Venus Djinn:
Flint- Strike a blow
that can cleave stone. |
|
HP+13 |
PP+5 |
|
Attack+4 |
|
You find this Djinni as soon as you leave leave Vale.
Granite- Create a
mighty earthen barrier. |
|
HP+15 |
Defense+3 |
|
Agility+2 |
Luck+1 |
The fenced area in the center of Kolima. Walk straight into
the back of the tree, and follow the path round.
Quartz- Revive a downed
ally. |
|
HP+17 |
PP+4 |
|
Agility+3 |
|
Found: Complete the puzzle to reach this Djinni in the
Mogall Forest.
Vine- Tangle foes to
drop Agility. |
|
HP+20 |
PP+5 |
|
Defense+4 |
Luck+1 |
This Djinn is on a little island which you can reach by
bridge. Just keep battling on this island and you should end
up with this Djinni.
Sap- Attack a foe and
steal HP. |
|
HP+17 |
Attack+4 |
|
Luck+1 |
|
Ring the bell in the tower, this will make the Djinni into
the tree. Walk to the graves (near the dog) and use reveal. Go
through the cave and get the Djinni.
Ground- Use gravity to
hold a foe. |
|
HP+15 |
PP+4 |
|
Agility+4 |
|
North in Kalay Dock. Take the boat and cross the sea. Then
walk back round to Kalay Dock and get the Djinni.
Bane- Attack with
nature's venom. |
|
HP+20 |
Attack+5 |
|
|
|
Go to Crossbone Island (via the pink tornado in Suhalla
Desert). Work your way through the different puzzles on the
floors, until you get to the Djinni. Keep running after him
until he keeps going round the stones in the middle. Then use
halt.
|