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Djinn - What They Do And Where To Find Them!

 
Jupiter Djinn:

Gust- Attack with might wind gusts.
  HP+12 Attack+2   Agility+3  

Found in Bilibin, walk to the right side of town and go up the stairs. Head down so you walk on the fence. Use whirlwind to clear the vines, and go in the cave. Use move, so the statue moves out of your way, so you can get the Djinni.

Breeze- Boost party Resistance.
  HP+16 PP+8   Defense+2 Luck+1

On the tree, Tret. He's on one of the branches.

Zephyr- Boost party Agility with swift wind.
  HP+15 PP+5   Agility+3 Luck+1

Found in the Fuchin Temple. Just complete the puzzle to get him

Smog- Veil a foe's vision in smoke.
  HP+12 Attack+3      

Located in the Lamakan Desert, go to one of the stones and use reveal. There should be a Djinni there.

Kite- Attack twice next round.
  HP+11 PP+6   Agility+5  

Go to Kraden's cottage when you have lift, so you can lift the big rock. Go in the cave to the Djinni, and use halt on him (you should have gotten it, in this cave).

Squall- Paralyze a foe with a storm.
  HP+13 Attack+5      

Found in Altmiller Cave, follow the road round until you reach the invisible man, then head through the door, and then the door on the right. Push the first pillar on the left all the way to the other side, then push the bottom pillar all the way to the top. Freeze the puddle, then push the pillar on the right over to the frozen puddle. Push the 2nd pillar from the top of the screen, to the frozen puddle. Then go to the top pillar by walking around the room. then push the pillar down.

Luff- Seal a foe's Psynergy.
  HP+15 PP+8   Defense+2 Luck+1

Found in Babi Tower, where there are two ladders at the front entrance that go under the ground. Take the ladder on the left, move the pillar one step to the left, then go on the other side and move the other pillar
out of the way. Jump over the gap and go outside. Use grow on the vine. Head through the door and jump down the slope to get this Djinni.

 

 

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