Snake Inside

 

Setites love debasement of all kinds, but have developed a special taste for the self-destruction of others. Although the modern concept of addiction exists far from the ancient Egyptian worldview, tonight's Setites confidently believe that their god would approve. Even if he doesn't care for their favorite pursuits, they aren't about to stop. After all, its habit forming.

1 • First Taste
The Setite uses this power will his target is conducting some minor, repetitive action. This power makes him unconsciously associate his action with pleasure, so he'll want to do it again. And again. And again. Creative-minded Setites can addict their victims to thoroughtly bizarre substances or behaviors. Whenever the victim sees another chance to repeat the triggering behavior, he must use Willpower to resist. If he manages to resist 5 times successfully, he loses his compulsion.

2 • Cross-Addiction
The Setite temporarily changes the focus of an addict or compulsive's dependency to a substance or behavior of his choosing. A cocaine addict could be made to crave the act of sex while on the rush or a compulsive gambler may become a kleptomaniac as well. Victim must be in Setite's presence. Successes determine number of scenes power is active. By spending one blood point, the vampire can extend the period for the same number of scenes.

3 • The Jones
This reinforces a victim's preexisting addiction or compulsion, so that he'll set aside all of his moral impulses and ethical beliefs to satisfy his craving. Requires a blood point and the victim to be in the presence of the Setite. Any qualms the victim may have about removing the barriers to the satisfaction of her cravings melt away. She may not even spend Willpower to overcome the addiction, and she'll gladly leave her office during the middle of work to score a hit. Lasts for one scene per bloodpoint spent.

4 • Fatal Compulsion
The Setite twists a victim's dependency, turning it into a literal hunger. If the subject doesn't satisfy his addiction, he starves to death. Setite must be in the target's presence and spends 3 bloodpoints. Whenever the victim goes 3 consecutive nights without indulging her addiction or compulsion, the subject suffers one Health level of damage of unsoakable lethal damage. The only way to regain health levels lost in this way is to satisfy the compulsion; the character recovers all of them immediately and the power's influence ends.

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