Abominational Ritual - swamp ultimate nonbattle summons abominations in your army Air Vacuum - elemental complex battle - Makes flying units drop to the ground, thus they can be whacked by melee stacks! doesn't work on large creatures such as nidhoggs! Alchemy - plain complex nonbattle - enchanment creates gold for plain mana per turn Alteration - elemental medium battle - Animal Taming - forest medium battle - Arcfire mountain simple battle - Blessing of the gods - plain simple battle - Brain Leech - swamp medium battle - Burn Land mountain medium nonbattle destroys buildings at target Call Cavern Crawlers mountain medium nonbattle summons cavern crawler in your army Call Chimeric Magican - plain medium nonbattle summons chimeric magican in your army Call Death Knights - swamp complex nonbattle summons death knights in your army Call Dream Thieves elemental simple nonbattle summons dream thieves in your army Call Firefly swarm forest simple nonbattle summons fireflies in your army Call Jabberwock - forest ultimate nonbattle summons jabberwocks in your army Call Lesser Jabberwock - forest medium nonbattle summons lesser jabberwock in your army Call Magmademons - mountain complex nonbattle summons magmademons in your army Call Nagas - elemental complex nonbattle summons nagas in your army Call Nature - forest medium nonbattle transforms wilderness into forest nodes Call of the Forest - forest ultimate nonbattle - enchantment Call of the wild - mountain complex nonbattle - Call Sand Worms - plain ultimate nonbattle - summons sand worms in your army Call Shadow Swarm - elemental ultimate nonbattle - enchantment lasts for 200 turns in which you will recieve ~1k shadows a turn Call Treeman - forest complex nonbattle summons treeman in your army Call Treetop Monkies - forest simple nonbattle summons treetop monkies in your army Call Winged Serpent - elemental simple nonbattle summons winged serpents in your army Call Winter - elemental medium nonbattle transforms wilderness into elemental nodes Candle in the Wind - mountain medium - adds 15 to all your stack's accuracy and decreases all enemy stack's dodge by 10 Charge beast mountain simple battle Clear Vegetation - plain medium nonbattle transforms wilderness into plain nodes Clockwork Dragons - plain complex nonbattle summons clockwork dragons in your army Cockatrices' Song mountain medium nonbattle summons cockatrices in your army Construct Dune Buggies plain simple nonbattle summons dune buggies in your army Construct Ornithopter - plain medium nonbattle - summons ornithopter in your army Damping Cloud - swamp simple battle - modifies accuracy of all enemy units by -3 Dark Ritual - swamp complex nonbattle - Dart of filth - swamp complex battle - Desert's Learning Curve - plain ultimate nonbattle - enchantment Disease Blade - swamp complex battle - gives disease ability to all of your units Dreadnought of the Desert - plain ultimate nonbattle summons dreadnoughts in your army Eagle Eyes - forest medium nonbattle - spies on someone's country(like scrying mirror in AM) Earthquake - forest complex battle - Removes flying ability from flying units Elemental Conversion - elemental medium nonbattle creates gold or items Entangle - forest simple battle - Eternal Winter - elemental complex nonbattle enchantment - transforms a part of target's land into glaciers and destroys another part Feeble Mind - elemental complex battle - cuts accuracy of 3 random enemy stacks by numbers between 25% and 75%, or the initiative of 2 random enemy stacks by 1 Fire Barrier - mountain complex nonbattle - enchantment Fireball mountain medium battle - Fireblades - mountain complex battle - Flood - forest complex nonbattle - enchantment - destroys land Flood Land - swamp medium nonbattle transform wilderness in swamp nodes Forestking's Strenght - forest complex nonbattle - enchantment gives AP modifier and HP modifier to flora units, dependant on your SL Free Technocrates - plain medium nonbattle summons technomancers in your army Healing - plain simple battle - gives all your units a 10%healing bonus Hellfire - mountain ultimate battle - Holy Power - plain simple battle - kills small number of enemy units Incarnate Balrogs mountain ultimate nonbattle summons balrogs in your army Kazi's Armor - forest complex battle - Lowers MRess by 20 on all enemy units Land Mulding - forest ultimate nonbattle - enchantment gives you 1 land every turn you take, though has a hidden upkeep of 10% of your CURRENT mana Levitation - elemental ultimate battle - let's all your units