breath, and suffer the full range of
mortal life, all 900 years of it. They also bleed, and can
possibly get sick. A kitsune using this method can transform into
a fox-form/human-form, and with development, possibly other forms
as well. As an additional note, a kitsune who has an avatar can
not be simply banished or exorcized.
-> One common thing, however, is that a
kitsune, once here, can become enraputed with the full range of
sensations that they experience in their physical form. This
tends to turn kitsune into hedonists, willing to experience new
forms of pleasure and pain. Older kitsune, who have lived in the
physical world for a long time, may become more jaded, however.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kitsune Feeding
Another aspect of spirits, is that to be able to manifest and
survive on a physical level, they require sustenance. The Gaaki,
for example, feed off of many different things, depending on the
type of gaaki you come across. Some feed off of scents, some off
of blood, some from pain, others from tears, and the more
dangerous type feed from souls. Kami usually require small gifts,
and prayers to sate them, or they would become hostile and
dangerous. These gifts, and the worship, 'fed' the kami.
The kitsune, on the other hand, feed from the essence of the
land, it's elements, and it's people. They are vampires, in a
sense, and require essence to sustain themselves.
-> A kitsune who has an avatar does not
feed quite like other kitsune. Instead, as long as they do not
tap into the abilites they posses, they will function more or
less as normal for a human or fox. Use of their abilites will
weaken them, but if given the chance to relax, they will recover
on their own.
-> A kitsune who has possessed someone
still has to feed, if they wish to keep the body for long periods
of time. Feeding for the most part will be in the same manner as
the kitsune who simply wishes to manifest. The kitsune, however,
is simply capable of draining the host they are in.
-> A kitsune who's manifested has to feed
the most often. The amount of energy that is used to stay
material can be quite extreme.
To keep manifested, and to keep the use of it's ablities, the
kitsune much draw off the energy around them. This chi, or
essence, is found in the elements, fire, forest, wind, and
others.
Like the Cats of China, kitsune are also capable of feeding off
of knowledge. With this, the kitsune is also capable of learning
and developing their abilities, and could possibly grow more
quickly. It was the myth that unless a person cut the tail off of
a Cat, the tail would grow, and the cat would learn, until
eventually it could transform into a human.
The other source that kitsune can feed from is the soul.
The soul has a mystical quality to it, making it the strongest
source of essence found. It is the source of inspiration and
power for mortals, and it is also a source of energy that can
grow and heal. To a kitsune, this is a resource far greater than
any other.
To feed from a person or animal, the kitsune must first touch the
target. Once the kitsune has fed for the first time, this is no
longer required, as the kitsune is capable of maintaining a link
with the target, and will constantly drain the target from then
on. This 'drain' can be large or small, depending on the needs
and desires of the kitsune, and can be so minute as to not cause
harm.
The soul, however is a reluctant source of nuirishent. For a
kitsune to actually benefit, the target should be willing.
Once feeding has begun, the experience become pleasant, and the
more that is taken, the more pleasure both the kitsune, and the
target, will feel.
Unrestrained feeding continues this pleasant sensation, until it
becomes a searing sensation in the target, beyond their
capabilities to handle. Even after feeding, it requires being
treated with soba (a balm made of buckwheat) to remedy
this.
(As a side note, I don't know if soba is drank, or if it is
applied where the kitsune focused their feeding. To this day, I
have had no clue.)
The more willing the victim is to being fed from, the less harm
they will suffer from being drained, and the more the kitsune
will receive from the target. A kitsune's willing lover is much
safer than a resisting victim, and the kitsune will benefit more
from a lover. It is a good guess that this is why kitsune are
more willing to seduce others than to simply take what they wish,
even if it is for reasons of trickery.
A case where a kitsune has taken from someone not willing has
been listed, though this was done because a certain lord had been
trying to have an affair with his maid, but couldn't because of a
jealous wife. The kitsune, instead, transformed into the lord,
met the maid, and fed from her in the samurai's stead.
It is also mentioned that when a Nogitsune does feed, they will
tell their partner what is needed to alleviate the pain, as a
recompense for the service the victim had provided.
This tale, and the treatment, is listed in 'Kitsune', page 167-8
(the treatment was listed as 'decocted buckwheat', but I've since
learned, from a book called 'Kwaiden', that this mixture is
called soba, and was usually peddled at the side of many roads as
a remedy.)
Kitsune are capable of not feeding during intimacy, though there
is still some side effect from doing so. Kitsune should always be
careful.
Kitsune can also feed from the elements, or from knowledge.
