BattleMech Technical Readout

Type/Model: Gunslinger GUN-1ERD BC5
Tech: Inner Sphere / 3055
Config: Biped BattleMech
Rules: Level 2, Standard design
   
Mass: 85 tons
Chassis: Star League XT Standard
Power Plant: 340 VOX XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: Kevlar 5000 Standard
Armament:
1 Poland Main Model A Gauss Rifle
1 Coventry Star Fire LRM 15 w/ Artemis IV
4 Defiance B3M Medium Lasers
1 Norse Guardian Guardian ECM
1 Wunderland Beagle Beagle Active Probe
1 Defiance A5L Small Laser
2 Defiance P5M Medium Pulse Lasers
Manufacturer:    Defiance Industries, Independence Weaponry
   Location:    Hesperus II (Defiance), Quentin (Independence)
Communications System:    Nashan Quartet ComSy with Guardian ECM
Targeting & Tracking System: Nashan Diana Mark II Targeting Computer


Variants:

Drop Both Jump Jets [Free]
Upgrade 255 XL to 340 XL [Engine Swap 3, 5 points]
Swap one Gauss Rifle for LRM-15 w/Artemis IV   [Equipment Swap 1, 2 points]
Add CASE to LT [CASE Upgrade, 1 point]
Add half ton of armor


Type/Model: Gunslinger GUN-1ERD BC5
Mass: 85 tons
Equipment:   Crits Mass
Internal Structure: 130 pts Standard 0 8.50
Engine: 340 XL 12 13.50
   Walking MP: 4    
   Running MP: 6    
   Jumping MP: 0    
Heat Sinks: 10 Double [20] 0 .00
Gyro:   4 4.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00
Armor Factor: 256 pts Standard 0 16.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 27 34
  Center Torso (Rear):   19
  L/R Side Torso: 18 25/25
  L/R Side Torso (Rear):   11/11
  L/R Arm: 14 27/27
  L/R Leg: 18 34/34

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Gauss Rifle RA 1 24 10 18.00
   (Ammo Loc: 3 RT)
1 LRM 15 w/ Artemis IV LA 5 16 6 10.00
   (Ammo Loc: 2 LT)
2 Medium Lasers RT 6   2 2.00
1 Guardian ECM RT 0   2 1.50
2 Medium Lasers LT 6   2 2.00
1 Beagle Active Probe CT 0   2 1.50
1 Small Laser HD 1   1 .50
1 Medium Pulse Laser LL(R) 4   1 2.00
1 Medium Pulse Laser RL(R) 4   1 2.00
CASE Equipment: LT     1 .50
TOTALS:   27   63 85.00
Crits & Tons Left:       15 .00

Calculated Factors:
Total Cost: 20,964,046 C-Bills
Battle Value: 1,791
Cost per BV: 11,705.22
Weapon Value: 2,709 / 2,612 (Ratio = 1.51 / 1.46)
Damage Factors:    SRDmg = 33; MRDmg = 21; LRDmg = 12
BattleForce2: MP: 4,   Armor/Structure: 6/3
    Damage PB/M/L: 6/5/3,   Overheat: 0
    Class: MA,   Point Value: 18
    Specials: ecm, prb