RULES |
STARTING OFF YOU START OFF WITH 10 PILOT POINTS FOR SPEED ,POWER ,MELEE SKILL AND WEAPONS . THE MELEE SKILL EFFECTS THE DAMAGE OF SHORT RANGE WEAPONS AND WEAPONS EFFECT THE LONG RANGE AND MEDIUM RANGE WEAPONS , THE MAXIUM AMOUNT OF PILOT POINTS YOU CAN HAVE IS 250 FOR EACH CATERGORY. THESE AREN'T THE ONLY THINGS THAT EFFECT YOUR WEAPONS THOUGH THE MOBILE SUIT YOU IN DOES AS WELL ,THE HIGHER THERE MELEE SKILL AND WEAPONS ABILITY THE MORE YOUR WEAPONS DO . MOBILE SUITS YOU ARE ONLY ALLOWED A MAXIUM OF 4 MOBILE SUITS AT ANY ONE TIME . OF THESE ONLY 2 CAN BE GUNDAMS . EACH ONE OF YOUR MOBILE SUITS CAN HAVE A MAXIUM OF FIVE WEAPONS , BUT THIS DOES NOT INCLUDE MISSILES WHICH YOU ARE ONLY ALLOWED TO CARRY 10 OF ALTOGETHER UNLESS YOU HAVE A 8 -MISSILE TUBE HOLDER . ALSO YOU ARE NOT ALLOWED TO CARRY MORE THAN TWO OF THE SAME SHORT OR MEDIUM RANGE WEAPON AND YOU ARE NOT ALLOWED TO CARRY MORE THAN ONE OF THE SAME LONG RANGE WEAPON UNLESS IT'S A BEAM /TWIN BEAM GATLING , THEN YOUR ALLOWED TO CARRY TWO. MOBILE DOLLS TO ONE CHARACTER YOU ARE ONLY ALLOWED 4 MOBILE DOLLS , THEY ARE ONLY ALLOWED TWO WEAPONS MAXIUM AND NO UPGRADES . THEY WILL JUST MOVE TO A SUITABLE RANGE AND FIRE THEIR WEAPONS TIL THEY RUN OUT OF AMMO . IF YOU HAVE A ZERO SYSTEM MOBILE DOLL CONTROL SYSTEM YOU CAN MOVE MOBILE DOLLS TO WHAT EVER POSITION YOU WANT AND CONTROL THEM AS IF THEY WERE YOURSELF, IF YOU HAVE MANY MD THEN YOU CONTROL THEM IN GROUPS OF 5 OR 10 DEPENDING HOW MANY ARE FIGHTING . IF YOU ARE IN A GROUP YOU CAN HAVE AS MUCH MD AS YOU CAN HOLD . BATTLES BATTLES WILL TAKE PLACE ON A 10 BY 10 GRID ,WHICH WILL HAVE 3 SQUARES VOID PICKED BY THE REFEREE . THE BATTLES WILL BE TURN BASED AND EACH TURN WILL BE SPILT INTO THREE DODGE/BLOCK ,THEN MOVEMENT/ATTACK THEN MOVEMENT/ATTACK .WHEN YOU ATTACK YOU WILL ONLY BE ALLOWED TO DO EITHER 1 TECHNIQUE , 1 SLASH WITH A MELEE WEAPON , 10 ROUNDS WITH A BULLET OR ROUND WEAPON OR 1 SHOT , TO BLOCK AN ENEMIES ATTACK YOUY NEED A SIMILAR WEAPON TO THEIRS THAT DOES THE SAME OR MORE DAMAGE . TO DODGE AN ATTACK YOU NEED TO HAVE EITHER A MOBILE SUIT WITH 75 MORE SPEED OR 100 MORE PILOT SPEED POINTS SHUTTLES CAN ALSO DODGE ATTACKS.THE PERSON WITH THE HIGHEST SPEED WILL GO FIRST, EACH STARTS FACING EACH OTHER AT OPPOSITE DIAGONALS OF THE GRID. FOR EVERY 25 SPEED POINTS OF A MOBILE SUIT EQUALS 1 SQUARE OF MOVEMENT ,SO IF YOU HAVE A LEO YOU CAN MOVE 4 SQUARES A TURN. THE RANGES FOR THE WEAPONS ARE SHORT RANGE 0-2 TURNS ,MEDIUM RANGE 3-6 AND LONG RANGE IS 7-10 SQUARES. YOU CAN ONLY FIRE WEAPONS ACROSS DIAGONALS , HORIZONTAL AND VERTICAL LINES. THERE ARE TWO TYPES OF WAYS TO START A BATTLE ,YOU CAN AMBUSH SOMEONE OR YOU CAN CHALLENGE THEM . IF YOU AMBUSH SOMEONE AND WIN YOU GAIN PILOT POINTS EQUAL TO HALF OF YOUR OPPONENTS PILOT POINTS ,IF YOU CHALLENGE SOMEONE AND WIN YOU GAIN PILOT POINTS EQUAL TO THEIR'S .TO FIGHT SOMEONE YOU MUST BE AT THE SAME LOCATION AS YOUR OPPONENT YOU ALSO GAIN MONEY EQUAL TO THE PRICE OF THE WEAPONS USED AGAINST YOU . IF YOU LOSE A BATTLE YOUR MOBILE SUIT USED IN THE BATTLE. |