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Turok 2
Summary
Genre: Shooter
Number of players: 1-4
Rumble Pak: Yes
Controller Pak: Yes
Expansion Pak: Optional
Review
When Turok first came out, in the N64's first year, it was rather
a revelation, in that it had relatively realistic graphics,
certainly the best on the '64 at the time, as well as having some
quite good gameplay mixed in there too. However,
now that the FPS standard has been raised considerably since then,
does the Indian still make the grade?
Gameplay: To get right down to it, there seems to be a heck of a
lot of trecking about around levels looking for
items and switches. While this isn't a problem for a game like Goldeneye,
with it's small levels, unfortunately
Turok has absolutely HUGE levels, which will take you more than
half an hour to get through each, even if you know
exactly what you're doing. And this is not a good thing, by the way.
Imagine, if you will, that you miss something
near the very beginning of a level, and then have to go right the
way back to the start, only to have to trek back again
to get back to where you were. Ridiculous. That's the main problem
with Turok. Certainly there's no way you'll be able
to finish the game if you have a life outside the computer world,
because it gets far too annoying. Personally I think
that the levels in Goldeneye were ideal, because even if you did
miss something, usually it wouldn't take long for you to
find it.
Some of the weapons in the game are pretty good, and the sniper mode
in some weapons is very well done indeed.
Weapons such as the Nuke are possibly just a touch over the top,
but they are quite impressive to watch.
Another problem with the game is that you can go on for some time
through a level without actually bumping into an
enemy. You would have thought that at some stage someone making
the game would have realised that in comparison
to the size of the level there was a marked shortage of people and things to fight.
All-in-all, it doesn't really make the grade in my book. Some of
the enemies such as the raptor are fun to fight, but they
don't come around nearly as much as they should. The rest of them
just run straight at you and hope that somehow you
won't be able to shoot them. And that's not too much fun, to be honest.
Challenge: The only challenge is whether or not you can be bothered
to sit it out and finish the game. It's not that
tricky a game, other than the final boss. The enemies are all idiots,
the most taxing puzzles only need a switch to be thrown to
solve, and Turok's weapons are far too powerful. You can have too
much of a good thing, you know.
Graphics: These are possibly the best thing Turok has going for
it. All the enemies are very well drawn and animated,
and in fact the Raptors are especially so. They really do move quite
realistically. Death scenes are particularly good,
although these too are rather limited. Still, they are a nice touch.
Backgrounds are superb, you quite possibly won't
see better on the N64, but one of the most disappointing things
about the graphics is the fogging that so plagued
the first game. Now, either Turok picks the worst days to start
an adventure, or he's going very blind indeed, but either
way he often struggles to see past his nose. Frustrating, to say the least.
Sounds: Very very poor indeed. They're almost as bad as the ones
on Clayfighter, and that's really saying something.
The music is deadly boring, and the grunts that Turok makes are limited
to two noises, as far as I can tell. Some of the
dinosaurs and the other enemies do make some good sounds, but they really
are few and far between. Something of a
disappointment.
Multiplayer: Quite good fun. Nowhere near the standard of Perfect
Dark, but in its own special way it's good.
There are several forms of play, ranging from Frag Tag, where one
person is transformed into a monkey with no
defences whose objective is to make it to a beacon without being
killed by the other players, to the standard all on all.
You can also play in team 3 vs 1, 2 vs 2 or 2 vs 1. It's not that bad
to play and the levels are a far better size. Of course,
like the rest of the game you'll grow tired of it after a while, but it's fun while it lasts.
Summing up: A very disappointing game that could have been so much
more. Not worth your time or money. Avoid!
Gamesmark: 50%
Reviewer: Tangycheese
Click here to see cheats for this game!
Maverik's opinion: The single-player levels in this game are
utterly ridiculous. They are far, far too big, and it's all too easy to end up going back and
forth and back and forth through a gigantic, boring maze, searching for some item or other.
Multiplayer just doesn't cut it either, because the weapons do so little damage that killing
an opponent is extremely difficult before they get to one of the many health-restoring
powerups, and the jump button destroys the accuracy of combat. Not a good show. At all.

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