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************************************************************************
Pokemon Crystal
Nintendo GameBoy Color and GameBoy Advance
An FAQ/Walkthrough by CVXFREAK and Gold Ursaring
Version 6.0 (January 4, 2003)
E-mail: FireEmblemPride@hotmail.com (CVXFREAK)
faqmike@yahoo.com (Gold Ursaring)
************************************************************************
Welcome! This Guide is for Pokemon Crystal version, portions are
different from its sister games of Gold and Silver. For information on
those please check out the appropriate guides.
BEST IF VIEWED IN COURIER NEW 10 POINT FONT ON A WORD PROCESSOR, with a
margin of 1.5 inches on the right side.
========================================================================
TABLE OF CONTENTS
========================================================================
1. INTRODUCTION
2. UPDATES
3. STORY
4. BOY OR GIRL?
5. CHOOSING THE TIME
6. WALKTHROUGH
-------6.1 JOHTO
-------6.2 KANTO
-------6.3 OPTIONAL AREAS
-------6.4 QUICK AND EASY JOHTO
-------6.5 QUICK AND EASY KANTO
-------6.6 QUICK AND EASY OPTIONAL AREAAS
7. POKEDEX
-------7.1 EXPERIENCE POINT GROWTH CHARRT
8. MOVES
-------8.1 TMS
-------8.2 HMS
9. BREEDING
10. SHINING POKEMON
11. BATTLE TOWER
12. TRADES
13. MYSTERY GIFT
14. ITEMS
15. SPECIAL MOVES
-------15.1 ONE TIME ONLY MOVES
-------15.2 POKEMON STADIUM
-------15.3 POKEMON CENTER NEW YORK
16. SPECIAL POKEMON
-------16.1 SUDOWOODO
-------16.2 SHINING GYARADOS
-------16.3 SUICUNE
-------16.4 RAIKOU AND ENTEI
-------16.5 HO-OH
-------16.6 SNORLAX
-------16.7 LUGIA
-------16.8 LAPRAS
-------16.9 MEW
-------16.10 CELEBI
17. TEAM CREATION
-------17.1 MOVESETS FOR YOUR TEAM
18. THE LITTLE THINGS
-------18.1 TRAINING LOCATIONS
-------18.2 PHONE NUMBERS
-------18.3 TIPS AND TRICKS
19. CHANGES FROM GOLD/SILVER
20. COMPATIBLE PRODUCTS
-------20.1 RED AND BLUE
-------20.2 YELLOW
-------20.3 GOLD AND SILVER
-------20.4 POCKET PIKACHU 2 GS
-------20.5 POKEMON MINI
21. CONCLUSION/CREDITS/CONTACT
========================================================================
1. CVXFREAK's INTRODUCTION
========================================================================
Ever since Pokemon Red and Blue hit in 1998, I've been playing the
series occasionally. In 1999, Pokemon Yellow hit. I played that, too.
But I wasn't really INTO the series all that much. I'm more into Silent
Hill, Resident Evil and Final Fantasy. But I still like playing the
Pokemon games. They're fun on my new GameBoy Advance.
Pokemon Red, Yellow and Blue takes place 3 years before Crystal, Gold
and Silver's times. Red, Yellow and Blue focus on Ash Ketchum and Gary
Oak as they compete to complete their Pokemon journey.
3 years later, Chris and Kris try to compete for the Pokemon Kanto-
Johto Championships. They need to raise Pokemon in order to win the
championship, much Gary and Ash before them. Will they win? That's
pretty much up to you.
This guide will cover almost all the aspects of Pokemon Crystal. This
is my first for Pokemon, so be fair! Good luck!
========================================================================
2. UPDATES
========================================================================
===============
January 5, 2003
===============
Version 6.0
UPDATES: Pokedex Learned Moves completed. Section the Little Things
debuts.
=================
December 14, 2002
=================
Version 5.6
UPDATES: Celebi/Mew Section looks a lot better.
Movesets revised to ones I actually like.
133 pgs. *184 KB*
=================
November 24, 2002
=================
Version 5.5
Changed back my e-mail address.
Changed contributor name to match my message board account.
Fixes are mainly cosmetic and related to the moveset section.
Hope to finish FAQ by New Year.
================
November 1, 2002
================
Version 5.0
Added Experience Growth chart, revised copyrights. Nothing very major.
==================
September 1, 2002
==================
Version 4.0
UPDATE: Cleared some confusion
==================
July, 18, 2002
==================
Version 3.0
UPDATE: Johto and Optional areas walkthrough are semi-complete. All gym
leader and elite four member teams complete, many with movesets.
==================
July, 14, 2002
==================
Version 2.0
UPDATE: Major revisions, section order and almost every area has been
updated. SECTIONS 1-5 ONLY ONES NOT UPDATED, POKEDEX IS NOT YET
COMPLETED AND THE WALKTHROUGH WILL BE CHANGED.
==================
September 29, 2001
==================
UPDATE: Cleaned a few sections up. Added my Review.
==============
August 4, 2001
==============
UPDATE: Started FAQ. Will finish within 3 days.
========================================================================
3. STORY
========================================================================
NOTE: This is from the instruction booklet.
In this world live creatures called Pokemon. Humans and Pokemon have
lived, worked and played together in harmony for ages. Nevertheless,
there are still numerous mysteries surrounding them. In order to find
out more about these strange and marvelous creatures, many scientists-
such as Professor Elm of New Bark Town- have dedicated their lives to
Pokemon research.
One day, Professor Elm invites you to the lab. When you arrive, he
says, "There are many things I don't quite understand quite yet, so I'd
like you to raise one of these Pokemon which I recently caught." Since
you're a curious person, you agree to help. Suddenly, Professor Elm
receives an e-mail from his friend, Mr. Pokemon, asking him to come and
his latest discovery. Professor Elm is far too busy to leave his lab,
though. So after you choose your Pokemon, he asks you to go see what
Mr. Pokemon has discovered.
Just then, you notice that someone is lurking in the shadows outside,
watching through the window. It appears to be a boy about your age, so
you decide to go outside and talk to him. But when you approach the
boy, he pushes you backward, saying, "What are you looking at?"
Who is this strange boy, and what has Mr. Pokemon discovered?
You can set the game's built-in clock to match the time in the real
world. For example, if you play the game at night, it will also be
night in the game, and you may be able to find some Pokemon that only
come out at that time. There are also things in the game, such as
"Tuesday Events"- you can participate in the event only if you play on
the specified day.
If you are playing Pokemon Crystal in the United States, Daylight
Savings Time (DST) may be in effect. For most of the US, DST begins at
2:00 a.m. on the first Sunday of April and lasts until 2:00 a.m. on the
last Sunday in October. There are some areas in the United States that
do not observe DST. Please check your local regulations when entering
time in Pokemon Crystal.
When DST changes in real life, you should go to your house and talk to
your Mom in the game to go change the clock setting.
========================================================================
4. BOY OR GIRL
========================================================================
So are you are girl or boy? It doesn't matter. If you choose either
character the events are basically the same. I chose the girl, though
I'm a boy, because I already chose the boy in Gold and Silver.
Girl: I named her Jill, after Resident Evil and Resident Evil 3: Last
Escape's Jill Valentine. She is basically the same as the boy, but in a
different gender.
Boy: I leave him as Chris, named after Chris Redfield from Resident
Evil and Resident Evil CODE: Veronica X. Once again, he's basically the
as the girl. There's no difference.
Rival: I named him Wesker after Wesker from RE. He's evil like Wesker,
so I see the connection:)
The Pokegear will be in Gold and Silver style if you choose to be the
boy.
Some slight appearance changes will occur depending on the gender that
you choose.
It will have a baby blue color to it with a different appearance for
girls.
When you use surf your character morphs into a Lapras Sprite. Lapras
Sprites are Red for the boy but Blue for the girl.
========================================================================
5. CHOOSING THE TIME
========================================================================
Well, try to pick the EXACT time in real life because the time changes
Pokemon availability. Some Pokemon are nocturnal, so only come at
night.
If it's 10:00 a.m. in real life, try choosing that time. You don't have
to, but it helps so you don't get confused.
Try choosing the correct day, too. The Day Siblings come on certain
days, so you want the actual day to remember when to go.
If it is Daylight Savings Time, talk to the character's Mom to change
the time. Some places, like Indiana, don't observe Daylight Savings
Time, so you should simply ignore it completely.
========================================================================
6. WALKTHROUGH
========================================================================
The Walkthrough is in 2 sections. One is the main section which goes
in-depth
and offers movesets and store lists, the other is the older section
which was
written by CVXFreak, that is written as the Quick and Easy section
because it
contains mostly only the mandatory areas.
========================================================================
6.1 JOHTO
========================================================================
>>>>>>>>>>>>>>>
New Bark Town >
>>>>>>>>>>>>>>>
You begin in your room when you wake up and find out the time, when you
walk
down your mother programs the day and gives you your Pokegear.
The only place of interest is Elm's lab
Inside of Elm's lab Professor Elm wants you to get something for him, it
is a
starter! You have a choice...
----STARTERS CHOICE------------------------------------------------------
You can choose either Cyndaquil, Chikorita or Totodile. Listed is also
strategies against select Gym Leaders to reduce there difficulty.
CYNDAQUIL
If you desire to speed through the game a Cyndaquil is your best bet.
Cyndaquil offers advantages in the Johto region against many Gym
leaders.
Bugsy: Use your most advanced fire attack to burn her away.
Jasmine: Use fire attacks for the Magnemites
Pryce: Use Fire attacks to get STAB and neutral damage (all Pokemon have
a type that cancels out fires effectiveness).
CHIKORITA
If you desire a slow pace and a good challenge Chikorita is your
Pokemon.
Chuck: Your best bet is to use Chikorita against Poliwrath.
TOTODILE
Totodile offers a well rounded experience against the opponents. He has
the best TM variety and is not weak to any Gym Leader.
Falkner: If you can have a friend give him an Ice attack early on:)
Morty: Teach him Bite and there will be no problems whatsoever.
Jasmine: He can handle Steelix
Early alternatives to Pokemon
Cyndaquil-Magby from Odd egg or Growlithe from route 36
Chikorita-Belsprout from route 31
Totodile--Poliwag from route 31 (rare at night)
-------------------------------------------------------------------------
You should leave now to go meet Mr. Pokemon.
The four houses starting clockwise from your house are
Your House, where you start the game, through a bunch of prizes from
Mystery Gift/Pokemon Stadium/Mother spending your money
+++Wild Pokemon
Old-Magikarp, Tentacool
Good-Chinchou, Magikarp, Shellder, Tentacool
Super-Chinchou, Lanturn, Shellder, Tentacruel
***Route 29***
No trainer battles here
There is access to Route 46 (explained later where Phanpy are)
Tuscany of Tuesday is here to give you Pink Bow on Tuesday
Wild
Morning and Day-Hoppip, Sentret, Pidgey, Rattata
Night-Hoothoot. Rattata
***Cherrygrove City***
Talk to the old man and accept his tour (afterward you get a map card
for
completing his tour which allows you to view the map)
There is a man in the water who has a Mystic Water which he will givbe
you
when you can use it
The Shop sells (see item list for price)
Potion
Antidote
Paralyz Heal
Awakening
Pokeball
The shop doesn't sell things until you receive Pokeballs from Elm's
assistant
Surf-Tentacool, Tentacruel
Old-Krabby, Magikarp
Good-Corsola/Staryu, Krabby
Super-Corsola/Staryu, Kingler, Krabby
At night Staryu appear, while Corsola at all other times.
***Route 30***
You can receive a berry from the man in the hut here
Wild
Morning-Caterpie, Hoppip, Ledyba, Pidgey, Weedle
Day-Caterpie, Hoppip, Pidgey, Weedle
Night-Hoothoot, Poliwag, Spinarak, Zaubat
Water-Poliwag, Poliwhirl
All rods-Magikarp, Poliwag
***Route 31***
You can Dark Cave from here but its all dark
Mr. Pokemon's house is here, he will give you the Mystery Egg,
Proffessor Oak
gives you a Pokedex.
You receive a phone call from Elm, a robber has just invaded his house.
When
you arrive in cherrygrove you can fight your rival with his Starter (the
one
stronga against yours) at level 5. Elm will take the Egg after you name
your
rival to the cop. Afterward you can also catch pokemon.
Wild
Morning/Day-Caterpie,Bellsprout, Hoppip, Ledyba (only in morning),
Pidgey and
Weedle
Night-Bellsprout, Gastly, Hoothoot, Poliwag, Spinarak, Zunat
Water-Poliwag, Poliwhirl
All rods-Magikarp, Poliwag
***Violet City***
This is where the first gym leaders is.
Store Sells
Pokeball
Potion
Escape Rope
Antidote
Parlyz Heal
Awakening
X Defend
X Attack
X Speed
Flower Mail
You can trade a Bellsprout for an Onix.
All Rods-Magikarp, Poliwag
Surf-Poliwag, Poliwhirl
Sprout Tower is to the north and recommended for you to get Surf
***Sprout Tower***
Be ready for lots of Bellsprout here, it is a very linear area and needs
little explanation.
At the top is the sage, and your rival, your rival won't battle you.
Wild-Rattata, Gastly (nights only)
***Falkner***
Falkner is the Leader of the Violet city gym, he has 2 apprentices.
Falkner
Pidgey lv.7
-Tackle
-Mud-Slap
Pidgeotto lv.9
-Tackle
-Mud-Slap
-Gust
Falkner gives the Zephyr Badge and TM 31 (Mud-slap)
***Route 32***
A person here gives you the Miracle Seed to raise Grass type damage
The man behind the bush gives you Roar (useful in some situations later
in the
game)
There are lots of Trainers here all ready to battle
Wild
Morning/Day-Bellsprout, Ekans, Hoppip, Pidgey, Rattata
Night-Bellsprout, Gastly, Hoothoot
Surf-Tentacool, Tentacruel, Quagsire
Old-Magikarp, Tentacool (Qwilfish, in-season)
Good-Magikarp, Tentacool (Qwilfish, in-season)
Super-Magikarp, Tantacool, Qwilfish
***Union Cave***
COMING SOON
***BUGSY***
Metapod lv.14
Tackle
String Shot
Harden
Kakuna lv.14
Posion Sting
String Shot
Harden
Scyther lv. 16
Quick Attack
Leer
Fury Cutter
***WHITNEY***
Clefairy lv.18
Doubleslap
Mimic
Encore
Metrenome
Miltank lv.20
Rollout
Attract
Stomp
Milk Drink
***MORTY***
Gastly lv.21
Lick
Spite
Mean Look
Curse
Haunter lv.21
Hypnosis
Mimic
Curse
Night Shade
Gengar lv.25
Hypnosis
Shadowball
Mean Look
Dream Eater
Haunter lv.23
Spite
Mean Look
Mimic
Night Shade
***CHUCK***
Primeape lv.27
Leer
Rage
Karate Chop
Fury Swipes
Poliwrath lv.30
Hypnosis
Mind Reader
Surf
Dynamic Punch
***JASMINE***
Magnemite lv.30
Thunderbolt
Supersonic
Sonic Boom
Thunder Wave
Magnemite lv.30
Thunderbolt
Supersonic
Sonic Boom
Thunder Wave
Steelix lv.35
Screech
Sunny Day (Yes it has Sunny Day!)
Rock Throw
Iron Tail
***PRYCE***
Seel lv.27
Headbutt
Icy Wind
Aurora Beam
Rest
Dewgong lv.29
Headbutt
Icy Wind
Aurora Beam
Rest
Piloswine lv.31
Icy Wind
Fury Attack
Mist
Blizzard
***CLARE***
Dragonair lv.37
Thunder Wave
Surf
Slam
Dragonbreath
Dragonair lv.37
Thunder Wave
Thunderbolt
Slam
Dragonbreath
Dragonair lv.37
Thunder Wave
Ice Beam
Slam
Dragonbreath
Kingdra lv.40
Smokescreen
Surf
Hyper Beam
Dragonbreath
========================================================================
6.2 KANTO
========================================================================
***WILL***
Xatu lv.40
Quick Attack
Future Sight
Confuse Ray
Psychic
Jynx lv.41
Double-Slap
Lovely kiss
Ice Punch
Psychic
Exeggutor lv.41
Reflect
Leech Seed
Egg Bomb
Psychic
Slowbro lv.41
Curse
Amnesia
Body Slam
Psychic
Xatu lv.42
Quick Attack
Future Sight
Confuse Ray
Psychic
***KOGA***
Ariados lv.40
Double Team
Spider Web
Baton Pass
Giga Drain
Venomoth lv.41
Supersonic
Gust
Psychic
Toxic
Forretress lv.41
Protect
Swift
Explosion
Spikes
Muk lv.42
Minimize
Acid Armor
Sludgebomb
Toxic
Crobat lv.44
Double Team
Quick Attack
Wing Attack
Toxic
***BRUNO***
Hitmontop lv.42
Pursuit
Quick Attack
Dig
Foresight
Hitmonlee lv.42
Swagger
Double Kick
Hi Jump Kick
Mach punch
Hitmonchan lv.42
Thudnerpunch
Ice Punch
Fire Punch
Mach Punch
Onix lv.43
Bind
Earthquake
Sandstorm
Rock Slide
Machamp lv.46
Rock Slide
Foresight
Vital Throw
Cross Chop
***KAREN***
Umbreon lv.42
Sand-Attack
Confuse Ray
Faint Attack
Mean Look
Vileplume lv.42
Stun Spore
Acid
Moonlight
Petal Dance
Gengar lv.45
Lick
Spite
Curse
Destiny Bond
Murkrow lv.44
Quick Attack
Whirlwind
Pursuit
Faint Attack
Houndoom lv.47
Roar
Pursuit
Flamethrower
Crunch
***LANCE***
Gyarados lv.44
Flail
Rain Dance
Surf
Hyper Beam
Dragonite lv.47
Quick Attack
Twister
Thunder
Hyper Beam
Dragonite lv.47
Quick Attack
Twister
Blizzard
Hyper Beam
Aerodactyl lv.46
Wing Attack
Ancient Power
Rock Slide (THE INFAMOUS GAMESHARKED POKEMON)
Hyper Beam
Charizard lv.46
Flamethrower
Wing Attack
Slash
Hyper Beam
Dragonite lv.50
Fireblast
Safegaurd
Outrage
Hyper Beam
***LT.SURGE***
Raichu lv.44
Electrode lv.40
Magneton lv.40
Electrode lv.40
Electabuzz lv.46
***Sabrina***
Espeon lv.46
Mr. Mime lv.46
Alakazam lv.48
***Misty***
Golduck lv.42
Quagsire lv.42
Lapras lv.44
Starmie lv.47
***Erika***
Tangela lv.42
Jumpluff lv.41
Victreebel lv.46
Bellossom lv.46
***Janine***
Crobat lv.36
Weezing lv.36
Weezing lv.36
Ariados lv.33
Venonat lv.39
***Brock***
Graveler lv.41
Rhyhorn lv.41
Omastar lv.42
Onix lv.44
Kabutops lv.42
***Blaine***
Magcargo lv.45
Magmar lv.45
Rapidash lv.50
***Blue***
Pidgeot lv.56
Alakazam lv.54
Rhydon lv.56
Gyarados lv.58
Exeggutor lv.58
Arcanine lv.58
========================================================================
6.3 OPTIONAL AREAS
========================================================================
***Mt. Silver***
XX~~~~~~~~~~~~~~~~~~~~XXRR--RRRR
XX~~~~~~~~~~~~~~~~~~~~XXRR--RRRR
XX~~~~~~~~~~~~~~~~~~~~XX----RRRR
XX~~~~~~~~~~~~~~~~~~~~XX----RRRR
XX~~~~~~~~~~~~~~~~~~~~XX----RRRR
XX~~~~~~~~~~~~~~~~~~~~XX----RRRR
XXXXXX""XX~~~~XXXXXX""XX------RR
XXXXXX""XX~~~~XXXXXX""XX------RR
--------XX~~~~XXRR------------RR
--------XX~~~~XXRR------------RR
--------XX~~~~XX------RRRRRR--RR
^^^^^^^^XX~~~~XX======RRRRRR--RR
--------XX~~~~~~~~~~~~~~~~XX--RR
--------XX~~~~~~~~~~~~~~~~XX--RR
--------XX~~~~~~~~~~~~~~~~XX----
--------XX~~~~~~~~~~~~~~~~XX----
--------XX~~~~~~~~~~~~~~~~XXRR--
--------XX~~~~~~~~~~~~~~~~XXRR--
--------XXXXXXXXXXXXXX~~~~XXRR--
^^^^^^^^XXXXXXXXXXXXXX~~~~XXRR--
------------------RRXX~~~~XXRR--
------------------RRXX~~~~XXRR--
RRRRRRRRRRRR--------XX~~~~XXRRRR
RRRRRRRRRRRR==------XX~~~~XXRRRR
XX~~~~~~~~~~~~XX----XX~~~~~~~~XX
XX~~~~~~~~~~~~XX----XX~~~~~~~~XX
XX~~~~~~~~~~~~XX^^^^XX~~~~~~~~XX
XX~~~~~~~~~~~~XX----XX~~~~~~~~XX
XX~~~~~~~~~~~~XX----XX~~~~~~~~XX
XX~~~~~~~~~~~~XX----XX~~~~~~~~XX
XX~~~~XXXXXX""XX----XXXXXX""XXXX
XX~~~~XXXXXX""XX^^^^XXXXXX""XXXX
XX~~~~XXRR--------------------RR
XX~~~~XXRR--------------------RR
XX~~~~XXRRRR------------------RR
XX~~~~XXRRRR------------------RR
XX~~~~~~~~~~==========XX--------
XX~~~~~~~~~~~~~~~~~~~~XX--------
XX~~~~~~~~~~~~~~~~~~~~XX--------
XX~~~~~~~~~~~~~~~~~~~~XX^^^^^^^^
XX~~~~~~~~~~~~~~~~~~~~XX--------
XX~~~~~~~~~~~~~~~~~~~~XX--------
XX~~~~~~~~~~~~~~~~~~~~XX--------
XXXXXXXXXXXXXXXXXX~~~~XX----RR--
XXXXXXXXXXXXXXXXXX~~~~XX----RR--
RRRR----------RRXX~~~~XX--------
RRRR----------RRXX~~~~XX--------
RR--------------XXXX""XX--------
RR--------------XXXX""XX^^^^^^^^
----XXXXXXXX--------------------
----XXXXXXXX--------------------
----XXXXXXXX--------------RRRRRR
^^^^XXXXXXXX--------------RRRRRR
----XXXXXXXX----XX============XX
----XXXXXXXX----XX~~~~~~~~~~~~XX
----XXXXXXXX----XX~~~~~~~~~~~~XX
----XXXXXXXX----XX~~~~~~~~~~~~XX
-----------<----XX~~~~~~~~~~~~XX
-----------<----XX~~~~~~~~~~~~XX
-----------<----XXXXXX""XXXXXXXX
^^^^^^^^^^^^----XXXXXX""XXXXXXXX
------------------------------RR
------------------------------RR
RRRRRRRRRRRR------RRRRRRRRRRRRRR
RRRRRRRRRRRR------RRRRRRRRRRRRRR
XXXXXXXXXXXXXX::XXXXXXXXXXXXXXXX
***Ruins of Alph(abet)and More of Union Cave***
There are four puzzles to complete. To get to them the lower levels of
Union
Cave must reached. One puzzle has a grass area with wild Natu and
Smeargle.
Smeargle are active in daylight but beneficial for some breeding moves.
---Puzzle 1
Kabuto picture
Quiz-Escape
Solution-Use an escape rope and come back
---Puzzle 2
Aerodactyl picture
Quiz-Light
Solution-Use Flash in the area
---Puzzle 3
Omanyte picture
Quiz-Water
Solution-Go to use on Mystic Water
---Puzzle 4
Ho-oh picture
Quiz-Ho-oh
Solution-Place Ho-oh in the lead of your party
Union Cave
The area with a ladder leads to the Ruins of Alp
If you surf on the pool of water to lower left you find an entrance to a
new
area. You can navigate to Lapras (who apears every Friday) But there
are some
trainers waiting to battle you. Some good items too.
In Lapras's area there are new wild Pokemon
All times-Geodude, Golbat, Onix, Quagsire(nights only), Raticate, Zubat
Surf-Tentacool, Tentacruel, Quagsire
Old-Krabby and Magikarp
Good-Corsola(light), Staryu (nights), Krabby and Magikarp
Super-Corsola (light, Staryu (nights), Krabby, Kingler
***National Park***
You can skip this place but there are some good stuff.
Trainers are here waiting to battle
Normal Wild
Morning-Caterpie, Ledyba, Nidoran (Both), Pidgey, Weedle
Day-Caterpir, Nidoran (Both), Pidgey, Weedle, Sunkern
Nights-Hoothoot, Psyduck, Spinarak, Venonat
***Bug Catching Contest***
Tuesday,Thursday and Saturdays only
Try to catch the best bug you can
1st Prize: Sun Stone
2nd: Everstone
3rd: Gold Berry
Consolation: Berry
Beedrill
Butterfree
Caterpie
Kakuna
Metapod
Paras
Pinsir
Scyther
Venonat
Weedle
To win catching a level 14 Scyther is best, Pinsir next. You can still
lose
since you may deal damage to it and there best without damage.
***Trainer House***
Located in Viridian City (Kanto) this is where the "best" gather.
The "best" consists of whoever you Mystery Gifted against last otherwise
you
fight Cal the default trainer.
Cal
Meganium
--Light Screen
--Poison Powder
--Body Slam
--Synthesis
Feraligatr
--Bite
--Screech
--Slash
--Scary Face
Typhlosion
--Ember
--Flame Wheel
--Quick Attack
--Swift
If you use Pokemon Stadium 2 you can battle Carrie's Team with these
Pokemon all are level 50.
Carrie (team a)
Typhlosion
--Smokescreen
--Flame Wheel
--Leer
--Swift
Kingler
--Vicegrip
--Guillotine
--Harden
--Crabhammer
Electrode
--Thunder
--Rollout
--Light Screen
--Swift
Scizor
--Agility
--Metal Claw
--Slash
--Focus Energy
Ledian
--Ice Punch
--Safeguard
--Swift
--Dig
Porygon2
--Sharpen
--Tri Attack
--Conversion2
--Psybeam
Carrie (team b)
Meganium
--Body Slam
--Reflect
--Razor Leaf
--Poisonpowder
Xatu
--Night Shade
--Confuse Ray
--Fly
--Future Sight
Stantler
--Hypnosis
--Take Down
--Sand-Attack
--Dream eater
Marowak
--Growl
--Bonemerang
--Thrash
--focus energy
Scyther
--Double Team
--Wing Attack
--Slash
--Pursuit
Politoed
--Hydro Pump
--Hypnosis
--Doubleslap
--Perish Song
Carrie (team c)
Feraligatr
--Screech
--Slash
--Bite
--Water Gun
Gligar
--Sand-Attack
--Slash
--Faint Attack
--Guillotine
Crobat
--Confuse Ray
--Screech
--Wing Attack
--Bite
Tangela
--Stun Spore
--Slam
--Growth
--Mega Drain
Nidoqueen
--Double Kick
--Body Slam
--Tail Whip
--Bite
Heracross
--Horn Attack
--Counter
--Endure
--Reversal
For a well done team neither of those 2 should be any difficulty
***Rival***
Your rival after Mt. Moon will be in one of 2 areas.
1) Tuesday and Thursday he can be found thinking of what to do in the
Dragon's
Den.
2) Monday and Wednesday he will wish to fight you inside of Indigo
Plateu
before the Elite Four. This is his team
Sneasel lv.45
--Quick Attack
--Screech
--Faint Attack
--Fury Cutter
Alakazam lv.46
--Recover
--Future Sight
--Psychic
--Reflect
Gengar lv.46
--Mean Look
--Curse
--Shadow Ball
--Confuse Ray
Magneton lv.45
--Thunder
--Sonic Boom
--Thunder Wave
--Swift
Crobat lv.48
--Toxic
--Bite
--Confuse Ray
--Wing Attack
Starter (I don't have Typhlosion and Feraligatr movesets yet)
Meganium lv.50
--Giga Drain
--Body Slam
--Light Screen
--Safegaurd
========================================================================
6.4 QUICK AND EASY JOTHO
========================================================================
Here is the quick and easy walkthrough for the Johto Region. For the
Kanto
Region, look in the next section. Each city has a paragraph or 2 and if
the
city has a gym, they'll have a special gym paragraph. This is a step by
step walkthrough. So if you have to backtrack to certain cities, there
will be a new paragraph after the previous task. Good luck!
***There may be some major errors***
***NEW BARK TOWN***
1. After choosing your character and setting up the time, head
Professor Elm's Lab outside, in the largest building in town.
2. Inside, talk to him and choose your Pokemon.
CHOICE!!!
You can choose either Cyndaquil, Chikorita or Totodile. Listed is also
strategies against select Gym Leaders to reduce there difficulty.
CYNDAQUIL
If you desire to speed through the game a Cyndaquil is your best bet.
Cyndaquil offers advantages in the Johto region against many Gym
leaders.
Bugsy: Use your most advanced fire attack to burn her away.
Jasmine: Use fire attacks for the Magnemites
Pryce: Use Fire attacks to get STAB and neutral damage (all Pokemon have
a type that cancels out fires effectiveness.
CHIKORITA
If you desire a slow pace and a good challenge Chikorita is your
Pokemon.
Chuck: Your best bet is to use Chikorita against Poliwrath.
TOTODILE
Totodile offers a well rounded experience against the opponents. He has
the best TM variety and is not weak to any Gym Leader.
Falkner: If you can have a friend give him an Ice attack early on:)
Morty: Teach him Bite and there will be no problems whatsoever.
Jasmine: He can handle Steelix
Early alternatives to Pokemon
Cyndaquil-Magby from Odd egg or Growlithe from route 36
Chikorita-Belsprout from route 31
Totodile--Poliwag from route 31 (rare at night)
END CHOICE!!!
3. After choosing your Pokemon, Elm tells you to go see Mr. Pokemon,
who lives just north of the next town. Time to go!
4. Get a Potion from Elm's Assistant.
5. Outside, exit the town through the west.
A. If you wish to talk to your rival to be he is outside of the lab
and will give you a punch after you talk to him.
***ROUTE 29***
1. Keep heading west, through the ledges. You'll fight some Hoothoot
and Rattata, but any of the starters can handle them.
2. You'll see a building halfway, which leads to Route 46 and Route
45, which connect New Bark Town and Cherrygrove City to Blackthorn
City, home of the 8th Johto Gym. Unfortunately, you can't get very far,
so keep traveling west on Route 29.
3. You'll eventually reach Cherrygrove City.
***CHERRYGROVE CITY***
1. Talk to the guy near the entrance to get a map.
2. Rest your Pokemon at the Pokemon Center.
3. Go to the Mart and buy some Potion and Antidote.
4. Exit the town north, on Route 30.
***ROUTE 30***
1. Go north, and take the branch that goes right.
2. Raise your Pokemon to Level 7.
3. Go to Mr. Pokemon's House.
4. Inside, talk to him and get his Pokemon Egg.
5. Get the Pokedex from Professor Oak.
6. After resting, exit.
7. When you exit, Elm will call you.
8. Go south back to Cherrygrove.
***CHERRYGROVE CITY***
1. Rest your Pokemon at the Pokemon Center.
2. Attempt to exit onto Route 29.
3. You'll have to battle your Rival.
***RIVAL 1***
???
