MICROMISSILE
MISSILE
HOIMNG MISSILE
CLUSTER MISSILE
CHAIN RIFLE
BEAM RIFLE
GRENADE
MISSILE PODS
MACHINE GUN
DRAGON FANG
*
FLAMETHROWER
BEAM GUN
CHEST GATLINGS
MACHINE CANNON
HEAT WHIP
*
VULCAN GUN
LANCE
*
ARMY KNIFE
HEAT HATCHET
BEAM SABER
CRASH SHEILD
HEAT KATANA
HEAT SHOTEL
BEAM GLAIVE
*
BEAM SCYTHE
*
TWIN BEAM SCYTHE
*
TWIN BEAM TRIDENT
*
BEAM SWORD
*
200
200
250
275
300
300
375
300
415
425
850
900
1,120
BEAM SNIPER RIFLE
BEAM CANNON
BEAM MACHINE GUN
*
BAZOOKA
TWIN BEAM CANNON
DOBER GUN
HYPER BAZOOKA
HYPER BEAM CANNON
*
CANNON PACK
BEAM GATLING
BUSTER RIFLE
*
TWIN BEAM GATLING
MEGA - CANNON*
TWIN BUSTER RIFLE
**
NOVENTA CANNON
**
100
175
175
225
230
235
300
300
350
375
420
550
600
750
875
350
400
450
500
500
650
750
750
800
800
950
950
1,000
1,250
1,550
MOBILE SUIT WEAPONS/ITEMS
SHORT RANGE       D     MEDIUM RANGE    D       LONG RANGE               D
KEY
*-PLUS 1 MAXIUM RANGE         *-MINUS 2 MINIUM RANGE        *-HAS A 2 TURN CHARGE UP
*
-PLUS 2 MAXIUM RANGE         *-PLUS 1 MINIUM RANGE           *-HAS A 3 TURN CHARGE UP
*-PLUS 3 MAXIUM RANGE        *-MINUS 3 MININUM RANGE
D- DAMAGE                                    ANY WEAPON  THAT DOES ABOVE 500 DAMAGE YOU NEED A SKILL                                                                     LEVEL OF 15 OR OVER
MOBILE SUIT WEAPONS
MOBILE SUIT ITEMS
TITANIUM SHEILD - MINUS 10 DAMAGE TO OPPONENTS ATTACKS.

GUNDAM SHEILD - MINUS 25 DAMAGE TO OPPONENTS ATTACKS.

BEAM SHEILD - MINUS 50 DAMAGE TO OPPONENTS ATTACKS.

CONTROL JAMMER - STOPS OPPONENT FOR 2 TURNS.

VERNIER ENGINES - PLUS 25 TO YOUR MOBILE SUITS SPEED. YOU NEED A SKILL LEVEL OF 30 TO BE ABLE TO HANDLE THE SPEED

PULSE ENGINES - PLUS 15 TO YOUR MOBILE SUITS SPEED.

ADVANCED THRUSTERS - PLUS 10 TO YOUR MOBILE SUITS SPEED.

TOOL KIT- REPAIRS MOBILE SUITS ,50 HP A DAY, ALLOWS YOU TO DO FINE TUNING WHICH INCREASE EACH MS STAT BY 5 ,IT CAN ONLY BE DONE ONCE TO A MOBILE SUIT.

PLANET DEFENSORS - REDUCE NEXT TURN ATTACK BY 200.

MULTI - PURPOSE ACTIVE CLOAK - PLUS 250 TO YOUR MS' HIT POINTS AND 10 TO IT'S SPEED.

GUNDANIUM SHELL - PLUS 15 ARMOR POINTS TO YOUR MS.

NEO - TITANIUM ARMOR - PLUS 5 ARMOR POINTS TO YOUR MS.

ZERO SYSTEM - PLUS 50 ON TO ALL YOUR MS' STATS. YOU NEED A SKILL LEVEL OF 75 TO USE

DEFUSING/ARMOR CLOAK - PLUS 100 HP AND 10 ARMOR  POINTS TO YOUR MS.

HYPER JAMMERS - MAKES YOUR MS INVISIBLE TO SHIP'S RADAR.

STEALTH CLOAK - MAKES YOUR MS INVISIBLE TO MOBILE DOLLS AND RADAR

SPACE FLIGHT UPGRADE- ALLOWS YOU TO FIGHT IN SPACE.CAN BE BOUGHT ANYWHERE.
THE WEAPONS DAMAGE SHOWN ON THIS PAGE IS THE MAXIUM DAMAGE THESE WEAPONS CAN ACHIEVE , THEIR ACTUAL DAMAGE DEPENDS ON THE MOBILE SUIT AND POINTS OF THE PILOT.