Powers and Edges/Flaws
Powers
Blind Fighting
Iron Will
Magic Sense
Flexibility
Freefall
Great Leap
Missile Mastery
Rooting
Smashing Blow
Spell Shroud
Temperature Tolerance
Traceless Walk
True Sight
Astral Perception
Combat Sense
Enhanced Perception
Body Control
Improved Stealth
Improved Pentjak-Silat
Improved Throwing Weapons

Edges/Flaws
Exceptional Intelligence
Aptitude for Intimidation
Home Ground (Z-Zones)
Bio-Rejection
Blind
Double-Jointed
High Pain Tolerance
Lightning Reflexes
Quick Healer
Toughness
Bravery
Combat Monster
Illiterate
Perceptive
Photographic Memory
Uneducated
Vindictive
Distinctive Style
Human-Looking
Astral Chameleon
Poor Link
Mild Allergy (Sunlight)
Enhanced Hearing and Smell
Dietary Requirement (Raw Flesh)
Dual-natured Being
Immunity to VITAS plague