POKEMON: CYNDAQUIL (YOU CHOSE CHIKORITA) LEVEL 5
TOTODILE (YOU CHOSE CYNDAQUIL) LEVEL 5
CHIKORITA (YOU CHOSE TOTODILE) LEVEL 5.
This battle is easy. Just use your starters' basic attack and he'll
lose. His Pokemon has a sheer advantage against yours, but luckily his
Pokemon doesn't know a special attack.
***RIVAL 1***
4. After he loses, head through Route 29 to New Bark Town.
***NEW BARK TOWN***
1. Go to Elm's Lab.
2. Name your Rival anyway you want. I named him Wesker.
3. Afterwards, get 5 Pokeballs from his assistant.
4. Go back to Route 30, north of Cherrygrove City.
***ROUTE 30***
1. Take the left fork this time.
2. Capture one bird Pokemon.
3. Raise that bird Pokemon to level 7.
4. Battle any trainers.
5. Cross into Route 31.
***ROUTE 31***
1. Battle any trainers.
2. Capture a Bug Pokemon and raise it to level 8.
3. Go inside the Dark Cave.
4. Inside, Capture a Geodude. Exit the cave. Be cautious because it is
dark.
5. Outside, raise Geodude to level 11, where he learns Rock Throw.
6. Cross into Violet City.
***VIOLET CITY***
1. Recharge your Pokemon.
2. Now go to the gym.
3. Inside, use Geodude's Rock Throw against all the pre-leader
trainers.
4. Now challenge Gym Leader Falkner to a match.
***JOHTO GYM LEADER 1***
FALKNER
BADGE: ZEPHYR
TM: 31 MUD-SLAP
POKEMON: PIDGEY LEVEL 7
PIDGETOTTO LEVEL 9
Use Geodude's Rock Throw against him. It is VERY effective and will
finish both Pokemon in about 2-3 hits. Totodile is also strong against
his Pokemon, if he's at level 12.
***GYM LEADER 1***
5. Travel to the Pokemon Center and get the Egg from his assistant.
6. Now travel to Sprout Tower.
7. Inside, use your Bird Pokemon against any trainers' Bellsprout.
8. Once you see Rival, talk to him and then challenge that leader of
the tower.
9. Use your Bird Pokemon against his Bellsprout and your Geodude
against his Hoothoot and then you'll win HM-05, Flash.
10. Exit the Tower with an Escape you found at the tower.
11. Travel to the Mart and gear up on Poke Balls and Potions.
12. Go down Route 32.
***ROUTE 32***
1. Pass by the Ruins of Alph. If you want to explore it, refer to its
section below.
2. Fight any trainers necessary to gain experience. Try to get all of
your Pokemon to Level 15.
3. Try capturing an Ekans and raising it to Level 15.
4. You'll eventually reach a Pokemon Center, where you can heal and
continue training.
DAY SIBLING!!!
If it's Friday, you'll see Frieda and she'll challenge you to a match.
If you beat her, she'll give you a Poison Barb, which increase poison
attacks.
END DAY SIBLING!!!
5. Travel into Union Cave.
***UNION CAVE***
1. Challenge any opponents you see.
2. You won't be able to get around some places, but try to find the
exit.
3. There's only one room to explore, so you'll get out fairly quickly.
LAPRAS!!!
If it's Friday and you have Surf, Surf from the waters through several
room until you reach Lapras swimming lonely in water. You can capture
one every Friday. If you didn't choose Totodile, he'll be a must-have
Pokemon. Lapras is level 20.
END LAPRAS!!!
4. Exit outside to Route 33.
***ROUTE 33***
1. Challenge the lone trainer. Beat him and get his phone number.
2. Grab the PSN Cure Berry in the plant.
3. Travel west into Azalea Town.
***AZALEA TOWN***
1. Rest up at the Pokemon Center.
2. In the house above the Pokemon Center, talk to Kurt and he will go
to Slowpoke Well to take out Team Rocket.
3. Follow him to the well at the eastern entrance to the city and go
into the well.
4. Beat all the Rocket members to gain experience.
5. Save the Slowpoke by talking to them after beating all the Rockets.
6. Now go to the gym.
7. Challenge all the pre-leaders using your bird Pokemon or Cyndaquil.
8. Challenge Bugsy.
***JOHTO GYM LEADER 2***
BUGSY
BADGE: HIVE BADGE
TM: 49 FURY CUTTER
POKEMON: METAPOD LEVEL 14
KAKUNA LEVEL 14
SCYTHER LEVEL 16
Use Cyndaquil or your flier. Kakuna and Metapod will be eliminated
easily (try using a lower level Pokemon). When Scyther arrives, you
have to hit it fast and powerful. Once all 3 are out, you win the Hive
Badge!
***JOHTO GYM LEADER 2***
9. Recharge at the Pokemon Center.
10. Get an Apricorn from the bush behind Kurt's house.
11. Talk to Kurt at his house and he'll make a Special Poke Ball.
12. Attempt to exit to the west.
13. Rival will challenge you.
***RIVAL 2***
???
POKEMON: STARTER POKEMON LEVEL 16
GASTLY LEVEL 12
ZUBAT LEVEL 12
Try using Geodude against Zubat. Use your starter against his starter,
since your starter should be at level 20 by now. Try using Geodude
again against his Gastly. As always, Rock Throw helps!
***RIVAL 2***
14. Revive any Pokemon.
15. Now exit into Ilex Forest west of Azalea.
***ILEX FOREST***
1. Follow the path until you reach a running Farfetch'd.
2. Chase it and try to catch it.
3. Return it to the first person you saw in the Forest.
4. He'll give you HM-01 CUT.
5. Teach Cut to either your bird or Totodile or Chikorita.
6. Use the Cut technique against the Y shaped branches.
7. Exit to Route 34.
***ROUTE 34***
1. Battle any trainers.
2. Raise all your Pokemon's levels to 23+.
3. Go back to Azalea Town if they need to be healed.
4. Go into the Daycare.
5. Get the Old Egg and wait for it to hatch.
6. Go into Goldenrod City.
***GOLDENROD CITY***
1. Find the Bike Shop in the eastern section of town.
2. Inside, talk to the owner to get the Bike.
3. Go to the Item Section and program the Bike to run by pressing the
Select Button.
4. Go to the Radio Tower and get the Blue Card and Radio Card!
5. Go into the gym.
6. Battle and pre-leaders.
7. Challenge Whitney, the leader.
***JOHTO GYM LEADER 3***
WHITNEY
BADGE: PLAIN
TM: 45 ATTRACT
POKEMON: CLEFAIRY LEVEL 18
MILTANK LEVEL 20
Use Geodude and his Rock Throw. Clefairy is easy, while Miltank is
hard. She is quick and powerful. Geodude might faint thanks to
Miltank's Rollout attack. Keep your starter and bird handy as backup if
Geodude kicks!
***JOHTO GYM LEADER 3***
8. Buy Great Balls at the mart.
9. Go to the house above the gym and get the Squirt Bottle.
10. Leave Goldenrod City through the north.
11. You're on Route 35 now.
***ROUTE 35***
1. Beat any trainers necessary, making sure your Pokemon are on level
25+.
2. If you take the path going right near the last building, you'll end
up at a moving tree.
***ROUTE 36***
1. If you go through the building, you'll be in National Park(refer to
its section below).
2. Use the Squirt Bottle on the tree.
3. You will challenge Sudowoodo. Try to catch him!
4. Talk to the guy to the right of where the tree was to get TM-08
ROCKSMASH.
5. Teach it to Geodude.
6. By now, the egg you got in Violet City will have hatched, so head
east into Violet City and take the egg to Elm in New Bark Town.
7. After the side visits, head north of where the tree was to Route
37.
***ROUTE 37***
1. Battle all the trainers.
2. Grab all the Apricorn.
3. Go north into Ecruteak City.
DAY SIBLINGS!!!
On Sunday, Sunny will be here. Talk to him for a Magnet item.
On Thursday, Aurthur will be here for the Hard Stone.
***ECRUTEAK CITY***
1. Rest your Pokemon up.
2. Go to the building left of the mart.
3. Inside, beat each Kimono Girls' Eevee evolution and get HM-03,
Surf, from them.
4. Teach Surf to Totodile/Croconaw or any water type you have.
5. Go into Burned Tower on the top, left area of Ecruteak.
6. Battle Rival.
***RIVAL 3***
???
POKEMON: STARTER POKEMON LEVEL 22
HAUNTER LEVEL 20
MAGNEMITE LEVEL 18
ZUBAT LEVEL 20
If he has Cyndaquil, use Geodude. Also use Geodude against Haunter and
Zubat since they are weak against his Rock Smash. Magnemite is
especially vulnerable to Rock. Beat him!
***RIVAL 3***
7. After Rival leaves, go to the gym. Now follow this pattern while
fighting each pre-leader.
MORTY
I
I
-----
I
I
----I
I
-----
START
8. Challenge Morty to a match.
***JOHTO GYM LEADER 4***
MORTY
BADGE: FOG
TM: 30 SHADOW BALL
POKEMON: GASTLY LEVEL 21
HAUNTER LEVEL 21
GENGAR LEVEL 25
GASTLY LEVEL 23
Use Geodude's Rock Smash. It is very powerful and at 25+, it can KO
Gastly and Haunter. When Gengar arrives, hit it fast and strong.
Sometimes a spell will prevent you from switching Pokemon, so if
Geodude is KO'd, use your starter as back up.
***JOHTO GYM LEADER 4***
9. Go back to Burned Tower.
10. With Rival gone, go down into the basement.
11. Use Rock Smash on some rocks that can break (inspect them).
12. Now go up to the 3 Legendary Dogs.
13. Raikou and Entei will run away, while Suicune will stay there.
14. Now we need the Clear Bell. We won't get that until we return to
Goldenrod City, so we won't be back here for a while.
NOTE: You can now run into Raikou and Entei randomly in the wild. Use
Repel to get to them.
15. Head west to Route 38.
***ROUTE 38***
1. Travel west and battle any trainers.
2. Go into the farm and feed the Miltank 10 Berries to get TM-13
SNORE.
3. Now go down to Route 39.
***ROUTE 39***
1. Fight any and all trainers.
2. Give Lass your number. I once got a Thunder Stone from her, which
was cool!
3. Go down to Olivine City.
***OLIVINE CITY***
1. If you want to know about Battle Tower, refer to its section below.
2. Go to the gym and talk to rival.
3. Rest up.
4. Head into the Lighthouse on the southeast corner of town.
5. Climb it while battling all the trainers.
6. Raise your Pokemon to Level 29 and try to keep them there.
7. Talk to Jasmine, the leader.
8. She asks you to get her sick Pokemon medicine from the island to
the west- Cianwood Island.
9. Exit the lighthouse.
10. Go to the house west of the Mart and get HM-04 STRENGTH from the
man inside.
11. Go to the coast- Route 40.
***ROUTE 40***
1. Using the Surf technique the Kimono Girls gave you at Ecruteak
City, surf passed the Whirl Islands (In the Rare Pokemon section).
2. Battle any trainers.
3. Surf until you reach Route 41.
***ROUTE 41***
1. Surf west.
2. Battle more trainers to get experience.
3. Surf into Cianwood Island.
***CIANWOOD ISLAND***
1. Look north to find Eusine.
2. Battle him and beat him.
3. Go to the southern building and get the medicine Jasmine needs.
4. Go to the gym.
5. Beat any pre-leaders.
6. Now push the right boulder UP!
7. Push the left boulder UP.
8. Push the middle boulder RIGHT.
9. Battle Chuck.
***JOHTO GYM LEADER 5***
CHUCK
BADGE: STORM
TM: 01 DYNAMIC PUNCH
POKEMON: PRIMEAPE LEVEL 27
POLIWRATH LEVEL 30
Now Geodude/ Graveler is basically obsolete. Use any Psychic type you
may have captured outside Goldenrod City and use it's psychic attack.
Use any grass or electric types against Poliwrath. Beat him!
***JOHTO GYM LEADER 5***
10. Now we need to get back to Olivine.
11. Look for a woman outside the gym.
12. Get HM- 02 FLY from the women.
13. Now teach it to your bird.
14. Fly back to Olivine.
***OLIVINE CITY***
1. Climb the lighthouse.
2. Give Jasmine her medicine.
3. Now go to the gym and fight her.
4. You may want to level up at Route 39 and be at level 40.
5. Battle Jasmine.
***JOHTO GYM LEADER 6***
JASMINE
BADGE: MINERAL
TM: 23 IRON TAIL
POKEMON: MAGNEMITE LEVEL 30
STEELIX LEVEL 35
MAGNEMITE LEVEL 30
Use Geodude/ Graveler's Rock attacks. Against that mammoth Steelix, use
fire attacks and water attacks. She's the hardest leader yet, so take
caution. You will want to have your bird and others as back up if
necessary. Beat them!
***JOHTO GYM LEADER 6***
6. Now we need to get to Mahogany Town.
7. Check the map- we need to backtrack to Ecruteak City and exit to
the east from there.
8. Go north to Route 37 and 36 into Ecruteak.
***ECRUTEAK CITY***
1. Rest up and buy any supplies.
2. Then exit the city to the east this time.
***ROUTE 42***
1. Surf east.
2. You can enter Mt. Mortar if you want to catch Tyrogue.
3. Enter Mt. Mortar.
4. Look around, grabbing any items you come across.
5. It's hard to describe, but you'll find a man from Kanto's Saffron
City.
6. He'll give you Tyrgoue, the baby form of Hitmonlee, Hitmonchan or
Hitmontop.
7. Outside, Surf east to Mahogany Town.
***MAHOGANY TOWN***
1. There's nothing to do here now, since we can't get to the gym.
2. We should head north on Route 43 toward Lake of Rage.
***ROUTE 43***
1. Avoid the building smack-dab in the route.
2. Beat any trainers you run into for experience.
3. Go to Lake of Rage in the north.
***LAKE OF RAGE***
1. Go Surf into the lake and then battle RED Gyarados.
2. Try to catch him since Shining are very rare.
3. He'll also be good in the next mission.
4. After beating or catching Gyarados, talk to Lance in front of the
sign.
5. He tells you to go to Mahogany Town's mart.
6. Go there now.
***MAHOGANY TOWN MART***
1. Inside, see Lance beating some guys up.
2. A ladder will be revealed.
3. We have to fight Team Rocket again!
4. Downstairs, pass the statues.
5. Rockets will attack, but they are easy to beat.
6. Try to avoid the striped tiled floor.
7. Shut off the PC to stop the alarms.
8. Head through the stairs going down.
9. Downstairs, Lance will recharge your Pokemon.
10. Passed him is a locked door you need a code for.
11. Beat the nearby Rockets.
12. Go down the next stairs.
13. You'll see Lance again.
14. Pass him and go up to the girl rocket.
15. Get the password from her.
16. Now find a rocket near a planter.
17. Beat him.
18. Get the password from him.
19. Now go to the ladder on the top right corner of the room.
20. Go left.
21. Travel down the stairs.
22. Head through the next set of stairs to find TM-46 THEIF.
23. Go back down and look at the locked door.
24. Administer the passwords.
25. Talk to the rocket and beat him.
26. Now talk to the bird.
27. Get the password.
28. Now go back to the other locked door you saw before.
29. Give the bird's password.
30. Now, with Lance, fight the Electrodes to shut the power off.
31. Now Lance will reward you with HM-06 WHIRLPOOL!
32. Whirlpool can help access the Whirl Islands between Cianwood and
Olivine! But first we gotta beat the gym leader at Mahogany.
33. Go to the gym.
34. We have to slide to the leader.
35. OK. Go in front of the VERY left trainer.
36. Slide on the ice up, then go right until you stop.
37. Go down until you stop.
38. Then go left.
39. Now go up and right to Pryce, the leader.
40. Challenge him!
***JOHTO GYM LEADER 7***
PRYCE
BADGE: GLACIER
TM: 16 ICY WIND
POKEMON: SEEL LEVEL 27
DEWGONG LEVEL 29
PILOSWINE LEVEL 1
Compared to Jasmine and Chuck, the previous gym leaders, he's very
pitiful. Use a Rock or electric type to seriously damage this trainer.
After maybe 4 blows, each Pokemon faints! You win!
***JOHTO GYM LEADER 7***
41. After leaving the gym, Elm will call you.
42. We have to go back to Goldenrod City and beat Team Rocket again.
43. Fly to Goldenrod or backtrack through Ecruteak City to Goldenrod.
***GOLDENROD CITY RADIO TOWER***
1. Go into the tower.
2. Go to the hiding girl on the second floor to get the Blue Card.
3. Fight Rocket members until you get to the top floor.
4. On the fifth floor of the tower, beat the fake manager.
5. He will give you the basement key for the underground tunnels.
6. Go outside and recharge. Go to the building that leads underground.
7. Go find a blue door in the tunnel and use the basement key.
8. Fight Rival.
***RIVAL 4***
???
POKEMON: STARTER POKEMON LEVEL 32
GOLBAT LEVEL 30
MAGNEMITE LEVEL 28
HAUNTER LEVEL 30
SNEASAL LEVEL 32
Use your Rock against Golbat and Haunter. Use a fire Pokemon or Graveler
against Magnemite. Against Sneasal, use Graveler again! Against his
starter, use a Psychic for an overall advantage. Beat him!
***RIVAL 4***
9. Through it, go down the stairs.
10. Down there, beat the rockets.
12. Now flip the right (--->) switch on the wall.
13. Then flip the middle.
14. Then flip the left. The path to the girl rocket will be revealed.
15. Beat her.
16. Go through the large blue doors.
17. Passed that, beat all the rockets and then talk to the real
manager.
18. He will give you a shutter key.
19. Pick up the TM. Now ride the nearby elevator and you are in the
Goldenrod Shop.
20. Go back to the Radio Tower's third floor.
21. Use the card key on the right shutters.
22. Go through the hidden stairs.
23. Beat more rockets.
24. Now go to the other part of the fifth floor and beat the final 2
rockets.
25. After beating everyone, the real manage will give you a Clear
Bell, which might have something to do with Suicune, or so I hear.
26. Go to where Bill is (in a house) and get an Eevee from him!
27. Head back to Mahogany Town by flying.
28. Leave Mahogany through the east to Route 44.
***ROUTE 44***
1. On this short route, pass through and battle all the trainers.
2. Enter the Ice Path.
***ICE PATH***
1. Go up and right and down the ice.
2. Keep going until you reach a big ice field.
3. When you see the ice, go UP.
4. Then go LEFT.
5. Then go UP.
6. Then go LEFT.
7. Then go DOWN.
8. Then go LEFT.
9. Then go UP.
10. Then go left.
11. Then go DOWN.
12. Then go RIGHT.
13. Then go DOWN.
14. Then go RIGHT.
15. You are now near some stairs.
16. But passed that is another field of ice.
17. Go RIGHT.
18. Then go UP.
19. Then go LEFT.
20. Then go DOWN.
21. Then go RIGHT.
22. Collect the item, HM-07 WATERFALL!
23. Now go to the stairs.
24. Climb them.
25. Go down the next set of steps.
26. Now go down the ladder at the end.
27. Now we need to push boulders down each of the holes.
28. Push the nearest boulder down into the nearest hole.
29. Then push the second boulder you see down the second hole.
30. Then push the third boulder you see down into the third hole.
31. Now push the 4th boulder into the 4th holes you see.
32. Now go down the far ladder.
33. Go down one step from the ladder.
34. Then go right until you stop (that's why you needed to push the
boulders down)
35. Then go down until you stop.
36. Go LEFT.
37. Go UP.
38. Then go RIGHT.
39. Collect the Full Heal.
40. Go down the ladder.
41. Collect the Never Melt Ice item.
42. Exit into Blackthorn City.
***BLACKTHORN CITY***
1. Rest up and go directly to the gym.
2. Make sure your Pokemon are at level 45+.
3. You can train at Ice Path if necessary.
4. Inside the gym, battle all trainers on both floors.
5. On the second floor, push the VERY top boulder right.
6. Then push the other boulder down into the hole.
7. Go to the southern part of the room.
8. Push the right boulder down and the other boulder down into the
hole.
9. Downstairs, you can now get to the gym leader, Clair.
10. Battle her!
***JOHTO GYM LEADER 8***
CLAIR
BADGE: RISING
TM: 24 DRAGONBREATH
POKEMON: DRAGONAIR LEVEL 37
DRAGONAIR LEVEL 37
KINGDRA LEVEL 40
DRAGONAIR LEVEL 37
You might want to train an Ice Pokemon just in case. If you have your
starter, bird and rock Pokemon above 45, you'll do fine. Hit her
Pokemon with Ice attacks. Or hit her with powerful attacks, like Slash
and Rock Smash. Have your bird use Peck and she's toast!
***JOHTO GYM LEADER 8***
11. After beating her, Claire will only give you the badge if you
answer the master's questions.
12. Surf behind the gym to find a cave.
13. He'll ask you several questions.
14. As usual, answer with "Pokemon are not war" type questions and
you get your badge!
15. With all 8 JOHTO badges on hand, it's time to go back home.
16. Fly to New Bark Town or descend south on Routes 45 and 46 (which
lead to Cherrygrove City.
***NEW BARK TOWN***
1. Talk to Elm.
2. He'll give you the Master Ball.
3. Save the Master Ball-there are plenty of hard-to catch Pok,mon yet
to be seen.
4. You'll see the Ocean to the right of your house.
5. Use Surf and Surf right of New Bark into Kanto.
========================================================================
6.5 QUICK AND EASY KANTO
========================================================================
Kanto is where Red, Blue and Yellow took place! Now we need to get to
Indigo Plateau!
***ROAD TO INDIGO PLATEAU***
1. Go right.
2. Go into Tohjo Falls.
3. Inside, teach a Pokemon Waterfall.
4. Use Waterfall and you can go up waterfalls.
5. Outside Tohjo Falls, you'll see the locations of the Day Sibling's
houses! I missed a few!
6. Fight your way up, beating trainers along the way.
7. Make sure your Pokemon are at Level 55+.
8. Go through the building.
9. It's a remodeled version of the reception gate west of Viridian
City from RBY.
10. Show the guy your badges and you can pass through.
11. It's Victory Road, but it's shorter. Go through and keep raising
your Pokemon.
12. Challenge rival (below).
13. You'll eventually arrive at Indigo Plateau.
***INDIGO PLATEAU***
1. Inside, rest your Pokemon and buy A LOT of healing items.
***RIVAL 5***
???
POKEMON: STARTER POKEMON LEVEL 38
SNEASAL LEVEL 34
KADABRA LEVEL 35
HAUNTER LEVEL 35
GOLBAT LEVEL 36
MAGNETON LEVEL 34
You may want a very varied team. Use Graveler against Sneasal, Kadabra,
Haunter, Magneton and Golbat. Use everyone against his starter! Voila!
***RIVAL 5***
2. Now make a team with your starter, your rock, your bird, a psychic,
a dark type and a normal type.
3. Now challenge the Elite 4.
***ELITE MEMBER 1***
WILL
POKEMON: XATU LEVEL 40
XATU LEVEL 42
EXEGGUTOR LEVEL 41
SLOBRO LEVEL 41
JYNX LEVEL 41
He's a psychic guy, so you want Graveler/Golem. Use your bird as back
up. He shouldn't be too hard. He's actually easier than Clair from
Blackthorn City.
***ELITE MEMBER 1***
3. Now challenge Koga, the former Fuschia City Gym Leader.
***ELITE MEMBER 2***
KOGA
POKEMON: ARIADOS LEVEL 40
FORRETRESS LEVEL 43
MUK LEVEL 42
VENOMOTH LEVEL 41
CROBAT LEVEL 44
He's a bug and poison type, so you want a fire and psychic type.
Graveler is also very powerful. Have your bird pokemon as backup if
necessary. He's not much harder than Will.
***ELITE MEMBER 2***
4. Now recharge and challenge Bruno, an original Elite 4 member.
***ELITE MEMBER 3***
BRUNO
POKEMON: HITMONTOP LEVEL 42
HITMONLEE LEVEL 42
HITMONCHAN LEVEL 42
ONIX LEVEL 43
MACHAMP LEVEL 46
Against Hitmonchan, Lee and Top, use a psychic Pokemon. Against Onix,
use a water type. Use Graveler against machamp and this match is won!
***ELITE MEMBER 3***
5. Challenge Karen now.
***ELITE MEMBER 4***
KAREN
POKEMON: UMBREON LEVEL 42
VILEPLUME LEVEL 42
GENGAR LEVEL 45
MURKROW LEVEL 44
HOUNDOOM LEVEL 47
Against Umbreon, use Graveler. Against Vileplume, use fire. Use
Graveler against Gengar and Murkrow. Houndoom needs water and rock.
She's pretty touch, so be careful!
***ELITE MEMBER 4***
6. Now challenge Lance.
***ELITE CHAMPION***
LANCE
POKEMON: GYARADOS LEVEL 44
DRAGONITE LEVEL 47
CHARIZARD LEVEL 46
DRAGONITE LEVEL 47
AERODACTYL LEVEL 46
DRAGONITE LEVEL 50
Use an Electric attack against all the opponents. It damages them
moderately. Use ice and water attacks as backup and save Graveler if
everyone else kicks the bucket. Congrats! You are now the Pokemon Johto
League Champion!
***ELITE CHAMPION***
7. After the credits, you are back in New Bark Town.
***NEW BARK TOWN***
1. Talk to Elm to get an S.S. AQUA Ticket.
2. Fly to Olivine City.
***OLIVINE CITY***
1. Go down the dock and board the ship.
2. Talk to everyone.
3. Battle some sailors until you get to the captain.
4. Get his daughter back to get the Metal Coat.
5. The ship will dock in Vermilion City!
***VERMILION CITY***
1. Go to the gym by surfing.
2. Challenge all pre-leaders and Lt. Surge.
***KANTO GYM LEADER 3***
LT. SURGE
BADGE: THUNDER
He is the 3rd leader, but you happened to be in Vermilion first, so
challenge him. All his Pokemon are thunder types, so use Graveler. His
Rock Smash can easily beat Lt. Surge.
***KANTO GYM LEADER 1***
3. Go north to Saffron City.
***SAFFRON CITY***
1. Go to Sabrina's Gym.
2. Using the tile transports, always go to the tile on top or below
you.
3. Challenge Sabrina.
***KANTO GYM LEADER 6***
SABRINA
BADGE: MARSH
Use a dark type or rock type to quickly wipe the official 6th gym
leader out. She's wimpier than in RBY, so you won't have much trouble.
***KANTO GYM LEADER 6.
4. Go north to Cerulean City.
***CERULEAN CITY***
1. Go into the gym and spy on the rocket.
2. Look in the center square pool for a part.
3. Travel east to the Power Plant.
4. You can get there by surfing on Route 9.
***POWER PLANT***
1. There, give the part to the mechanics and then you'll receive TM-07
Zap Cannon.
2. Go back to Cerulean City.
***CERULEAN CITY***
1. Travel north, passed many trainers.
2. You'll see Misty at the end with a man.
3. After talking to her, challenge her at the gym.
4. Go back to Cerulean Gym.
***KANTO GYM LEADER 2***
MISTY
BADGE: CASCADE
Use electric types against that wimp, Misty. She'll lose in about 10
total hits.
***KANTO GYM LEADER 2***
5. Travel south to Saffron City.
***SAFFRON CITY***
1. If you want to go back to Johto, go to Copycat's house.
2. Talk to her and you'll realize she lost her doll.
3. Go down to Vermilion City.
***VERMILION CITY***
1. Go to the Pokemon Club.
2. Talk to everyone and get the doll.
3. Go up to Saffron City.
***SAFFRON CITY***
1. Go to Copycat's House.
2. Give her the doll and she'll give you a Monorail Ticket!
3. Now we can travel back to Johto's Goldenrod City using Saffron's
Train!
4. Head east to Lavender Town.
***LAVENDER TOWN***
1. Go to Pokemon Tower.
2. It's now Kanto's Radio Tower.
3. Talk to everyone to get a Radio EXPN Card!
4. Now go back to Saffron City.
***SAFFRON CITY***
1. Head west to Celadon City.
***CELADON CITY***
1. Go to the gym.
2. Challenge everyone.
3. Challenge Erika.
***KANTO GYM LEADER 4***
ERIKA
BADGE: RAINBOW
Use any fire and psychic type. Erika isn't as powerful as RBY, so
she'll be beaten within seconds! Beat her!
***KANTO GYM LEADER 4***
4. Head east to Saffron City.
***SAFFRON CITY***
1. Argh! I'm getting tired of going here!
2. Go south to Vermilion City.
***VERMILION CITY***
1. Go to the Snorlax east of town.
2. Use your Radio on frequency to Poke Flute to wake Snorlax!
3. Try to catch Snorlax!
4. Take Diglett's Cave to Pewter City.
***PEWTER CITY***
1. Go to the gym.
2. Beat all the pre-leaders.
3. Challenge Brock.
***KANTO GYM LEADER 1***
BROCK
BADGE: BOULDER
Use water and grass types. Those are VERY strong against Brock. Once
you beat Brock, you get the Boulder Badge.
***KANTO GYM LEADER 1***
4. Talk to a man near the entrance to get the Silver Wing.
5. Now we can catch Lugia in Whirl Islands in Johto!
6. Travel south to Viridian City.
***VIRIDIAN CITY***
1. Travel south to Pallet Town.
***PALLET TOWN***
1. Talk to Oak at his lab.
2. Surf south to Cinnabar Island.
***CINNABAR ISLAND***
1. Talk to the guy on the island- it's Gary (known as Blue in GSC)
Oak.
2. He'll fly back to Viridian City!
3. Ignore him and surf east to Seafoam Island.
***SEAFOAM ISLAND***
1. Challenge Blaine.
***KANTO GYM LEADER 7***
BLAINE
BADGE: VOLCANO
Like Brock, use water types. Rock types like Golem are also very
powerful. Blaine will lose after 5 total hits.
***KANTO GYM LEADER 7***
2. Surf east of Seafoam to Fuchsia City.
***FUCHSIA CITY***
1. Go to the gym. Beat everyone.
2. Challenge Janine, the new gym leader.
***KANTO GYM LEADER 5***
JANINE
BADGE: SOUL
Use psychic types or rock types against her. Her pokemon will lose
after 8 total blows!
***KANTO GYM LEADER 5***
3. Surf down to Seafoam and Cinnabar.
***CINNABAR ISLAND***
1. Surf up to Pallet.
***PALLET TOWN***
1. Travel to Viridian Gym.
***VIRIDIAN CITY***
1. Go to the gym and challenge Gary (Blue).
***KANTO GYM LEADER 8***
GARY (BLUE)
BADGE: EARTH
Gary has a varied team, but a strong electric type can handle all of
them.
