BattleMech Technical Readout

Type/Model: Gunslinger GUN-1ERD BC4
Tech: Inner Sphere / 3055
Config: Biped BattleMech
Rules: Level 2, Standard design
   
Mass: 85 tons
Chassis: Star League XT Standard
Power Plant: 255 Strand XL Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: 2 HildCo Model 12 Standard Jump Jets
   Jump Capacity: 60 meters
Armor Type: Kevlar 5000 Standard
Armament:
2 Magna Hellstar PPCs
4 Defiance B3M Medium Lasers
1 Norse Guardian Guardian ECM
1 Defiance Hammerfist Heavy Gauss Rifle
1 Defiance A5L Small Laser
Manufacturer:    Defiance Industries, Independence Weaponry
   Location:    Hesperus II (Defiance), Quentin (Independence)
Communications System:    Nashan Quartet ComSy with Guardian ECM
Targeting & Tracking System: Nashan Diana Mark II Targeting Computer


Variants:

Swap one Gauss Rifle for two PPCs [Equipment Swap 2, 3 points]
Swap one Gauss Rifle, two Medium Pulse Lasers and Beagle Active Probe for a Heavy Gauss Rifle [Equipment Swap 2 (reversed), 3 points]
Add half ton of Armor
Add three DHS


Type/Model: Gunslinger GUN-1ERD BC4
Mass: 85 tons
Equipment:   Crits Mass
Internal Structure: 130 pts Standard 0 8.50
Engine: 255 XL 12 6.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 2    
Heat Sinks: 13 Double [26] 9 3.00
   (Heat Sink Loc: 2 LA, 1 RA)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA 15 .00
Armor Factor: 256 pts Standard 0 16.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 27 34
  Center Torso (Rear):   19
  L/R Side Torso: 18 25/25
  L/R Side Torso (Rear):   11/11
  L/R Arm: 14 27/27
  L/R Leg: 18 34/34

Weapons & Equipment: Loc Heat Ammo Crits Mass
2 PPCs RA 20   6 14.00
2 Medium Lasers LA 6   2 2.00
2 Medium Lasers RT 6   2 2.00
1 Guardian ECM RT 0   2 1.50
1 Heavy Gauss Rifle LT 2 20 16 23.00
   (Ammo Loc: 5 RT)
1 Small Laser HD 1   1 .50
2 Standard Jump Jets:     2 2.00
   (Jump Jet Loc: 1 LL, 1 RL)
TOTALS:   35   76 85.00
Crits & Tons Left:       2 .00

Calculated Factors:
Total Cost: 16,785,142 C-Bills
Battle Value: 1,965
Cost per BV: 8,542.06
Weapon Value: 2,332 / 2,332 (Ratio = 1.19 / 1.19)
Damage Factors:    SRDmg = 30; MRDmg = 26; LRDmg = 8
BattleForce2: MP: 3,   Armor/Structure: 6/3
    Damage PB/M/L: 5/5/2,   Overheat: 2
    Class: MA,   Point Value: 20
    Specials: ecm