The side effect if a kitsune feeding is by the essence of the
element being removed from whatever it is feeding from. The
after-effect is an ash.
As a note: the after-effect is mostly speculation, from
what has been heard in other legends regarding spirits. The
presence of a spirit often left a residue behind, similar to ash,
though of a consistance unidentifiable. In fact, this residue
still appears in the orient today.
Living things that are fed from, over time, begin to wither, in a
manner similar to aging. It isn't aging par-se, but the person or
animal becomes weak, pale, and sickly, as their essence fades.
This usually will not happen to people in just one feeding, but
there are many examples of nine-tails who take human lovers, who
waste away to death over time.
Kitsune can also draw on the by-products of their elements.
A kitsune could drain the wood from a fireplace, along with the
fire. They can drain from the stones of a home. They could feed
from the music of a singer, or the knowledge written in a book.
Whatever they draw from does not have to be destroyed, though it
will most certainly be weakened by the experience.
->
From what I can
guess, kitsune are more adept at feeding from their own element
than from outside it, and most adept at feeding from people. This
is a rundown, based on the elements.
Wind - Feeding from the wind would leave
stale, unhealthy
air. This would be hard to breath, and would be sort of a
'pocket', remaining in an area until a stronger, fresh wind
could disappate it. Think of more of a 'dead zone' in the
spirit world, that needed to be swept away. This would tie
in well with the legend of Tamamo-no-Mae, where when she
transformed into a stone, anything that approached her died
or withered.
Earth - Feeding from the earth would allow
kitsune to draw
from the stones, and from the soil. This would more than
likely kill most crops, as the land becomes cracked and
blighted.
Fire - Feeding from fire would snuff the
flames. As part of
RP, I've envisioned the flames cirling towards the kitsune
as it draws on the fire, the flames leaving the source of
their creation, and vanishing into the kitsune. Note that
most kitsune create fox-fire, so this most likely would be a
common form of feeding.
Ocean - The kitsune could draw nuirishment
from the oceans,
the waves, and from the sea creatures found there. This
would leave behind still, flat water, with no wind or
sealife to be found in the vicinity.
River - The river kitsune would feed from the
riverside and
brook, leaving tainted water, dead fish, and possibly a dry
riverbed at the most extreme.
Forest - These kitsune would wither trees,
feeding from the
wood and the plants around them. Animals in the vicinity
would weaken.
Time - Time kitsune would feed on the
lifespan of the things
around them, aging them at an unnatural rate. Time might
seem to slow around them as they feed, making tasks seem
longer and harder than expected.
Void - These kitsune could feed from the
marshes and swamps,
leaving stagnant, poisoned waters and dead creatures. They
could also feed from the shadows around them, stealing the
shadow of people, or making the darkness seem more bleak.
Heaven - These kitsune feed from the essence of
magic and the
heavens. This includes drawing from sorcerers if they can,
or ley lines, or the Temple. They would also feed from
knowledge, like books or from stories told. This would make
the books harder to read or remove the words, or could cause
a person to forget what had been said, or what they were
saying. (And this does seem to be a trick some kitsune do..)
These kitsune would also feed from starlight, or if
bold enough, from the warmth of the sun. These kitsune are
more adept at feeding 'outside their element' than other
kitsune are, and could take from other areas without less
hassle. (Heaven is the 'Prime' element)
Mountain - These kitsune can feed from rocks and
stones and
precious metals and gems. Such things would crumble or
become fragile after. The mountain ranges and hills the
kitsune fed from could transform into barren wastelands and
jagged rocks.
Thunder - These kitsune feed from the storms and
harsh weather
around them. This quells the storm eventually, after
producing a stale, lifeless rain. (As a further
speculation, these kitsune could theoretically live on
electricity, later. ;)
Spirit - These kitsune feed on other spirits,
hunting them and
devouring them. They would leave weak, lifeless spirits in
their wake, if anything at all. These are also the ones
most likely to harm people they fed from.
Music - The kitsune can feed from music,
poetry, and the
feelings connected to this. It can leave a musician without
inspiration or skill, or leave the music lifeless and dull.
These examples are at varying shades of extreme. A kitsune
doesn't *have* to take away all the essence of its feeding
ground. A younger kitsune most certainly doesn't need to strip
the essence out of everything it comes across, though an older
kitsune most certianly will, to maintain themselves.
-> As a side note, kitsune, with the
correct understanding, could also drain the essence from magic,
enchantments, and places of power. Celestial kitsune (Heaven) are
most likely to do this, as this is their 'element'.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kitsune Names
Kitsune are spirits, and spirits have names. A kitsune's name is
it's mark on the land, and it's heritage. Many kitsune are listed
in legend by their names.