***KANTO GYM LEADER 8***
2. We have all 8 Kanto Badges!
3. Now we need to win the Kanto League!
4. Go down to Pallet.
***PALLET TOWN***
1. Talk to Oak.
2. Then go up to Viridian City.
***VIRIDIAN CITY***
1. Head west to Mt. Silver.
***MT. SILVER***
1. Pass through the Johto League Entrance.
2. You'll end up on Mt. Silver, the location of the Kanto League
Leader!
3. Find your way through the mountain- the path is linear.
4. Challenge the Kanto Gym Leader- Ash (Red)!
***THE ULTIMATE CHALLENGE***
ASH (RED)
BADGE: KANTO LEAGUE
This is your ultimate test. A team of great variety is needed to beat
him, see
walkthrough for full details.
Congrats! You beat the game!
========================================================================
6.6 QUICK AND EASY OPTIONAL AREAS
========================================================================
***WHIRL ISLANDS***
1. Between Cianwood Island and Olivine City lies the Whirl Islands.
2. Surf there and bypass the whirlpools with the Whirlpool HM.
3. Inside, search around (VERY complex to explain).
4. You'll find Lugia if you got the Silver Wing from a man in Pewter
City.
5. Try catching Lugia- he's pretty strong! He is one of the Pokemon
who can beat Mewtwo!
***TIN TOWER part 1***
(This part opens up after you rid Team Rocket from Goldenrod)
1. Challenge the Trio of the Wise and beat them.
2. The Trio of the Wise will give you passage.
3. Save, now challenge the Suicune.
A. The other dogs have escaped and may now be seen.
***TIN TOWER***
1. To gain entrance, you must have captured Suicune, Raikou and Entei
an oldman will give you the
2. Scale the tower.
3. Challenge Ho-oh. Make sure you save before the battle!
***MT. MORTAR***
1. This is the mountain range between Ecruteak City and Mahogany Town.
2. Go inside and follow the fairly linear tunnels.
3. You'll run into a man who will give you Tyrogue, the pre-evolution
of Hitmontop, Hitmonchan and Hitmonlee!
***ROUTE 45***
1. This is the path south of Blackthorn City.
2. It has many trainers and Pokemon for experience.
3. It leads to Route 46.
***ROUTE 46***
1. This is downhill.
2. You can gain experience and catch more Pokemon.
3. It leads to the route between New Bark Town and Cherrygrove City.
***RUINS OF ALPH***
1. Enter from Violet City.
2. Go to where you enter through a cave and solve the puzzle.
3. It should be a Kabuto. Go down and capture as many DIFFERENT Unown
as possible.
4. Talk to a scientist outside to upgrade your Pokedex to track the
Unown you've caught.
5. Go back to the Kabuto puzzle and use an escape rope.
6. Go back inside the Kabuto Room and go to the new entrance.
7. Now go to Union Cave and surf elsewhere to find another entrance to
Ruins of Alph.
8. Inside, use flash on another puzzle room and then another entrance
will be revealed.
9. Go to another puzzle room through surfing away from the ruins.
10. Use the Water Stone in the room and then another entrance will be
revealed.
11. Go to the final puzzle room with Ho-oh and then another passage
will be revealed.
***MT. MOON***
1. Here, you'll find your Rival.
2. Battle and beat him.
3. On Monday Night, go here to find Moon Stones. They are in the
field by the store.
***ROCK TUNNEL***
1. This is between Cerulean City and Lavender Town.
2. You need Flash.
3. You can train your Pokemon here.
***ROUTE 12***
1. This leads to Route 13.
2. You can train here.
***ROUTE 13***
1. This leads to Route 14.
2. You can train here.
***ROUTE 14***
1. This leads to Route 15.
2. You can train here.
***ROUTE 15***
1. Along with Route 12, 13, 1, this path connects Fuchsia City with
Vermilion City and Lavender Town.
2. You can train here.
***ROUTE 16***
1. This leads to Cycling Road aka Route 17.
2. You can ride the bike here.
***ROUTE 17***
1. You can ride the Bike here.
2. It connects to Route 18.
***ROUTE 18***
1. Along with Route 17 AND 16, this path connects Fuchsia City with
Celadon City.
***VIRIDIAN FOREST***
1. You can capture low level Pokemon and Pikachu here!
2. You can train here.
========================================================================
7. POKEDEX
========================================================================
---Level Up Moves
#152 Chikorita
#153 Bayleef
#154 Meganium
Type: Grass
152 153 154
Tackle -- -- --
Growl -- -- --
Razor Leaf 8 -- --
Reflect 12 -- --
Poison Powder 15 -- --
Synthesis 22 23 --
Body Slam 29 31 --
Light Screen 36 39 41
Safeguard 43 47 51
Solarbeam 50 55 61
#155 Cyndaquil
#156 Quilava
#157 Typhlosion
Type: Fire
155 156 157
Tackle -- -- --
Growl -- -- --
Smokescreen 6 -- --
Ember 12 -- --
Quick Attack 19 21 --
Flame Wheel 27 31 --
Swift 36 42 45
Flamethrower 46 54 60
#158 Totodile
#159 Croconaw
#160 Feraligatr
Type: Water
158 159 160
Scratch -- -- --
Leer -- -- --
Rage 7 -- --
Water Gun 13 -- --
Bite 20 21 --
Scary Face 27 28 30
Slash 35 37 38
Screech 43 45 47
Hydro Pump 52 55 58
#16 Pidgey
#17 Pidgeotto
#18 Pidgeot
Type: Normal/Flying
016 017 018
Tackle -- -- --
Sand-Attack 5 -- --
Gust 9 -- --
Quick Attack 15 -- --
Whirwind 23 -- --
Wing Attack 29 33 --
Agility 37 43 46
Mirror Move 47 55 61
#21 Spearow
#22 Fearow
Type: Normal/Flying
021 022
Peck -- --
Growl -- --
Leer 7 --
Fury Attack 14 --
Pursuit 25 26
Mirror Move 31 32
Drill Peck 37 40
Agility 43 47
#163 Hoothoot
#164 Noctowl
Type: Normal/Flying
163 164
Tackle -- --
Growl -- --
Foresight 6 --
Peck 11 --
Hypnosis 16 --
Reflect 22 25
Take Down 28 33
Confusion 34 41
Dream Eater 48 56
#19 Rattata
#20 Raticate
Type: Normal
019 020
Tackle -- --
Tail Whip -- --
Quick Attack 7 --
Hyper Fang 13 --
Focus Energy 20 XX
Scary Face XX 20
Pursuit 27 33
Super Fang 34 40
# 161 Sentret
# 162 Furret
Type: Normal
162 162
Tackle -- --
Defense Curl 5 --
Quick Attack 11 --
Fury Swipes 17 18
Slam 25 28
Rest 33 38
Amnesia 41 48
# 172 Pichu
# 25 Pikachu
# 26 Raichu
Type: Electric
172 025 026
Thundershock -- -- --
Charm -- XX XX
Growl XX -- --
Tail Whip 6 6 XX
Thunder Wave 8 8 XX
Sweet Kiss 11 XX XX
Quick Attack XX 11 XX
Double Team XX 15 XX
Slam XX 20 XX
Thunderbolt XX 26 XX
Agility XX 33 XX
Thunder XX 41 XX
Light Screen XX 50 XX
#10 Caterpie Bug
#11 Metapod Bug
#12 Butterfree Bug/Flying
010 011 012
Tackle -- XX XX
String Shot -- XX XX
Harden XX 7 XX
Confusion XX XX 10
Poison Powder XX XX 13
Stun Spore XX XX 14
Sleep Powder XX XX 15
Supersonic XX XX 18
Whirlwind XX XX 23
Gust XX XX 28
Psybeam XX XX 34
Safeguard XX XX 40
# 13 Weedle
# 14 Kakuna
# 15 Beedrill
Type: Bug/Poison
013 014 015
Poison Sting -- XX XX
String Shot -- XX XX
Harden XX 7 XX
Fury Attack XX XX 10
Focus Energy XX XX 15
Twineedle XX XX 20
Rage XX XX 25
Pursuit XX XX 30
Pin Missile XX XX 35
Agility XX XX 40
# 165 Ledyba
# 166 Ledian
Type: Bug/Flying
165 166
Tackle -- --
Supersonic 8 --
Comet Punch 15 --
Light Screen 22 24
Reflect 22 24
Safeguard 22 24
Baton Pass 29 34
Swift 36 42
Agility 43 51
Double-Edge 50 60
# 167 Spinarak
# 168 Ariados
Type: Poison/Bug
167 168
Poison Sting -- --
String Shot -- --
Scary Face 6 --
Constrict 11 --
Night Shade 17 --
Leech Life 23 25
Fury Swipes 30 34
Spider Web 37 43
Screech 45 53 (Gold and Silver only)
Agility 45 53 (Crystal Version)
Psychic 53 63
# 74 Geodude
# 75 Graveler
# 76 Golem
Type: Rock/Ground
074 075/076
Tackle -- --
Defense Curl 6 --
Rock Throw 11 --
Magnitude 16 --
Selfdestruct 21 --
Harden 26 27
Rollout 31 34
Earthquake 36 41
Explosion 41 48
#41 Zubat
#42 Golbat
#169 Crobat
Type: Poison/Flying
041 042/169
Leech Life -- --
Supersonic 6 --
Bite 12 --
Confuse Ray 19 --
Wing Attack 27 30
Mean Look 36 42
Haze 46 55
#173 Cleffa
#35 Clefairy
#36 Clefable
Type: Normal
173 035 036
Pound -- -- --
Charm -- XX XX
Growl -- XX XX
Encore 4 4 XX
Sing 8 8 --
Sweet Kiss 13 XX XX
Doubleslap XX 13 XX
Minimize XX 19 XX
Defense Curl XX 26 XX
Metronome XX 34 --
Moonlight XX 36 --
Light Screen XX 53 XX
#174 Igglybuff
#39 Jigglypuff
#40 Wigglytuff
Type: Normal
179 039 040
Sing -- -- --
Charm -- XX --
Defense Curl 4 4 XX
Pound 9 9 XX
Sweet Kiss 14 XX XX
Disable XX 14 XX
Rollout XX 19 XX
Doubleslap XX 24 XX
Rest XX 29 XX
Body Slam XX 34 XX
Double-Edge XX 39 XX
# 175 Togepi Normal
# 176 Togetic Normal/Flying
175/176
Growl --
Charm --
Metronome 7
Sweet Kiss 18
Encore 25
Safeguard 31
Double-Edge 38
# 27 Sandshrew
# 28 Sandslash
Type: Ground
027 028
Scratch -- --
Defense Curl 6 --
Sand-Attack 11 --
Poison Sting 17 --
Slash 23 24
Swift 30 33
Fury Swipes 37 42
Sandstorm 45 52
# 23 Ekans
# 24 Arbok
Type: Poison
023 024
Wrap -- --
Leer -- --
Poison Sting 9 --
Bite 15 --
Glare 23 25
Screech 19 35
Acid 37 43
Haze 43 51
# 206 Dunsparce
Type: Normal
206
Rage --
Defense Curl 5
Glare 13
Spite 18
Pursuit 26
Screech 30
Take Down 38
# 179 Mareep
# 180 Flaaffy
# 181 Ampharos
Type: Electric
179 180 181
Tackle -- -- --
Growl -- -- --
Thundershock 9 -- --
Thunder Wave 16 18 --
Cotton Spore 23 27 --
Thunderpunch XX XX 30
Light Screen 30 36 42
Thunder 37 45 57
# 194 Wooper
# 195 Quagsire
Type: Water/Ground
194 195
Water Gun -- --
Tail Whip -- --
Slam 11 --
Amnesia 21 23
Earthquake 31 35
Rain Dance 41 47
Mist 51 59
Haze 51 59
# 92 Gastly
# 93 Haunter
# 94 Gengar
Type: Ghost/Poison
092 093/094
Hypnosis -- --
Lick -- --
Spite 8 --
Mean Look 13 --
Curse 16 --
Night Shade 21 --
Confuse Ray 28 31
Dream Eater 33 36
Destiny Bond 36 48
# 201 Unown
Type: Psychic
201
Hidden Power --
# 95 Onix Rock/Ground
# 208 Steelix Steel/Ground)
095 208
Tackle -- --
Screech -- --
Bind 10 10
Rock Throw 14 14
Harden 23 23
Rage 27 27
Sandstorm 36 36
Slam 40 40
Crunch XX 49
# 69 Bellsprout
# 70 Weepinbell
# 71 Victreebel
Type: Grass/Poison
069 070 071
Vine Whip -- -- --
Growth 6 -- XX
Wrap 11 -- XX
Sleep Powder 15 -- XX
Poison Powder 17 -- XX
Stun Spore 19 -- XX
Acid 23 24 XX
Sweet Scent 30 33 XX
Razor Leaf 37 42 XX
Slam 45 54 XX
# 187 Hoppip
# 188 Skiploom
# 189 Jumpluff
Type: Grass/Flying
187 188 189
Splash -- -- --
Synthesis 5* -- --
Tail Whip 5 -- --
Tackle 10 -- --
Poison Powder 13 -- --
Stun Spore 15 -- --
Sleep Powder 17 -- --
Leech Seed 20 22 --
Cotton Spore 25 29 33
Mega Drain 30 36 44
*If playing in Gold or Silver Hoppip learns Synthesis from the
beginning.
# 46 Paras
# 47 Parasect
Type: Bug/Grass
046 047
Scratch -- --
Stun Spore 7 --
Poison Powder 13 --
Leech Life 19 --
Spore 25 28
Slash 31 37
Growth 37 46
Giga Drain 43 55
# 60 Poliwag Water
# 61 Poliwhirl Water
# 62 Poliwrath Water/Fighting
# 186 Politoed Water
060 061 062 186
Bubble -- -- -- --
Hypnosis 7 -- XX XX
Water Gun 13 -- XX XX
Doubleslap 19 -- XX XX
Rain Dance 25 -- XX XX
Body Slam 31 35 XX XX
Submission XX XX 35 XX
Perish Song XX XX XX 35
Belly Drum 37 43 XX XX
Hydro Pump 43 51 XX XX
Mind Reader XX XX 51 XX
Swagger XX XX XX 51
# 129 Magikarp Water
# 130 Gyarados Water/Flying
129 130
Splash -- XX
Thrash XX --
Tackle 15 XX
Bite XX 20
Dragon Rage XX 25
Flail 30 XX
Leer XX 30
Twister XX 35
Hydro Pump XX 40
Rain Dance XX 45
Hyper Beam XX 50
# 118 Goldeen
# 119 Seaking
Type: Water
118 119
Peck -- --
Tail Whip -- --
Supersonic 10 --
Horn Attack 15 --
Flail 24 --
Fury Attack 29 --
Waterfall* 38 41
Horn Drill 43 49
Agility 52 61
# 79 Slowpoke
# 80 Slowbro
# 199 Slowking
Type: Water/Psychic
079 080 199
Curse -- -- --
Tackle -- -- --
Growl 6 -- 6
Water Gun 15 -- 15
Confusion 20 -- 20
Disable 29 -- 29
Headbutt 34 -- 34
Withdraw XX 37 XX
Amnesia 43 46 43
Swagger XX XX 43
Psychic 48 54 28
# 43 Oddish Grass/Poison
# 44 Gloom Grass/Poison
# 44 Vileplume Grass/Poison
# 186 Bellossom Grass
043 044 046 186
Absorb -- -- -- --
Sweet Scent 7 -- XX XX
Poison Powder 14 -- XX XX
Stun Spore 16 -- XX XX
Sleep Powder 18 -- XX XX
Acid 23 24 XX XX
Moonlight 32 35 XX XX
Petal Dance 39 44 XX XX
Solarbeam XX XX XX 55
# 96 Drowzee
# 97 Hypno
Type: Psychic
096 097
Pound -- --
Hypnosis -- --
Disable 10 --
Confusion 18 --
Headbutt 25 --
Poison Gas 31 33
Meditate 36 40
Psychic 40 49
Psych Up 43 55
Future Sight 45 60
# 63 Abra
# 64 Kadabra
# 65 Alakazam
Type: Psychic
063 064/065
Teleport -- --
KinesiS XX --
Confusion XX 16
Disable XX 18
Psybeam XX 21
Recover XX 26
Future Sight XX 31
Psychic XX 38
Reflect XX 45
# 132 Ditto
Type: Normal
132
Transform --
# 204 Pineco Bug
# 205 Forretress Bug/Steel
204 205
Tackle -- --
Protect -- --
Selfdestruct 8 --
Take Down 15 --
Rapid Spin 22 --
Bide 29 --
Explosion 36 39
Spikes 43 49
Double-Edge 50 59
# 29 Nidoran F Poison
# 30 Nidorina Poison
# 31 Nidoqueen Poison/Ground
029 030 032
Tackle -- -- --
Growl -- -- --
Scratch 8 -- XX
Double Kick 12 -- XX
Poison Sting 17 19 XX
Tail Whip 23 27 XX
Body Slam XX XX 23
Bite 30 36 XX
Fury Swipes 38 46 XX
# 32 Nidoran M Poison
# 33 Nidorino Poison
# 33 Nidoking Poison/Ground
032 033 034
Tackle -- -- --
Leer -- -- --
Horn Attack 8 -- XX
Double Kick 12 -- XX
Poison Sting 17 19 XX
Focus Energy 23 27 XX
Thrash XX XX 23
Fury Attack 30 36 XX
Horn Drill 38 46 XX
# 193 Yanma
Type: Bug/Flying
193
Tackle --
Foresight --
Quick Attack 7
Double Team 13
Sonicboom 19
Detect 25
Supersonic 31
Wing Attack 37
Screech 43
# 191 Sunkern
# 192 Sunflora
Type: Grass
191 192
Absorb -- --
Growth 4 4
Mega Drain 10 10
Razor Leaf XX 10
Sunny Day 19 19
Synthesis 31 XX
Petal Dance XX 31
Giga Drain 46 XX
Solarbeam XX 46
# 102 Exeggcute
# 103 Exeggutor
Type: Grass/Psychic
102 103
Barrage -- --
Hypnosis -- --
Reflect 7 XX
Leech Seed 13 XX
Confusion 19 XX
Stomp XX 19
Stun Spore 25 XX
Poison Powder 31 XX
Egg Bomb XX 31
Sleep Powder 37 XX
Solarbeam 43 XX
# 185 Sudowoodo
Type: Rock
185
Rock Throw --
Mimic --
Flail 10
Low Kick 19
Rock Slide 28
Faint Attack 37
Slam 46
# 202 Wobbuffet
Type: Psychic
202
Counter --
Mirror Coat --
Destiny Bond --
Safeguard --
# 48 Venonat
# 49 Venomoth
Type: Bug/Poison
048 049
Tackle -- --
Disable -- --
Foresight -- --
Supersonic 9 --
Confusion 17 --
Poison Powder 20 --
Leech Life 25 --
Stun Spore 28 --
Gust XX 31
Psybeam 33 36
Sleep Powder 36 42
Psychic 41 52
# 123 Scyther Bug/Flying
# 212 Scizor Bug/Steel
123 212
Quick Attack -- --
Leer -- --
Focus Energy 6 6
Pursuit 12 12
False Swipe 18 18
Agility 24 24
Wing Attack 30 XX
Metal Claw XX 30
Slash 36 36
Swords Dance 42 42
Double Team 48 48
# 127 Pinsir
Type: Bug
127
Vicegrip --
Focus Energy 7
Bind 13
Seismic Toss 19
Harden 25
Guillotine 31
Submission 37
Swords Dance 43
# 214 Heracross
Type: Bug/Fighting
214
Tackle --
Leer --
Horn Attack 6
Endure 12
Fury Attack 19
Counter 27
Take Down 35
Reversal 44
Megahorn 54
# 109 Koffing
# 110 Weezing
Type: Poison
109 110
Poison Gas -- --
Tackle -- --
Smog 9 --
Selfdestruct 17 --
Sludge 21 --
Smokescreen 25 --
Haze 33 --
Explosion 41 44
Destiny Bond 45 51
# 88 Grimer
# 89 Muk
Type: Poison
088 089
Poison Gas -- --
Pound -- --
Harden 5 --
Disable 10 --
Sludge 16 --
Minimize 21 --
Screech 31 --
Acid Armor 40 45
Sludge Bomb 50 60
# 81 Magnemite
# 82 Magneton
Type: Electric/Steel
081 082
Tackle -- --
Thundershock 6 --
Supersonic 11 --
Sonicboom 16 --
Thunder Wave 21 --
Lock-On 27 --
Swift 33 XX
Tri Attack XX 35
Screech 39 43
Zap Cannon 45 53
# 100 Voltorb
# 101 Electrode
Type: Electric
100 101
Tackle -- --
Screech 9 --
Sonicboom 17 --
Selfdestruct 23 --
Rollout 29 --
Light Screen 33 34
Swift 37 40
Explosion 39 42
Mirror Coat 41 44
# 190 Aipom
Type: Normal
190
Scratch --
Tail Whip --
Sand-Attack 6
Baton Pass 12
Swift 27
Screech 36
Agility 46
# 209 Snubbull
# 210 Granbull
Type: Normal
209 210
Tackle -- --
Scary Face -- --
Tail Whip 4 --
Charm 8 --
Bite 13 --
Lick 18 --
Roar 26 28
Rage 34 38
Take Down 43 51
# 37 Vulpix
# 38 Ninetales
Type: Fire
037 038
Ember -- --
Tail Whip -- --
Quick Attack 7 XX
Roar 13 XX
Confuse Ray 19 XX
Safeguard 25 XX
Flamethrower 31 XX
Fire Spin 37 43
# 58 Growlithe
# 59 Arcanine
Type: Fire
058 059
Bite -- --
Roar -- --
Ember 9 XX
Leer 18 XX
Take Down 26 XX
Flame Wheel 34 XX
Agility 42 XX
Flamethrower 50 XX
Extremespeed XX 50
# 234 Stantler
Type: Normal
234
Tackle --
Leer 8
Hypnosis 15
Stomp 23
Sand-Attack 31
Take Down 40
Confuse Ray 49
# 183 Marill
# 184 Azumarill
Type: Water
183 184
Tackle -- --
Defense Curl 3 --
Tail Whip 6 --
Water Gun 10 --
Rollout 15 --
Bubblebeam 21 25
Double-Edge 28 36
Rain Dance 36 48
# 50 Diglett
# 51 Dugtrio
Type: Ground
050 051
Scratch -- --
Tri-Attack XX --
Growl 5 --
Magnitude 9 --
Dig 17 --
Sand-Attack 25 --
Slash 33 35
Earthquake 41 49
Fissure 49 61
# 56 Mankey
# 57 Primeape
Type: Fighting
056 057
Scratch -- --
Leer -- --
Low Kick 9 --
Karate Chop 15 --
Fury Swipes 21 --
Focus Energy 27 --
Rage XX 28
Seismic Toss 33 36
Cross Chop 39 45
Screech 45 54
Thrash 51 63
# 52 Meowth
# 53 Persian
Type: Normal
052 053
Scratch -- --
Growl -- --
Bite 11 --
Pay Day 20 --
Faint Attack 28 29
Screech 35 39
Fury Swipes 41 46
Slash 46 53
# 54 Psyduck
# 55 Golduck
Type: Water
054 055
Scratch -- --
Tail Whip 5 --
Disable 10 --
Confusion 16 --
Screech 23 --
Psych Up 31 --
Fury Swipes 40 44
Hydro Pump 50 58
# 66 Machop
# 67 Machoke
# 68 Machamp
Type: Fighting
066 067/068
Low Kick -- --
Leer -- --
Focus Energy 7 --
Karate Chop 13 --
Seismic Toss 19 --
Foresight 25 --
Vital Throw 31 34
Cross Chop 37 43
Scary Face 43 52
Submission 49 61
# 236 Tyrogue
# 106 Hitmonlee
Type: Fighting
236 106
Tackle -- XX
Double Kick XX --
Meditate XX 6
Rolling Kick XX 11
Jump Kick XX 16
Focus Energy XX 21
Hi Jump Kick XX 26
Mind Reader XX 31
Foresight XX 36
Endure XX 41
Mega Kick XX 46
Reversal XX 51
# 236 Tyrogue
# 107 Hitmonchan
Type: Fighting
236 107
Tackle -- XX
Comet Punch XX --
Agility XX 7
Pursuit XX 13
Thunderpunch XX 26
Ice Punch XX 26
Fire Punch XX 26
Mach Punch XX 32
Mega Punch XX 38
Detect XX 44
Counter XX 50
# 236 Tyrogue
# 237 Hitmontop
Type: Fighting
236 237
Tackle -- XX
Rolling Kick XX --
Focus Energy XX 7
Pursuit XX 13
Quick Attack XX 19
Rapid Spin XX 25
Counter XX 31
Detect XX 37
Agility XX 43
Triple Kick XX 49
# 203 Girafarig
Type: Normal/Psychic
***Girafarig can't be caught in Crystal***
203
Tackle --
Growl --
Confusion 7
Stomp 13
Agility 20
Baton Pass 30
Psybeam 41
Crunch 54
# 128 Tauros
Type: Normal
128
Tackle --
Tail Whip 4
Rage 8
Horn Attack 13
Scary Face 19
Pursuit 26
Rest 34
Thrash 43
Take Down 53
# 241 Miltank
Type: Normal
241
Tackle --
Growl 4
Defense Curl 8
Stomp 13
Milk Drink 19
Bide 26
Rollout 34
Body Slam 43
Heal Bell 53
# 240 Magby
# 126 Magmar
Type: Fire
240 126
Ember -- --
Leer 7 7
Smog 13 13
Fire Punch 19 19/Wild Start with this
Smokescreen 25 25
Sunny Day 31 33
Flamethrower 37 43
Confuse Ray 43 49
Fire Blast 49 57
# 238 Smoochum
# 124 Jynx
Type: Ice/Psychic
238 124
Pound -- --
Lick -- --
Sweet Kiss 9 XX
Lovely Kiss XX 9
Powder Snow 13 13
Confusion 21 XX
Doubleslap XX 21
Sing 25 XX
Ice Punch XX 25
Mean Look 33 35
Psychic 37 XX
Body Slam XX 41
Perish Song 45 51
Blizzard 49 57
# 239 Elekid
# 125 Electabuzz
Type: Electric
239 125
Quick Attack -- --
Leer -- --
Thunderpunch 9 9
Light Screen 17 17
Swift 25 25
Screech 33 36
Thunderbolt 41 47
Thunder 49 57
# 122 Mr. Mime
Type: Psychic
122
Barrier --
Confusion 6
Substitute 11
Meditate 16
Doubleslap 21
Reflect 26
Light Screen 26
Encore 31
Psybeam 36
Baton Pass 41
Safeguard 46
# 235 Smeargle
Type: Normal
235
Sketch --
Sketch 11
Sketch 21
Sketch 31
Sketch 41
Sketch 51
Sketch 61
Sketch 71
Sketch 81
Sketch 91
# 83 Farfetch'd
Type: Normal/Flying
83
Peck --
Sand-Attack 7
Leer 13
Fury Attack 19
Swords Dance 25
Agility 31
Slash 37
False Swipe 44
# 177 Natu
# 178 Xatu
Type: Psychic/Flying
177 178
Peck -- --
Leer -- --
Night Shade 10 --
Teleport 20 --
Future Sight 30 35
Confuse Ray 40 50
Psychic 50 65
# 211 Qwilfish
Type: Water/Poison
211
Spikes -- (only in crystal version)
Tackle --
Poison Sting --
Harden 10
Minimize 10
Water Gun 19
Pin Missile 28
Take Down 37
Hydro Pump 46
# 72 Tentacool
# 73 Tentacruel
Type: Water/Poison
072 073
Poison Sting -- --
Supersonic 6 --
Constrict 12 --
Acid 19 --
Bubblebeam 25 --
Wrap 30 --
Barrier 36 38
Screech 43 49
Hydro Pump 49 55
# 98 Krabby
# 99 Kingler
Type: Water
098 099
Bubble -- --
Leer -- --
Vicegrip 12 --
Harden 16 --
Stomp 23 --
Guillotine 27 --
Protect 34 38
Crabhammer 38 49
# 213 Shuckle
Type: Bug/Rock
213
Constrict --
Withdraw --
Wrap 9
Encore 14
Safeguard 23
Bide 28
Rest 37
# 120 Staryu
# 121 Starmie
Type: Water/Psychic
120 121
Tackle -- --
Harden -- --
Water Gun 7 XX
Rapid Spin 13 XX
Recover 19 XX
Swift 25 XX
Bubblebeam 31 23
Minimize 37 XX
Confuse Ray XX 37
Light Screen 43 XX
Hydro Pump 50 XX
# 90 Shellder Water
# 91 Cloyster Water/Ice
090 091
Tackle -- --
Withdraw -- --
Supersonic 9 XX
Aurora Beam 17 XX
Protect 25 XX
Leer 33 XX
Spikes XX 33 (Crystal only)
Clamp 41 XX
Spike Cannon XX 41
Ice Beam 49 XX
# 222 Corsola
Type: Water/Rock
222
Tackle --
Harden 7
Bubble 13
Recover 19
Bubblebeam 25
Spike Cannon 31
Mirror Coat 37
Ancientpower 43
# 223 Remoraid
# 224 Octillery
Type: Water
223 224
Water Gun -- --
Lock-On 11 --
Bubblebeam 22 --
Psybeam 22 --
Aurora Beam 22 --
Octazooka XX 25
Focus Energy 33 38
Ice Beam 44 54
Hyper Beam 55 70
# 170 Chinchou
# 171 Lanturn
Type: Water/Electric
170 171
Bubble -- --
Thunder Wave -- --
Supersonic 5 --
Flail 13 --
Water Gun 17 --
Spark 25 --
Confuse Ray 29 33
Take Down 37 43
Hydro Pump 41 53
# 86 Seel Water
# 87 Dewgong Water/Ice
086 087
Headbutt -- --
Growl -- --
Aurora Beam 16 --
Rest 21 --
Take Down 32 --
Ice Beam 37 43
Safeguard 48 60
# 108 Lickitung
Type: Normal
108
Lick --
Supersonic 7
Defense Curl 13
Stomp 19
Wrap 25
Disable 31
Slam 37
Screech 43
# 114 Tangela
Type: Grass
114
Constrict --
Sleep Powder 4
Absorb 10
Poison Powder 13
Vine Whip 19
Bind 25
Mega Drain 31
Stun Spore 34
Slam 40
Growth 46
# 133 Eevee Normal
# 134 Vaporeon Water
133 134
Tackle -- --
Tail Whip -- --
Sand-Attack 8 8
Growl 16 XX
Water Gun XX 16
Quick Attack 23 23
Bite 30 30
Baton Pass 36 XX
Aurora Beam XX 36
Take Down 42 XX
Haze XX 42
Acid Armor XX 46
Hydro Pump XX 52
# 133 Eevee Normal
# 135 Jolteon Electric
133 135
Tackle -- --
Tail Whip -- --
Sand-Attack 8 8
Growl 16 XX
Thundershock XX 16
Quick Attack 23 23
Bite 30 XX
Double Kick XX 30
Baton Pass 36 XX
Pin Missile XX 36
Take Down 42 XX
Thunder Wave XX 42
Agility XX 47
Thunder XX 51
# 133 Eevee Normal
# 136 Flareon Fire
133 136
Tackle -- --
Tail Whip -- --
Sand-Attack 8 8
Growl 16 XX
Ember XX 16
Quick Attack 23 23
Bite 30 30
Baton Pass 36 XX
Fire Spin XX 36
Take Down 42 XX
Smog XX 42
Leer XX 47
Flamethrower XX 52
# 133 Eevee Normal
# 196 Espeon Psychic
133 196
Tackle -- --
Tail Whip -- --
Sand-Attack 8 8
Growl 16 XX
Confusion XX 16
Quick Attack 23 23
Bite 30 XX
Swift XX 30
Baton Pass 36 XX
Psybeam XX 36
Take Down 42 XX
Psych Up XX 42
Psychic XX 47
Morning Sun XX 52
# 133 Eevee Normal
# 197 Umbreon Dark
133 197
Tackle -- --
Tail Whip -- --
Sand-Attack 8 8
Growl 16 XX
Pursuit XX 16
Quick Attack 23 23
Bite 30 XX
Confuse Ray XX 30
Baton Pass 36 XX
Faint Attack XX 36
Take Down 42 XX
Mean Look XX 42
Screech XX 47
Moonlight XX 52
# 116 Horsea Water
# 117 Seadra Water
# 230 Kingdra Water/Dragon
116 117/230
Bubble -- --
Smokescreen 8 --
Leer 15 --
Water Gun 22 --
Twister 29 --
Agility 36 40
Hydro Pump 43 51
# 207: Gligar
Type: Ground/Flying
207
Poison Sting --
Sand-Attack 6
Harden 13
Quick Attack 20
Faint Attack 28
Slash 36
Screech 44
Guillotine 54
# 225 Delibird
Ice/Flying
Present --
# 220 Swinub
# 221 Pilowswine
Type: Ice/Ground
220 221
Tackle -- --
Powder Snow 10 --
Endure 19 --
Take Down 28 --
Fury Attack 33 --
Mist 37 42
Blizzard 46 56
Amnesia 55 70
# 216 Teddiursa
# 217 Ursaring
Type: Normal
216 217
Scratch -- --
Leer -- --
Lick 8 --
Fury Swipes 15 --
Faint Attack 22 --
Rest 29 --
Slash 36 39
Snore 43 49
Thrash 50 59
# 231 Phanpy
# 232 Donphan
Type: Ground
231 232
Tackle -- --
Growl -- --
Defense Curl 9 --
Flail 17 --
Take Down 25 XX
Fury Attack XX 25
Rollout 33 33
Endure 41 XX
Rapid Spin XX 41
Double-Edge 49 XX
Earthquake XX 49
# 226 Mantine
Type: Water/Flying
226
Tackle --
Bubble --
Supersonic 10
Bubblebeam 18
Take Down 25
Agility 32
