Gift of Morpheus

The Tremere Antitribu developed this path and are rumored to have developed more with the aid of the Tzimisce. This path allows the vampire to put others to sleep and enter their dreams. There is a telepathic link that lets the vampire enter the mind of someone sleeping.

1• Cause Sleep
The vampire may put a victim to sleep. If the target is a vampire, a willpower point must also be spent. The victim can be awaken by any loud noise or someone trying to wake them up.

2• Mass Slumber
The vampire may affect several victims with the power Cause Sleep. Only effects mortals, and only those the vampire can see.

3• Enchanted Slumber
The vampire may put a victim to sleep, and name an event that must occur that will enable the victim to awaken. If the target is a vampire, a willpower point must also be spent. If the event does not occur, the victim will stay asleep for up to the following time periods: One turn, one night, one week, one month, one year.

4• Dreamscape
The vampire may project her own image into a dream, but has no control over the dream other than by her own actions within it and may use any Disciplines or Abilities she possesses. The vampire must have a belonging of the victim to use this power. The sleeper may or may not remember the dream.

5• Master of Dreams
The vampire may start changing the target’s dreams, once she has entered them by using Dreamscape. If the target is a vampire, a willpower point must also be spent. Once this power has been used, the target may also change her dreams, and both characters may act in the dream as if they were awake. If either character dies in this dream, the character also dies for real.


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