Any kitsune with 'ri' as a suffix is more than likely a celestial
kitsune. Common 'holy' words are as such.
Ikari - Anger of god
Okori - Origin (also means 'power of Mother
Nature') Hikari - Holy Light
Akari - Light of god, Power of god Inori -
Prayer
Mamori - Protection
Minori - Crops
Akari': Light of god, Power of god
Akiro/Akiri: Dawning Sun
Akume': Corruption
Haiko: Barer of Good Tides
Inoko: Peace Bringer
Ikari': Anger of god
I'nori: Prayer
Hi'kari': Holy Light
Mamori: Protection
Minori: Crops
Naiari': Messanger of Hope
Ryo-Ki': Barer of Power
Synkao: Sin Maker
Tenkari: Faithfull of the Promiss
Yeniko: Fertile
Zenkori: Transcender
The above words are all good names for a Celestial
kitsune, or Guardian Kitsune.
Kuzu-no-ha (Arrowroot-leaf) was a kitsune in a 5-part play of the
same name. She fled her family when her son learned of her true
nature. Her son, once he had tracker her down, was rewarded with
the ability to speak with all creatures.
Tamamo-no-mae, also went by the name Hua-yang. She was a
nine-tailed kitsune, and was responsible for the destruction of
the king Pan-Tsu, in India, and has over a thousand innocent
people killed by him.
-> Side note: Kitsune, overall, are not
seen as good or evil. They are truly amoral. The deaths done are
not by Hua- yang, but by the emperor, trying to please her. More
than likely, their deaths also fed her, since she's a nine-tail,
and were part of the reason the emporer, and his kingdom, fell.
(To a nine-tail, destroying a kingdom because of a poor ruler
would be considered a good thing, in the very long run. Remember,
kitsune live to be 900+, they have to see things in the long
view.)
Later, Hua-yang fled to China, calling herself Pau-ssu. She joins
the harem of Yu, king of the Chou dynasty. She eventually becomes
his queen, and just to see her smile, Yu goes through unspeakable
acts of cruelty. Under her guidance, the Chou dynasty falls.
Pau-ssu eventually fades/dies, only to be reborn in Japan,
calling herself Tamamo-no-Mae. She joins the emperor's court, and
the deaths continue. When she is discovered, she takes her true
form, a golden kitsune with nine tails.
-> As an amazing coincidence, she is
discovered by Abe- Yasuchika, a decendant of Abe-Seimei, who was
the son of Kuzu-no- ha, the kitsune listed earlier. ;) Kuzu-no-ha
was more than likely a Guardian kitsune, and her child, of
course, would be the Guardian of the emperor, as would his
decendants.
She flees after she is discovered, and transforms into a large
rock in the moor of Nasuno. In this form, she kills anything that
approaches. Birds, people, and plants wither and die around her.
It takes a priest with a magic hammer to kill her.
-> For purposes of understanding, kitsune
exploit the weaknesses seen in others. This is a natural side
effect of being spirits, being amoral, and needing to sustain
themselves.
Tamamo-no-Mae was a nogitsune. Abe-Yasuchika was a Guardian
kitsune. Since he was protecting the emperor, it was his place to
see that she was exposed and driven out. Even kitsune have
politics. ;)
Genkuro is a kitsune, who's parents were 1000 years old (!), and
were hunted to form a magical drum (called a tsuzumi), and were
used to seduce the God of rain into producing rain at the sound
of it. It is through a play about Genkuro that it is learned that
kitsune are feminine in nature.
Koan (buddhist priest) was a kitsune, who would wander around,
telling others he was a Buddhist Priest. He would be invited into
homes, were he would tell sermons, and be treated as a proper
guest. When he wrote his name for others, he would write his
name, age, signature, and seal, along with the character of
LONGEVITY.
Jingoro (enshrined) was recored as possessing someone when he
thought the man was going to try to kill him. The man, to escape
possession and not come to harm, had a shrine built to Jingoro,
calling it Jingoro-Inari.
Gengoro (express messenger) was a kitsune known for having the
strength, speed, and vitality of three people, and was known to
do farmwork, and send messenges for the people he protected.
He was later killed by a wild dog.
Genkuro (hair-cutter) was a kitsune who made a habit of tracking
down women in Tokyo (then called Edo), and cutting off their hair
and breaking pans.