Wing Attack 40
Confuse Ray 49
# 227 Skarmory
Type: Steel/Flying
227
Leer --
Peck --
Sand-Attack 13
Swift 19
Agility 25
Fury Attack 37
Steel Wing 49
# 84 Doduo
# 85 Dodrio
Type: Normal/Flying
084 085
Peck -- --
Growl -- --
Pursuit 9 --
Fury Attack 13 --
Tri Attack 21 --
Rage 25 --
Drill Peck 33 38
Agility 37 47
# 77 Ponyta
# 78 Rapidash
Type: Fire
077 078
Tackle -- --
Growl 4 --
Tail Whip 8 --
Ember 13 --
Stomp 19 --
Fire Spin 26 --
Take Down 34 --
Fury Attack 40 --
Agility 43 47
Fire Blast 53 61
# 104 Cubone
# 105 Marowak
Type: Ground
104 105
Growl -- --
Tail Whip 5 --
Bone Club 9 --
Headbutt 13 --
Leer 17 --
Focus Energy 21 --
Bonemerang 25 --
Rage 29 32
False Swipe 33 39
Thrash 37 46
Bone Rush 41 51
# 115 Kangaskhan
Type: Normal
115
Comet Punch --
Leer 7
Bite 13
Tail Whip 19
Mega Punch 25
Rage 31
Endure 37
Dizzy Punch 43
Reversal 49
# 111 Rhyhorn
# 112 Rhydon
Type: Ground/Rock
111 112
Horn Attack -- --
Tail Whip -- --
Stomp 13 --
Fury Attack 19 --
Scary Face 31 --
Horn Drill 37 --
Take Down 49 54
Earthquake 55 65
# 198 Murkrow
Type: Dark/Flying
198
Peck --
Pursuit 11
Haze 16
Night Shade 26
Faint Attack 31
Mean Look 41
# 228 Houndour
# 229 Houndoom
Type: Dark/Fire
228 229
Leer -- --
Ember -- --
Roar 7 --
Smog 13 --
Bite 20 --
Faint Attack 27 30
Flamethrower 35 41
Crunch 43 52
# 218 Slugma Fire
# 219 Magcargo Fire/Rock
218 219
Smog -- --
Ember 8 --
Rock Throw 15 --
Harden 22 --
Amnesia 29 --
Flamethrower 36 --
Rock Slide 43 48
Body Slam 48 60
# 215 Sneasel
Type: Dark/Ice
215
Scratch --
Leer --
Quick Attack 9
Screech 17
Faint Attack 25
Fury Swipes 33
Agility 41
Slash 49
Beat Up 57
Metal Claw 65
# 200: Misdreavus
Type: Ghost
200
Growl --
Psywave --
Spite 6
Confuse Ray 12
Mean Look 19
Psybeam 27
Pain Split 36
Perish Song 46
# 137 Porygon
# 233 Porygon2
Type: Normal
137 233
Conversion -- --
Tackle -- --
Conversion2 -- --
Agility 9 9
Psybeam 12 12
Recover 20 20
Sharpen 24 XX
Defense Curl XX 24
Lock-On 32 32
Tri Attack 36 36
Zap Cannon 44 44
# 113 Chansey
# 242 Blissey
Type: Normal
113 242
Pound -- --
Growl 5 4
Tail Whip 9 7
Softboiled 13 10
Doubleslap 17 13
Minimize 23 18
Sing 29 23
Egg Bomb 35 28
Defense Curl 41 33
Light Screen 49 40
Double-Edge 57 47
# 131 Lapras
Type: Water/Ice
131
Water Gun --
Growl --
Sing --
Mist 8
Body Slam 15
Confuse Ray 22
Perish Song 29
Ice Beam 36
Rain Dance 43
Safeguard 50
Hydro Pump 57
# 138 Omanyte
# 139 Omastar
Type: Water/Rock
138 139
Constrict -- --
Withdraw -- --
Bite 13 --
Water Gun 19 --
Leer 31 --
Protect 37 --
EVOLVES INTO OMASTAR LV. 40
Spike Cannon XX 40
Ancientpower 49 54
Hydro Pump 55 65
# 140 Kabuto
# 141 Kabutops
Type: Water/Rock
140 141
Scratch -- --
Harden -- --
Absorb 10 --
Leer 19 --
Sand-Attack 28 --
Endure 37 --
EVOLVES INTO KABUTOPS AT LEVEL 40
Slash XX 40
Mega Drain 46 55
Ancientpower 55 65
# 142 Aerodactyl
Type: Rock/Flying
142
Wing Attack --
Agility 8
Bite 15
Supersonic 22
Ancientpower 29
Scary Face 36
Take Down 43
Hyper Beam 50
# 143 Snorlax
Type: Normal
143
Tackle --
Amnesia 8
Defense Curl 15
Belly Drum 22
Headbutt 29
Snore 36
Rest 36
Body Slam 43
Rollout 50
Hyper Beam 57
# 1 Bulbasaur
# 2 Ivysaur
# 3 Venusaur
Type: Grass/Poison
001 002 003
Tackle -- -- --
Growl 4 -- --
Leech Seed 7 -- --
Vine Whip 10 -- --
Poison Powder 15 -- --
Sleep Powder 15 -- --
Razor Leaf 20 22 --
Sweet Scent 25 29 --
Growth 32 38 41
Synthesis 39 47 53
Solarbeam 46 56 65
# 4 Charmander Fire
# 5 Charmeleon Fire
# 6 Charizard Fire/Flying
004 005 006
Scratch -- -- --
Growl -- -- --
Ember 7 -- --
Smokescreen 13 -- --
Rage 20 -- --
Scary Face 25 27 --
Flamethrower 31 34 --
Wing Attack XX XX 36
Slash 37 41 44
Dragon Rage 43 48 54
Fire Spin 49 55 64
# 7 Squirtle
# 8 Wartortle
# 9 Blastoise
Type: Water
007 008 009
Tackle -- -- --
Tail Whip 4 -- --
Bubble 7 -- --
Withdraw 10 -- --
Water Gun 13 -- --
Bite 18 19 --
Rapid Spin 23 25 --
Protect 28 31 --
Rain Dance 33 37 42
Skull Bash 40 45 55
Hydro Pump 47 53 68
# 144 Articuno
Type: Ice/Flying
144
Gust --
Powder Snow --
Mist 13
Agility 25
Mind Reader 37
Ice Beam 49
Reflect 61
Blizzard 73
# 145 Zapdos
Type: Electric/Flying
145
Peck --
Thundershock --
Thunder Wave 13
Agility 25
Detect 37
Drill Peck 49
Light Screen 61
Thunder 73
# 146 Moltres
Type: Fire/Flying
146
Wing Attack --
Ember --
Fire Spin 13
Agility 25
Endure 37
Flamethrower 49
Safeguard 61
Sky Attack 73
# 243 Raikou
Type: Electric
243
Bite --
Leer --
Thundershock 11
Roar 21
Quick Attack 31
Spark 41
Reflect 51
Crunch 61
Thunder 71
# 244 Entei
Type: Fire
244
Bite --
Leer --
Ember 11
Roar 21
Fire Spin 31
Stomp 41
Flamethrower 51
Swagger 61
Fire Blast 71
# 245 Suicune
Type: Water
245
Bite --
Leer --
Bubble Beam 11
Rain Dance 21
Gust 31
Aurora Beam 41
Mist 51
Mirror Coat 61
Hydro Pump 71
# 147 Dratini Dragon
# 148 Dragonair Dragon
# 149 Dragonite Dragon/Flying
147 148 149
Wrap -- -- --
Leer -- -- --
Thunder Wave 8 -- --
Twister 15 -- --
Dragon Rage 22 -- --
Slam 29 -- --
Agility 36 38 --
Safegurard 43 48 --
Wing Attack XX XX 55
Outrage 50 56 61
Hyper Beam 57 65 75
# 246 Larvitar Rock/Ground
# 247 Pupitar Rock/Ground
# 248 Tyranitar Rock/Dark
246 247 248
Bite -- -- --
Leer -- -- --
Sandstorm 8 -- --
Screech 15 -- --
Rock Slide 22 -- --
Thrash 29 -- --
Scary Face 36 38 --
Crunch 43 47 --
Earthquake 50 56 61
Hyper Beam 57 65 75
# 249 Lugia
Type: Psychic/Flying
249
Aeroblast --
Safeguard 11
Gust 22
Recover 33
Hydro Pump 44
Rain Dance 55
Swift 66
Whirlwind 77
Ancientpower 88
Future Sight 99
# 250 Ho-oh
Type: Fire/Flying
250
Sacred Fire --
Safeguard 11
Gust 22
Recover 33
Fire Blast 44
Sunny Day 55
Swift 66
Whirlwind 77
Ancientpower 88
Future Sight 99
# 150 Mewtwo
Type: Psychic
150
Confusion --
Disable --
Barrier 11
Swift 22
Psych Up 33
Future Sight 44
Mist 55
Psychic 66
Amnesia 77
Recover 88
Safeguard 99
# 151 Mew
Type: Psychic
151
Pound --
Transform 10
Mega Punch 20
Metronome 30
Psychic 40
Ancientpower 50
# 251 Celebi
Type: Psychic/Grass
251
Leech Seed --
Confusion --
Recover --
Heal Bell --
Safeguard 10
Ancientpower 20
Future Sight 30
Baton Pass 40
Perish Song 50
========================================================================
7.1 EXPERIENCE GROWTH CHART
========================================================================
EXPERIENCE GROWTH
Please be aware that the pokemon with the negative numbers represent
immposiblities but are shown because thats the way it is.
@Level Slowest Growth at begining------------------->Fastest Growth
0 0 0 0 -140
1 1 1 0 -54
2 10 8 6 9
3 33 27 21 57
4 80 64 51 96
5 156 125 100 135
6 270 216 172 179
7 428 343 274 236
8 640 512 409 314
9 911 729 583 419
10 1250 1000 800 560
11 1663 1331 1064 742
12 2160 1728 1382 973
13 2746 2197 1757 1261
14 3430 2744 2195 1612
15 4218 3375 2700 2035
16 5120 4096 3276 2535
17 6141 4913 3930 3120
18 7290 5832 4665 3798
19 8573 6859 5487 4575
20 10000 8000 6400 5460
21 11576 9261 7408 6458
22 13310 10648 8518 7577
23 15208 12167 9733 8825
24 17280 13824 11059 10208
25 19531 15625 12500 11735
26 21970 17576 14060 13411
27 24603 19683 15746 15244
28 27440 21952 17561 17242
29 30486 24389 19511 19411
30 33750 27000 21600 21760
31 37238 29791 23832 24294
32 40960 32768 26214 27021
33 44921 35937 28749 29949
34 49130 39304 31443 33084
35 53593 42875 34300 36435
36 58320 46656 37324 40007
37 63316 50653 40522 43808
38 68590 54872 43897 47846
39 74148 59319 47455 52127
40 80000 64000 51200 56660
41 86151 68921 55136 61450
42 92610 74088 59270 66505
43 99383 79507 63605 71833
44 106480 85184 68147 77440
45 113906 91125 72900 83335
46 121670 97336 77868 89523
47 129778 103823 83058 96012
48 138240 110592 88473 102810
49 147061 117649 94119 109923
50 156250 125000 100000 117360
51 165813 132651 106120 125126
52 175760 140608 112486 133229
53 186096 148877 119101 141677
54 196830 157464 125971 150476
55 207968 166375 133100 159635
56 219520 175616 140492 169159
57 231491 185193 148154 179056
58 243890 195112 156089 189334
59 256723 205379 164303 199999
60 270000 216000 172800 211060
61 283726 226981 181584 222522
62 297910 238328 190662 234393
63 312558 250047 200037 246681
64 327680 262144 209715 259392
65 343281 274625 219700 272535
66 359370 287496 229996 286115
67 375953 300763 240610 300140
68 393040 314432 251545 314618
69 410636 328509 262807 329555
70 428750 343000 274400 344960
71 447388 357911 286328 360838
72 466560 373248 298598 377197
73 486271 389017 311213 394045
74 506530 405224 324179 411388
75 527343 421875 337500 429235
76 548720 438976 351180 447591
77 570666 456533 365226 466464
78 593190 474552 379641 485862
79 616298 493039 394431 505791
80 640000 512000 409600 526260
81 664301 531441 425152 547274
82 689210 551368 441094 568841
83 714733 571787 457429 590969
84 740880 592704 474163 613664
85 767656 614125 491300 636935
86 795070 636056 508844 660787
87 823128 658503 526802 685228
88 851840 681472 545177 710266
89 881211 704969 563975 735907
90 911250 729000 583200 762160
91 941963 753571 602856 789030
92 973360 778688 622950 816525
93 1005446 804357 643485 844653
94 1038230 830584 664467 873420
95 1071718 857375 685900 902835
96 1105920 884736 707788 932903
97 1140841 912673 730138 963632
98 1176490 941192 752953 995030
99 1212873 970299 776239 1027103
100 1250000 1000000 800000 1059860
========================================================================
8. MOVE LIST
========================================================================
Name Type Power PP Accuracy
Other information about the attack
Absorb Grass 20 20 99.6 %
Heals your active pokemon of half dealt damage
Acid Poison 40 20 99.6 %
Lowers oppoents defense 10% of the time
Acid Armor Poison -- 40 --
Doubles your active pokemon's Defense
Aeroblast Flying 100 5 94.6 %
Scores Criticals more
Agility Psychic -- 30 --
Doubles your active pokemon's Speed
Amnesia Psychic -- 20 --
Doubles your active pokemon's Special Defense
Ancientpower Rock 60 5 99.6 %
Raises your active pokemon Attack, Defense, Speed, Special Attack and
Special Defense 10% of the time
Attract Normal -- 10 99.6 %
Inflicts opponent with love if opposite gender.
Aurora Beam Ice 65 20 99.6 %
Lowers defending pokemon's Attack 10% of the time
Barrage Normal 15 20 85
Hits 2-5 times per use
Barrier Psychic -- 30 --
Doubles your active pokemon's Defense for 5 turns, passes on with
switches
Baton Pass Normal -- 40 --
Switches Pokemon, gives new Pokemon any affects of attacks other then
dmage to new active, i.e. Curse or Perish Count
Beat Up Dark 10 10 99.6 %
Each healthy Pokemon strikes with 10 damage.
Belly Drum Normal -- 10 --
Raises your active pokemon's Attack to max but takes 1/2 of max HP
Bide Normal -- 10 99.6 %
Your active pokemon waits 2-3 turns, then returns damage recieved in
double.
Bind Normal 15 10 74.6
Defending pokemon trapped for 2-5 turns
Bite Dark 60 25 99.6 %
Defending pokemon flinches 30% of the time
Blizzard Ice 120 5 69.6 %
Defending pokemon is frozen 10% of the time
Body Slam Normal 85 15 99.6 %
Defending pokemon is paralyzed 30% of the time
Bone Club Ground 65 20 84.6 %
Defending pokemon flinches 10% of the time
Bone Rush Ground 25 10 79.6
Hits 2-5 times per use
Bonemerang Ground 50 10 89.6 %
Hits twice each time
Bubble Water 20 30 99.6 %
Lowers defending pokemon's Speed 10% of the time
Bubblebeam Water 65 20 99.6 %
Lowers defending pokemon's Speed 10% of the time
Charm Normal -- 20 99.6 %
Reduces defending pokemon's attack by a half
Clamp Water 35 10 74.6 %
Defending pokemon trapped for 2-5 turns
Comet Punch Normal 18 15 84.6 %
Hits 2-5 times per use
Confuse Ray Ghost -- 10 99.6 %
Confuses defending pokemon
Confusion Psychic 50 25 99.6
Confuses defending pokemon 10% of the time
Constrict Normal 10 35 99.6 %
Lowers defending pokemon's Speed 10% of the time
Conversion Normal -- 30 --
Changes your active pokemon's type to be the same as the defending
pokemon
Conversion2 Normal -- 30 --
Changes your active pokemon's type to be resistant to last attack used
by the defending pokemon.
Cotton Spore Grass -- 40 84.6 %
Halves defending pokemons speed
Counter Fighting-- 20 99.6 %
Goes second, deals double damage received if it was by a physical attack
Crabhammer Water 90 10 84.6 %
Scores Critical hits more
Cross Chop Fighting100 5 79.6 %
Scores Critical hits more
Crunch Dark 80 15 99.6
Lowers defending pokemon's Spec. Defense 10% of the time
Curse ???? -- 10 --
Ghost Pokemon who use this attack cut there health by half to place a
curse on the defending pokemon (Curses deal a qaurter damage every
turn). Other Pokemon reduce speed to enhance attack and defense
Cut Normal 50 30 94.6 %
Defense Curl Normal -- 40 --
Raises Defense, Rollout starts with 20 next turn
Destiny Bond Ghost -- 5 --
If your active pokemon faints next turn it takes defending pokemon down
with it.
Detect Fighting-- 5 100 %
Prevents round of damage, accuracy halves with successive uses
Dig Ground 60 10 99.6 %
Turn 1 dig, is protected from many attacks, turn 2 attack
Disable Normal -- 20 54.6
Defending pokemon's last move is disabled
Dizzy Punch Normal 70 20 99.6 %
Confuses defending pokemon 20% of the time
Double-Edge Normal 120 10 99.6 %
A quarter recoil damage is done
Double Kick Fighting30 30 99.6 %
Attack twice
Doubleslap Normal 15 10 84.6 %
Attacks 2-5 times per use
Double Team Normal -- 15 --
Raises your active pokemon's Evade
Dragon Rage Dragon -- 10 99.6 %
Always does 40 damage
Dragonbreath Dragon 60 20 99.6 %
Paralyzes defending pokemon 20% of the time
Dream Eater Psychic 100 15 99.6 %
Defending pokemon must be asleep, 1/2 of damage done returned to your
active pokemon
Drill Peck Flying 80 20 99.6 %
Dynamicpunch Fighting100 5 49.6
Confuses defending pokemon if it hits
Earthquake Ground 100 10 99.6 %
Double damage if defending pokemon is Digging
Egg Bomb Normal 100 10 74.6 %
Ember Fire 40 25 99.6
Burns defending pokemon 10% of the time
Encore Normal -- 5 99.6 %
Defending pokemon repeats last move for the next 2-5 turns
Endure Normal -- 10 100 %
Your active pokemon will stay with 1 HP this turn, Accuracy decreases
with each succesive hit
Explosion Normal 250 5 99.6 %
Your active pokemon faints, for calculation oppoents defense is halved
Extremespeed Normal 80 5 99.6 %
Your active pokemon attacks first
Faint Attack Dark 60 20 --
Always hits, unless Dig/Fly is used
False Swipe Normal 40 40 99.6 %
Cannot faint defending pokemon
Fire Blast Fire 120 5 84.6 %
Burns defending pokemon 10% of the time
Fire Punch Fire 75 15 99.6 %
Burns defending pokemon 10% of the time
Fire Spin Fire 15 15 69.6 %
Defending pokemon is trapped in a fire whirl for 2-5 turns
Fissure Ground -- 5 29.6 %
One hit KO if succesful, faints digging foes always
Flail Normal -- 15 99.6 %
Damage increases as the damage on your active pokemon increases
Flame Wheel Fire 60 25 99.6 %
Burns defending pokemon 10% of the time, unFreezes
Flamethrower Fire 95 15 99.6 %
Burns defending pokemon 10% of the time
Flash Normal -- 20 69.6
Lowers defending pokemon's Accuracy
Fly Flying 70 15 94.6 %
Your active pokemon flies to air, avoiding all attacks except Gust,
Thunder and Twister and on turn 2 attacks.
Focus Energy Normal -- 30 --
Rises critical hit ratio.
Foresight Normal -- 40 --
Normalizes evasion and ghosts lose resistance
Frustration Normal -- 20 99.6 %
Stronger with disloyal Pokemon
Fury Attack Normal 15 20 84.6 %
Hits 2-5 times per use
Fury Cutter Bug 10 20 94.6 %
Damage double each consecutive use.
Fury Swipe Normal 15 15 84.6 %
Hits 2-5 times per use
Future Sight Psychic 80 15 89.6 %
Hits 2 turns after use
Giga Drain Grass 60 5 99.6 %
1/2 of damage done given to your active pokemon
Glare Normal -- 30 74.6 %
Paralyzes
Growl Normal -- 40 --
Lowers defending pokemon's Attack
Growth Normal -- 40 --
Raises your active pokemon's Special Attack
Guillotine Normal -- 5 29.6 %
One Hit KO if succesful
Gust Flying 40 35 99.6 %
Deals double damage to flying Pokemon
Harden Normal -- 40 --
Raises your active pokemon's Defense
Haze Ice -- 30 --
Cancels out all effects of attacks other than damage
Headbutt Normal 70 15 99.6 %
Defending pokemons flinch 30 % of the time
Heal Bell Normal -- 5 --
Heals all ailmets form your active pokemon and its teammates
Hi Jump Kick Fighting85 20 89.6 %
If missed, your active pokemon takes 1/8 of the damage that would've
been done
Hidden Power Normal -- 15 99.6
This attack counts as if it comes from type x
Type x is a type chosen by the DV's of a Pokemon
The strength is also calaculated by DV's
The move counts as a Normal type if you wish to return damage with
Counter.
Horn Attack Normal 65 35 99.6 %
Horn Drill Normal -- 5 29.6 %
One hit KO if it hits
Hydro Pump Water 120 5 79.6 %
Hyper Beam Normal 150 5 89.6 %
Your active pokemon does nothing next turn
Hyper Fang Normal 80 15 89.6 %
Defending pokemon flinches 10% of the time
Hypnosis Psychic -- 20 59.6 %
Defending pokemon falls asleep if it hits
Ice Beam Ice 95 10 99.6 %
Freezes defending pokemon 10% of the time
Ice Punch Ice 75 15 99.6 %
Freezes defending pokemon 10% of the time
Icy Wind Ice 55 15 94.6 %
Lowers defending pokemon's Speed 10% the time
Iron Tail Steel 100 15 74.6 %
Lowers defending pokemon's Defense 30% of the time
Jump Kick Fighting70 25 94.6 %
If missed, your active pokemon takes 1/8 of the damage that would've
been done
Karate Chop Fighting50 25 99.6 %
High Critical Hit %
Kinesis Psychic -- 15 79.6 %
Lowers defending pokemon's Accuracy
Leech Life Bug 20 15 99.6 %
1/2 of damage done goes to the your active pokemon
Leech Seed Grass -- 10 89.6 %
Steals some HP from defending pokemon until it leaves the fight
Leer Normal -- 30 99.6 %
Lowers defending pokemon's Defense
Lick Ghost 20 30 99.6 %
Paralyzes defending pokemon 30% of the time
Light Screen Psychic -- 30 --
Your active pokemon's Pokemon take 1/2 damage from special attacks for 5
rounds
Lock-On Normal -- 5 99.6 %
Next move hits without fail unless either Pokemon is switched
Lovely Kiss Normal -- 15 74.6 %
Defending pokemon falls asleep
Low Kick Fighting50 20 89.6 %
Defending pokemon flinches 30% of the time
Mach Punch Fighting40 30 99.6 %
Your active pokemon attacks first
Magnitude Ground -- 30 99.6 %
Power varies from 10 - 150
Mean Look Normal -- 5 --
Your active pokemon traps the defending pokemon until your active
pokemon leaves play.
Meditate Psychic -- 40 --
Raises your active pokemon's Attack
Mega Drain Grass 40 10 99.6 %
One half of damage dealt is healed from your active pokemon
Mega Kick Normal 120 5 74.6 % --
Mega Punch Normal 80 20 84.6 % --
Megahorn Bug 120 10 84.6 % --
Metal Claw Steel 50 35 94.6 %
Raises your active pokemon's Attack 10% of the time
Metronome Normal -- 10 --
Randomly uses any attack
Milk Drink Normal -- 10 --
Heals 1/2 HP
Mimic Normal -- 10 99.6 %
Copies last attack used until your active pokemon leaves battle
Mind Reader Normal -- 5 99.6 %
Next move has perfect accuracy unless either Pokemon switches
Minimize Normal -- 20 --
Raises your active pokemon's Evade
Mirror Coat Psychic -- 20 99.6 %
Attack second, if damaged by a special attack deals damage equal to
double that was recieved
Mirror Move Flying -- 20 --
Your active pokemon uses last move done by defending pokemon
Mist Ice -- 30 --
Prevents moves that lower your active pokemons stats
Moonlight Normal -- 5 --
Restores HP depending on when it is used, best during the night
Morning Sun Normal -- 5 --
Restores HP depending on when it is used, best during the night
Mud-Slap Ground 20 10 99.6 %
Lowers defending pokemon's Accuracy
Night Shade Ghost -- 15 99.6 %
Damage is equal to level of your active pokemon
Nightmare Ghost -- 15 99.6 %
Takes 1/4 of defending pokemon's HP while they sleep
Octazooka Water 65 10 84.6 %
Lowers defending pokemon's Accuracy 50% of the time
Outrage Dragon 90 15 99.6 %
Attacks for 2-3 rounds, then your active pokemon is Confused
Pain Split Normal -- 20 99.6 %
Takes all damage dealt to your active pokemon and defending pokemon,
Combines it, splits in half distributes both halves to your active
pokemon and defending pokemon
Pay Day Normal 40 20 99.6 %
Winner recieves $ equal to twice the level of your active pokemon (each
time it is used it increases)
Peck Flying 35 35 99.6 %
Perish Song Normal -- 5 --
Each Pokemon has a Perish counter, clicking away each turn unless they
switch
Petal Dance Grass 70 20 99.6 %
Attacks for 2-3 rounds, then your active pokemon is Confused
Pin Missile Bug 14 20 84.6 %
Attacks 2-5 times per turn
Poison Gas Poison -- 40 54.6 %
Defending pokemon is Poisoned
Poisonpowder Poison -- 35 74.6 %
Defending pokemon is Poisoned
Poison Sting Poison 15 35 99.6 %
Defending pokemon is Poisoned 30% of the time
Pound Normal 40 35 99.6 %
Powder Snow Ice 40 25 99.6 %
Defending pokemon is frozen 10% of the time
Present Normal -- 15 94.6 %
1 of 4 effects is chosen, a strenght 40, 80. 120 attack or 80 HP is
healed
Protect Normal -- 10 --
Defending pokemons attack deals nothing to your active pokemon, accuracy
declines each consecutive use.
Psybeam Psychic 65 20 99.6 %
Confuses defending pokemon 10% of the time
Psych Up Normal -- 10 --
Your active pokemon gains any status affects on the defending pokemon
Psychic Psychic 90 10 99.6 %
Lowers defending pokemon's Spec. Def 10% of the time
Psywave Psychic -- 15 79.6 %
Damage = between 1 and 1.5 x your active pokemon's level
Pursuit Dark 40 20 99.6 %
Double damage if defending pokemon switched Pokemon
Quick Attack Normal 40 30 99.6 %
Your active pokemon attacks first
Rage Normal 20 20 99.6 %
If attacked, the your active pokemons attack rises
Rain Dance Water -- 5 --
For 5 rounds, Water moves deal double damage, fire deal half damage,
Thunder has 99.6 % accuracy, Solarbeam has strength 60 and healing moves
only heal a quarter of the your active pokemon's health
Rapid Spin Normal 20 40 99.6 %
Escapes from Fire Spin, Bind, Wrap, Spikes and Leech Seed
Razor Leaf Grass 55 25 94.6 %
Scores criticals more
Razor Wind Normal 80 15 74.6 %
Scores criticals more
Recover Normal -- 20 --
Returns 1/2 of max HP to your active pokemon
Reflect Psychic -- 30 --
Causes a shield doubling defense for 5 turns, can be passed
Rest Psychic -- 10 --
Restores all HP then your active pokemons fall asleep
Return Normal -- 20 99.6 %
Gains power if Pokemon is happy
Reversal Fighting-- 15 99.6 %
Lower health remaining, the more damage that can be dealt
Roar Normal -- 20 --
Against wild Pokemon scares them away in trainer duels forces a random
switch
Rock Slide Rock 75 10 89.6 %
Defending pokemon flinches 30% of the time
Rock Smash Fighting20 15 99.6 %
Lowers defending pokemon's defense
Rock Throw Rock 50 15 89.6 %
Rolling Kick Fighting60 15 84.6 %
Defending pokemon flinches 30% of the time
Rollout Rock 30 20 89.6 %
Lasts 5 turns, damage doubles every round without a miss
Sacred Fire Fire 100 5 94.6 %
Burns defending pokemon 50% of the time
Safeguard Normal -- 25 --
Ailments do not affect your Pokemon for 5 turns
Sand-Attack Ground -- 15 99.6 %
Lowers your active pokemon's Accuracy
Sandstorm Rock -- 10 --
Deals damage in between all turns to any non-rock, ground or steel
pokemon
Scary Face Normal -- 10 89.6 %
Cuts defending pokemon's Speed in half
Scratch Normal 40 35 99.6 %
Screech Normal -- 40 84.6 %
Cuts defending pokemon's Defense in half
Seismic Toss Fighting-- 20 99.6 %
Damage is equal to level of your active pokemon
Selfdestruct Normal 200 5 99.6 %
Your active pokemon faints
Shadow Ball Ghost 80 15 99.6 %
Lowers defending pokemon's Spec. Def 20% of the time
Sharpen Normal -- 30 --
Raises your active pokemon's Attack
Sing Normal -- 15 54.6 %
Defending pokemon falls asleep
Sketch Normal -- 1 --
Permanetly copies defending pokemons last move
Skull Bash Normal 100 15 99.6 %
Turn 1 lowers head, raising defense and turn 2 it attacks.
