How-I : Make Stuff Happen, by Keinall "K-2-H.-an" Caddle
This short document briefly outlines why "ideas" are not enough, but tries to de-emphasis that potentially bubble-bursting concept by focusing on what is needed to make them real (embodied in the physical).
Proaction short-cuts the traditional sequence.
However, it is still prudent to complete phases 5 thru 8, because cash inflows can only occur based on deployment; deployment can only occur if there is product to deploy; legalese / technical details need to be resolved for smooth production (or, any production, AT ALL) to occur, and so on.
What hyperaction really does, then, is take the linearity out of those latter steps, allowing you to do them "just in time" or "latently" rather than pre-interaction. Note that step 8 without the product being ready for deployment is more of a desire-inducing interaction, and may backfire if a competitor fills the desire before you!
Therefore, sometimes the traditional path is actually superior to the active neo-path. One needs to be prudent about these things, and make wise decisions based on intution, research, drawing lots, or whatever works for you.
I was inspired to this from something I read on the freedom technology site, but need to track down exactly what. Check out the main site: www.buildfreedom.com . Also try www.coping.org , which has stuff about personal development.
For a more esoteric twist, look at way to make things un-happen, i.e. to change reality, check out:
K31. 15 Jan +3.
Revised 16 Mar +3.