BattleMech Technical Readout

Type/Model: Merlin Simon2
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
   
Mass: 60 tons
Chassis: Heavy Star QAT-4 Standard
Power Plant: 240 Pitban Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Pitban LFT-50 Standard Jump Jets
   Jump Capacity: 120 meters
Armor Type: Longanecker PlastiSteel Standard
Armament:
2 Medium Lasers
1 LRM 10
1 Large Laser
Manufacturer:    Mountain Wolf BattleMechs
   Location:    Alpheratz
Communications System:    Magestrix Alpha
Targeting & Tracking System: Magestrix Gamma


Variants:

Swap PPC for Large Laser [Equipment Swap 1, 2 points]
Drop MG [with ammo] [Free]
Drop Flamer in LT [Free]
Swap LRM-5 for LRM-10 [Equipment Swap 1, 2 points]
Add CASE to RT [CASE upgrade, 1 point]
Move Large Laser to LT [Free]
Add 0.5 tons of Armor [Free; 2 armor points each to CT, RT, LT and 1 armor point each to RL and LL]


Type/Model: Merlin Simon2
Mass: 60 tons
Equipment:   Crits Mass
Internal Structure: 99 pts Standard 0 6.00
Engine: 240 6 11.50
   Walking MP: 4    
   Running MP: 6    
   Jumping MP: 4    
Heat Sinks: 18 Single 9 8.00
   (Heat Sink Loc: 1 HD, 3 LT, 3 RT, 2 CT)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00
Armor Factor: 176 pts Standard 0 11.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 20 28
  Center Torso (Rear):   11
  L/R Side Torso: 14 20/20
  L/R Side Torso (Rear):   8/8
  L/R Arm: 10 16/16
  L/R Leg: 14 20/20

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Medium Laser RA 3   1 1.00
1 Medium Laser LA 3   1 1.00
1 LRM 10 RT 4 12 3 6.00
   (Ammo Loc: 1 RT)
1 Large Laser LT 8   2 5.00
CASE Equipment: RT     1 .50
4 Standard Jump Jets:     4 4.00
   (Jump Jet Loc: 2 LL, 2 RL)
TOTALS:   18   50 60.00
Crits & Tons Left:       28 .00

Calculated Factors:
Total Cost: 4,979,200 C-Bills
Battle Value: 1,118
Cost per BV: 4,453.67
Weapon Value: 1,072 / 1,072 (Ratio = .96 / .96)
Damage Factors:    SRDmg = 16; MRDmg = 10; LRDmg = 3
BattleForce2: MP: 4J,   Armor/Structure: 4/5
    Damage PB/M/L: 3/2/1,   Overheat: 0
    Class: MH,   Point Value: 11
    Specials: if