Sky Attack Flying 140 5 89.6 %
Your active pokemon charges on turn 1, attacks on Turn 2 (hopefully)
Slam Normal 80 20 74.6 %
Slash Normal 70 15 99.6 %
Critical hits more frequently
Sleep Powder Grass -- 15 74.6 %
Defending pokemon is asleep
Sleep Talk Normal -- 10 --
Uses another of your active pokemons attacks if asleep
Sludge Poison 65 20 99.6 %
Poisons defending pokemon 30% of the time
Sludge Bomb Poison 90 10 99.6 %
Poisons defending pokemon 30% of the time
Smog Poison 20 20 69.6 %
Poisons defending pokemon 50% of the time
Smokescreen Normal -- 20 99.6 %
Lowers defending pokemon's Accuracy
Snore Normal 40 15 99.6 %
Defending pokemon flinches 30% of the time, your active pokemon must be
asleep
Softboiled Normal -- 10 --
Heals half health
Solarbeam Grass 120 10 99.6 %
Turn 1 your active pokemon charges and turn 2 it attacks in normal
circumstances, 1 turn during a Sunny Day and 60 strength in Rain Dance.
Sonicboom Normal -- 20 89.6 %
Always does 20 damage
Spark Electric65 20 99.6 %
30 % Paralysis rate
Spider Web Bug -- 10 99.6 %
Defending pokemon may not retreat
Spike Cannon Normal 20 15 99.6 %
Attacks 2-5 times per turn
Spikes Normal 15 20 84.6 %
If the defending pokemon switches the new active takes an eight of its
maximum health unless it is flying
Spite Ghost -- 10 99.6 %
Defending pokemons last move loses 2-5 PP
Splash Normal -- 40 --
Pokemon splashes about
Spore Grass -- 15 --
Defending pokemon falls asleep
Steel Wing Steel 70 25 89.6 %
Raises your active pokemon's Defense 10% of the time
Stomp Normal 65 20 99.6 %
Defending pokemon flinches 30% of the time
Strength Normal 80 15 99.6 %
String Shot Bug -- 40 94.6
Lowers defending pokemon's Speed
Struggle Normal 50 -- 99.6
All Pokemon use this when their moves run out of PP. Has a quarter
recoil
Stun Spore Grass -- 30 74.6 %
Defending pokemon becomes paralyzed
Submission Fighting80 25 79.6 %
Has a quarter recoil
Substitute Normal -- 10 --
Your active pokemon gives up a quarter of its health to make a
Substitute with a half it health.
Sunny Day Fire -- 5 --
For 5 rounds fire attacks do double damage, Solarbeam is a 1 turn
attack, All time healing moves heal fully, water attacks do half damage,
Thunder hits 49.6 % of the time.
Super Fang Normal -- 10 89.6 %
Cuts defending pokemons remaining health in half
Supersonic Normal -- 20 54.6 %
Defending pokemon becomes Confused
Surf Water 95 15 99.6 %
Swagger Normal -- 10 89.6 %
Soubles defending pokemons attack while confusing them
Sweet Kiss Normal -- 10 89.6 %
Confuses defending pokemon
Sweet Scent Normal -- 20 99.6 %
Lowers evasion
Swift Normal 60 20 --
Always hits unless defending pokemon is digging or flying.
Swords Dance Normal -- 30 --
Doubles your active pokemon's Attack
Synthesis Grass -- 5 --
Restores HP with more in the day
Tackle Normal 35 35 94.6 %
Tail Whip Normal -- 40 --
Lowers defending pokemon's Defense
Take Down Normal 90 20 84.6 %
Deals a quarter dealt to your active pokemon in recoil
Teleport Psychic -- 20 --
Escape from Wild Pokemon
Thief Dark 40 10 99.6 %
If oppoenents Pokemon has anything attached it is stolen.
Thrash Normal 90 20 99.6 %
Attacks for 2-3 rounds, the your active pokemon is Confused
Thunder Electric120 10 69.6 %
Paralyzes defending pokemon 10% of the time
Thunder Wave Electric-- 20 99.6 %
Paralyzes defending pokemon
Thunderbolt Electric95 15 99.6 %
aralyzes defending pokemon 10% of the time
Thunderpunch Electric75 15 99.6 %
Paralyzes defending pokemon 10% of the time
Thundershock Electric40 30 99.6 %
Paralyzes defending pokemon 10% of the time
Toxic Poison -- 10 84.6 %
Poisons defending pokemon, poison damage doubles every round until
defending pokemon switches or dies.
Transform Normal -- 10 --
Your active pokemon retains stats but transforms into a copy of the
defending pokemon (moves and look)
Tri Attack Normal 80 10 99.6 %
Paralyzes, burns, or freezes the defending pokemon with eaqual
possibilities 20% of the time
Triple Kick Fighting10 10 89.6 %
Twineedle Bug 25 20 99.6 %
Attacks twice per use, poisonsdefending pokemon 20% of the time
Twister Dragon 40 20 99.6 %
Defending pokemon flinches 20% of the time
Vicegrip Normal 55 30 99.6 %
Vine Whip Grass 35 10 99.6 %
Vital Throw Fighting70 10 99.6 %
Your active pokemon goes second, next attack has perfect accuracy
Water Gun Water 40 25 99.6 %
Waterfall Water 80 15 99.6 %
Can swim up waterfalls in field
Whirlpool Water 15 15 69.6 %
Defending pokemon trapped for 2-5 turns
Whirlwind Normal -- 20 99.6 %
Wild Pokemon run away, trainers must switch, your active pokemon goes
2nd
Wing Attack Flying 65 35 99.6 %
Withdraw Water -- 40 --
Raises your active pokemon's Defense
Wrap Normal 15 20 84.6 %
Defending pokemon trapped for 2-5 turns
Zap Cannon Electric100 5 49.6 %
Paralyzes defending pokemon if it hits
========================================================================
8.1 TMS
========================================================================
1. Dynamic Punch
2. Headbutt
3. Curse
4. Rollout
5. Roar
6. Toxic
7. Zap Cannon
8. Rock Smash
9. Psych Up
10. Hidden Power
11. Sunny Day
12. Sweet Scent
13. Snore
14. Blizzard
15. Hyper Beam
16. Icy Wind
17. Protect
18. Rain Dance
19. Giga Drain
20. Endure
21. Frustration
22. Solar Beam
23. Iron Tail
24. Dragon Breath
25. Thunder
26. Earthquake
27. Return
28. Dig
29. Psychic
30. Shadow Ball
31. Mud-Slap
32. Double Team
33. Ice Punch
34. Swagger
35. Sleep Talk
36. Sludge Bomb
37. Sandstorm
38. Fire Blast
39. Swift
40. Defense Curl
41. Thunder Punch
42. Dream Eater
43. Detect
44. Rest
45. Attract
46. Theif
47. Steel Wing
48. Fire Punch
49. Fury Cutter
50. Nightmare
========================================================================
8.2 HMS
========================================================================
1. Cut
When used, you can chop down dead trees
2. Fly
When used, you can fly from town to town, in that region of the world
3. Surf
When used, you swim on water
4. Strength
When used Bolders may be moved
5. Flash
When used dark caves are light up
6. Whirlpool
When used Whirlpools are filled up
7. Waterfall
When used Waterfalls may be climbed, WATERFALLS CAN ALWAYS BE TAKEN
DOWN.
========================================================================
9. BREED
========================================================================
Pokemon can breed in Crystal version. Breeding is a way of passing
genes,
trying to get Shining Pokemon, special moves or just a low level Pokemon
of
the species.
All Pokemon have 1 of 3 genders, male, female or unkown. Most Pokemon
have
the gender of either male or female, however a few are limited to one
gender
(the genderless will not develop a gender and can never have one). Here
are
those limited to one gender,
FEMALE ONLY
Chansey
Blissey
Jynx
Smoochum
Kangaskan
Miltank
Nidoran Female
Nidorina
Nidoqueen
MALE ONLY
Nidoran Male
Nidorino
Nidoking
Tauros
Tyrogue
Hitmonchan
Hitmonlee
Hitmontop
GENDERLESS
Articuno
Celebi
Ditto
Entei
Ho-oh
Lugia
Magnemite
Magneton
Mew
Mewtwo
Moltres
Raikou
Staryu
Starmie
Suicune
Voltorb
Electrode
Unown
Zapdos
When breeding for moves one needs compatible Pokemon with the move.
Compatibility is done in 15 groups.
The baby is almost always the mother, the only exception is Ditto when
the
baby is the non-Ditto parent
To have a TM/HM passed the father must have it and the baby must be able
to
naturally learn it.
To have a level-up move both parents must learn it.
Breeding moves only the father must know.
Here are all the groups
----NO EGGS
All members are unable to produce eggs
Articuno
Celebi
Cleffa
Elekid
Entei
Ho-oh
Igglybuff
Lugia
Magby
Mew
Mewtwo
Moltres
Nidoqueen
Nidorina
Pichu
Raikou
Smoochum
Suicune
Togepi
Tyrogue
Unown
Zapdos
----PLANT
Bayleef
Bellosom
Bellsprout
Bulbasaur
Chikorita
Exeggcute
Exeggutor
Gloom
Hoppip
Ivysaur
Jumpluff
Meganium
Oddish
Paras
Parasect
Skiploom
Sunflora
Sunkern
Tangela
Venusaur
Victreebell
Vileplume
Weepinbell
----BUG
Ariados
Beedrill
Butterfree
Caterpie
Forretress
Gligar
Heracross
Kakuna
Ledian
Ledyba
Metapod
Paras
Parasect
Pineco
Pinsir
Scizor
Scyther
Shuckle
Spinarak
Venomoth
Venonat
Weedle
Yanma
----FLYING
Aerodactyl
Crobat
Dodrio
Doduo
Farfetch'd
Fearow
Golbat
Hoothoot
Murkrow
Natu
Noctowl
Pidgeot
Pidgeotto
Pidgey
Skarmory
Spearow
Togetic
Xatu
Zubat
----HUMANSHAPE
Abra
Alakazam
Drowzee
Electabuzz
Hitmonchan
Hitmonlee
Hitmontop
Hypno
Jynx
Kadabra
Machamp
Machoke
Machop
Magmar
Mr. Mime
----MINERAL
Geodude
Golem
Graveler
Onix
Steelix
Sudowoodo
----INDETERMINATE
Gastly
Gengar
Grimer
Haunter
Koffing
Magcargo
Misdreavous
Muk
Slugma
Weezing
Wobbufett
----GROUND (LUCKY SINCE SMEARGLE IS HERE)
Aipom
Ampharos
Arbok
Arcanine
Cyndaquil
Delibird
Dewgong
Diglett
Donphan
Dugtrio
Dunsparce
Eevee
Ekans
Espeon
Farfetch'd
Flaaffy
Flareon
Furret
Girafarig
Golduck
Granbull
Miltank
Nidoking
Nidoran Female
Nidoran Male
Nidorino
Ninetails
Persian
Phanpy
Pikachu
Piloswine
Ponyta
Primeape
Psyduck
Quagsire
Quilava
Raichu
Rapidash
Raticate
Rattata
Rhydon
Rhyhorn
Sandshrew
Sandslash
Seel
Sentret
Smeargle
Sneasel
Snubble
Stantler
Swinub
Tauros
Teddiursa
Typhlosion
Umbreon
Ursaring
Vaporeon
Vulpix
Wooper
----WATER 1
Azumarril
Blastoise
Corsola
Crocanaw
Delibird
Dewgong
Dragonair
Dragonite
Dratini
Feraligatr
Golduck
Horsea
Kanuto
Kabutops
Kingdra
Lapras
Mantine
Marril
Octilerry
Omanyte
Omastar
Politoed
Poliwag
Poliwhirl
Poliwrath
Psyduck
Quagsire
Remoraid
Seadra
Seel
Slowbro
Slowking
Slowpoke
Squirtle
Totodile
Wartortle
Wooper
----WATER 2
Chinchou
Goldeen
Gyarados
Lanturn
Magikarp
Octillery
Qwilfish
Remoraid
Seaking
----WATER 3
Cloyster
Corsola
Kabuto
Kabutops
Kingler
Krabby
Omanyte
Omastar
Shellder
Tentacool
Tentacruel
----MONSTER
Ampharos
Bayleef
Blastoise
Bulbasaur
Charizard
Charmander
Charmeleon
Chikorita
Croconaw
Cubone
Feraligatr
Flaffy
Ivysaur
Kangaskan
Lapras
Larvitar
Lickitung
Mareep
Marowak
Meganium
Nidoking
Nidoran Female
Nidoran Male
Nidorino
Pupitar
Rhydon
Rhyhorn
Slowbro
Slowking
Slowpoke
Snorlax
Squirtle
Totodile
Tyranitar
Venusaur
Wartortle
----FAIRY
Azumarril
Blissey
Chansey
Clefable
Clefairy
Granbull
Hopip
Jugglypuff
Jumpluff
Marril
Pikachu
Raichu
Skiploom
Snubull
Wigglytyuff
----DRAGON
Arbok
Charizard
Charmander
Charmeleon
Dragonair
Dragonite
Dratini
Ekans
Gyarados
Horsea
Kingdra
Magikarp
Seadra
----GENDERLESS
Electrode
Magnemite
Magneton
Porygon
Porygon 2
Starmie
Staryu
Voltorb
----DITTO
Ditto as one parent
Any offspring producable parent
How to breed Shining Pokemon is explained in the next section.
========================================================================
10. SHINING POKEMON
========================================================================
Very rarely you may stumble upon a Pokemon that just before battle
shimmers. Upon close inspection (real close sometimes) you notice its
colors are different. This is do to a very selective status gene
variety.
All Pokemon have a gene for 4 of there statistics and the other HP
(Health Points not Hidden Power) is determined by those 4. Genes are
what will determine how far of from the final maximum stats (see other
guides for those) your Pokemon is. The ideal Pokemon has 15 in
everything. Each gene away from 15 determines by 2 points how far off
the Pokemon is.
The formula that reveals the Gene at level 100
(M-Y)/2
with
M-Max Stat of Specie
Y-Your specimens Max stat
There is an Attack (also determines gender), defense, speed and a
Special (both Special Attack and Special Defense). Shining Pokemon may
have the following genes in those categories.
Attack: 2,3,6,7,A,B,E,F
Defense: A
Speed: A
Special: A
Therefore the HP can be 8 or 0. The 8 occurs half of the time while the
0 occurs the other half.
Only under those circumstances will your Pokemon be Shining.
Other then the Red Gyarados and maybe the Odd Egg (Crystal Only) there
are no guaranteed shining Pokemon. You can still encounter them but
with the odds of 1:4096.
This 1:4096 can be anywhere from your Starter, Extremespeed Dratini, a
wild Rattata to even Lugia.
The Odd Egg has a 1:2 Shining normal ratio
They have also been known to be distributed at the Pokemon Center New
York in the ratio of 1:8 if they are hatched from Eggs with special
Moves or a
guarantee if its a Legendary Pokemon (not including Celebi and Mew).
Genes can be bred. You can breed Pokemon to be shining. For the best
chances you need a Ditto which can be guaranteed with this trick.
1) Get Shining Gyarados
2) Send it to RBY and teach it the TM Mimic
3) Send it back to GSC and delete all moves but Mimic
4) Send it RBY
5) Find a wild Ditto
6) Use Mimic first (YOU MUST BE FASTER) on Transform (duh!)
7) Have Ditto Transform
8) Transform into Ditto
9) Ditto use transform again
10) Catch Ditto
11) Check the Health Points, they should be over the allowed Maximum (to
get rid of this heal at a Pokemon Center (NOT the New York Store))
12) Trade it GSC
13) Look at its light Blue color
Breeding with Ditto has 1:64 chances.
If you don't have RBY you can get 1:64 chances on a Starter with this
chain that has to be followed precisely. To do this you need Shining
Gyarados.
M=Male
F=Female
(Skip 0 if Shining Gyarados is M)
0) Breed Gyarados (F) with any qualified for Magikarp (M)
1) Breed Gyarados (M) (or Magikarp (M) baby from 0) with Charmander (F)
for a Charmander (F) they are rare 1:8 but possible.
2) Breed Charmander (F) with a desired Parent for Charmander (M), the
baby has a 1:64 chance of being shining because the attack genes
(determine gender) are ALL in the M category for Starters.
---To go beyond Charmander----
3) Take Charmander (M) (Which may or may not be Shining) and mate it
with a Starter (F) make sure the baby is a (F)
4) Breed the baby girl with a match.
Genes are passed from Father to Daughter or Mother to Son, which is why
those work, but if Ditto is involved the genes come from it.
Note---The genes I refer to is the attack gene which determines gender
if in that specie both of the genders are possible
If Shining Ditto is a parent the odds are 1:64
If a Shining (or properly gened) male mates with a Normal female it is
also 1:64 If the baby has a 7:8 chance of being male and its MOTHER has
the appropriate genes it is also 1:64, all genes in the male mix.
If the baby has 7:8 chances of being a girl then the odds are 3:256,
lacking the E and F genes.
If the baby has a 3:4 chance of being male then the odds are 3:256
because only the 2 and 3 are missing. If the baby has a 3:4 chance of
being female the odds are also 3:256
Either gender 1:2 have the chances of 1:128
Either gender 1:4 have the chances of 1:256
Males that occur only 1:8 have 1:256 chances (the E and F genes)
Females with 1:8 can NOT be Shining (0 and 1 genes can not cause
Shining)
========================================================================
11. BATTLE TOWER
========================================================================
This is the new Battle Tower exclusive to Pokemon Crystal. Here is all
the information I found. The Battle Tower is located west of Olivine
City.
In Battle Tower, you fight other in game trainers with Pokemon at
certain levels. They are fairly difficult, but proper training and
proper team management can beat them.
Here are the rules:
- Only 3 Pokemon on a team.
- All 3 can't be the same.
- They MUST hold different items.
- They must be within the level area off the tower.
There is an excellent guide on how to win in the battle tower at
www.gamefaqs.com
Beware the people in the battle tower cheat! If you want to Perish trap
the
foe you have to go down with it!
========================================================================
12. TRADES
========================================================================
The Trade and Battle Centers are only for Gold, Silver and Crystal. New
Pokemon have the items there trainers left them with.
The time caspsule is to trade with the original 3 game paks. Red, Blue
and Yellow. These Pokemon contain always contain an item at first but
if a player removes the item, the item is permanetly gone rom that
Pokemon. If the item is replaced the replacement is on until otherwise
altered.
This is a list of items in all 3 paks. (Unless mentioned when a Pokemon
evolves it keeps the attached item. (Items in capital letters means
there is absolutely no other way to get the item but traded Pokemon.
Abra TM09 (PSYCH UP)
Aerodactyl Bitter Berry
Arbok Berry
Articuno BRIGHT POWDER
Bellsprout Berry
Bulbasaur Bitter Berry
Caterpie Berry
Chansey LUCKY PUNCH
Charmander Bitter Berry
Clefable Leftovers
Clefairy Mystery Berry
Cubone Berry
Dewgong GOLD LEAF
Diglett Berry
Ditto METAL POWDER
Dodrio Bitter Berry
Doduo Berry
Dratini Bitter Berry
Drowzee Berry
Dugtrio Gold Berry
Eevee Bitter Berry
Ekans Berry
Electabuzz Bitter Berry
Electrode SILVER LEAF
Exeggcute Berry
Farfetch'd Bitter Berry
Fearow Berry
Gastly Berry
Geodude Berry
Gloom Berry
Golbat Berry
Goldeen TM 33 (Ice punch)
Golduck GOLD LEAF
Graveler Berry
Grimer Berry
Growlithe Berry
Gyarados Bitter Berry
Haunter Berry
Hitmonchan Bitter Berry
Hitmonlee Berry
Horsea TM 33 (Ice Punch)
Hypno GOLD LEAF
Jigglypuff POLKADOT BOW
Jynx Bitter Berry
Kabuto Bitter Berry
Kakuna Berry
Kanagaskan Bitter Berry
Kingler SILVER LEAF
Koffing Berry
Krabby TM 33 (Ice Punch)
Lapras Bitter Berry
Lickitung Bitter Berry
Machoke Berry
Machop BRICK PIECE
Magikarp Berry
Magmar Bitter Berry
Magnemite Berry
Magneton SILVER LEAF
Mankey Berry
Marowak GOLD LEAF
Meowth Berry
Metapod Berry
Mew Bitter Berry
Mewtwo BRIGHT POWDER
Moltres BRIGHT POWDER
Mr. Mime Bitter Berry
Muk GOLD LEAF
Nidoran M/F TM 43 (Detect)
Nidorina Berry
Nidorino Berry
Oddish Berry
Omanyte Bitter Berry
Onix Bitter Berry
Paras Berry
Parasect GOLD LEAF
Pidgey Berry
Pinsir Bitter Berry
Poliwag Berry
Ponyta Berry
Porygon Bitter Berry
Primeape GOLD LEAF
Psyduck Berry
Raichu GOLD LEAF
Rapidash SILVER LEAF
Raticate Berry
Rattata Berry
Rhydon GOLD LEAF
Rhyhorn Berry
Sandshrew Berry
Scyther Bitter Berry
Seadra GOLD LEAF
Seaking SILVER LEAF
Seel Berry
Shellder Berry
Slowbro GOLD LEAF
Slowpoke Berry
Snorlax Leftovers
Spearow Berry
Squirtle Bitter Berry
Staryu TM 33 (Ice Punch)
Tangela Bitter Berry
Tauros Bitter Berry
Tentacool Berry
Tentacruel SILVER LEAF
Venomoth GOLD LEAF
Venonat Berry
Voltorb Berry
Vulpix Berry
Weedle Berry
Weepinbel Berry
Weezing SILVER LEAF
Wigglytuff Gold Berry
Zapdos BRIGHT POWDER
Zubat Berry
Red and Blue only
Dragonair Bitter Berry
Kadabra Berry
Pikachu Berry
Yellow Only
Dragonair Protein
Kadabra TWISTED SPOON
Pikachu LIGHT BALL
Pokemon Stadium 1 rewards
Psyduck Calcium
Round 1 Normal Box (contains Silver Trophy for room)
Round 2 Gorgeous Box (contains Gold Trophy for room)
The cable link may also trigger evolution, certain ones may require an
item attached
Without items
Graveler------>Golem
Haunter------->Gengar
Kadabra------->Alakazam
Machoke------->Machamp
With King's Rock
Poliwhirl----->Politoed
Slowpoke------>Slowking
With Metal Coat
Onix---------->Steelix
Scyther------->Scizor
With Dragon Scale
Seadra-------->Kingdra
With Upgrade
Porygon------->Porygon2
========================================================================
13. MYSTERY GIFT
========================================================================
*Most of this portion was supplied by Uriel3ca3 of the gamefaqs
messageboard*
You can Mystery gift with a GameBoy Color or a Pokemon Pikachu 2 only
with a Gameboy Color.
Build up watts with your Pokemon Pikachu 2 and then use the Infrared
port to get special items.
Pocket Pikachu 2 Watt Trade
0-99 Mail
100-199 Berry
200-299 Bitter Berry
300-399 Great Ball
400-499 Max Repel
500-599 Ether
600-699 Miracle Berry
700-799 Gold Berry
800-899 Elixir
900-998 Revive
999-9998 Rare Candy
9999 Mirage Mail
GBC to GBC
Items (the more stars the rarer its on a steep curve too), pick up at
any Pokemon Center on the second floor from the man behind the counter
with the PC.
Berry *
BitterBerry *
Burnt Berry *
Dire Hit *
Eon Mail *
Gaurd Spec. *
Ice Berry *
Mint Berry *
Morph Mail *
Music Mail *
Przcureberry *
Psncureberry *
X Accuracy *
X Attack *
X Defend *
X Special *
Elixir **
Ether **
Gold Berry **
Great Ball **
Max Repel **
MiracleBerry **
Revive **
Super Repel **
Fire Stone ***
Leaf Stone ***
Magnifier ***
Max Elixir ***
Max Ether ***
Max Revive ***
Thunderstone ***
Water Stone ***
HP UP ****
PP UP ****
Room Decorations
These are in there specific category, your mother may buy you some of
these.
Dolls
Beedrill *
Diglett *
Gengar *
Geodude *
Grimer *
Jigglypuff *
Machop *
Magikarp *
Oddish *
Poliwag *
Shellder *
Staryu *
Voltorb *
Charmander Mother buys after you save $10000
Clefairy Mother buys after you save $30000
Pikachu Mother buys after you save $50000
Bulbasaur **
Squirtle **
SurfinePikachu ****
Tentacool *****
Unown *****
Beds
Feathery Default
Pink **
Polkadot **
Pikachu *****
Carpets
Blue ***
Green ***
Red ***
Yellow ***
Plants
Magna Plant **
Tropic Plant **
Jumbo Plant ***
Christmas Tree *****
Posters
Town Map Default
Clefairy *
Jugglypuff *
Pikachu ***
Gamesystems
*note* all systems receivable in Mystery Gift are copyrights of Nintendo
Super NES *
NES **
Nintendo 64 **
Virtual Boy ***
Big Dolls
Snorlax Mother buys after you save $100000
Big Onix ***
Big Lapras ****
There may be more, but that's all I have seen.
***** means that it can only be obtained from Pokemon Stadium 2 Mystery
Gift
at a very rare rarity.
========================================================================
14. ITEMS
========================================================================
Here is an appendix for all items in the game, it is sorted by groups
Berries (can be used by Pokemon)
Berry Heals 10 Various Trees
Berry Juice Heals 20 Shuckles Make it after much walking
Bitter Berry Heals Confusion Various Trees
Burnt Berry Heals Freeze Various Trees
Gold Berry Heals 30 Bug Catching 3rd
Ice Berry Heals Burn Various trees
Mint Berry Heals Sleep Various trees
Miracle Berry Heals ailment Mystery Gift
Mystery Berry Heals 5 PP 2 Trees
Przcureberry Heals Paralyze Various Trees
Psncureberry Heals Poison Various Trees
Power-Ups (Items with a * mean its use is temporary)
Calcium Increase Special Department Stores ($9800)
Carbos Increase Speed Department Stores ($9800)
Dire Hit* Critical Hit Up Stores ($650)
Fire Stone Evolves Pokes Schoolboy Alan (Free Calls you)
Eevee----------->Flareon
Growlithe------->Arcanine
Vulpix---------->Ninetails
Gaurd Spec* No Stat Drops Stores ($700)
HP UP Increase HP Department Stores ($9800)
Iron Increase Defense Department Stores ($9800)
Leaf Stone Evolves Pokes Picknicker Gina (Free Calls you)
Exeggute-------->Exeggutor
Gloom----------->Vileplume
Weepinbel------->Victreebel
Moon Stone Evolve Pokes Mt. Moon, Mon nite
Clefairy-------->Clefable
Jigglypuff------>Wigglytuf
Nidorina-------->Nidoqueen
Nidorino-------->Nidoking
PP UP 1 Moves PP rises Blackbelt Kenji (Call him during a
break)
Protein Increase Attack Department Stores ($9800)
Rare Candy Increase 1 level Buena, 3 points
Sun Stone Evolve Pokes Bug Catch Contes 1st
Gloom----------->Bellosom
Sunkern--------->Sunflora
Thunderstone Evolves Pokes Lass Dana (Free Calls you)
Eevee----------->Jolteon (Not Vaporeon my mistake!)
