BattleMech Technical Readout

Type/Model: Grand Dragon DRG-1G BC11
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
   
Mass: 60 tons
Chassis: Alshain Type 56-60H Standard
Power Plant: 300 Vlar Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
   Jump Capacity: 150 meters
Armor Type: Starshield Standard
Armament:
1 Diverse Optics Type 30 Large Laser
3 Victory 23R Medium Lasers
1 Bulldog Minigun Machine Gun
Manufacturer:    Luthien Armor Works
   Location:    Luthien
Communications System:    Sipher CommSys 3
Targeting & Tracking System: Eagle Eye SY10-10


Variants:

Drop LRM-10
Add 5 Jump Jets [Jump Jet Addition, 4 points]
Swap PPC for Large Laser and MG [Equipment Swap 2, 3 points]
Add CASE to LT [CASE Upgrade, 1 point]
Add two SHS [Free]
Add 0.5 tons of Armor [Free]


Type/Model: Grand Dragon DRG-1G BC11
Mass: 60 tons
Equipment:   Crits Mass
Internal Structure: 99 pts Standard 0 6.00
Engine: 300 6 19.00
   Walking MP: 5    
   Running MP: 8    
   Jumping MP: 5    
Heat Sinks: 14 Single 2 4.00
   (Heat Sink Loc: 1 HD, 1 RT)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00
Armor Factor: 168 pts Standard 0 10.50

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 20 27
  Center Torso (Rear):   12
  L/R Side Torso: 14 18/18
  L/R Side Torso (Rear):   8/8
  L/R Arm: 10 14/14
  L/R Leg: 14 20/20

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Large Laser RA 8   2 5.00
1 Medium Laser LA 3   1 1.00
1 Medium Laser RT 3   1 1.00
1 Medium Laser LT(R) 3   1 1.00
1 Machine Gun CT 0 100 2 1.00
   (Ammo Loc: 1 LT)
CASE Equipment: LT     1 .50
5 Standard Jump Jets:     5 5.00
   (Jump Jet Loc: 2 LT, 2 RT, 1 CT)
TOTALS:   17   44 60.00
Crits & Tons Left:       34 .00

Calculated Factors:
Total Cost: 5,380,000 C-Bills
Battle Value: 1,104
Cost per BV: 4,873.19
Weapon Value: 773 / 773 (Ratio = .70 / .70)
Damage Factors:    SRDmg = 16; MRDmg = 6; LRDmg = 0
BattleForce2: MP: 5J,   Armor/Structure: 4/5
    Damage PB/M/L: 3/2/-,   Overheat: 0
    Class: MH,   Point Value: 11