|
Star Wars: Rogue Squadron
Summary
Genre: Shooter
Number of players: 1
Rumble Pak: Yes
Controller Pak: No
Expansion Pak: Optional
Review
The second Star Wars game on the Nintendo 64, Rogue Squadron takes a totally different approach
to Shadows of the Empire, the first title, by focusing on a
single type of gameplay. You play as everybody's favourite Jedi, Luke Skywalker, and control
one of many different Star Wars craft through 16 levels, facing off against an army of
enemy ships and ground vehicles in your quest for glory!
Gameplay: The gameplay is most enjoyable. What's more, it's not
just a case of flying a ship and destroying everything that moves. No, your mission objectives
can range from protecting a building, to guarding a convoy, to eliminating several shield
generators, to destroying a single powerful enemy craft, and much more. Being able to choose
from up to eight different craft is great, and each vehicle has its own unique style, from the
fast and heavily-armed V-Wing, to the versatile X-wing, and even the super-strong Millennium
Falcon. With most of the craft, you are given total freedom of movement, and can perform
somersaults, spins, and just about any trick you can think of. All the craft are easy to control,
and equally fun to use.
The combat system is very nice too. As is usual in a flying shooter, you can only fire straight
ahead, but a targeting cursor is always visible so it's no problem aiming where you need to.
As mentioned, you usually have full freedom of movement, and dogfighting with TIE fighters is
a frequent and enjoyable occurrence. But there are all sorts of other action in the game;
air-to-ground strafes, locking and launching homing torpedoes, bombing, and even toppling
Walkers with the Speeder's tow cable. The variety is large, and yet everything flows naturally
and flawlessly. It's really engaging stuff, and is highly addictive.
Challenge: There are 16 main missions in the game, and, while these
are no cinch to complete, there is a secondary challenge available too. If you complete a mission
having achieved a set number of kills, a set number of friendly saves, with a set accuracy, within
a set time and with having found and collected any bonus powerups in the mission, you
are awarded a special medal, either Bronze, Silver or Gold. Get Bronze medals on every single
level, and a bonus mission is unlocked; get Silver on each level and a second bonus mission is
available; and get all Golds to unlock a third bonus mission. This formidable task is made a
little easier by the unlocking of other craft to be used in already-completed missions, and often
the only way to achieve the difficult target scores is to use a craft more powerful, fast or
agile than the default craft which you have to use the first time.
All in all, the game is pretty challenging, and it'll take a while before you see everything
Rogue Squadron has to offer.
Graphics: The graphics are a mixed bag. Detail on the various
ships and buildings is high, and definitely closely resembles the 'real' thing; the levels
themselves, particularly in high-resolution mode, also look great. However, the level of fogging
in the game, where things more than a certain distance away disappear in a mysterious fog, is
severe. Often, you just can't see very far ahead at all, and enemies or obstacles can materialise
too quickly for you to take evasive action. It's a bit annoying, but not so much so that the
gameplay is much affected. However, it does let the otherwise-solid graphics down a bit.
Sounds: The game's music is very much a Star Wars experience;
most of the signature melodies from the films feature in the game, and the new music still
ties in well with the familiar tunes. It's of good quality, too, and adds to the fun. Sound
effects are fine, too, with laser blasts, explosions and clanking AT-ST footsteps all
thrown into the mix, to good effect. In addition, there is a lot of speech in the game, and the
voice actors manage to sound pretty convincingly like the famous voices they portray. Sometimes,
due to the necessary compression of the sounds because of limited cartridge space, the words can
be a tad hard to make out, but there is a full subtitles option which removes any problem. The
only gripe with the speech is that some lines from earlier levels are often reused in later
levels, no doubt to save space, but unfortunately they never seem to quite 'fit' properly when
they are reused. It's a very small gripe, but it does take away a little from the overall
quality of the sounds.
Summing up: A very nice flying shooter, with plenty of levels,
several craft, and plenty of Star Wars atmosphere. Pity about the lack of multiplayer and the
heavy fogging, but overall a solid game, and a highly worthwhile purchase.
Gamesmark: 86%
Reviewer: Maverik
Click here to see cheats for this game!
Tangycheese's opinion: Not too bad a game at all. The crafts you use all have very different attributes, and some of the missions are genuinely challenging. It's especially worth buying if you are a fan of Star Wars, obviously. And even if you're not, I'd still say it's worth a look, because if you can get beyond its Star Wars theme, it's a genuinely challenging and addictive shooter, which will have you coming back time and again.

|
|