Hakuzo (learned) took the form of a Buddhist scholar, and would
talk and answer religious dialogues in the temples. He was seen
as very wise, and very scholarly. When he was discovered to be
kitsune, he vanished, but would later be seen hanging around
outside the temple, preaching the doctrine of Buddha in the dark.
Later, the temple was renamed Hakuzo Inari.
Kojoro (little maid) was the mate of Gengoro, and appeared to be
a young maid of around 12 to 14. She would do duties for the
temple she lived in, and seemed to be quite popular among the
children of the region. She vanished after four years.
As is seen, kitsune do not use their real names when among
mortals. The true name of a kitsune can be used to bind the
kitsune, banish it, or work spirit magic on it. For the most
part, the kitsune will take a name appropiate to the task at
hand, or as a joke.
Kitsune are spirits, and can be controlled or manipulated as
such, though the stronger the kitsune, the more dangerous it is
to try this without their name.
->
A kitsune, who is
attacked with magic, and who's true name is used against them,
loses their innate resistance to the magic.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kitsune Tails and
Ranks
Kitsune are most often recognized by the fact they have more than
one tail. This does not have to be the case, however, as kitsune
who have possessed someone, or who have taken an avatar, do not
necessarily show their tails.
Be that as it may, a kitsune gains power and stronger magics as
it ages. The kitsune gains a tail once every hundred years, until
they become a nine-tail. At this time, most kitsune turn silver,
though there are exceptions.
Another way a kitsune can gain their tail, is by being rewarded
by another kitsune. When one kitsune has done a service, or aided
an older kitsune, it is possible to gain a tail for their
efforts. This is, of course, not to be expected, and is not
usually asked for. To gain a tail from an older kitsune, the
giving kitsune must be of 9 tails already, and needs to be
willing, which most are not. The actual service generally takes
between ten, and a hundred years. Most kitsune will not seek this
option as it puts them in servitude and control for another.
Some kitsune, though, become apprentices to other kitsune,
learning from them, and eventually being called to do some form
of quest or service (or two, or three). When the teacher is
satisfied, he may grant a tail for these services. The more tails
a kitsune has, the more tasks and longer the tenureship will be.
->
As a note, if a
kitsune is to gain tails early, for some reason, the length of
tenure should be one to ten to fifty years for every tail the
kitsune already has. (Or even longer)
The number of tasks, or the severity of them, could also depend
on the number of tails the kitsune already possesses.
Most tasks are dependant on the type of kitsune who is teaching.
A Guardian kitsune might request the student see a shrine built,
or track down and scold a wayward nogitsune.
The easiest way to know how strong a kitsune is, is to look at
their tails. This is not always true, mind you, as it also
depends on the manner in which the kitsune has appeared.
Kitsune, as they age, can become quite powerful. A kitsune's
strength of magic depends on the number of tails it has.
->
There is no real
way to calculate how strong a kitsune is.
It isn't like there is any solid record of kitsune, and how
strong they could be. A good idea, however, is that a two-tail is
twice as strong as a one-tail, a three tail is twice that of a
two-tail, a four tail is twice as strong as a three tail...etc.
It may seem scarey, but consider.. a nine-tail required
*thousands* of deaths to fuel herself. She was capable of
destroying anything that came near her, even weakened.
This is different from my original idea of kitsune strength,
after giving it much thought. Partially for balance, and
partially because I missed a lot of other details. Kitsune, being
vampiric, can potentially draw on amounts of energy, and don't
need to necessarily weaken themselves to do their magics.
Based on how the kitsune is in the material plane, they need to
draw on resources for sustaining themselved at different rates. A
kitsune who cheats reality, and just *is*, needs to feed more
often than a kitsune possessing someone, who needs to feed less
than a kitsune who's taken an avatar.
For note: Ki or Chi is
the strength of the soul. The soul recovers from harm on it's own
accord. ( This is, obviously, all speculation, but it's something
to go by for purposes of using kitsune in an RP environment, and
helps explain some of what happens and why, with kitsune.)
Kitsune need to feed depending on the number of tails they have,
and how much they've been using their innate abilities. For the
most part, a younger kitsune needs to feed more often, but takes
less than a kitsune who's older.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kitsune Damage and
Death
Kitsune, depending on how they have manifested, can be harmed in
different ways. A kitsune who manifests in an avatar is capable
of rapid regeneration, healing most wounds in almost no time, and
developing resistances to most normal weaponry. The exception to
this is if the kitsune is struck by a blessed object, or a
magical object. Such attacks can cripple or outright slay a
manifested kitsune, driving it into the spirit realm, or, if
powerful enough, destroying it permanently.
