Type/Model: | Bandersnatch BNDR-01A BC2 |
---|---|
Tech: | Inner Sphere / 3067 |
Config: | Biped BattleMech |
Rules: | Level 2, Custom design |
Mass: | 75 tons |
Chassis: | Bander Custom 1 Standard |
Power Plant: | 300 Hermes XL Fusion |
Walking Speed: | 43.2 km/h |
Maximum Speed: | 64.8 km/h |
Jump Jets: | None |
Jump Capacity: | 0 meters |
Armor Type: | Valiant Chainmail Standard |
Swap one LB 10-Xs for two MRM-20s [Equipment Swap 2, 3 points]
Swap one LB 10-Xs for two Large Lasers [Equipment Swap 2, 3 points]
Swap one Medium Laser for armor [Armor Swap, 2 points]
Drop one LRM-5 and two Medium Lasers
Add four DHS
Type/Model: | Bandersnatch BNDR-01A BC2 |
---|---|
Mass: | 75 tons |
Equipment: | Crits | Mass | |
---|---|---|---|
Internal Structure: | 114 pts Standard | 0 | 7.50 |
Engine: | 300 XL | 12 | 9.50 |
Walking MP: | 4 | ||
Running MP: | 6 | ||
Jumping MP: | 0 | ||
Heat Sinks: | 14 Double [28] | 6 | 4.00 |
(Heat Sink Loc: 1 LT, 1 RT) | |||
Gyro: | 4 | 3.00 | |
Cockpit, Life Support, Sensors: | 5 | 3.00 | |
Actuators: | L: Sh+UA+LA, R: Sh+UA+LA | 14 | .00 |
Armor Factor: | 192 pts Standard | 0 | 12.00 |
Internal | Armor | ||
---|---|---|---|
Structure | Value | ||
Head: | 3 | 9 | |
Center Torso: | 23 | 29 | |
Center Torso (Rear): | 12 | ||
L/R Side Torso: | 16 | 22/22 | |
L/R Side Torso (Rear): | 8/8 | ||
L/R Arm: | 12 | 20/20 | |
L/R Leg: | 16 | 21/21 |
Weapons & Equipment: | Loc | Heat | Ammo | Crits | Mass |
---|---|---|---|---|---|
1 MRM 20 | RA | 6 | 24 | 5 | 9.00 |
(Ammo Loc: 1 LT, 1 RT) | |||||
1 Large Laser | RA | 8 | 2 | 5.00 | |
1 MRM 20 | LA | 6 | 3 | 7.00 | |
1 Large Laser | LA | 8 | 2 | 5.00 | |
1 LRM 5 | RT | 2 | 48 | 3 | 4.00 |
(Ammo Loc: 1 LT, 1 RT) | |||||
1 LRM 5 | LT | 2 | 1 | 2.00 | |
2 Medium Lasers | CT(R) | 6 | 2 | 2.00 | |
1 Medium Laser | HD | 3 | 1 | 1.00 | |
CASE Equipment: | LT RT | 2 | 1.00 | ||
TOTALS: | 41 | 62 | 75.00 | ||
Crits & Tons Left: | 16 | .00 |
Calculated Factors: | |
---|---|
Total Cost: | 14,978,250 C-Bills |
Battle Value: | 1,186 |
Cost per BV: | 12,629.22 |
Weapon Value: | 2,050 / 2,050 (Ratio = 1.73 / 1.73) |
Damage Factors: | SRDmg = 32; MRDmg = 19; LRDmg = 4 |
BattleForce2: | MP: 4, Armor/Structure: 5/3 |
Damage PB/M/L: 5/3/1, Overheat: 1 | |
Class: MH, Point Value: 12 | |
Specials: if |