Pikachu--------->Raichu
Water Stone Evolves Pokes Fisher Chris (Free Calls you)
Eevee----------->Vaporeon
Poliwhirl------->Poliwrath
Shellder-------->Staryu
Staryu---------->Starmie
X Accuracy* Boost Accuracy Department Stores ($950)
X Attack* Boost Attack Stores ($500)
X Defend* Boost Defend Stores ($550)
X Special* Boosts Specials Stores ($550)
X Speed* Boosts Speed Stores ($550)
Pokemon Tokens
Amulet Coin Double Earnings Underground
Besrk Gene* Attack+, Confuse Cerulean City
Black Belt Fighting Moves + Lake of Rage
Blackglasses Dark Moves + Dark Cave
Bright Powder Lowers foes Accu Trade RBY Legendaries
Charcoal Fire Moves + Azalea Town ($9800)
Cleanse Tag Decrease Wild Route 5
Dragon Fange Dragon Moves + Dtagon's Den
Everstone Poke can't evol Elm after Togepi
Focus Band* May Prevent KO Dojo's Gym
Hard Stone Rock Moves + Route 36
King's Rock May Flinch Slowpoke Well
Leftovers Heals HP in fite Snorlax
Light Ball X2 Pika's Spec.A Yellow Version Pikachu
Lucky Egg Doubles Exp. Wild Chansey
Lucky Punch Chansey Crit. + RBY Chansey
Magnet Electric Moves + Route 37
Magnifier More Criticals Mystery Gift
Metal Coat Steel Moves + S.S. Aqua, Traded Magneton
Metal Powder x2 Ditto Defense RBY Ditto
Miracle Seed Grass Moves + Route 32
Mystic Water Water Moves + Cherrygrove City, Ruins of Alp
Nevermeltice Ice Moves + Ice Path
Pinkbow Normal Moves + Route 29, Radio Tower
Poison Barb Poison Moves + Route 32
Polkadot Bow Normal Moves ++ RBY Jigglypuff
Quick Claw May Attack 1st National Park
Sharp Beak Fkying Moves + Route 40
Silverpowder Bug Moves + Wild Butterfree
Smokeball Flee always Underground
Soft Sand Ground Moves + Route 34
Spell Tag Ghost Moves + Blackthorne
Stick Fardetch'd Cri.+ Wild Farfetch'd
Thick Club Cubone/Mar Atkx2 Wild Cubone/Marowak
Twisted Spoon Psychic Moves + Yellow Kadabra
Up-grade Evolves Porygon Sliph HQ
Recovery and others
Antidote Cure Poison Various Stores ($100)
Awakening Cure Sleep Various Stores ($250)
Big Mushroom Sell for $ Wild Paras
Big Pearl Sell for $ Wild Shellder/Bargain Shop ($3500)
Brick Piece Piece of Brick RBY Machop
Burn Heal Cure Burn Various Stores ($250)
Elixir 10PP, all moves On ground
Energy Powder 50 HP, Bitter Herb Shop ($500)
Energy Root 200 HP, Bitter Herb Shop ($800)
Escape Rope Leave Dungeon Various Stores ($550)
Ether 10 PP, 1 move On ground
Fresh Water 50 HP Vending Machines ($200)
Full Heal Cure ailment Various Stores ($600)
Full Restore Heals fully Indigo Plateu ($3000)
Gold Leaf Sell for $ RBY Pokes
Heal Powder Bitter, Cure ail Herb Shop ($450)
Hyper Potion 200 HP Various Stores ($1200)
Ice Heal Cure Freeze Various Stores ($250)
Lemonade 80 HP Vending Machines ($350)
Max Elixir All PP On ground
Max Ether All PP, 1 move On ground
Max Potion All HP Various Stores ($2500)
Max Repel Repels foes 250 Various Stores ($700)
Max Revive Fully Revives On ground
MooMoo Milk Recovers 100 HP Farm ($500)
Nugget Sell for $5000 On Ground
Parlyz Heal Heals Paralysis Various Stores ($200)
Pearl Sell for $ Wild Pokemon
Pok, Doll Escape from Wild Department Stores ($1000)
Potion Heals 20 PP Various Stores ($300)
Ragecandybar Heals 20 PP Mahagony Town ($200)
Repel Repels foes 100 Various Stores ($350)
Revival Herb Revives, Bitter Herb Shop ($2800)
Revive Revives to " HP Various Stores ($1500)
Sacred Ash 1 time Pokecente Wild Ho-Oh
Silver Leaf Sell for $ RBY Pokes
Slowpoke Tail Useless Mahagony Town ($9800)
Soda Pop Heals 60 HP Department Stores ($300)
Star Piece Sell for $ Wild Staryu
Stardust Sell for $ Wild Staryu
Super Potion Recover 50 HP Various Stores ($ 700)
Super Repel Repels foes 200 Various Stores ($ 500)
Tiny Mushroom Sell for $ Wild Paras
Balls (Some have there ideal prey)
Fast Ball Fleeing WHT Apricorn to Kurt
Friend Ball Captured r Happy GRN Apricoen to Kurt
Great Ball Medium Strenght Various Stores ($600)
Heavy Ball Heavy BLK Apricorn to Kurt
Level Ball Lower Level RED Apricorn to Kurt
Love Ball Opposite Gender PNK Apricorn to Kurt
Lure Ball Hooked BLU Apricorn to Kurt
Master Ball Garunteed Elm gives you, Lucky Number grand prize
Moon Ball Moon Stone Evol. YLW Apricoen to Kurt
Poke Ball Weakest Ball Various Stores ($200)
Ultra Ball Strongest Ball Various Stores ($1200)
GS Ball Mysterious Ball Gameshark Only! (Insert code 9173F1D0 to
buy)
Looking for an item, Maybe only wild Pokemon can carry it. This is a
list of those items. Capital means its exclusive to wild Pokemon. The
star system returns here but * means always, ** means sometimes and ***
means very rare.
Beedrill Poison Barb ***
Butterfree SILVERPOWDER ***
Chsnsey LUCKY EGG ***
Clefairy Moon Stone ***
Clefairy Mystery Berry **
Cubone THICK CLUB ***
Dodrio Sharp Beak ***
Dragonair Dragon Scale ***
Dratini Dragon Scale ***
Farfetch'd STICK ***
Fearow Sharp Beak ***
Furret Berry **
Geodude Everstone ***
Graveler Everstone ***
Grimer Nugget ***
Growlithe Burnt Berry **
Ho-oh SACRED ASH *
Horsea Dragon Scale ***
Jynx Ice Berry **
Magmar Burnt Berry **
Magnemite Metal Coat ***
Marowak THICK CLUB ***
Miltank MooMoo Milk **
Misdreavous Spell Tag ***
Mr. Mime Mystery Berry ***
Muk Nugget ***
Paras BIG MUSHROOM ***
Paras Tiny Mushroom **
Pikachu Berry ***
Poliwhirl King's Rock ***
Seadra Dragon Scale ***
Sentret Berry ***
Shellder Big Pearl ***
Shellder Pearl ***
Shuckle Berry **
Slowbro King's Rock ***
Slowpoke King's Rock ***
Sneasel Quick Claw ***
Snorlax Leftovers *
Staryu Star Piece ***
Staryu Stardust **
Vulpix Burnt Berry **
========================================================================
15. SPECIAL MOVES
========================================================================
========================================================================
15.1 ONE TIME ONLY MOVES
========================================================================
***ODD EGG***
Recieved from the Daycare Man the first time you speak to him the
hatchling may be a Pichu, Cleffa, Igglybuff, Elekid, Magby, Smoochum or
Tyrogue.
The odds are the same.
The gender is always female except in the case of Tyrogue.
The hatchling ALWAYS knows Dizzy Punch
***EXTREMESPEED DRATINI***
In Crystal you need to take the Dragon's Den challenge to get Clair's
badge. Clair makes you take a test because she thinks you will flunk.
If you get ALL 5 questions right you are also awarded with a Dratini
that has the move Extremespeed.
The answers are those questions that promote a theme of friendship with
your
entire arsenal of Pokemon.
========================================================================
15.2 POKEMON STADIUM
========================================================================
POKEMON STADIUM
If you have all 151 Pokemon in the Pokedex you receive a Psyduck with
the Amnesia attack.
POKEMON STADIUM 2
Under special circumstances a Farfetch'd with Baton Pass is recieved
Under special circumstances a Gligar with Earthquake is recieved
========================================================================
15.3 Pokemon Center New York
========================================================================
In the Pokemon On-line community I seem to be regarded as the expert of
this store, so naturally I volunteered do a little section to this FAQ
dedicated to the store.
>>>>>>>>>>>>>>>>>>
Special Move List>
>>>>>>>>>>>>>>>>>>
The Pokemon Center New York has given away special moves (some that have
been ignored, while others cause quite a stir, especially from a person
named Phil Erwin). Anyways here are the Pokemon, listed by promotion
name (promotions are listed alphabetically)
Also note that a description of the special move is included.
Type Strenght PP Accuracy
Any other possible description would go here about the attack.
---BABIES WEEK
Pichu with Sing
Normal -- 15 54.6 %
Defending pokemon falls asleep
Cleffa with Swift
Normal 60 20 --
Always hits unless defending pokemon is digging or flying.
Igglybuff with Mimic
Normal -- 10 99.6 %
Copies last attack used until your active pokemon leaves battle
Smoochum with Metronome
Normal -- 10 --
Randomly uses any attack
Elekid with Pursuit
Dark 40 20 99.6 %
Double damage if defending pokemon switches Pokemon, it would attack the
Pokemon that is being switched.
Magby with Faint Attack
Dark 60 20 --
Always hits, unless Dig/Fly is used
---CHRISTMAS (2001)
Delibird with Pay Day
Normal 40 20 99.6 %
Winner recieves $ equal to twice the level of your active pokemon (each
time it is used it increases)
Celebi
---HALLOWEEN
Cleffa with Scary Face
Igglybuff with Scary Face
Marill with Scary Face
Pichu with Scary Face
Wooper with Scary Face
Normal -- 10 89.6 %
Cuts defending pokemon's Speed in half
---ICE TYPE
Delibird with Spikes
Normal 15 20 84.6 %
If the defending pokemon switches the new active takes an eight of its
maximum health unless it is flying
Seel with Flail
Normal -- 15 99.6 %
Damage increases as the damage on your active pokemon increases
Lapras with Future Sight
Psychic 80 15 89.6 %
Hits 2 turns after use
Swinub with Whirl Wind
Normal -- 20 99.6 %
Wild Pokemon run away, trainers must switch, your active pokemon goes
last
---NOCTURNAL WEEK
Hoothoot with Night Shade
Ghost -- 15 99.6 %
Damage is equal to level of your active pokemon
Murkrow with Beat Up
Dark 10 10 99.6 %
Each healthy Pokemon strikes with 10 damage.
Misdreavus with Hypnosis
Psychic -- 20 59.6 %
Defending pokemon falls asleep if it hits
Sneasel with Moonlight
Normal -- 5 --
Restores HP depending on when it is used, best during the night
Staryu with Twister
Dragon 40 20 99.6 %
Defending pokemon flinches 20% of the time
---POKEMON MINI WEEK
Chikorita with Petal Dance
Grass 70 20 99.6 %
Attacks for 2-3 rounds, then your active pokemon is Confused
Wooper with Belly Drum
Normal -- 10 --
Raises your active pokemon's Attack to max but takes 1/2 of max HP
Smoochum with Metronome
Normal -- 10 --
Randomly uses any attack
---POWER PLANT
Elekid with Dizzy Punch
Pichu with Dizzy Punch
Normal 70 20 99.6 %
Confuses defending pokemon 20% of the time
Magnemite with Agility
Voltorb with Agility
Psychic -- 30 --
Doubles your active pokemon's Speed
***Elekid and Pichu are not as bad as you might think, they might have
better
genes then the Odd Egg Pok‚s.***
---PSYCHIC TYPE
Lapras with Future Sight
Psychic 80 15 89.6 %
Hits 2 turns after use
Abra with Foresight
Normal -- 40 --
Normalizes evasion and ghosts lose resistance
Drowzee with Amnesia
Psychic -- 20 --
Doubles your active pokemon's Special Defense
Exeggcute with Sweet Scent
Normal -- 20 99.6 %
Lowers evasion
Natu with Safeguard
Normal -- 25 --
Ailments do not affect your Pokemon for 5 turns
Mr.Mime with Mind Reader
Normal -- 5 99.6 %
Next move has perfect accuracy unless either Pokemon switches
---ROCK TUNNEL
Geodude with Rapid Spin
Normal 20 40 99.6 %
Escapes from Fire Spin, Bind, Wrap, Spikes and Leech Seed
Cubone with Fury Attack
Normal 15 20 84.6 %
Hits 2-5 times per use
Zubat with Flail
Normal -- 15 99.6 %
Damage increases as the damage on your active pokemon increases
Machop with Thrash
Normal 90 20 99.6 %
Attacks for 2-3 rounds, the your active pokemon is Confused
Onix with Sharpen
Normal -- 30 --
Raises your active pokemon's Attack
Kangaskhan with Faint Attack
Dark 60 20 --
Always hits, unless Dig/Fly is used
---SAFARI WEEK
Nidoran (f) with Moonlight
Normal -- 5 --
Restores HP depending on when it is used, best during the night
Nidoran (m) with Morning Sun
Normal -- 5 --
Restores HP depending on when it is used, best during the morning
Chansey with Sweet Scent
Normal -- 20 99.6 %
Lowers evasion
Kanghaskhan with Faint Attack
Dark 60 20 --
Always hits, unless Dig/Fly is used
Tauros with Quick Attack
Normal 40 30 99.6 %
Your active pokemon attacks first
Dratini with Hydro Pump
Water 120 5 79.6 %
---SILVER CAVE
Tangela with Synthesis
Grass -- 5 --
Restores HP depending on when it is used, best during the afternoon
Ponyta with Low Kick
Doduo with Low Kick
Fighting50 20 89.6 %
Defending pokemon flinches 30% of the time
Misdraveus with Hypnosis
Psychic -- 20 59.6 %
Defending pokemon falls asleep if it hits
Larvitar with Rage
Normal 20 20 99.6 %
If attacked, the your active pokemons attack rises
SKY WEEK
Spearow with Sonic Boom
Normal -- 20 89.6 %
Always does 20 damage
Farfetch'd with Fury Cutter
Skarmory with Fury Cutter
Bug 10 20 94.6 %
Damage double each consecutive use.
Doduo with Low Kick
Fighting50 20 89.6 %
Defending pokemon flinches 30% of the time
Natu with Safeguard
Normal -- 25 --
Ailments do not affect your Pokemon for 5 turns
Murkrow with Beat Up
Dark 10 10 99.6 %
Each healthy Pokemon strikes with 10 damage.
SPRING INTO SPRING
Psyduck with Petal Dance
Chikorita with Petal Dance
Pichu with Petal Dance
Cleffa with Petal Dance
Igglybuff with Petal Dance
Smoochum with Petal Dance
Grass 70 20 99.6 %
Attacks for 2-3 rounds, then your active pokemon is Confused
STARTERS WEEK
Bulbasaur with Ancientpower
Rock 60 5 99.6 %
Raises your active pokemon Attack, Defense, Speed, Special Attack and
Special Defense 10% of the time
Charmander with Crunch
Dark 80 15 99.6
Lowers defending pokemon's Spec. Defense 10% of the time
Squirtle with Zap Cannon
Electric100 5 49.6 %
Paralyzes defending pokemon if it hits
Chikorita with Petal Dance
Grass 70 20 99.6 %
Attacks for 2-3 rounds, then your active pokemon is Confused
Cyndaquil with Double-Edge
Normal 120 10 99.6 %
A quarter recoil damage is done
Totodile with Submission
Fighting80 25 79.6 %
Has a quarter recoil
---ST. VALENTINE DAY
Nidoran (f) with Lovely Kiss
Nidoran (m) with Lovely Kiss
Bellsprout with Lovely Kiss
Normal -- 15 74.6 %
Defending pokemon falls asleep
Nidoran (f) with Sweet Kiss
Nidoran (m) with Sweet Kiss
Bellsprout with Sweet Kiss
Normal -- 10 89.6 %
Confuses defending pokemon
---SUMMER FESTIVAL
Week 1
Poliwag with Growth
Normal -- 40 --
Raises your active pokemon's Special Attack
Horsea with Haze
Ice -- 30 --
Cancels out all effects of attacks other than damage
Goldeen with Swords Dance
Normal -- 30 --
Doubles your active pokemon's Attack
Magikarp with Reversal
Fighting-- 15 99.6 %
Lower health remaining, the more damage that can be dealt
Marill with Dizzy Punch
Normal 70 20 99.6 %
Confuses defending pokemon 20% of the time
Wooper with Belly Drum
Normal -- 10 --
Raises your active pokemon's Attack to max but takes 1/2 of max HP
Week 2
Psyduck with Tri Attack
Normal 80 10 99.6 %
Paralyzes, burns, or freezes the defending pokemon with equal
possibilities 20% of the time
Tentacool with Confuse Ray
Ghost -- 10 99.6 %
Confuses defending pokemon
Lapras with Bite
Dark 60 25 99.6 %
Defending pokemon flinches 30% of the time
Chinchou with Light Screen
Psychic -- 30 --
Your active pokemon's Pokemon take 1/2 damage from special attacks for 5
rounds
Remoraid with Mist
Ice -- 30 --
Prevents moves that lower your active pokemons stats
Mantine with Gust
Flying 40 35 99.6 %
Deals double damage to flying Pokemon
---SWARM WEEK
Marill with Hydro Pump
Water 120 5 79.6 %
Yanma with Steel Wing
Steel 70 25 89.6 %
Raises your active pokemon's Defense 10% of the time
Dunsparce with Horn Drill
Normal -- 5 29.6 %
One hit KO if it hits
Snubull with Lovely Kiss
Normal -- 15 74.6 %
Defending pokemon falls asleep
Qwilfish with Double-Edge
Normal 120 10 99.6 %
A quarter recoil damage is done
Remoraid with Amnesia
Psychic -- 20 --
Doubles your active pokemon's Special Defense
---UNION CAVE
Staryu with Twister
Dragon 40 20 99.6 %
Defending pokemon flinches 20% of the time
Krabby with Metal Claw
Steel 50 35 94.6 %
Raises your active pokemon's Attack 10% of the time
Onix with Sharpen
Normal -- 30 --
Raises your active pokemon's Attack
Goldeen with Swords Dance
Normal -- 30 --
Doubles your active pokemon's Attack
Lapras with Future Sight
Psychic 80 15 89.6 %
Hits 2 turns after use
>>>>>>>>>>>>>>>>>
Special Pokemon >
>>>>>>>>>>>>>>>>>
The original trainers of these Pokemon are the machines that give them
out. PCNYa, PCNYb, PCNYc and PCNYd. The ID numbers assigned to each
pokemon is the number of that which was distributed over a period of
time. It might be that day or the entire promotion.
***Bringing them to the Pokemon Seer gives a special message about how
you are very special because she can't say where you met but (unlike in
trades) she can tell the level, which is always 5 (yes it is wrong for
some don't send me any e-mails about that because thats the way it is!).
Shining RBY Starter Finals (level 40)
Venusaur
Charizard
Blastoise
Shining Legendary Birds (level 50)
Articuno
Zapdos
Moltres
Shining GSC Starter Finals (level 40)
Meganium
Typhlosion
Feraligatr
Shining Legendary Dogs (level 40)
Raikou
Entei
Suicune
Shining 00bers
***When they are given out they are very rare about 1-3% of the time for
each 00ber***
Mewtwo (level 70)
Lugia (level 40)
Ho-oh (level 40)
Very Special Pok‚‚mon (level 5)
Mew (also given out in extremely low quanities)
Celebi
Pok‚mon 4Ever Promotions
Suicune (level 40) (yes it was Shining)
Celebi (level 5)
>>>>>>>>>>>>>>>>>>>>>>>
Calender of Giveaways >
>>>>>>>>>>>>>>>>>>>>>>>
2001
November 16 - November 23 Legendary Dogs and Lugia/Ho-oh
November 24 - November 30 Legendary Birds
December 1 - December 22 Shining Stuff
December 23 - December 29 Christmas
December 30 - January 31 ??? I don't know!
2002
February 1 - February 14 Valentine Week
February 15 - February 21 Pokemon Mini Week
February 22 - March 14 Swarm Week
March 15 - March 21 Starter's Weel
March 22 - April 11 Babies Week
April 12 - May 4 Spring Into Spring
May 5 - June 7 Baby Weeks
June 8 - June 21 Tropical Promotion
June 22 - June 28 Legendary Dogs
June 29 - July 4 Celebi
July 5 - July 11 Legendary Dogs
July 12 - August 8 Tropical Promotion
August 9 - August 29 Safari Week
August 30 - September 26 Sky Week
September 27 - October 10 Shiny RBY Starters
October 4 - October 10 Power Plant Week
October 11 - October 17 Pokemon 4 Ever - Celebi
October 18 - October 24 Pokemon 4 Ever - Suicune
October 25 - October 31 Halloween Week
November 1 - November 7 Silver Cave Week
November 8 - November 14 Union Cave Week
November 15 - November 21 Johto Shiny Legendaries
November 22 - November 28 Celebi and Mew
November 29 - December 5 Psychic Type Week
December 6 - December 12 Shining GSC Starters
December 13 - December 19 Rock Tunnel Week
December 20 - December 26 Ice Type Week
December 27 - January 2 Nocturnal Week
2003
The future is not ours to see but at some point the machines will be
modified to gear up for Ruby and Sapphire!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Lies, Lies, Lies and more Lies >
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
These are false giveaways that never occured, the people who made them
up should be ashamed because they wasted the time and energy of others
involved and in the end they lose because everyone knows there lying.
Gastly Encore
Togepi Earthquake
Eevee Roar
Eevee Recover, Aeroblast and Sacred Fire
Snubull Sweet Kiss
Mareep Earthquake
Aerodactyl Rock Slide
Krabby Cross Chop
Igllybuff Surf
>>>>>>>>>>>>
Japan Only >
>>>>>>>>>>>>
The following have been distributed in Japan and not the US yet that is.
Pikachu Fly
Pikachu Surf
Raichu Fly
Raichu Surf
Phanpy Encore
========================================================================
16. SPECIAL POKEMON
========================================================================
SAVE BEFORE FIGHTING ANY OF THESE POKEMON
========================================================================
16.1 SUDOWOODO
========================================================================
Sudowoodo is a Pokemon one may want to capture because it can only be
seen once. (It is cool to run and see it hop away, soft reset
afterward)
Sudowoodo is weak to Water, Grass, Fighting and Ground.
Sudowoodo should be captured with an Ultra Ball or Great Ball.
Sudowoodo is easier to catch when you use ailments on it.
========================================================================
16.2 SHINING GYARADOS
========================================================================
Shining Gyarados is the only Pokemon you can pass on and see it again.
However if you choose to pass on it you miss the chance for Shining
Breeding.
Shining Gyarados is the only garunteed Shining Pokemon in the game. I
would advise you to try to capture it.
You should get it to the red zone and chuck Ultra Balls (If you have)
after placing an ailment on these.
========================================================================
16.3 SUICUNE
========================================================================
Suicune is now a guaranteed encounter. Your best bet is to weaken it
severely. Once it has been weakened to the red zone ensure that it under
an ailment. Sleep, Freeze and Paralysis are the best. At this point
chuck Ultra Balls at it. Eventually you should have it in your party!
========================================================================
16.4 RAIKOU AND ENTEI
========================================================================
These 2 are the most frustrating Pokemon ever! They flee at first
chance, have the speed to do this quickly. Then to make things worse
they have Roar to have Mean Look and Spider Web ineffective! They have
no set nest, they keep running from area to area as you do, or as time
passes.
There is an art to capturing these two. It involves using a master ball
on them. If your gonna use it, use it on either one.
For the other or both your best bet is to put it to sleep, then hack
away! Apparently if you use Repels even with Pokemon above level 40
these two can appear. Your best bet is to use someone with a Sleep Move
that is fast (Jumpluff and Gengar are good) and also a Pokemon able to
deal lots of damage, that knows False Swipe (Scyther or Marowak). A
pokemon with Fly is good for my plan.
It does not help when you use a move such as Mean Look or Spider Web to
trap them because both Raikou and Entei know the move Roar and might use
that to escape when they can't flea.
To seek them I suggest you use Max Repel. Fly to Ecruteak City and see
where they are. Try to intercept them but remember that each time you
enter and exit any building or route they move 1 area (USUALLY in an
understanding order). If you can not intercept them fly back to
Ecruteak to cause a reshuffling of there position.
After they have been intercepted try to put them to sleep. Then deal
damage to them. If they escape its OK, they keep all damage. Just Heal
and retry.
When the HP is low enough chuck Ultra Balls, Fast Balls or Heavy Balls
at them for Maximum effectiveness.
========================================================================
16.5 HO-OH
========================================================================
Resting at the top of the Tin Tower is a level 60 Ho-oh. When trying to
catch it you should use a non-grass tyoe with a Sleep Inducing move or
run it out of Fire Blast and Gust PP with Double Team. Once it is
asleep switch to the Big Guns. After hacking away at its HP try to
chuck Ultra Balls or Heavy Balls at it. Once you catch it, you can fly
away from the roof top!
========================================================================
16.6 SNORLAX
========================================================================
Blocking Digglett cave is this lump of fat. It is a good Pokemon.
Treat it like Ho-Oh but Beware its Rest technique.
========================================================================
16.7 LUGIA
========================================================================
Deep inside Whirl Islands is Lugia (level 60). Treat it like Ho-oh but
with Hydro Pump instead of Fire Blast. Just keep trying to catch it and
eventually you should succeed.
========================================================================
16.8 LAPRAS
========================================================================
Every Friday night a Lapras comes deep inside Union Cave. It is level
20 so if you aready caught the Dogs, use your False Swiper's False Swipe
to reduce the HP to 1 and then go for the finish with Sleep Moves and
Ultra Balls!
========================================================================
16.9 MEW
========================================================================
Mew is one of the most desired Pokemon. Very few, however are lucky
enough to have nabbed the elusive Pokemon. Mew was given out during the
mall tour from Nintendo. Each and every single Mew was identical to the
next one and as time passes there are less and less legit Mews.
Mew can learn any TM or HM in addition to Ancient Power, Transform and a
few other moves.
Recently it came to the attention of a few people that Mew can learn any
move through a code. In order to give credit where it is do I have
included the original Gamefaqs message board post.
-------------------------------------------------------------------------
From: Jason322 | Posted: 11/10/2002 10:08:36 PM | Message Detail
Mew and ditto can learn any sketchable move with the use of the mistery
gift function and their transform move.
1 do mystery gift with another person who has a smeargle with sketch and
one other move that can be used to knock it out and another pokemon with
only the desired move.
2 go to the trainer house in viridian city and battle the trainer.
Transform into the smeargle and knock it out without using sketch.
3 let the remaining pokemon use its move then sketch it.The move should
replace transform when the battle finishes.
-------------------------------------------------------------------------
A recent giveaway of Mew at the Pokemon Center New York apparently
yielded one more Mew to the general public.
========================================================================
16.10 CELEBI
========================================================================
Celebi is a Grass and Psychic hybrid and is the Gold, Silver and Crystal
Version equivalent of Mew. Celebi has stats that are the complete
equals of Mew.
Celebi has been given out on more recent Mall tours, a Nintendo Power
contest and is the most distributed Pok‚mon at the Pok‚mon Center (Pichu
has been given out in more promotions but there were others you could
get at the same time).
Celebi is useful in real battles because of its ability to learn Heal
Bell, Recover and Leech Seed since its start.
Celebi has however been the subject of a lot of controversy because in
Japan there was a promotional quest to get it. It involved receiving
the GS Ball item from a Nintendo Representative while playing Crystal
Version on-line. Nintendo scrapped the on-line adapter and thus hid
Celebi from the U.S. audience. In Nintendo's defense there are too many
different cell-phones to make a profit off of the cell phone adapters
without charging a ridiculous price to play on-line. Notice how I said
hid, apparently it would take too much effort to remove Celebi
completely so they translated the entire Celebi sub-quest but hid it
from the general audience. It is however possible to get Celebi. You
need a Gameshark, Game Genie, Code Breaker or similar device to start
the chain.
Enter 9173F1D0 as the code, go to any store and buy the GS Ball.
Enter 014089DA to make Kurt take the GS Ball.
Enter 01C089DA to have Kurt give back the GS Ball, you must wait until
the next day for him to finish with it.
This is for your pleasure a step by step account of what happens in this
sub-quest.
1) Buy GS BALL (Its description is "A Mysterious Ball")
2) Bring the GS BALL to Kurt. This little chat occurs.
Kurt: "Wh-what is that?
I've never seen one before.
It looks a lot like a POKE BALL but it appears to be something
else.
Let me check it for you.
2a) If you leave the house and come back Kurt will be investigating the
GS BALL in his desk and will tell you "I'm checking it now. Ah-ha! I
see so..." You may also speak to his granddaughter who tells you
"Grandpa's checking a BALL right now. So I'm waiting till he's done."
3) Wait until the next day and go to Kurt's house. Kurt is there and
tells you,
"!
This BALL started to shake while I was checking it.
There must be something to this!"
! (Kurt leaves)
If you talk to his daughter she tells you "Grandpa's gone... I'm so
lonely." Leave the house and you see Kurt staring at trees. You walk
to him and he tells you,
"ILEX FOREST is restless!
What is going on?
, here's your GS BALL back!
Could you see why ILEX FOREST is so restless?"
recieved GS BALL.
4) If you go to investigate, you will discover only 4 people are
actually concerned about what has happened! If you fly to Goldenrod and
walk down the woman who gives you SWEET SCENT blocks you (she is by the
carpet at the exit) and gives this warning to you, "Something is wrong
in ILEX FOREST... You should stay away right now. However the girl is
gone. You will find her near the shrine (you still need to use CUT),
she tells you, "Did something happen to the forest's gaurdian?"
5) Enter the shrine. Press the A button and this description of it
appears
"ILEX FOREST SHRINE...
It's in honor of the forest's protector...
Oh? What is this?
Its a hole. It looks like the GS BALL would fit inside it.
Want to put GS Ball in here? YES or NO
If you select NO, the description ends and you can say YES.
If you select YES, this message appears puts in GS
BALL. Your character then says this "!" and steps (or pedals) a step
back. Celebi then flies down, slowly (similar to how a bird Pokemon
flies down), Celebi lands and faces you. A battle begins! Celebi is
level 30, you can then KO it for about 300 experience points or you can
choose to catch it. Like some other one time only battles you can not
escape no matter what. If you catch it Kurt appears and tells you this
"Whew, wasn't that something?
, that was fantastic!
Thanks, the legends about that shrine were real after all.
I feel inspired by what I just saw.
It motivates me to make better BALLS.
I'm going."
Kurt then leaves. Wether or not you caught Celebi the game returns to
normal except any new GS Balls you get won't retrigger this event.
========================================================================
17. TEAM CREATION
========================================================================
Teams are a vital part of Pokemon. Inside the game you need to ensure
that your Pokemon can travel quickly with Fly and use Surf and other
Hms.
But in serious combat play you need to use a well assembled team. To
have a team work the moves have to be top notch and many other stats
have to be worked on. Your team needs to support its weakness and
strengths.
Several vital aspects are needed for teams, I consider the following
absolutely important.
Starter
This Pokemon should be fast enough to attack first (or have an attack
that ensures this) on and should be able to defeat several of the
opponents pokemon. This Pokemon should need no set up (i.e. Curse,
Swords Dance, Agility and Amnesia)
Attacker
A Pokemon able to be set up. This Pokemon should be able to take down
the most Pokemon
Sweeper
A Pokemon able to finish the game for you.
The following are useful in situations
Hazer
Ends all status changes, uses the move Haze
Psuedo-Hazer
A false Hazer, eliminates status changes in other ways most notably the
use of Roar and Whirlwind
Trapper
Prevents retreats with Mean Look and Spider Web
Psuedo-Trapper
Traps with other methods, the moves Clamp, Whirlwind, Wrap, Bind and
Fire Spin prevent escape
Passer
Uses Baton Pass after boosting up stats
Psuedo-Passer
Uses moves like Light Screen, Reflect and Safegaurd which pass on
without Baton Pass
The following are terms for Pokemon you might use.
Tank
Uses Curse to have a tremendous defense and attack
Annoyer
Uses tactics that generally annoy the opponent.
When you begin to work on your team you should consider several vital
aspects of the team. You need to begin to assemble, I would really
suggest you begin with a favorite pokemon of yours. This Pokemon
doesn't have to be your starter, heal beller or even full-fil any of
your roles. For this demonstration I'll begin with my favorite Dewgong,
it has a moveset that I developed all by myself.
Dewgong@Bright Powder
Whirlpool
Surf
Encore
Disable
So we see Dewgong, upon analysis we discover that it has several flaws.
Most notably other than for Surf it has NO offensive ability and Surf
does poorly against several types. Electric and Plant are the major 2.
Now we want to know how many pokes it takes to contradict this weakness.
I've concluded that we only need one, we could use a fire type that has
Earthquake/Wing Attack, some choices include Charizard, Typhlosion,
Moltres and Ho-oh.
Ho-oh would be considered cheap because of its high stats we want to
avoid it. Next we can toss out Moltres because it doesn't have a great
moveset and is weak to electric. Charizards weakness to electric also
makes it bad in this choice. So we have Typhlosion, lets use the
standard
Typhlosion@Mint Berry
Earthquake
Thunder Punch
Flamethrower
Rest
Well we have 2 pokemon on this team, but we should use more, lets pick 2
pokemon basically at random.
Raticate and Golem.
Raticate has a very useful technique, Super Fang, it cuts the opponent
HP in half! So we want to take advantage of it but we need a good move
to do this. Roar is an evil solution, but it goes second so we might
want to contraict it with Double Team, for the last slot lets throw in
Bite, to handle some ghosts if it needs to.
