BattleMech Technical Readout

Type/Model: Gunslinger GUN-1ERD BC1
Tech: Inner Sphere / 3055
Config: Biped BattleMech
Rules: Level 2, Standard design
   
Mass: 85 tons
Chassis: Star League XT Standard
Power Plant: 255 Strand XL Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: 3 HildCo Model 12 Standard Jump Jets
   Jump Capacity: 90 meters
Armor Type: Kevlar 5000 Standard
Armament:
2 Poland Main Model A Gauss Rifles
5 Defiance B3M Medium Lasers
1 Norse Guardian Guardian ECM
1 Wunderland Beagle Beagle Active Probe
1 Defiance Model XII ER Medium Laser
Manufacturer:    Defiance Industries, Independence Weaponry
   Location:    Hesperus II (Defiance), Quentin (Independence)
Communications System:    Nashan Quartet ComSy with Guardian ECM
Targeting & Tracking System: Nashan Diana Mark II Targeting Computer


Variants:

Drop one Medium Pulse Laser
Add one Jump Jet to CT [Jump Jet Addition, 4 points]
Swap one Medium Pulse Laser for ER Medium Laser [Equipment Swap 1, 2 points]
Swap one Small Laser for Medium Laser [Equipment Swap 1, 2 points]
Move Beagle Active Probe to LT
Add ER Medium Laser to CT
Add one ton of Gauss Ammo
Add half ton of armor



Type/Model: Gunslinger GUN-1ERD BC1
Mass: 85 tons
Equipment:   Crits Mass
Internal Structure: 130 pts Standard 0 8.50
Engine: 255 XL 12 6.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 3    
Heat Sinks: 10 Double [20] 0 .00
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00
Armor Factor: 256 pts Standard 0 16.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 27 34
  Center Torso (Rear):   19
  L/R Side Torso: 18 25/25
  L/R Side Torso (Rear):   11/11
  L/R Arm: 14 27/27
  L/R Leg: 18 34/34

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Gauss Rifle RA 1 48 13 21.00
   (Ammo Loc: 3 LT, 3 RT)
1 Gauss Rifle LA 1   7 15.00
2 Medium Lasers RT 6   2 2.00
1 Guardian ECM RT 0   2 1.50
2 Medium Lasers LT 6   2 2.00
1 Beagle Active Probe LT 0   2 1.50
1 ER Medium Laser CT(R) 5   1 1.00
1 Medium Laser HD 3   1 1.00
3 Standard Jump Jets:     3 3.00
   (Jump Jet Loc: 1 CT, 1 LL, 1 RL)
TOTALS:   22   68 85.00
Crits & Tons Left:       10 .00

Calculated Factors:
Total Cost: 16,949,700 C-Bills
Battle Value: 2,414
Cost per BV: 7,021.42
Weapon Value: 2,817 / 2,817 (Ratio = 1.17 / 1.17)
Damage Factors:    SRDmg = 42; MRDmg = 25; LRDmg = 14
BattleForce2: MP: 3J,   Armor/Structure: 6/3
    Damage PB/M/L: 6/6/3,   Overheat: 0
    Class: MA,   Point Value: 24
    Specials: ecm, prb