Kitsune who are possessing someone are in a better position.
The physical body can be attacked or killed, but the kitsune can
simply leave the body at any time, leaving the hapless victim to
suffer whatever fate was meant for the kitsune. To harm the
kitsune requires a blessed or magickal weapon, meant to harm
spirits.
Kitsune who have simply manifested are very vulnerable to
physical harm. Anything that can harm a mortal can harm the
kitsune. These kitsune do not regenerate like other kitsune, and
must either spend their resources to heal, or heal at a natural
rate. Magical weapons and faith can harm these kitsune less than
other kitsune, because they are accepted as more 'natural' to the
physical world, having attuned to it some. These kitsune, once
killed, re-animate in the spiritual world, much weaker than any
other of their brethren.
->
When a kitsune
wishes to heal, they must expend energy. A kitsune who's spend
energy to heal becomes more desperate for essence, and has to
feed much sooner.
When a kitsune as been killed, unless their spirit has been
destroyed, they have a number of options. Depending on how
recently and how much they have fed, they can re-manifest in any
of the listed ways.
If they do not, or can not, remanifest, they can just wander the
spirit worlds, biding their time and waiting for the most
convenient time to do it.
While in spirit form, the kitsune is very vunerable to magical
attacks, but completely imune to any kind of physical damage, be
it magical or normal. A magical sword could not hurt the kitsune
as it is still a physical attack, but something as a drain life
spell would hurt the kitsune gravely.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kitsune behaviour
Kitsune, being spirits, are amoral. They have only a basic
understanding of right and wrong, and make decisions according to
what they think will aid them the most.
->
A kitsune's core
personality is dependant on the type of kitsune they are. The
beliefs in the elemental forces, and the kami which possess them
also apply to the kitsune.
Wind - Flighty, these kitsune are wanderers,
never
staying in one place for long.
Earth - Solid and unyielding, these kitsune
are rooted in
history, and resistant to change.
Fire - Quick-tempered and reactionary, Fire
kitsune are
constantly moving, and very emotional.
River - Natural healers, these kitsune are
quiet and
peaceful.
Ocean - Furious and tempestous, these kitsune
are natural
warriors.
Time - Contemplative and quiet. These kitsune
are seers,
being oracles.
Void - Dark and brooding, these kitsune are
more
malicious and very protective of their domains.
Mountain - Distant, these kitsune are withdrawn,
silent, and
prefer to observe before acting.
Forest - Quiet and serene, these kitsune watch
those around
them. Once satisfied with what they see, they
become playful and mischevious.
Music - Pleasant and polite, these kitsune
enjoy company
and experiences.
Thunder - These kitsune are loud and arrogant,
filled with
pride.
Celestial - Protective and noble, these kitsune
believe they
must guard all under their domain.
These aspects of a kitsune are less likely to change than other
aspects of their personality. As a kitsune becomes involved with
those around them, parts of their personality may change. Kitsune
are naturally mecurial, but are most often true to their element
than to anything else.
Kitsune follow their own code of ethics, though they adapt the
morals of those around them, more for the sake of being accepted
than for any other reason. Unless they are Guardian kitsune, they
can be both allies and enemies to the mortals around them. If
someone offends what a kitsune considers 'correct', they can
become evil, malicious, and disruptive. If someone behaves
according to their ethics, they will become polite, kind, and
helpful.
This contradiction is evident in the sheer number of legends of
kitsune, how they were feared and hunted on one hand, and revered
and worshipped on the other. There are legends of kitsune
guarding samurai for a favour done, while there are others of
kitsune taking the desired lover of another samurai.
There are legends of kitsune aiding the peasantry, while there is
another of a kitsune stealing food from a lowly traveler.
Some things that
kitsune believe in.
1) Kitsune aid each other, helping their clan
and showing a united front. Even Guardian kitsune will prefer to
drive out a nogitsune, instead of killing them.
2) Kitsune respond to what they see around them.
When a kitsune sees what they consider an act against their code
of ethics, they will aggravate the situation. They will respond
favourably to what they consider a 'moral' act. If a kitsune is
treated well, they will respond in kind, and may even go out of
their way to aid their friend, while if they are treated poorly,
they become extremely spiteful.
3) Kitsune try to follow their promises and
personal word of honor. If a kitsune breaks their word, or
somehow dishonors themselves, they become very self-distructive.
A kitsune's emotions are a weapon against a kitsune. Sorrow or
guilt can paralyze them, and in the most extreme, it can kill
them.
A kitsune can be blinded from the darker side of a person by
being treated well, and will be loathe to harm or work against
those they have declared friends.
