BattleMech Technical Readout

Type/Model: Bandersnatch BNDR-01A BC2
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
   
Mass: 75 tons
Chassis: Bander Custom 1 Standard
Power Plant: 300 Hermes XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: Valiant Chainmail Standard
Armament:
2 MRM 20s
2 Large Lasers
2 LRM 5s
3 Medium Lasers
Manufacturer:    Bander BattleMechs
   Location:    Terra Firma
Communications System:    Winston Mega Boozee Mark IX
Targeting & Tracking System: Winston Sidewinder


Variants:

Swap one LB 10-Xs for two MRM-20s [Equipment Swap 2, 3 points]
Swap one LB 10-Xs for two Large Lasers [Equipment Swap 2, 3 points]
Swap one Medium Laser for armor [Armor Swap, 2 points]
Drop one LRM-5 and two Medium Lasers
Add four DHS


Type/Model: Bandersnatch BNDR-01A BC2
Mass: 75 tons
Equipment:   Crits Mass
Internal Structure: 114 pts Standard 0 7.50
Engine: 300 XL 12 9.50
   Walking MP: 4    
   Running MP: 6    
   Jumping MP: 0    
Heat Sinks: 14 Double [28] 6 4.00
   (Heat Sink Loc: 1 LT, 1 RT)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00
Armor Factor: 192 pts Standard 0 12.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 23 29
  Center Torso (Rear):   12
  L/R Side Torso: 16 22/22
  L/R Side Torso (Rear):   8/8
  L/R Arm: 12 20/20
  L/R Leg: 16 21/21

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 MRM 20 RA 6 24 5 9.00
   (Ammo Loc: 1 LT, 1 RT)
1 Large Laser RA 8   2 5.00
1 MRM 20 LA 6   3 7.00
1 Large Laser LA 8   2 5.00
1 LRM 5 RT 2 48 3 4.00
   (Ammo Loc: 1 LT, 1 RT)
1 LRM 5 LT 2   1 2.00
2 Medium Lasers CT(R) 6   2 2.00
1 Medium Laser HD 3   1 1.00
CASE Equipment: LT RT     2 1.00
TOTALS:   41   62 75.00
Crits & Tons Left:       16 .00

Calculated Factors:
Total Cost: 14,978,250 C-Bills
Battle Value: 1,186
Cost per BV: 12,629.22
Weapon Value: 2,050 / 2,050 (Ratio = 1.73 / 1.73)
Damage Factors:    SRDmg = 32; MRDmg = 19; LRDmg = 4
BattleForce2: MP: 4,   Armor/Structure: 5/3
    Damage PB/M/L: 5/3/1,   Overheat: 1
    Class: MH,   Point Value: 12
    Specials: if