Raticate@Bright Powder
Roar
Super Fang
Double Team
Bite
As for Golem lets go use the standard because Rock Slide and Earthquake
get STAB and Curse aides both the moves (Golem also has a horrible
speed), as for Fire Blast it helps against Grass which isn't known for
its Defenses
Golem@Leftovers
Curse
Rock Slide
Earthquake
Fire Blast
So we have four so, so members but could use a nice starter, lets go
with the standard Tyranitar
Tyranitar@Leftovers
Fire Blast
Earthquake
Rock Slide
Crunch
Now we have one more slot, lets give this team a Heal Beller, since this
is an faq and anything is available lets toss in the standard Celebi
Celebi@Leftovers
Psychic
Leech seed
Recover
Heal Bell
So in the end the final team is a so-so team, now if this in reality I'd
bring it to a message board where some nice veterans coughcoughGold
Ursaringcoughcough will help you out. You would then display this team
-Tyranitar@Leftovers
Crunch, Fire Blast, Rock Slide, Earthquake
-Celebi@Leftovers
Psychic, Leech Seed, Recover, Heal Bell
-Golem@Leftovers
Curse, Earthquake, Rock Slide, Fire Blast
-Raticate@Bright Powder
Bite, Roar, Super Fang, Double Team
-Dewgong@Bright Powder
Whirlpool, Surf, Encore, Disable
-Typhlosion@Mint Berry
Flamethrower, Thunderpunch, Earthquake, Rest
Now if the raters are good they would point out its numerous flaws,
including a dependancy on standards (which are good but ultimately
predictable) and some other flaws that the team will suffer from.
========================================================================
17.1 MOVESETS FOR YOUR TEAM
========================================================================
This originates from a Pokemon Crystal board topic I ran over the
summer.
I will list all contributers Pokemon seperately.
Please note that Standards are clearly indicated.
Gold Ursaring's List
#003 Venusaur@BrightPowder
-Leech Seed/Giga Drain/Synthesis
-Razor Leaf
-Sleep Powder/Body Slam
-Light Screen
#003 Venusaur@BrightPowder
-Ancientpower
-Body Slam
-Razor Leaf
-Synthesis
#006 Charizard@Leftovers
-Flamethrower
-Wing Attack
-Swords Dance
-Earthquake
STANDARD
#009 Blastoise@Leftovers
-Surf
-Earthquake
-Mirror Coat/Haze
-Ice Beam
STANDARD
#012 Butterfree@BrightPowder
-Whirl Wind
-Giga Drain
-Stun Spore
-Psychic
#015 Beedrill@Bright Powder
-Agility
-Swords Dance
-Double Team
-Body Slam/Twin Needle
#018 Pidgeot@Mint Berry
-Rest
-Steel Wing
-Double Edge
-Whirl Wind
#020 Raticate@Leftovers
-Roar
-Bite
-Double Team
-Super Fang
#022 Fearow@Leftovers
-Drill Peck
-Double Team
-Tri Attack
-Agility
#024 Arbok@Mint Berry
-Glare
-Earthquake
-Sludge Bomb
-Rest
#025 Pikachu@Light Ball
-Thunderbolt
-Petal Dance
-Surf
-Thunder Wave
To pull this fellow off you need the Pokemon Center New York Pichu,
delete many moves after evolution send it to the original Pok,mon
Stadium and give it Surf.
#026 Raichu@Leftovers
-Thunder Wave
-Sweet Kiss
-Thunderbolt
-Reversal/Petal Dance
#026 Raichu@Leftovers
-Thunder
-Surf
-Rain Dance
-Thunder Wave
STANDARD
#028 Sandslash@Leftovers
-Earthquake
-Sandstorm
-Substitute
-Swords Dance
#031 Nidoqueen@Leftovers
-Earthquake
-Thunderbolt
-Body Slam
-Curse
#034 Nidoking@Bright Powder
-Rest
-Sleep Talk
-Fissure
-Horn Drill
(heh-heh) had to do that!
#034 Nidoking@Bright Powder
-Thunderbolt
-Earthquake
-Ice Beam
-Rest
STANDARD
#036 Clefable@Mystery Berry
-Sunny Day
-Moonlight
-Flamethrower
-Solar Beam
STANDARD
#038 Ninetales@Bright Powder
-Fire Spin
-Confuse Ray
-Attract/Body Slam/Toxic
-Flamethrower
#040 Wigglytuff@Leftovers
-Double Edge/Body Slam
-Charm
-Sweet Kiss
-Psychic
#045 Vileplume@Bright Powder
-Moonlight
-Sunny Day
-Solar Beam
-Sludge Bomb
#047 Parasect@Leftovers
-Spore
-Swords Dance/Growth
-Body Slam/Giga Drain
-Light Screen
#049 Venomoth@Bright Powder
-Psychic
-Stun Spore
-Giga Drain
-Whirlwind
#051 Dugtrio@King's Rock
-Earthquake
-Rock Slide
-Screech
-Tri Attack/Double Edge
#053 Persian@Leftovers
-Screech
-Body Slam
-Swagger
-Roar
#055 Golduck@Leftovers
-Psychic
-Surf
-Ice Beam
-Psych Up
#055 Golduck@Bitter Berry
-Petal Dance
-Surf
-Ice Beam
-Psych Up
#055 Golduck@Leftovers
-Surf
-Ice Beam
-Cross Chop
-Psychic
STANDARD
#057 Primeape@Focus Band
-Endure
-Reversal
-Body Slam
-Thunder
#059 Arcanine@Leftovers
-Flamethrower
-Crunch
-Curse
-Extremespeed
STANDARD
#062 Poliwrath@Leftovers
-Whirlpool
-Mind Reader
-Dynamic Punch
-Hypnosis
STANDARD
#062 Poliwrath@Mint Berry
-Body Slam
-Dynamic Punch
-Surf
-Rest
#065 Alakazam@Leftovers
-Psychic
-Barrier/Thunder Wave
-Fire Punch
-Recover
STANDARD
#068 Machamp@Leftovers
-Curse
-Rock Slide
-Earthquake
-Cross Chop
STANDARD
#071 Victreebel@Bright Powder
-Stun Powder/Sleep Powder/Swords Dance
-Synthesis/Giga Drain
-Sludge Bomb
-Double Edge/Body Slam/Return/Frustration
#073 Tentacruel@Leftovers
-Surf
-Barrier
-Mirror Coat
-Sludge Bomb
#076 Golem@Leftovers
-Curse
-Explosion
-Rock Slide
-Earth Quake
STANDARD
#078 Rapidash@Leftovers
-Fire Spin
-Toxic
-Swagger
-Flamethrower
#080 Slowbro@Leftovers
-Surf
-Psychic
-Thunder Wave
-Earth Quake
#082 Magneton@Leftovers
-Thunder
-Thunder Wave
-Rain Dance
-HP Water
STANDARD not that you see it often :)
#083 Farfetch'd@Stick
-Agility
-Swords Dance
-Slash
-Wing Attack
#085 Dodrio@Bright Powder
-Endure
-Flail
-Swords Dance
-Agility
#085 Dodrio@Leftovers
-Haze
-Tri Attack
-Drill Peck
-Steel Wing
#087 Dewgong@Bright Powder
-Surf
-Whirlpool
-Encore
-Disable
#089 Muk@Leftovers
-Sludge Bomb
-Screech
-Body Slam
-Explosion
STANDARD
#091 Cloyster@Bright Powder
-Spikes
-Surf
-Ice Beam
-Explosion
STANDARD
#094 Gengar@Leftovers
-Mean Look
-Perish Song
-Substitute
-Protect
STANDARD
#097 Hypno@Bright Powder
-Double Team
-Psychic
-Meditate
-Body Slam/ Return/ Frustration
#099 Kingler@Leftovers
-Surf
-Ice Beam
-Swords Dance
-Body Slam/ Return/ Frustration
#101 Electrode@King's Rock
-Thunder Wave
-Thunderbolt
-Swagger
-Explosion
#101 Electrode@Leftovers
-Thunder Wave
-Rain Dance
-Thunder
-HP Water
STANDARD
#103 Exeggutor@Bright Powder
-Stun Spore
-Psychic
-Explosion
-Moonlight
#105 Marowak@Thick Club
-Earthquake
-Body Slam
-Rest
-Sleep Talk
STANDARD STANDARD STANDARD
#106 Hitmonlee@Scope Lens
-High Jump Kick
-Body Slam
-Meditate
-Rest
#107 Hitmonchan@Leftovers
-Curse
-Mach Punch
-HP Ghost
-Return
STANDARD
#108 Lickitung@Mint Berry
-Belly Drum
-Earthquake
-Body Slam
-Rest
#110 Weezing@Leftovers
-Curse
-Sludebomb
-Explosion
-Fire Blast
#112 Rhydon@Bright Powder
-Fissure
-Horn Drill
-Rest
-Sleep Talk
#112 Rhydon@Leftovers
-Curse
-Earthquake
-Rock Slide
-Body Slam
#113 Rhydon@Quick Claw
-Body Slam
-Rock Slide
-Earthquake
-Horn Drill
#114 Tangela@Leftovers
-Sunny Day
-Solar Beam
-Sleep Powder
-Stun Spore
#115 Kangaskhan@Focus Band
-Endure
-Reversal
-Roar
-Body Slam
#119 Seaking@Leftovers
-Surf
-Ice Beam
-Agility
-Horn Drill
#121 Starmie@Brught Powder
-Surf
-Thunder Wave
-Confuse Ray
-Recover
#121 Starmie@Bright Powder
-Surf
-Thunder Wave
-Rain Dance
-Thunder
#122 Mr. Mime@Leftovers
-Light Screen
-Barrier
-Safegaurd
-Psychic
#123 Scyther@Leftovers
-Swords Dance
-Agility
-Baton Pass
-Return/Frustration/Double Team
STANDARD
#124 Jynx@Leftovers
-Attract
-Ice Beam
-Psychic
-Body Slam
#125 Electabuzz@Leftovers
-Thunderbolt
-Ice Punch
-Cross Chop
-Thunder Wave
STANDARD
#125 Electabuzz@Leftovers
-Toxic
-Pursuit
-Thunderbolt
-Ice Punch
#126 Magmar@Leftovers
-Screech
-Flamethrower
-Cross Chop
-Return/Frustration
#127 Pinsir@Leftovers
-Swords Dance
-Body Slam
-Submission
-Guilitione
#128 Tauros@Leftovers
-Earthquake
-Thunder
-Body Slam
-Double Team
#128 Tauros@Leftovers
-Rest
-Sleep Talk
-Fissure
-Horn Drill
STANDARD STANDARD STANDARD STANDARD STANDARD STANDARD
#130 Gyarados@Focus Band
-Endure
-Flail
-Surf
-Flamethrower
#131 Lapras@Leftovers
-Surf
-Ice Beam
-Thunderbolt
-Horn Drill
#131 Lapras@Leftovers
-Surf
-Rain Dance
-Thunder
-Body Slam
#131 Lapras@Leftovers
-Head Butt
-Body Slam
-Whirl Pool
-Confuse Ray
#132 Ditto@Metal Powder
-Transform
#133 Eevee@Leftovers
-Baton Pass
-Curse
-Focus Energy
-Body Slam
#134 Vaporeon@Leftovers
-Acid Armor
-Surf
-Substitute/Roar
-Baton Pass
STANDARD
#135 Jolteon@Leftovers
-Thunder Wave
-Thunderbolt
-Swagger
-Attract
STANDARD
#136 Flareon@Bright Powder
-Endure
-Flail
-Body Slam
-Flamethrower
STANDARD
#139 Omastar@Leftovers
-Surf
-AncientPower
-Ice Beam
-Return
#141 Kabutops@Leftovers
-Surf
-Body Slam
-Ancient Power
-Swords Dance
#142 Aerodactyl @Leftovers
-Wing Attack
-Whirlwind/Steel Wing
-Earthquake
-Ancient Power
STANDARD
#143 Snorlax@Mint Berry
-Rest
-Curse
-Double Edge
-Earthquake
STANDARD STANDARD STANDARD STANDARD STANDARD STANDARD STANDARD CHEAP
#144 Articuno@Leftovers
-Ice Beam
-Whirlwind
-Rest
-Sleep Talk
#145 Zapdos@Leftovers
-Whirlwind
-Thunder wave
-Thunderbolt
-Drill Peck
STANDARD STANDARD STANDARD STANDARD
#146 Moltres@Leftovers
-Fire Spin
-Toxic
-Swagger
-Flamethrower
#149 Dragonite@Leftovers
-Curse
-Extremespeed
-Wing Attack
-Thunder Wave/Steel Wing
#150 Mewtwo@Leftovers
Barrier
Reflect
Safegaurd
Psychic
#150 Mewtwo@Bright Powder
Rain Dance
Bubblebeam
Thunder
Recover
#150 Mewtwo@Bright Powder
Sunny Day
Flamethrower
Solar Beam
Recover
#150 Mewtwo@King's Rock/Bitter Berry (in case Psych UP, Psych's
confusion)
Swagger
Psych Up
Body Slam
Recover
#150 Mewtwo@Bright Powder
Flamethrower
Psychic
Submission
Recover
#150 Mewtwo@Bright Powder
Double Edge
Submission
Self Destruct
Recover
#151 Mew
So many possibilities, Make 1 yourself
#154 Meganium@Bright Powder
-Sunny Day
-Solar Beam
-Swords Dance/Synthesis
-Earthquake
#157 Typhlosion@Leftovers/Mint Berry
-Roar/Rest
-Flamethrower
-Earthquake
-Thunderpunch
STANDARD
#160 Feraligatr@Leftovers
-Surf/Hydro Pump
-Ancient Power/Rock Slide
-Earthquake
-Return/Frustration
STANDARD
#160 Feraligatr@Leftovers
-Screech
-Earthquake
-Rock Slide
-Sirf
#162 Furret@Leftovers
-Return/Frustration
-Curse
-Shadowball
-Amnseia
#164 Noctowl@Bright Powder
-Curse
-Return
-Wing Attack
-Whirl Wind
#166 Ledian@Leftovers
-Reflect
-Light Screen
-Safegaurd
-Return/Frustration
#168 Ariados@Leftovers
-Spider Web
-Agility
-Baton Pass
-Sludgebomb
#169 Crobat@Leftovers
-Meanlook
-Confuse Ray
-Toxic
-Fly
STANDARD
#171 Lanturn@Leftovers
-Rain Dance
-Thunder
-Surf
-Flail
#176 Togetic@Leftovers
-Attract
-Fly
-Psychic
-Fire Blast
#176 Togetic@Mint Berry
-Sunny Day
-Solar Beam
-Sunny Day
-Fire Blast
#178 Xatu@Leftovers
-Drill Peck
-Psychic
-Haze
-Faint Attack
#181 Ampharos@Leftovers
-Thunderbolt
-Light Screen
-Fire Punch
-Body Slam/Thunder Wave
#182 Bellossom@Bright Powder
-Moonlight
-Solar Beam
-Sunny Day
-Return/Frustraion/Stun Spore
#184 Azumarril@Leftovers
-Whirlpool
-Double Team
-Perish Song
-Attract
#185 Sudowoodo@Leftovers
-Curse
-Rock Slide
-Self Desstruct
-Earthquake
#186 Politoed@Leftovers
-Surf
-Psychic
-Body Slam
-Haze
#186 Politoed@Leftovers
-Surf
-Psychic
-Ice Beam
-Growth
#189 Jumpluff@Leftovers
-Stun Spore
-Sleep Powder/Amnesia
-Leech Seed
-Rest
STANDARD
#190 Aipom@Leftovers
-Curse
-Agility
-Baton Pass
-Return/Frustration
#192 Sunflora@Bright Powder
-Sunny Day
-Synthesis
-Solar Beam
-Return/Frustration
#193 Yanma@Bright Powder
-Screech
-Wing Attack
-Double Team
-Reversal
#195 Quagsire@Mint Berry
-Surf
-Body Slam
-Earthquake
-Rest
#196 Espeon@Leftovers
-Psychic
-Bite
-Morning Sun
-Frustration/Return
#197 Umbreon@Leftovers
-Mean Look
-Toxic
-Body Slam/Baton Pass
-Moonlight/Confuse Ray
STANDARD
#198 Murkrow@Leftovers
-Drill Peck
-Faint Attack
-Whirlwind/Haze
-Psych Up
#199 Slowking@Leftovers
-Surf
-Curse/Thunderbolt
-Earthquake
-Psychic
STANDARD
#200 Misdreavus@Leftovers
-Mean Look
-Perish Song
-Pain Split
-Double Team
#201 Unown@Burnt Berry
-Hidden Power
Show you really have problems I mean Unown is on your team!
#202 Wobbuffet@Leftovers
-Counter
-Mirror Coat
-Safegaurd
-Destiny Bond
STANDARD
#203 Girafarig@Leftovers
-Agility
-Crunch/Amnesia
-Psychic
-Return/Frustration/Body Slam/ Baton Pass
#205 Forretress@Bright Powder
-Spikes
-Curse
-Pin Missle
-Explosion
STANDARD
#206 Dunsparce@King's Rock
-Glare
-Swagger
-Mud Slap
-Headbutt
STANDARD
#207 Gligar@Leftovers
-Screech
-Curse
-Metal Claw
-Wing Attack
#207 Gligar@Leftovers
-Curse
-Quick Attack
-Earthquake
-Wing Attack
#208 Steelix@Leftovers
-Curse
-Earthquake
-Body Slam
-Roar
STANDARD
#210 Granbull@Leftovers
-Rest
-Return/Frustration/Body Slam
-Heal Bell
-Earthquake
#211 Qwilfish@Bright Powder
-Spikes
-Double Team
-Curse
-Sludgebomb
#212 Scizor@Leftovers
-Agility
-Swords Dance
-Baton Pass
-Steel Wing/Double Tam
STANDARD
#213 Shuckle@Leftovers
-Wrap
-Toxic
-Attract
-Encore
#214 Heracross@Focus Band
-Mega Horn
-Endure
-Reversal
-Counter
STANDARD
#215 Sneasel@Leftovers
-Screech
-Curse
-Return/Frustration
-Faint Attack/Ice Beam
#217 Ursaring@Mint Berry
-Rest
-Curse
-Earthquake
-Return/Frustration
STANDARD
#219 Magcargo@Leftovers
-Rock Slide
-Flamethrower
-Body Slam
-Sunny Day
#221 Piloswine@Leftovers
-Ice Beam
-Earthquake
-Body Slam
-Curse/Ancient Power
#222 Corsola@Bright Powder
-Recover
-Curse
-Ancient Power
-Mirror Coat
#224 Octillery@Leftovers
-Surf
-Ice Beam
-Flamethrower
-Psybeam
#225 Delibird@Leftovers
-Curse
-Fly
-Return/Frustration
-Ice Beam
#226 Mantine@Leftovers
-Confuse Ray
-Surf
-Ice Beam
-Wing Attack
#227 Skarmory@Leftovers
-Whirlwind
-Drill Peck
-Return/Frustation/Steel Wing
-Curse
STANDARD
#229 Houndoom@Leftovers
-Crunch
-Flamethrower
-Sunny Day
-Solarbeam
STANDARD
#230 Kingdra@Leftovers
-Surf
-Ice Beam
-Dragonbreath
-Attract/Agility /Haze
STANDARD
#232 Donphan@Leftovers
-Body Slam
-Earthquake
-Curse
-Rest/Roar
#233 Porygon2@Bright Powder
-Ice Beam
-Double Edge
-Curse
-Recover
#234 Stantler@Leftovers
-Confuse Ray
-Return/Frustration
-Earthquake
-Curse
#235 Smeargle@Leftovers
-Spider Web
-Spore
-Mind Reader
-Horn Drill
#237 Hitmontop@Leftovers
-Rapid Spin/Mach Punch
-Return/Frustration
-Double Kick
-Curse
#241 Miltank@Bright Powder
-Body Slam
-Milk Drink
-Earthquake
-Heal Bell
STANDARD
#242 Blissey@Bright Powder
-Heal Bell
-Soft Boiled
-Light Screen
-Psychic
#242 Blissey@Bright Powder
-Light Screen
-Soft Boiled
-Double Team
-Mud Slap
#243 Raikou@Leftovers
-Crunch
-Spark
-Rest
-Reflect
STANDARD
#244 Entei@Leftovers
-Rest
-Solarbeam
-Flamethrower
-Solarbeam
STANDARD
#245 Suicune@Leftovers
-Surf
-Rest
-Ice Beam
-Mirror Coat
STANDARD
#248 Tyranitar@Leftovers
-Fire Blast
-Crunch
-Ancient Power
-Earthquake
STANDARD
#249 Lugia@Leftovers
-Curse
-Aeroblast
-Earthquake
-Recover
STANDARD
#250 Ho-oh@Leftovers
-Sacred Fire/Flamethrower
-Solar Beam
-Sunny Day
-Recover
STANDARD
#250 Ho-oh@Leftovers
-Sacred Fire/Flamethrower
-Thunderbolt
-Earthquake
-Recover
#251 Celebi@Leftovers
-Heal Bell
-Leech Seed
-Psychic
-Recover
STANDARD
Dragoknight67's alternate attacking umbreon
Umbreon@leftovers
-Swagger
-Pysch Up
-Shadow ball/body slam/return/double edge
-Moonlight
Dark Mewtwo1
Blissey@Leftovers
-Thunder Wave
-Counter
-Seismic Toss
-Softboiled
Venomoth@Leftovers
-Stun Spore
-Sleep Powder
-Curse
-Sludge bomb
Smeargle@Quick Claw
-Spider Web
-Spore
-Dream Eater
-Nightmare
Smeargle@Quick Claw
-Spore
-Sword's Dance
-Megahorn
-Aeroblast
Lickitung
Lickitung (who did you expect)@Leftovers
-Swords Dance
-Body Slam
-Earthquake
-Seismic Toss/Curse
MasterVivi
Jumpluff-female@King's Rock
-Headbutt
-Stun spore
-Leech seed
-Attract
Zoneseeker
Crobat@Leftovers/MiracleBerry
-Mean Look
-Protect
-Detect
-Toxic
Ssj3Kris036
Lugia@Leftovers
-Earthquake
-Psychic
-Surf
-Aeroblast
hwoop
Marowak
~Earthquake
~Rock Slide
~HP Bug
~Swords Dance
@Thick Club
Gengar
~Counter
~Destiny Bond
~Swagger
~Protect
@Leftovers
SSJ3 Josh
Charizard@Leftovers
Swords Dance
Earthquake
Rock Slide
Rest/Wing Attack/Flamethrower
Mew@Leftovers
Swords Dance
Rock Slide/Ancient Power(Preference Decision)
Earthquake
Softboiled
Butterfree@Leftovers
Double Team
Curse
Return/Double-Edge
Hidden Power Fire/Psychic
Politoed@Leftovers
Whirlpool
Perish Song
Rest
Protect
Politoed@Leftovers
Belly Drum
Rest
Body Slam
Earthquake/Shadowball
Mew
~Swift
~Swords Dance
~Softboiled
~Shadow Ball
@Miracle Berry
Politoed
~Psychic
~Surf
~Counter
~Rest/Haze
@Mint Berry/Leftovers(depending on the last move)
Bladedancer
Poliwrath @ mint berry
Fissure
Mind Reader
Surf
Rest
TMOG
Charizard@Leftovers
-Thunderpunch
-Dragonbreath
-Flamethrower
-Sunny Day
-Leftovers
Blackthorne2050
Umbreon @ Leftovers
-Mud-Slap
-Toxic
-Pursuit
-Moonlight
Electabuzz @ Leftovers
-Thunderbolt
-Cross Chop
-Ice Punch
-Psychic
Starmie @ Scope Lens
-Surf
-Thunderbolt
-Ice Beam
-Recover
========================================================================
18. THE LITTLE THINGS
========================================================================
This is a section devoted to explaining things that didn't quite fit
into other sections or just a quick and easy explanation of things that
are scattered across the topics.
>>>>>>>>>>>>>>>>>>>>>>>>>>>
18.1 TRAINING LOCATIONS >
>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>
18.2 PHONE NUMBERS >
>>>>>>>>>>>>>>>>>>>>>>
---ALL
This is a listing of ALL phone numbers and what they do for you.
---ITEMS
This is a listing of the phone numbers of people who give you stuff
---SPECIAL
These are people who call to tell you cetain special things
---EASTER EGGS
This is a listing of the "secret" phone numbers, how you get them and
what they do.
Buena
Buena will give you her phone number if you stockpile 30 points on your
blue card, she calls to tell you things about people, such as Mary's
weight problems and how the host of the Lucky Number show has never won
on it and vows to continue until he does.
You can not call Buena while she is hosting her show (from 6:00 to 12:00
every night), if you do you get her answering machine.
Buena gives you nothing but occasional comic relief.
Pokefan William
To get his phone number, you must have Pikachu on your party and go talk
to him on Route (the one above Olivine). He will then give you his
phone number.
When you
>>>>>>>>>>>>>>>>>>>>>>>>
18.3 TIPS AND TRICKS >
>>>>>>>>>>>>>>>>>>>>>>>>
Lam Diep once started a topic entitled "Tips and Tricks" on the Pokemon
crystal board in Gamefaqs , this was in July and I promised to put it
here some time soon, so December of that year seemed soon enough for me.
PLEASE BE AWARE THAT I DO NOT GARANUNTEE THEM TO WORK BUT THIS IS IN NO
WAY A LIST LIKE THAT OF GAMEWINNERS.COM AND I SPENT A CONSIDERABLE
AMOUNT OF TIME TRYING TO CONFIRM THE INFORMATION. I WILL ACCEPT NEW
TRICKS/CORRECTIONS TO OLD ONES BUT ONLY FOR POKEMON CRYSTAL VERSION (THE
U.S. RELEASE EDITION)
The codes have been organized to be in certain sections. Here is a mini
table of contents
---Shining Pokemon
---Cloning
---Money Tricks / Coin Tricks
---Training
---Other
People are listed with Gamefaqs user name in the period of about July
7th-20th in the year 2002, if you want me to change it e-mail me.
#################
Shining Pokemon #
#################
From: Lam Diep
How To Get A Rare Pok‚mon In Your Pok‚dex and Shiny
First, save and then catch a rare Pok‚mon (Suicune, Ho-oh, and Lugia are
recommended for this trick, but the others will be a rare chance) and do
the Cloning trick (Note: DO NOT SAVE IN FRONT OF THE PC) with the rare
Pok‚mon (don't forget to interrupt save). Now check the PC, there should
be the rare Pok‚mon you caught earlier. Go back to where you caught that
Pok‚mon (like I said, Lugia, Ho-oh, and Suicune works). If there's a
Pok‚mon there, then you did it correctly, if it's not, you messed up on
the cloning trick.
Now train a Pok‚mon that knows False Swipe and Double Team, and other
useless moves for the rest(dream eater, tail whip, screech, etc.). Give
your Mom (Game Mom, not real) all your money and save. Go to the rare
Pok‚mon and fight it.
If it's Shiny, use Double Team to increase evasion and False Swipe to
lower it's HP and catch it. (or use Master Ball if you have any)
If it's not Shiny, let it kill you by using False Swipe and the other 2
useless moves. Do not use Double Team, otherwise it'll miss you every
chance and you'll have a longer time dealing with a Pok‚mon that can't
kill you.
Repeat this and hopefully it'll be shiny during one of the chances of
you facing it.
Note: Saving and reseting resets the capture ratios and is a very rare
chance of getting it Shiny. Trust me, I reset my game about 130 times
trying to get a Shiny Sudowoodo but failed each turn. It also wasted me
an hour of Game-Play. I could of done serious training that time!
***Note shining chancesd are 1:4096***
----NEXT TIP/TRICK-------------------------------------------------------
From: Lam Diep
Pok‚mon Don't Shine When They Hatch
Some Pok‚mon might be shiny when they hatch but they don't "sparkle".
The only way you can tell if they're shiny is their change in color, but
what if you can't tell? Check the stats. For
example, Pichu is normally "YELLOW" and a shiny one is "BROWN". It will
blind you because you can't tell the difference, thus thinking that the
Pok‚mon is worthless, you deposit it in the PC to let it rot until you
realize, it's shiny.
My note: Abra is worse in similar colors, I might have a list of very
similar children in a future update, when breeding it try to notice the
slightest detail changes.
----NEXT TIP/TRICK-------------------------------------------------------
From: Me!
1:64 Shining Starters
(taken from my faq used with my own permision)
M=MaleF=Female(Skip 0 if Shining Gyarados is M)
0) Breed Gyarados (F) with any qualified for Magikarp (M)
1) Breed Gyarados (M) (or Magikarp (M) baby from 0) with Charmander (F)
for a Charmander (F) they are rare 1:8 but possible.
2) Breed Charmander (F) with a desired Parent for Charmander (M), the
baby has a 1:64 chance of being shining because the attack genes
(determine gender) are ALL in the M category for Starters.
---To go beyond Charmander----
3) Take Charmander (M) (Which may or may not be Shining) and mate it
with a Starter (F) make sure the baby is a (F)
4) Breed the baby girl with a match. Again 1:64 babies will be Shining!
#########
Cloning #
#########
Shadowangemon
****Cloning/Duplication trick:****
(yes it works!)
1) Give a pokemon an item.
2) Save in front of the PC.
3) Deposit the pokemon into an empty box.
4) Exit out of the PC.
5) Choose to save the game, and when it says "Saving... Don't turn off
the power" wait about half
a second and turn off the GameBoy.
The timing is kinda tricky, but it works.
If the pokemon is in the Party but not the PC, you turned it off too
early. If the pokemon is in the PC but not the party, you turned it off
too late. If the pokemon in the PC is glitched, release it before saving
the game.
NEVER CHANGE BOXES TO DO AN INTERRUPTED SAVE! THIS WILL PROBABLY
CORRUPT YOU BOX!
However, if this does happen, play the game normally for a while and it
should fix itself. Usually, just Flying to the next town will fix it.
There are ways to modify this trick(I'll cover them later ;) ), but
following my steps above will help prevent serious glitches.
----NEXT TIP/TRICK-------------------------------------------------------
From: Cloud5176
Interrupted Saving Help
When the "Saving... Do not turn off the power." appears, shut off the
game before the word "Power" appears, and after the word "the" appears.
Hope this clears a lot of things up.
############################
Money Tricks / Coin Tricks #
############################
From: Lam Diep
Good Money Tip
1. On Mondays, there is an old man in the underground passage (In
Goldenrod City) that sell items for bargains. Buy those and resell them
at a different store.
2. Equip Amulet Coin to your starter Pok‚mon and fight in the Elite Four
to gain Experience Points and earn some Cash.
3. Combine Amulet Coin with a Meowth/Persian (or anyone with RBY TM) and
use Pay Day at the Elite Four, resulting more funds.
----NEXT TIP/TRICK-------------------------------------------------------
From: Shadowangemon
Cheat the Move Tutor
I was the first person to post this trick, hope you enjoy it. There are
a few ways to do this, but this is how I do it
1) Save in front of the PC.
2) Aquire 4000 Coins(I just buy them)
3) Teach a pokemon one of the Move Tutor moves.
4) Deposit it in a PC Box.
5) Do an interrupted save.