4) Kitsune are will not accept unwilling
charity. Those who wish to help kitsune must do so of their own
free will. Kitsune are loath to ask for help, and will not accept
help that is not freely given.
5) Kitsune are emotional and very vengeful.
Kitsune will lose their temper at the slightest provocation. Once
someone has earned a kitsune's enmity, the kitsune will begin
enacting revenge that can become quite extreme. On the other
hand, those who have earned a kitsune's trust and loyalty will
see a friendship that can last through many trials.
6) Freedom is very important to the kitsune.
They do not accept being forced into something they do not wish,
and do not like being bound or trapped. Doing so weakens the
kitsune, and is frowned upon by other kitsune.
If a kitsune is to be in a position of servitude, this requires
that the kitsune has either been bound spiritually, or owes
someone a dept or favour. Otherwise, other kitsune may appear to
torment the 'owner', or if the kitsune is unwilling to gaint
their freedom, punish the kitsune.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kitsune Reproduction
The offspring of a kitsune is always another kitsune. These
children are often fox-kits, though human children can also be
born. These children are automatically 'avatars', and gain the
strengths and weaknesses of such manifestation.
Kitsune can control their fertility, if they are manifested,
otherwise reproduction is as normal. A possessed person is not a
kitsune per-se, so the offspring will not be kitsune, but can
potentially have innate magical talents.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kitsune Weaknesses
Kitsune have a number of inherent weaknesses. This section is
mostly for those who are playing kitsune, since most kitsune will
not tell others about this, and it is not common knowlege.
Religion
Those of certain faiths who actually possess faith (read:
Clerics, Priests, Monks, Healers) do not see kitsune illusion.
In fact, if they touch an illusion made by a kitsune, the
illusion will dissolve. The distruction of a kitsune's illusions
by faith is a traumatic event to a kitsune, as their concept of
reality gets destroyed. This is a psionic attack of sorts, and
can drive the weaker kitsune mad.
(Opposing Faiths: Christianity and Buddhism are both good
examples)
Continuing on this vein, members who have faith can also remove
the connection a kitsune has with someone who has been fed from,
preventing the kitsune from being able to drain them again.
They can also ward themselved from a kitsune's innate abilities,
or protect someone from said abilities.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enemies and the
Kitsune
The kitsune have many allies and enemies. Their interaction with
the oriental cultures have given them a diversity that is truly
amazing.
ENEMIES
Dragons - The dragon is *the* symbol of the elements of
the orient, and as such, the kitsune are a lesser creature under
them. The dragon is capable of tearing away the spirit of a
kitsune, robbing them of the source of their existance. The
kitsune and the dragon are naturally hostile to each other, and
while they rarely come face to face, the kitsune are known to
attempt tricks on the dragons. The only advantage a kitsune has
against a dragon is the kitsune's innate cunning.
Oni - There is little that could produce
such a reaction of fear in kitsune than the Oni. The oni are
oriental demons, creatures that feed from the land and the spirit
world much like a kitsune feeds from the elements. The oni are
powerful, and can drain a kitsune to a withered husk. Most
kitsune, when seeing an oni, will either flee in terror, or curl
up and whimper, hoping for either mercy, or a quick death.
Oni who practice magic (common), are even more of a threat, as
their sorceries are stronger than all but the strongest of
kitsune.
'Men of the Cloth' - Shinto, Buddhist, and other faiths are
a bane to the kitsune, as many faiths have developed wards and
symbols that can harm, bind, or ward a kitsune. To the holy men,
a kitsune's illusions, and their very reality, does not exist. A
kitsune's innate magics can not harm a holy man, but the reverse
is not true.
Sites of faith also harm kitsune, though a kitsune is capable of
entering such places. Kitsune make a practice of trying to change
the faith of a temple to that of Inari, giving the kitsune access
and power at the shrine.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kitsune magic
Kitsune are *not* innate sorcerers. They do, however, have innate
abilities that fall under the concept of magic. This is called
'Fox-magic', and is as follows:
Illusion
Kitsune are innate illusionists. To them, illusion is as real as
anything else around them. A kitsune who uses illusion to appear
human *is* human, and can talk, act, make love, and sire children
while the illusion exists. A kitsune who transforms a staff into
a snake, creates a snake who can crawl, bite, and kill.
The kitsune, using this glamour, can make objects, weapons,
people, homes, and even manipulate the landscape to suite their
needs. More often than not, the illusions are biased towards the
element the kitsune is connected to.
