1 General @ 169.0 pts
Halberd; Pistol
Van Horstmann's Speculum [35]
Jade Amulet [5]
Crimson Armor of Dargan [25]
The general is reasonably well protected from big nasties, but the Crimson Armor can be changed to something better if one feels it is necessary.
14 Dwarves @ 180.0 pts
Standard Bearer; Spear; Light Armor; Shield
1 Battle Standard @ 105.0 pts
Armor of Meteoric Iron [25]
The BSB is actually very important as the army is designed to take charges and stick around. Without the re-roll the army will be in trouble. This serves as the middle block, so that the BSB re-roll and the general's leadership can effect the most units.
22 Spearmen @ 392.0 pts
Standard Bearer; Musician; Spear; Light Armor; Shield
1 Champion @ [34] pts
Spear; Light Armor; Shield
9 Archers Detach. @ [72] pts
Longbow
10 Halberdiers Detach. @ [70] pts
Halberd
1 * Hero @ 95.0 pts
Halberd; Heavy Armor
Charmed Shield [5]
Parrying Blade [20]
1 Wizard @ 83.0 pts
Pistol
Dispel Magic Scroll [25]
The trailing block. The wizard here is more expendable, even to the point of dying as a charge screen after he has used his scroll. The hero is better than the one in the leading block also for taking challenges, which he should always issue.
22 Spearmen @ 412.0 pts
Standard Bearer; Musician; Spear; Light Armor; Shield
1 Champion @ [34] pts
Spear; Light Armor; Shield
9 Archers Detach. @ [72] pts
Longbow
10 Swordsmen Detach. @ [90] pts
Light Armor; Shield
1 Hero @ 95.0 pts
Armor of Fortune [15]
Relic Sword [15]
1 Wizard @ 93.0 pts
Pistol
Skull Staff [35]
This is generally the leading block as opponent tend to place their lighter troops there and I would rather place the wizard with the scroll in greater danger than the one with the Skull Staff.
7 Pistoliers @ 226.0 pts
Standard Bearer; Two Pistols; Light Armor; Horse
1 Champion
Two Pistols; Light Armor; Horse
Potion of Strength [10]
1 War Wagon @ 150.0 pts
These two units shoot the gaps in battle-line, taking engaged units in the flank. They are key to strategy as with their long charge ranges, they can always reach engaged enemy units, while on occasion, the block behind the engaged block cannot. Note however that the entire army is based on the idea of taking a charge, standing firm, then charging the now tied down opponent in the flank with the next block in line, or one of these flankers. Note the pistoliers are also very important in deployment, as by placing the trailing block, then the pistoliers, you can avoid showing your strategy until it is necessary.
Total Army Cost: 2000.0