BattleMech Technical Readout

Type/Model: Excalibur EXC-B2 BC1
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
   
Mass: 70 tons
Chassis: Corbine 1 Standard
Power Plant: 350 Ford XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: Pribak 9000 w. CASE Standard
Armament:
1 Mydron Excel LB 10-X AC
2 Defiance B3M Medium Lasers
1 TharHes Reacher 15 LRM 15 w/ Artemis IV
1 Guardian Interface Model 2B Guardian ECM
Manufacturer:    Yankee Weapons Systems
   Location:    Terra / TH, SL, CS, WB (YWS), New Earth / TH/LC/FC/LA (YWS)
Communications System:    Faulk 203 Comset
Targeting & Tracking System: KBC Starsight Model QTA1 w. Artemis IV FCS


Variants:

Swap LRM-20 for LRM-15 [Equipment Swap 1, 2 points]
Swap AMS for Guardian ECM [Equipment Swap 1, 2 points]
Swap Gauss Rifle for LB 10-X [Equipment Swap 1, 2 points]
Add two Medium Lasers [Weapon Addition 1 (x2), 2 points]
Add three tons of armor [Free]
Add one SHS [Free]


Type/Model: Excalibur EXC-B2 BC1
Mass: 70 tons
Equipment:   Crits Mass
Internal Structure: 107 pts Standard 0 7.00
Engine: 350 XL 12 15.00
   Walking MP: 5    
   Running MP: 8    
   Jumping MP: 0    
Heat Sinks: 12 Single 0 2.00
Gyro:   4 4.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA 15 .00
Armor Factor: 168 pts Standard 0 10.50

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 22 26
  Center Torso (Rear):   11
  L/R Side Torso: 15 17/17
  L/R Side Torso (Rear):   7/7
  L/R Arm: 11 16/16
  L/R Leg: 15 21/21

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 LB 10-X AC RA 2 30 9 14.00
   (Ammo Loc: 3 RT)
2 Medium Lasers LA 6   2 2.00
1 LRM 15 w/ Artemis IV LT 5 16 6 10.00
   (Ammo Loc: 2 LT)
1 Guardian ECM CT 0   2 1.50
CASE Equipment: LT RT     2 1.00
TOTALS:   13   57 70.00
Crits & Tons Left:       21 .00

Calculated Factors:
Total Cost: 16,467,786 C-Bills
Battle Value: 1,171
Cost per BV: 14,063.01
Weapon Value: 1,387 / 1,302 (Ratio = 1.18 / 1.11)
Damage Factors:    SRDmg = 18; MRDmg = 15; LRDmg = 7
BattleForce2: MP: 5,   Armor/Structure: 4/3
    Damage PB/M/L: 4/3/2,   Overheat: 0
    Class: MH,   Point Value: 12
    Specials: ecm