OGRE
 
INFANTRY
TROOP TYPE Move Range Off. Def. Cost Notes Mod.  
Infantry 2 3 5 1 15 Jetpacks 0.25  
Marines 2 3 5 1 17 Jetpacks, scuba 0.5
Heavy weapons 2 7 6 1 30 Cannot move/fire, Jetpacks    
Engineers 2 0 9 1 27 Cannot move/fire, Jetpacks  
Marine Engineers 2 0 9 1 30 Cannot move/fire, Jetpacks, scuba 0.25  
Militia 1 3 5   9    
VEHICLES
TROOP TYPE Move Range Off. Def. Cost Notes Mod.  
GEV 4 5 5 3 46 Hover 0.25  
Light GEV 4 5 4 2 27 Hover
0.25
GEV Troop Carrier
3 5 4 3 46 Hover, carries 3 stands 1  
Hovertruck
3   1 2 6 Hover, carries 2 stands 0.75
Heavy tank
3 6 7 4 92      
Missile tank 2 10 6 3 81    
Light tank 3 6 5 3 46 Carries 1 stand 0.25  
Superheavy tank 3 8 8 5 160 Carries 2 stands -0.5
Mobile Howitzer 1 11 7 2 106 Indirect, 1 hex area, cannot move/fire
0.5
 
Howitzer
  13 7 1 92 Indirect, 1 hex area, cannot move/fire 0.5
Light Howitzer
  12 5 1 46 Indirect, 1 hex area, cannot move/fire 0.5  
Mobile Command
1   1 3 4    
GEV Command 2   1 3 5  
 
STRUCTURES
TROOP TYPE Move Range Off. Def. Cost Notes Mod.  
Command post         1      
Hardened CP       4 3    
Small building       3 3      
Large building       5 5    
Bridge       4 3      
Emplaced Weapons
Howitzer   13 7 3 140 Indirect, 1 hex area, cannot move/fire 0.25  
Howitzer w/point def.   13 7 4 184 Indirect, 1 hex area, cannot move/fire
0.25
Main battery
  6 7 3 46      
Main battery w/point def.
  6 7 4 61    
Secondary battery
  5 6 3 30      
Secondary battery   5 6 4 40    
Laser Turret   14 5 3 70 Cannot move/fire -0.3  
Laser Tower   15 5 3 81 Cannot move/fire -0.3
Small revetment       2 2 Holds one stand 0.25  
Large revetment       2 3 Holds one vehicle 0.75
Point defense       2 4 Defends one building 1.25  
OGRE WEAPONS
TROOP TYPE Move Range Off. Def. Cost Notes Mod.  
Main battery   6 7 4 61      
Secondary battery   5 6 4 40  
Missile rack
  8 8 4 106      
Anitpersonnel battery
  2 4 2 9    
OGRES
TROOP TYPE Move Range Off. Def. Cost Notes
Mod.
 
Mark I
2 6 7 5 160 1 hex  0.75
Mark II 2 6 7 5 211 1 hex, x2 attacks 1.25
Mark III
2 6 8 6 366 1 hex, x2 attacks 1.25
Mark III-B
2 7 9 6 553 1 hex, x2 attacks 1.25
Fencer 2 8 9 6 635 1 hex, x2 attacks 1.25
Mark IV 3 7 9 6 635 1 hex, x2 attacks 1.25
Mark V
2 7 10 6 729 1 hex, x2 attacks 1.25
Ninja
3 7 8 6 482 1 hex, x2 attacks 1.25
Mark VI 2 7 10 7 959 1 hex, x2 attacks 1.25
Doppelsoldner
2 8 10 7 1100 1 hex, x2 attacks 1.25