fly and gives them a slight bonus to AP too. Light of the Desert Sun - plain complex nonbattle - enchantment Lightbringers' Call - plain complex nonbattle summons Lightbringers in your army Maggot Infestation - swamp ultimate nonbattle - enchantment Magnetic Gathering - plain complex nonbattle - summons random non-ultimate white units Mental drowse - elemental simple battle - Mental Quagmire - elemental complex battle - cuts ini of 2 random enemy stacks by 1(can be ini1 and ini2 of one stack) and cuts AP of 2 random enemy stacks(again could be of attack1 and attack2 of 1 stack) by 20% Mind Blast - elemental simple battle - does Psychic damage to all opponents stacks Mind Control - elemental medium nonbattle - enchantment increases spell casting ability (not yet confirmed) Mist of the Swamp - swamp medium nonbattle - enchantment Mist of winter - elemental simple battle - decreases accuracy of all units by 10% Motion Logic- +20% AP, +10 accuracy, +10 dodge (affecting all techno units) Mountain Strength - mountain complex nonbattle - enchanment Mud Slide - forest simple battle - Mud Sling - swamp simple battle - Phantom Beasts - elemental ultimate nonbattle summons phantom beasts in your army Plague of Doom - swamp ultimate nonbattle - enchantment Psychic Barrier - elemental medium nonbattle enchantment creates barriers around your land (huge upkeep!) Raise Mountain mountain medium nonbattle transforms wilderness in mountain nodes Ranger Sight - forest simple battle - Reanimate - plain medium battle - gives all your units a 20%healing bonus Return of the Magpies - red complex nonbattle - takes a massive ammount of gold from the target, of which about 2 thirds will go to your hands Shadow Runes - swamp complex battle - adds 10 to 1 of your stack's accuracy and 30 to 1 stack's holy resistance Stampede - forest complex battle - Steam Blast - mountain complex battle - -5 to all enemy's units resistances Stone Skin mountain simple battle - adds 6% to all your unit's hp Summon Behemoths - forest ultimate nonbattle summons behemoth in your army Summon Demon Kings - swamp ultimate nonbattle summons draugh in your army Summon Giant Pit Spiders - swamp medium nonbattle summons giant pid spiders in your army Summon Grizzlybear - forest medium nonbattle summons grizzlybears in your army Summon Halwen Wraith - swamp simple nonbattle summons Halwen wraith in your army Summon Ice Beasts - elemental ultimate nonbattle summons ice elementals in your army Summon Ice Hexes - swamp complex nonbattle summons ice hexes in your army Summon Mammoth Maggot swamp simple nonbattle summons Mammoth Maggot in your army Summon Marrow Reapers - swamp medium nonbattle summons marrow reapers in your army Summon Mind Bogs - elemental medium nonbattle summons mind bogs int your army Summon Mountain Boars mountain simple nonbattle summons mautain boars in your army Summon Mountain Rise mountain complex nonbattle summons mountain rise in your army Summon Nidhogg - mountain ultimate nonbattle summons nidhoggs in your army Summon Psychic Beholder - elemental medium nonbattle summons psychic beholders in your army Summon Roxes - forest medium nonbattle summons roxes in your army Summon Salamanders mountain medium spell summons salamanders in your army Summon Swamp Fiends swamp medium nonbattle summons swamp fiends in your army Summon Wendigo - forest complex summons wendigos in your army Summon Werewolves mountain simple nonbattle summons werewolves in your army Summon Wrathwinds- elemental medium nonbattle summons wrathwinds in your army Swamp Call - swamp complex nonbattle summons a random swamp unit in your army (none ultimate) Swamp Plague - swamp complex nonbattle - enchantment - kills pop The Flayers Incarnation - elemental complex nonbattle summons flayers in your army Ultimate Reanimate - plain ultimate battle - Unstable Mutation - elemental complex battle - Vampirism - swamp medium battle - gives 2 of your stacks the ability Life Steal Venom Spray - swamp simple battle - Whistle of the War Falcon - plain simple nonbattle summons war falcons in your army Wooden Skin - forest simple battle - increases Melee, Holy, Ranged and either Poison or Psychic resistances by 10-15 points on a single random unit Mountain: 27 spells (7s/7m/9c/4u) Swamp: 26 spells (7s/7m/8c/4u) Can reserearch plain medium, forrest medium, elemental complex, mountain complex Elemental: 25 spells (5s/8m/8c/4u) Plain: 20 spells (5s/5m/6c/4u) Can research swamp medium, mountain medium, elemental complex, forrest complex Forrest: 23 Spells (6s/6m/7c/4u)