Theme for Mac OS X by Mintar <mintar(atmark)mac.com>
Gershwix can not be used under Leopard. ShapeShifter, the theme changer of Gershwix, doesn't work with Leopard at this time (Oct 21, 2007).
In addition, please read this article from Unsanity before you install Leopard on your Mac if you are using Gershwix right now.
- Gershwix 2.5 is released. (Feb 10, 2007)
- Compiled for ShapeShifter 2.4. So now it's compatible with Intel Macs!
- Gershwix 2.3.2 is released. (Feb 10, 2006)
- I fixed small bugs about menu background colors.
- Gershwix 2.3.1 is for you now. (Jul 11, 2005)
- I have just re-compiled Gershwix with ThemePark 2.1.1 which was released right after I finished Gershwix 2.3. I named this latest version as "2.3.1."
- Inside of Gershwix 2.3.1 is almost same as 2.3 except some additional folder icons.
- Gershwix 2.3 (ShapeShifter guiKit file) is ready. It's Tiger compatible. (Jul 8, 2005)
- Compatible with Mac OS X 10.4 Tiger.
- Build for ShapeShifter 2.1.1.
- New color, "Sunny" is added.
- Tiny but huge amount of minor changes especially around scroll bars.
- Including Gershwix Folder Icons 2.3.
- Many many bug fixes.
- Known issues
- Background texture of Safari's tabs is not filled correctly. It's because Safari stretch the texture vertically on tabs. I don't know why. I can't handle it.
- Bottom corners of QuickTime Player are somthing strange. I couldn't edit the shape of edge with Theme Park (Theme editor for guiKit), so I gave up.
- Scroll bars and thumbs on Carbon programs don't fit each other correctly. I believe this problem is from Tiger's bug. Please never mind those small scooch.
- Q: What is the name, "Gershwix?"
- A: The name "Gershwix" is from "Gershwin" and "Mac OS X/UNIX." Originally "Gershwin" was used as the code name of future Mac OS several yeas ago, I believe. So use "Gershwix" to mean "the UNIX based alternative Mac OS." So you can say that Gershwix is the alternative Platinum.
- Q: Why don't you make buttons depressed actually? When you click buttons, they just turn into gray. This feedback is not like the way of Classic Mac OS.
- A: This is the biggest concern and blamed point. I know buttons should be depressed inward when you click them. However, you have a desperate factor within the structure of Aqua resources. Please look at the default buttons. They change their colors back-and-forth automatically, it means they are made by two graphics. The problem is that one of the two graphics must be the same resource as the graphic for the "clicked" normal push buttons. This resource is also used for the clicked default buttons. If you make buttons depressed when they are clicked, default buttons will be change their graphics automatically back and forth between "depressed one" and "undepressed one." This means that the default buttons will be visually depressed without clicking. I just can't accept that idea. Buttons should never be pushed visually without clicking in any time. That's why I gave up to make button feedbacks same as Classic Mac. Then I made the all controlls not to be depressed because I prefer the consistency. You know what I'm saying?
- Q: Why don't you avoid the strips in the area of window title letters?
- A: You just can't do that. There is no independent resource for the background of window title letters. You can change the background of whole title bar, but you can't change the one for the title letters.
- Q: Why do you add strips on metal windows?
- A: Well, metal window is a new element, so it is difficult to make that match for Platinum look and feel. I decided to give it the consistency with Platinum by obeying the rule; You need a visual sign by putting stripes for the element which can be dragged. On the elements you can drag such as window title bars, scroll thumbs, grow boxes, and slider thumbs, there are some stripes on them. In a metal window, you can grab and drag any area, so you need stripes as the window texture.
Copyright © 2002-2007 Mintar.