BattleMech Technical Readout

Type/Model: Gunslinger GUN-1ERD BC2
Tech: Inner Sphere / 3055
Config: Biped BattleMech
Rules: Level 2, Standard design
   
Mass: 85 tons
Chassis: Star League XT Standard
Power Plant: 255 Strand XL Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: 2 HildCo Model 12 Standard Jump Jets
   Jump Capacity: 60 meters
Armor Type: Kevlar 5000 Standard
Armament:
1 Armstrong Class-B ClusterGuns LB 10-X AC
1 Shigunga MRM 40
4 Defiance B3M Medium Lasers
1 Norse Guardian Guardian ECM
1 Wunderland Beagle Beagle Active Probe
3 Defiance P5M Medium Pulse Lasers
1 Defiance A5L Small Laser
Manufacturer:    Defiance Industries, Independence Weaponry
   Location:    Hesperus II (Defiance), Quentin (Independence)
Communications System:    Nashan Quartet ComSy with Guardian ECM
Targeting & Tracking System: Nashan Diana Mark II Targeting Computer


Variants:

Swap one Gauss Rifle for an MRM-40 [Equipment Swap 1, 2 points]
Swap one Gauss Rifle for LB 10-X [Equipment Swap 1, 2 points]
Add CASE to RT and LT [CASE Upgrade (x2), 2 points]
Add Medium Pulse Laser [Weapons Addition 2, 2 points]
Add two DHS
Add one ton of armor


Type/Model: Gunslinger GUN-1ERD BC2
Mass: 85 tons
Equipment:   Crits Mass
Internal Structure: 130 pts Standard 0 8.50
Engine: 255 XL 12 6.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 2    
Heat Sinks: 12 Double [24] 6 2.00
   (Heat Sink Loc: 1 LA, 1 RA)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA+LA 13 .00
Armor Factor: 263 pts Standard 0 16.50

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 27 39
  Center Torso (Rear):   15
  L/R Side Torso: 18 26/26
  L/R Side Torso (Rear):   10/10
  L/R Arm: 14 28/28
  L/R Leg: 18 36/36

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 LB 10-X AC RA 2 30 9 14.00
   (Ammo Loc: 3 RT)
1 MRM 40 LA 12 18 10 15.00
   (Ammo Loc: 3 LT)
2 Medium Lasers RT 6   2 2.00
1 Guardian ECM RT 0   2 1.50
2 Medium Lasers LT 6   2 2.00
1 Beagle Active Probe LT 0   2 1.50
1 Medium Pulse Laser CT(R) 4   1 2.00
1 Small Laser HD 1   1 .50
1 Medium Pulse Laser LL(R) 4   1 2.00
1 Medium Pulse Laser RL(R) 4   1 2.00
CASE Equipment: LT RT     2 1.00
2 Standard Jump Jets:     2 2.00
   (Jump Jet Loc: 1 LL, 1 RL)
TOTALS:   39   75 85.00
Crits & Tons Left:       3 .00

Calculated Factors:
Total Cost: 17,282,700 C-Bills
Battle Value: 1,623
Cost per BV: 10,648.61
Weapon Value: 2,024 / 2,024 (Ratio = 1.25 / 1.25)
Damage Factors:    SRDmg = 40; MRDmg = 16; LRDmg = 3
BattleForce2: MP: 3,   Armor/Structure: 7/3
    Damage PB/M/L: 7/4/1,   Overheat: 0
    Class: MA,   Point Value: 16
    Specials: ecm, prb