|
| Structures are free if they are placed when the
battle map is made (provided that the map is mutually agreed on by the
players). A player may choose to add a structure by paying the point cost for
it. This is frequently done when using a defensive strategy. |
|
Off. |
Def. |
Cost |
Notes |
|
| Tent |
|
|
1 |
|
|
| Shack |
|
1 |
1 |
|
|
| Command Post |
|
1 |
2 |
2 cards |
0.5 |
| Small
building |
|
2 |
2 |
|
|
| House |
|
3 |
3 |
|
0.25 |
| Manor |
|
4 |
3 |
|
|
| Bridge |
|
4 |
5 |
1 card |
0.5 |
| Large
building |
|
5 |
5 |
|
0.25 |
| Airfield |
|
4 |
6 |
3 cards |
0.8 |
| Factory |
|
5 |
6 |
1 card |
0.5 |
|
|
6 |
7 |
|
0.25 |
| Hasty position |
|
1 |
1 |
Cover for 1 stand |
0.25 |
| Vehicle
position |
|
1 |
2 |
Cover for 1 vehicle |
0.75 |
| Small
revetment |
|
2 |
2 |
Cover for one stand |
0.25 |
| Large
revetment |
|
2 |
3 |
Cover for one vehicle |
0.75 |
| Foxhole |
|
2 |
2 |
Heavy Cover for 1
stand |
0.25 |
|
3 |
|
4 |
Narrow,1 hex strip. |
0.75 |
| AT mine field |
6 |
|
5 |
1/2 hex strip vs.
vehicles only |
-0.3 |
| Wire |
|
3 |
4 |
Narrow, 1 hex strip. |
0.75 |
| Vehicle
obstacle |
|
5 |
4 |
1/2 hex strip vs.
vehicles only |
-0.3 |
|
|
|
|
|
|