One kitsune is capable of creating illusions and manipulating the
landscape in a small vicinity, but when kitsune gather their
collective resources, whole cities can be made.
Realms
Kitsune can make pockets in reality. They can make an entire
castle under someone's floorboard, and populate it with people.
This world is real, but made from the spiritworld. As such, there
can be a time-dilation. This time dilation, on average is: 1 day
on Earth = 7 Years in the Realm.
These realms are usually just homes, and forests, and are not
whole worlds. It usually takes about three to five kitsune to
make a whole realm and populate it.
Mind Control
Kitsune can dominate those around them. This is a form of
enchantment, and using this, a kitsune can cause someone to see
anything the kitsune wishes, or overlook things the kitsune wants
them to. Once control has been established, the victim is held
until someone can break the magic.
Foxfire (Kitsune-bi)
Kitsune can produce lightning or fire by rubbing their tails.
This becomes a melee weapon. Kitsune can also breath fire, to a
limited range, about five feet or less. Kitsune can also create
small balls of fire, and use these as lights, thrown weapons, or
as playtoys.
Possession
Kitsune can possess targets, taking over their minds and bodies.
This is sometimes out of sheer necessity. Possession lasts until
the next sunrise or sunset unless the kitsune is using this as a
form of manifestation. They have no access to the abilities or
memories of their target.
Shapeshifting
A kitsune can transform into anything covered by the 13 Elements.
This means they can turn into trees, forests, rocks, water, or
other people. The limits are that the transformation does not
give them the innate abilities of the form they have taken, and
they are vulnerable to what can harm that form.
Kitsune who are possessing someone can not use this form of
transformation, unless they are doing it through illusions.
Kitsune Ball
Kitsune can create small balls of focused power. These balls look
like small, white spheres that can easily be mistaken for a
child's toy. These balls are a focus for kitsune abilities.
Kitsune enjoy playing with this ball, and use it as a focus for
some of their magics.
Kitsune and Magic
Kitsune can study any normal field of magic. A drawback they
possess however is that to use any form of magic requires them to
either draw the energy from a source of power, or draw it from
themselves. Unlike mortals, though, they weaken when they draw
off their own energies, which does not replenish under its own
power. A kitsune who casts magic too often will eventually become
weak, and starved.
These are examples of oriental magic.
Akasic
This is the magic of chi, or essence. With it, a mage can see
auras and sites of power, and can manipulate, draw on, or expel
chi. (Yes, for those of you who play Streetfighter II, this is
where you get to throw chi-bolts...) Akasic magic is not
powerful, however, unless it is combined with other magics. It is
good to draw in energy for things like healing, regeneration, and
reversing the loss of essence that a kitsune causes by feeding.
Elemental Magic
Kitsune follow the oriental Elements, and as such are tied to the
elements they represent. A kitsune can, to a limited extent,
already influence the elements they are a part of, and if they
study elemental magic, can become very dangerous in their field
of study.
1) Wind
- Simple enough.
With this study, they can create winds, cause tornadoes, and
influence local weather patterns.
This is also the element that manipulates ice and snow.
2) Earth - They can move rocks, transmute
minerals and physical objects, and build things.
3)
Fire - This is a
kitsune's specialty. They can create fire, control fire, and cook
meals. ;)
4) River - This is a life-giving power. They can
create water, or control the creatures that live in water. They
can heal others with this element, and bring life to things
around them.
5) Ocean - This is a cousin to River, but to a
larger scale. This is where kitsune cause very strong storms,
flooding, and tsunamis. This is how mages conjure creatures from
the depths.
6) Forest - This allows for the control and
manipulation of wood, trees, and creatures of the forest. Those
who study this element are almost druidic in their ability to
survive and blend in with the woods, and can find herbs and roots
to work salves with.
7) Mountain - Cousin to stone, this element allows
for the control of the mountains, and those that live in it. With
this, kitsune can cause earthquakes, volcanic eruptions, and
landslides.
8) Thunder
- The cousin to
Wind, a mage can thow lightning, cause storms, and create shields
of energy. (Hey, in the future, this becomes quite powerful...
control machines, net-run without a computer, etc, etc...)
9) Celestial - This is the power of magic, and the
heavens.
With this, a mage can teleport, call upon creatures of magic, and
throw meteors at targets. This allows a kitsune to do most other
magics at a very reduced effect.
10) Dark - This is the magic of the void. With
this magic, kitsune can cause blights, drain life, summon
creatures of darkness, slip into shadows to vanish, and drain the
light from areas. Note: Kitsune do not consider this study
'evil', and about 1/4 or so of the kitsune race are Dark Kitsune.
