BattleMech Technical Readout

Type/Model: Snake SNK-1V BC1
Tech: Inner Sphere / 3055
Config: Biped BattleMech
Rules: Level 2, Standard design
   
Mass: 45 tons
Chassis: Ceresplex IV Standard
Power Plant: 225 VOX XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Anderson Propulsion 30 Standard Jump Jets
   Jump Capacity: 150 meters
Armor Type: Ceres Metal Stealth Standard
Armament:
1 Mydron Excel LB 10-X AC
1 Diverse Optics ER Medium Laser
2 Hovertec Streak Streak SRM 2s
Manufacturer:    Ceres Metals Industries
   Location:    Capella
Communications System:    CeresCom Model 21-RS
Targeting & Tracking System: Dwyerson Mark XII


Variants:

Swap 1 Streak SRM-2 for ER Medium Laser [Equipment Swap 1, 2 Points]
Drop one DHS for Armor [Armor Swap, 2 points]
Add 1.5 tons of Armor
Armor Allocation:
Add 1 point to H, RT(R) and LT(R)
Add 2 points to CT(R), RA, LA, RL and LL
Add 3 points to CT
Add 4 points to RT and LT


Type/Model: Snake SNK-1V BC1
Mass: 45 tons
Equipment:   Crits Mass
Internal Structure: 75 pts Standard 0 4.50
Engine: 225 XL 12 5.00
   Walking MP: 5    
   Running MP: 8    
   Jumping MP: 5    
Heat Sinks: 10 Double [20] 3 .00
   (Heat Sink Loc: 1 LT)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA 15 .00
Armor Factor: 136 pts Standard 0 8.50

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 14 19
  Center Torso (Rear):   8
  L/R Side Torso: 11 15/15
  L/R Side Torso (Rear):   5/5
  L/R Arm: 7 12/12
  L/R Leg: 11 18/18

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 LB 10-X AC RA 2 20 8 13.00
   (Ammo Loc: 2 RT)
1 ER Medium Laser LA 5   1 1.00
2 Streak SRM 2s LT 4 50 3 4.00
   (Ammo Loc: 1 RT)
CASE Equipment: RT     1 .50
5 Standard Jump Jets:     5 2.50
   (Jump Jet Loc: 2 LT, 2 RT, 1 CT)
TOTALS:   11   57 45.00
Crits & Tons Left:       21 .00

Calculated Factors:
Total Cost: 7,401,670 C-Bills
Battle Value: 1,037
Cost per BV: 7,137.58
Weapon Value: 753 / 704 (Ratio = .73 / .68)
Damage Factors:    SRDmg = 19; MRDmg = 9; LRDmg = 2
BattleForce2: MP: 5J,   Armor/Structure: 3/2
    Damage PB/M/L: 3/2/1,   Overheat: 0
    Class: MM,   Point Value: 10