6) The pokemon with the move should be in the PC and the pokemon without
it should be in your party. Also, you should still have your money and
the Move Tutor will still be there.
I've never managed to do this more than 5 times in one day. If you have
any trouble I can try to describe my tricks in more detail.
----NEXT TIP/TRICK-------------------------------------------------------
From: Shadowangemon
Move Tutor
He appears outside of the Goldenrod Gamecorner every Wednesday and
Saturday after you beat the Elite Four. He'll teach one pokemon one move
for 4000 coins(Or you can use my trick, posted above, to cheat him).
Note: Beating Red has nothing to do with the Move Tutor and affects him
in no way.
----NEXT TIP/TRICK-------------------------------------------------------
From: bobhead
Easy Coins at the Game corners
In the games with the slot machine thingie(NOT the one with the cards),
if youi look closely you can see the sevens go by, when you DON'T see
any sevens, press A and when it stops, a 7 should appear, for the second
slot, just press it anywhere and it should automatically change to a
seven, if the third one is not a seven, it will change in one of three
ways
1. Golems will fall on the reel causing it to change(I forgot how many
golems fall)
2. The reel will continue spinning for like 11 slots then stop
3. a chansey (or whatever it is will walk in and change it and MAKE it a
seven (regardless of how long it takes).
Save the game(just in case you lose too many coins), then do it again
----NEXT TIP/TRICK-------------------------------------------------------
From: Shadowangemon
1) Choose the pokemon and item you want to duplicate.
2) Give the pokemon an item.
3) Save the game in front of the PC.
4) Deposit the pokemon.
5) Exit out of the PC.
5) Do an interrupted save.
For an interrupted save, turn the power off about half a second after it
finishes saying, "Saving... Don't turn off the power."
Now, when you turn the power back on, the pokemon should be in the PC
and your party. Just keep trying it until you get it. I believe I
already posted how to correct your timing.
##########
Training #
##########
From: Lam Diep
Speed Up Game Battles
You can speed up game battles by turning off the Battle Animation. It's
in your "Options" menu.
1. Press Start.
2. Select OPTION.
3. Select BATTLE SCENE.
4. Press Right/Left until the word under BATTLE SCENE (NO/YES) turns to
"NO".
Now, in each battle you encounter, all animations will be stopped (like
Dragonite's long flapping wing scene) and the game attack moves will not
show (Flamethrowers' flame) speeding up the game.
----NEXT TIP/TRICK-------------------------------------------------------
From: Electabuzz
Raising pokes
Team variations:
1.Raise any poke to lvl 15-20 and give it exp share.
2.go through the elite four 2 times that poke should be about lvl40 now.
3.now you can do that with 5 other pokes and you'll have another team to
face the elite four with a diffrent team
ps.i know it not really a tip but i think it a fun thing to do.
Happiness:easy way to get happinesss up is to take that poke to blues
sisters house in pallet and she raise the happiness points 3 a time and
you can do it twice meaning 6 points total.this can be only done between
3 and 4 in the afternoon.
***I'd like to note that you can feed 15 stat boost items, that will
cause the happiness to raise enough to evolve (this IS expensive)
Battling:a good team should consist of a sweeper [i use arcinine],a
trapper [i use umbreon],a phisical attacker [i dont have one yet but
machamp a good choise],a special attacker [i use alakazam],a hazer/heal
beller and whatever else your team needs.
Fun things to do:get you and a mate to raise six magikarp/unkown to lvl
100 and battle each other with them[this isn't fun but a intresting
thing to do]
battle people who have just started a new game with a team of 5 lvl 5
magikarps and when he killed them bring out a lvl 100
tyranitar/mewtwo/lugia ect.. and watch how they worry.
----NEXT TIP/TRICK-------------------------------------------------------
From: Shadowangemon
Elite Four tips
Get your pokemon around 45 for the best results. They will be strong
enough without taking all the fun out of it.
Will- It's best to have an Electric/Ice type and a Fire/Electric pokemon
to back it up.
Koga- I like to lead off with a Fire type, then switch to a
Psychic/Ground type.
Bruno- He's the easiest. Just get a strong Psychic type. Grass/Poison
and Flying pokemon could do well too, but some Flying types may have
some trouble against one of them.
Karen- She uses an assortment. Don't use anything weak to Dark. Lead off
with something that has Mist or Swift. A Water or Ground, Fire or
Psychic or Ice, and Electric or Ice types will give you an advantage
against the rest.
Lance- Lead off with Electric, use Ice against the Dragonites(I OHKO'd
all three with a level 42 Jynx's Ice Punch), and Water/Rock/Electric can
finish it up.
This is why I suggest the average team should have Fire, Water,
Electric, and Psychic, and Ground/Poison/Normal/Fighting to round it
out. It makes for a balanced team and it can go through the entire game.
----NEXT TIP/TRICK-------------------------------------------------------
From: Lam Diep
Elite Four Experience list
====================
Will - 4200/8400
~~~~~
Xatu Lv. 40
-1465
Slowbro Lv. 41
-1440
Jynx Lv. 41
-1203
Exeggutor Lv. 41
-1861
Xatue Lv. 42
-1539
Koga - 4400/8800
~~~~~
Ariados Lv. 40
-1147
Forretress Lv. 43
-1086
Muk Lv. 42
-1413
Crobat Lv. 44
-1923
Venomoth Lv. 41
-1212
Bruno - 4600/9200
~~~~~
Hitmontop Lv. 42
-1242
Onix Lv. 43
-994
Machamp Lv. 46
-1902
Hitmonlee Lv. 42
-1251
Hitmonchan Lv. 42
-1260
Karen - 4700/9400
~~~~~
Umbreon Lv. 42
-1773
Gengar Lv. 45
-1831
Murkrow Lv. 44
-1008
Houndoom Lv. 47
-2053
Vileplume Lv. 42
-1656
Lance - 5000/10000
~~~~~
Gyarados Lv. 44
-2017
Aerodactyle Lv. 46
-1990
Dragonite Lv. 47
-2194
Dragonite Lv. 47
-2194
Charizard Lv. 46
-2059
Dragonite Lv. 50
-2335
Total Experience: 42048
Total Cash Earn : 22400/44800
----NEXT TIP/TRICK-------------------------------------------------------
From: Shadowangemon
Gym Leader Tips
Falkner the Bird Trainer of Violet-
Either train a Geodude with Rock Throw or just get your starter(unless
it's Chikorita) to around level 14 or so.
Bugsy the Bug Trainer of Azalea-
Geodude also comes in handy here, but so does Cyndaquil, which should
really have evolved by now. Bird pokemon can also do pretty well.
Whitney the Crybaby of Goldenrod- Ok, so she's the Normal Trainer
Don't worry about the Clefairy. It should go down in one or two turns.
As for the Miltank, that's a different matter all together. Unless
you're pokemon are level 25+, you might have a bit of trouble. I find
that a Ground pokemon with Dig works wonders, as does Quilava's
Smokescreen and various sleep attacks.
Morty the Ghost Trainer of Ecruteak-
Go catch a Tauros or Miltank for a laugh. Most pokemon around level 25
won't have a problem. Noctowl actually seems to be designed to fight
Ghosts, but it's not much good after this Gym. I swept this Gym with a
level 23 Miltank(No stops at the pokemon center, one Rollout can take
out each of the trainers), so you get the idea.
Chuck the Blowhard of Cianwood- He's also a Fighting Trainer
Don't even bother training between Ecruteak and here. If you have a
Flying or Psychic pokemon that's in the mid 20s you shouldn't have a
problem, but watch out for Poliwrath's Surf.
Jasmine the once Rock but now Steel Trainer or Olivine-
No one would blame you for skipping this Gym. The badge simply raises
Defense and you get the pretty much worthless Iron Tail TM. Also, the
levels are as high as those in the next Gym, but you haven't fought Team
Rocket for training. A Ground pokemon can take care of both Magnemites.
Just use Dig. STAB and a x4 weakness will do the rest. The level 34
Steelix is something else. Don't even bother trying it below level 31
unless you have a very strong Water or Fire type. It's best to have
both, since I think it has Rain
Dance as well as Sunny Day, and both types are resistant to Iron Tail.
Rock Throw isn't a problem. Fire and Water are Steelix's only real
weaknesses.
Pryce the old guy of Mohogany that Trains Ice Pokemon-
Pretty much all of the junior trainers use Water or Water/Ice pokemon,
so forget a Fire weakness. Stick with Electric. Electric will get you
through until you get to Pryce himself. Thanks to Team Rocket, you
should have enough levels(around 30) to beat him easily.
Claire of the Dragon Clan of Blackthorne-
I hate this Gym. Don't even bother unless your pokemon are around 35.
The junior trainers will fall to Electric and Ice. Claire is just
frustrating. Her Dragonairs aren't too bad if you have a fast Ice type
like Jynx, or at least Ice Punch on Alakazam or something. However, make
sure she uses the Full Restore on one of the Dragonairs and not the
Kingdra. It's hard enough as it is. Hit it with the strongest Normal,
Electric, Grass, and Ice attacks you can manage. Status effects are
helpful as well.
----NEXT TIP/TRICK-------------------------------------------------------
From: Lam Diep
Easier Way To Train When At The Elite 4
Note: This is only most effective for players who start over on their
game. Also, this tip probably has already been posted by some other
user, but I didn't see it, so this could just be a really old tip.
There is a "Blue Old Man" standing next to an Abra that looks like a Mr.
Mime (in game-person, not in battle) in the Indigo Pok‚ Center that
knows Teleport. He'll help you go home by teleporting you back to New
Bark Town. Just talk to him and select "Yes" and you'll instantly appear
on front of your game home (kinda like being Whited Out). From here,
give all your game Mom your money and Surf 2 squares to the east, Fly
back to Indigo Plateau and challenge the Elite Four. Keep battling
through like usual until you lose. You'll end up back at the front door
of Indigo Plateau. With the money you have (if you have any), buy some
Full Restore to go further through the Elite Four and earn more XP and
Cash. If you choose not to, you can teleport back home and store your
money and fly to Indigo again. You won't lose any funds (only the one
you got from the Elite Four) and will still gain some by repeatly beat
the Elite Four.
Note: I hope this wasn't too long.
Cut down time on Elite 4.
1. Follow remove battle animation in options menu
2. Put Text speed up to High in options menu.
3. The harder one (but none are really hard). Most people know that once
you beat the Elite 4, You can fast forward the Credits by pressing B.
Most of those know you can reset by pressing Start+Select+A+B at the
credits. But I found out you can reset the game once you start seeing
your pokemons info.
i. Save before facing Lance (So before goin uo the to the platform).
ii. Beat Lance (The easy part)
iii. Go through Prof Oak Scene
iv. Go into new room and Lance will talk. Eventually he will say that he
will record you and your partners as champions.
v. You will put your pokemon on this machine, that while recording them,
also seem to heal them. After a small while it will say "Saving Record.
Don't turn off power".
vi. After it does that and saves, your first pokemon will start coming
across the screen. It is now safe for you to reset.
This always works for me, but the first time you do it, save before
Lance, just in case, because I take no responsibility for this trick not
saving properly. Saving before Lance isn't a neccesary part of this, it
is just to make sure the first time through.
###############
Phone Numbers #
###############
From: Lam Diep
Getting Phone Numbers Help
If you can get Phone numbers from people that gives you Evolution
Stones, they can sometimes call you for a battle too. Everytime they
battle you, their Pok‚mon's level will rise, resulting in more
experience points once you fight them a later time! Combine this with
the Phone Call Trick to increase chances of getting a call for battle
(sometimes, STONES).
----NEXT TIP/TRICK-------------------------------------------------------
From: Lam Diep
Buena's Password Show
Everynight from 6:00 PM to 12:00 AM, there's a radio tune called:
Buena's Password (atleast that's what I think). She'll give out
passwords for you to remember. Go to the Radio Station in Goldenrod on
the 2nd Floor (the woman in red in the way south-east corner) and Tell
her that in order to gain Points on the Blue Card. A woman in green near
her will exchange the points for useful items. Get 30 Points and she'll
give you her Phone Number (I don't know what it's for, I'll check on
that once I get 30 Points. Hopefully, someone here probably knows it). I
don't know how much points needed for certain items, I'll name it later.
***Buena's Number works***
----NEXT TIP/TRICK-------------------------------------------------------
From: Lam Diep
Best Phone Numbers to Get
Trainer # -- Location
[ITEMS]
Alan/Route 36- The boy standing closest to the (once) Sudowoodo tree.
Gives Fire Stones.
Dana/Route 38- The girl that turns around a lot, near the top. Gives
Thunder Stones.
Gina/Route 34- The girl that is surrounded by grass. Gives Leaf Stone.
Tully/Route 42- The guy standing near the lake. Gives Water Stone.
[SWARMS]
Anothony/Route 33- Near Union Cave exit. Tells you when Dunsparce
swarms.
Arnie/Route 35- Near the Cut-able tree. Tells you when Yanma swarms.
Ralph/Route 32- The guy standing near the southern bride entrance. Tells
you when Qwilfish
swarms.
[MISCELLANEOUS]
Todd/Route 34- The guy standing closest to Goldenrod on the east. Tells
you when Goldenrod City Dept. Store has a sale.
----NEXT TIP/TRICK-------------------------------------------------------
From: Lam Diep
Phone Trick
Talk to your game Mom and say NO to "Or is this about your money" and
she'll say "Is it day lights saving?/Is day lights saving over" (or
somethin' like that) and select YES. Eventually, someone in the game
will call you. If they don't do it again. You can repeatly do this until
you get the desired phone call.
#######
Other #
#######
From: Shadowangemon
Get all three starters
1) Start a new game and save outside of Elm's place.
2) Get your starter, then play through the game until you get the
pokeballs.
3) Catch a Ratatta or something and deposit your starter holding a
pokeball.
4) Do an interrupted save(Do I really have to explain this again?)
5) You should be outside Elm's place. Go in and get the next starter.
6) Proceed to Cherrygrove and check the PC for the first starter.
7a) If it's there, repeat steps 3-5 and then go back and make sure the
first two starters are in there
and you're holding the third.
7b) If it's not there, start back at step 2.
It sounds complicated... And it kinda is. Make sure you know what you're
doing before you start or you'll just get confused.
----NEXT TIP/TRICK-------------------------------------------------------
From: Shadowangemon
Catch Multiple Legendaries
This works best for Lugia and Ho-oh, as well as Lapras and Sudowoodo,
and any other one-timers
1) Save in front of it(if it's one that you can see).
2) Battle it as normal and catch it.
3) Do an interrupted save.
4) When you turn the power back on, you should still be in the same
place, and so should the pokemon. You may want to check the PC since it
won't be in your pokedex.
Repeat as needed.
Note: This works with pokemon you receive in an event too.
----NEXT TIP/TRICK-------------------------------------------------------
From: Lam Diep
Blue Card Point Exchange
Item Name --------- Points Required
Ultra Ball -------- 2
Full Restore ------ 2
Nugget ------------ 3
Rare Candy -------- 3
HP UP ------------- 5
Calcium ----------- 5
Carbos ------------ 5
Iron -------------- 5
Protein ----------- 5
BONUS: Buena's Phone Number - 30
----NEXT TIP/TRICK-------------------------------------------------------
From: GrandThief321
Pokemon Happiness.....
To make a pokemon happier, train the pokemon in the time and place you
caught it.(ex. i hatched an eevee egg on route 38 at night and it evolve
at level 20 with nothing else but training) (note- traded pokemon aren't
yours so you can't use this with them.) also note that you can find
where you caught a pokemon by going to the pokeseer in
Cinawood(spelling?)
----NEXT TIP/TRICK-------------------------------------------------------
From: ChickMaster
If you want HP electric Heracross, use it against Pigey, if it super
effective, it either ice or rock or electric. Use it against Donphan, if
it doesn't effect so it'll be HP electric. Super effect is Ice, Not
very effect is rock
----NEXT TIP/TRICK-------------------------------------------------------
From: The Mattinator
THE BOX TRICK
This trick is a glitch that Nintendo hopefully won't remove. It is used
especially by Level 100 people who wat to get their stats up. It
consists of
1. Get a level 100 pokemon. Any pokemon. You'll do, Kingdra.
2. Fight in LOTS (Notice the caps, pay attention to anything I put in
Caps) of varied battles (going through the Elite 4 with only that
Kingdra, or whatever your using, will help).
3. After fighting A LOT of battles, go and give your tired pokemon a
nice rest in the computer (I suggest you write down your pokemons stats
first).
4. Then, withdraw him and check for stat differences (this is why you
wrote down his stats)
If this is not increasing your stats, you may have to log off the
computer (in the game, dummy), and log back in to see the stat
difference. Either that or you have got max stats for your pokemon, in
which case this box trick won't work.
----NEXT TIP/TRICK-------------------------------------------------------
From: Shadowangemon
Get all Eevee evolutions more easily:
Here's something I like to do. Get a female Eevee from Bill, teach it
Bite, then breed it with a Growlithe that knows Bite(I'm pretty sure
they can breed. If not, you can try my trick for multiple
legendaries/one time pokes to get a male and female). Anyway, the baby
Eevee will be born with Bite. You can also do this with Baton Pass if
you get two Eevees(or Focus Energy if you use G/S).
Once you get the baby, if it's the gender you want, teach it a few TMs
that will make it easier to train and give it a ton of vitamins, then
duplicate it. Give 3 the elemental stones and level the other two once
or twice to get Espeon and Umbreon.
You save TMs, you save money on Vitamins, you get the happiness
evolutions quickly, and you get 5 strong pokemon!
----NEXT TIP/TRICK-------------------------------------------------------
From: Lam Diep
How To Encounter The Legendary Beats
Route 36 and 37 have a patch of grass and are directly next to each
other. To encounter 1 of the 2 running beasts, simply buy a couple
repels and go to one of those grass area and used the repel (note: you
won't encounter them right away). When your repel runs out, move to
Route 36 (if you're in Route 37) or Route 37 (if you're in route 36) and
use the repel again. Again, after it runs out, move to the next grass.
Repeatly do this until one of the two beasts show up. You can try and
catch it or just leave it in your Pok‚dex and catch it some other time.
When they're in your Pok‚dex, go back to Route 36/37 and go up and down
the area that changes the wooden sign from Route 36 - Route 37. Like...
go up one square, you're in Route 37, go down one square, you're in
route 36. Check your Pok‚dex each time because the beast might be where
you are.
----NEXT TIP/TRICK-------------------------------------------------------
From: Shadowangemon
Catch the Legendary Beasts, Ho-oh, and Lugia
The most effective thing to do is duplicate a pokemon holding the Master
Ball.
Otherwise:
Suicune-
After you get the Clear Bell from the man in the Radio Tower, you can go
to the Tin Tower and fight Suicune. Unfornately, every pokemon that can
learn False Swipe is weak to Ice(like Scyther, Parasect, Fearow,
Farfetch'd, and Marowak). So, the best thing to do is get a couple of
fast pokemon over level 40, one with False Swipe and one with a Sleep
Move(Parasect can get both, but it's pretty slow). Put Suicune to sleep
and switch to weaken it(A water pokemon is good since its resistant to
Ice and Water. When it's low on health, use False Swipe until its health
won't go down, then put it to sleep and use Ultra Balls or Heavy Balls.
Entei and Raikou-
Master Ball comes in so very handy...
Anyway, use a Ghost. It should have Hypnosis, Night Shade, and Mean
Look, and should be above level 40. When you confirm the area it's in,
use Repels. They are unaffected by Repel, so it doesn't matter that your
pokemon is a higher level than they are. Roar won't affect the Ghost,
and it should be faster so it can use Mean Look. When it's weak, you may
want to switch to a False Swiper. Try to get it down to one hitpoint,
even if it flees. Next time you see it, it will have one hitpoint, so
you can put it to sleep, Mean Look, and use Ultra or Heavy Balls.
Ho-oh-
Once you catch Entei, Raikou, and Suicune, as well as defeat the Elite
Four, go back to the Tin Tower(you don't have to talk to Eusine in
Celadon) and talk to the man near the back to get the Rainbow Wing and
open the stairs. Use a similar strategy as for Suicune, but change types
accordingly and be above level 60. Use mostly physical attacks to weaken
it as it has unbelievable SDef.
Lugia-
Talk to a man in Pewter City to get the Silver Wing. Go to the northeast
Whirl Island. Make your way to a large, water-filled chamber and Surf
out to Lugia. This will be tough since it has high defenses, but use
mostly physical attacks since it has unbelievable SDef. Use the
Sleep/False Swipe method again as it's probably the most effective
catching method. Make sure to save the game before facing Suicune,
Ho-oh, or Lugia so you'll have another chance if you faint them. Save
the game after you complete an objective just in case you run into Entei
or Raikou and happen to faint them.
----NEXT TIP/TRICK-------------------------------------------------------
From: thecrazyone
there is a man at Blackthorne that deletes moves that your pokemon has
learned...this encludes,
natural moves, TM's, and HM's
All starters Version 2
1) Start a new game and save outside of Elm's place.
2) Pick a starter, then play through the game without saving until you
get the pokeballs from Elm's assistant.
3) Use a pokeball to catch a pokemon and give your starter one of the
pokeballs.
4) Go to Cherrygrove and deposit the starter in the PC. Now do an
interrupted save.
5) You should be outside Elm's place. Go in and get the next starter.
6) Proceed to Cherrygrove and check the PC for the first starter.
7) If it's in the PC, take it out and get the pokeball from it. Catch
another pokemon with the
pokeball.
8) Deposit both starters and do an interrupted save.
9) Now you should be outside Elm's place again. Go in, get the third
starter, and go get the other two from the PC.
Note: The only regular saves should be before you go into Elm's place
and after you have all three starters. The first two wont be in your
pokedex, but breeding can fix that.
It took me at least an hour to get it to work properly. I waited too
late to interrupt the save a few times and had to start over, and
sometimes I did it to early and had to repeat a step. Go and practice
interrupted saves for a while. Unless you can do it a few times in a
row, you shouldn't bother trying this trick.
Good luck.
----NEXT TIP/TRICK-------------------------------------------------------
From: Lam Diep
Smeargle Sketch a Certain Move
--Method 1
1. Choose a move to teach Smeargle.
2. Give it to a Pok‚mon with weak attacks but high speed.
3. Have a Pok‚mon know a sleeping move w/ fast speed.
4. Encounter a Smeargle and put it to sleep.
5. While it's sleeping, switch Pok‚mon with the move to let Smeargle
sketch.
6. Use the move repeatly until Smeargle wakes up and Sketch.
7. Catch it..
Smeargle will have the move ;)
Smeargle Sketch a Certain Move
--Method 2
1. Choose a move to teach Smeargle.
2. Give it to a Pok‚mon with weak attacks but high speed.
3. Have a Pok‚mon know a sleeping move w/ fast speed.
4. Encounter a Smeargle and put it to sleep.
5. While it's sleeping, switch Pok‚mon with the move to let Smeargle
sketch.
6. After the move is done, repeatly switch Pok‚mon until Smeargle awake
and Sketch the move.
----END TIPS/TRICKS------------------------------------------------------
Feel free to contibute new information, be aware that this is NOT for
Gameshark codes (at al1!), also if the information is false (from
gamewinners.com) I will not post it and scold you, if you make me mad
enough I'll even block your address. Trust me, this IS not what you
want.
========================================================================
19. CHANGES FROM GOLD/SILVER
========================================================================
These are Pokemon that are not in Crystal. The chart shows in what older
versions the Pokemon are available.
R B Yw G S Ni NP PC
Bulbasaur Y Y Y N N N N Y
Ivysaur Y Y Y N N N N N
Venusaur Y Y Y N N N N Y
Charmander Y Y Y N N N N Y
Charmeleon Y Y Y N N N N N
Charizard Y Y Y N N N N Y
Squirtle Y Y Y N N N N Y
Wartortle Y Y Y N N N N N
Blastoise Y Y Y N N N N Y
Omanyte Y Y Y N N N N N
Omastar Y Y Y N N N N N
Mewtwo Y Y Y N N N N Y
Moltres Y Y Y N N N N Y
Zapdos Y Y Y N N N N Y
Articuno Y Y Y N N N N Y
Mareep N N N Y Y N N N
Flaaffy N N N Y Y N N N
Ampharos N N N Y Y N N N
Girafarig N N N Y Y N N N
Remoraid N N N Y Y N N Y
Octillery N N N Y Y N N N
Mankey Y N Y Y N N N N
Primeape Y N Y Y N N N N
Vulpix N Y Y N Y N N N
Ninetales N Y Y N Y N N N
Mew N N N N N Y N Y
Celebi N N N N N Y Y Y
Misiningno Y Y N N N N* N* N*
M Block Y Y N N N N* N* N*
* You think Nintendo would know better than to give out Pokemon that
cause extreme glitches and occasionally delete games.
LEGEND
---Method
R=Red
B=Blue
Yw=Yellow
G=Gold
S=Silver
Ni=Nintendo Promotion
NP=Nintendo Power Contest
PC=Pokemon Center
---Answer
Y=Yes
N=No
In addition to those Pokemon there are subtle changes.
The boy/girl change.
Gifts from phone numbers.
The Battle Tower.
The sign that pops up on the bottom of the screen.
The fact that Pokemon move before battle in addition to there battle
cry.
Some Trainers are rearranged.
The Pokemon Seer in the outskirts of Cianwood City.
========================================================================
20. COMPATIBLE PRODUCTS
========================================================================
========================================================================
20.1 GOLD AND SILVER
========================================================================
Released: October 25, 2000
Platform: GameBoy Color
========================================================================
20.2 POKEMON YELLOW
========================================================================
Released: November 22, 1999
Platform: GameBoy
========================================================================
20.3 POKEMON RED AND BLUE
========================================================================
Released: November 1, 1998
Platform: GameBoy
========================================================================
20.4 POKEMON PIKACHU 2
========================================================================
Released: October 25, 2000
Platform: It is the Platform
========================================================================
20.5 POKEMON MINI
========================================================================
Released: November 2002
Platform: Pokemon Mini
Please note this is not yet compatible but there is an infrared port, so
in the future it may be compatible with Pokemon games since it uses
interchangeable cartridges.
It is exclusive to the Pokemon Center to buy one visit
www.pokemoncenter.com
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*21. CONCLUSION/CREDITS/CONTACT*
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CVXFREAK'S REVIEW
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Nintendo has done it again! Although I don't play Pokemon that much,
this game is enjoyable. I like almost every aspect! Good job Nintendo!
Pokemon Crystal is basically an add on to the Gold and Silver Version,
kinda like what Pokemon Yellow was to red and Blue. Pokemon Crystal
takes place 3 years after Red, Blue and Yellow and follows the story of
2 young people who want to be Pokemon masters.
Pokemon are like animals with special powers, like fire and ice! They
learn to grow up like real animals do! It's really cool if you know the
previous versions!
GRAPHICS: 9
The graphics are great! For a GBC game, the animations are pretty cool
and gives way to the capabilities of GameBoy Advance! There is a lot of
detail and color for a GBC game and places like the Ice Path simply
amazed me!
AUDIO: 9
For a GBC game, it's pretty good. The sound gets a little repetative,
but no where near annoying! The battle sounds fit the mood and travel
sounds fit the mood! The sound is tinny, though, but it is no biggy.
GAMEPLAY: 9
You travel around, collecting Pokemon as you go. You fight against
other trainers to gain experience with Pokemon! There's also some
backtracking to get to new areas! I also like controlling either a boy
or girl, since what people say may differ from game to game. There's
also the real time factor, which some Pokemon only come out at night!
Cool!
PRICE: 9
For $30, it's very fair. Games like these are priceless. It's fun to
battle and trade with different people! It's a new type of concept.
Very good and affordable price! If you can't afford it save up! VERY
well worth it!
REPLAYABILITY: 9
Well, once you beat the game with a certain starter Pokemon, you can
try the game again with another starter Pokemon! Or you can play as the
boy this time! There are VERY many areas to explore, so you miss them
the first time around, but certainly you don't wanna miss them the
second or third time around.
You can also replay it if you missed out on a rare Pokemon like Lugia!
RENT OR BUY-
BUY! Go to Toys R Us and buy it right now! You want to catch them all!
Go ahead! Renting won't even be worth it!
OVERALL: 9
Get this B+/A- hybrid game. It's very well worth it. If you don't
you'll obviously miss out!
----CREDITS
---CVXFREAK THANKS YOU
"Well, thanks for reading my first Pokemon Guide. I am welcome to any
recommendations to make it better! Thanks for reading it!"
---Gold Ursaring Thanks
CVXFREAK for trusting me with the maintaining of this guide.
You for reading this guide
My little brother, he has gotten some of the Pokemon Center New York
moves and
helped type up parts of the move list
The people on the Crystal Board who have given me pointers.
Anyone who gave movesets from the topic "Lets all work together to make
movesets for all Pokemon"
Uriel3ca3 of the messageboard for creating a topic with all the mystery
gift possibilities, what phone numbers do and provide, items from traded
Pokemon, items from wild Pokemon the list goes on and on. Give Uriel a
round of applause, he deserves it!
The following people helped Uriel develop his list, and some of there
information is here
Flaming Ice The "early" list at the Rooftop sale
Biancalynnette Carrie's Pokemon List
Bing147 Room Decoration help
If anyone else helped and I missed him/her please tell me immediately so
proper corrections can be taken.
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CONTACTS
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If you have any question about this guide, comment on how to improve it
or anything like that email Gold Ursaring at faqmike@yahoo.com.
Email CVXFREAK at FireEmblemPride@hotmail.com
If online you can try to catch Gold Ursaring at any one of these forums
gamefaqs.com
uriel3ca3's forum
My forum!
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CVXFREAK'S OTHER GUIDES
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Resident Evil: CODE Veronica X for Playstation 2 and Dreamcast
Resident Evil: SATURN EDITON for Saturn.
Silent Hill: Handgun Speed Guide for Playstation 1.
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COPYRIGHTS
========================================================================
The following are the ONLY sites that so far have been given credit to
display this FAQ/Walkthrough
www.gamefaqs.com
www.geocities.com/uriel3ca3
www.cheats.de
www.geocities.com/faqmike (or) faqmike.cjb.net
Playstation, Playstation 2 are properties of Sony.
Dreamcast and Saturn are properties of Sega.
GameBoy Pocket, GameBoy Color, Nintendo 64, GameBoy Advance, NES, Super
NES and Virtual boy are properties of Nintendo.
Pokemon is copyright 1995-2001 by Game Freak and Nintendo
Pokemon is copyright 2002 by the Pokemon Corperation
The Resident Evil Series is a trademark of Capcom.
Silent Hill is a trademark of Konami.
PORTIONS OF THIS GUIDE ARE COPYRIGHT 2002 by CVXFREAK
OTHER PORTIONS ARE COPYRIGHT 2002 by Gold Ursaring
SPECIFIC PORTIONS ARE COPYRIGHT 2002 by Uriel3ca3 and used with
permission
Contact Gold Ursaring if you want to post this guide or portions of
it. Knuckles will tell you if further contact is needed.
Gold Ursaring can be reached at faqmike@yahoo.com
Please note that as of this update most sections are compete but the
walkthrough and the pokedex will be finished.
Good bye and good day!
               (
geocities.com/gold_ursarings_lair)