11) Time - This does *not* allow for time
travel... now that that is out of the way, this *does* allow
kitsune to speed up and slow down time, age or youthen targets
and objects, and to *predict* future events. This is the
perception and manipulation of time, not the mastery of
reality...
12) Music - This is the control of sound and
music. With this, kitsune can sing effects that are very similiar
to spells.
This can control others through entrancement, ward off creatures
of a supernatural nature, and control the moral of others. Think
of banshees, bards, and shamans. This is where the 'power words'
of streetfighters come in... (I think)
13) Spirit - This is the manipulation of the spirit
world, demons, and other creatures. Magic of this nature does not
work on mortals well, since mortals have SOULS, not spirits. As
such, kitsune have to wait for someone to die, before this sort
of magic will effect someone well. With this, a kitsune can bind,
summon, banish, ward or trap a spirit.
Feng Shui
This is the study of Geomancy. Sites of power, and ley lines are
a large part of this magic. With this, a person can find out the
best way to build on a site, creating a location of power, or a
means to tap into a leyline or a nexus. This allows someone to
travel the Dragon Lines (ley lines) to get from location to
location, and also allows them to tap the line for power.
Ju-Fo
This is runic magic. With this, a mage can write the words of
power, or call them out to create magic effects. These are also
good for warding places, banishing or controlling spirits, and
binding sites.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kitsune Customs and
Ettiquete:
Kitsune have an elaborate set of customs and ettiquete that range
far and wide.
The giving of false names and a respectfull bow is only the start
of a greeting. There is also tail placement, which will discern
for another who is what, what they are, and what role they take
in kitsune culture over all. This can even be a part of kitsune
seduction and prowess display.
Note: Kitsune ~NEVER~ speak their true names except to the
goddess or to one they trust with their lives and have taken as
life mates. To know a kitsune's true name is to have the ability
to gain power over said kitsune. One should never give out the
true name, and create characters witht he false one that the
kitsune has assumed while in the mortal realm.
All kitsune start splaying thier tails on an introduction, and
splay them evenly behind them. They will repossition them after
the true amount of tails presented is actually known.
Note: Kitsune often hide the true ammount of tails the
have by illusion, but as kitsunes see through illusion, this is a
relatively mute point. Keep in mind if you are disguising how
many tails you have, that other kitsunes will be able to see
through it.
Kitsune that are interested in each other, or want thie interests
known to another will present their tails as above, then start to
ripple them softly or hard, depending on what they are seeking.
The faster it is, the more apt they want for just some fun
action. The slower it is, the more likely they are seeking
passions and possibly more with the other kitsune. If there is a
harder ripple, the more prone they are to just wanting to sate
thier primal lust on the other of interest. They will all pass by
the one's interested's side and display an affection for the
other by wrapping thier tails about them seductively. This will
initiate the intimate and sexual portion of thier coupling.
Should the other not want anything to do with the kitsune, they
will not 'flag' thier tails back to them, but will give a normal
greeting. If the other kitsune does not understand that, and
descides to proceed, as soon as the kitsune slides by them, they
will turn to face the interested kitsune and make thier
disinterest known by stepping back. This is the sign that they do
not wish for anything.
A third attempt to seduce may get you challenged and hurt, if not
killed.
Challenging another kitsune is not another difficult task. All
that's done is a simple smacking of tails on the shoulders and
sides, much like the backhand of the glove.
Note: The smacking of a kitsune in the face with tails is
considered an insult! Another kitsune having this done to them
will attempt to challenge the offending kitsune.
Those whom are victorious in a fight will often display thier
tails in a virulent manor, parading them in victory.
Those who have been defeated in fair combat will often slush
thier tails through the dust on the ground, showing thier
submission to an obviously more powerful opponent.
The prior is in fair combat. This is more fun, and often, at some
point or another, everyone ends up with dust in thier tails.
Kitsune ~NEVER~ fight to the death. Nor do they wage war upon
eachother. As children of Inari, all kitsune are inherantly good,
and any that deviate from this path or bring hate upon another
kitsune has turned to a Nogitsune. Nogitsune are hated by
kitsune, and kitsune will drive them off if not given reason for
pause. Nogitsune that wish to return to the grace of Inari might
seek out a nine tail to repent, or a temple to the goddess where
it would seek out the Osusuki or the Akomachi. But even in these
cases, kitsunes do not outright kill nogitsune.
Should any kitsune ever bring war between the elemental clans,
then that kitsune will incur the wrath of the goddess, and either
be turned into a nogitsune or destroyed.