BattleMech Technical Readout

Type/Model: Excalibur EXC-C1 BC3
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
   
Mass: 70 tons
Chassis: Corbine 1 Standard
Power Plant: 350 Ford XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: Kallon Unity Weave w. CASE Ferro-Fibrous
Armament:
1 Zeus Slingshot Gauss Rifle
1 Defiance B3M Medium Laser
1 Magna Firestar ER PPC
2 Federated SuperStreak Streak SRM 2s
Manufacturer:    Yankee Weapons Systems
   Location:    Terra / TH, SL, CS, WB (YWS), New Earth / TH/LC/FC/LA (YWS)
Communications System:    Faulk 203 Comset
Targeting & Tracking System: KBC Starsight Model QTA1 w. Artemis IV FCS


Variants:

Swap LRM-20 w/Artemis for ER PPC and two Streak SRM-2s [Equipment Swap 2, 3 points]
Upgrade Standard Armor to Ferro-Fibrous [Basic Upgrade 1, 4 points]


Type/Model: Excalibur EXC-C1 BC3
Mass: 70 tons
Equipment:   Crits Mass
Internal Structure: 107 pts Standard 0 7.00
Engine: 350 XL 12 15.00
   Walking MP: 5    
   Running MP: 8    
   Jumping MP: 0    
Heat Sinks: 10 Double [20] 0 .00
Gyro:   4 4.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA 15 .00
Armor Factor: 179 pts Ferro-Fibrous 14 10.00
   (Armor Crit Loc: 1 HD, 2 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 22 26
  Center Torso (Rear):   10
  L/R Side Torso: 15 18/18
  L/R Side Torso (Rear):   7/7
  L/R Arm: 11 18/18
  L/R Leg: 15 24/24

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Gauss Rifle RA 1 16 9 17.00
   (Ammo Loc: 2 RT)
1 Medium Laser LA 3   1 1.00
1 ER PPC LT 15   3 7.00
1 Streak SRM 2 LT 2 100 3 3.50
   (Ammo Loc: 1 LT, 1 RT)
1 Streak SRM 2 CT 2   1 1.50
CASE Equipment: LT RT     2 1.00
TOTALS:   23   69 70.00
Crits & Tons Left:       9 .00

Calculated Factors:
Total Cost: 16,226,386 C-Bills
Battle Value: 1,508
Cost per BV: 10,760.2
Weapon Value: 1,664 / 1,604 (Ratio = 1.10 / 1.06)
Damage Factors:    SRDmg = 27; MRDmg = 19; LRDmg = 11
BattleForce2: MP: 5,   Armor/Structure: 4/3
    Damage PB/M/L: 5/4/2,   Overheat: 0
    Class: MH,   Point Value: 15