Here's a list of all the tracks in GT2:
-Rome Circuit
-Rome Short Track
-Rome Night Drive
-Seattle City Circuit
-Seattle City Short Track
-Mid Field Raceway
-Red Rock Valley Speedway
-Autumn Ring
-Trial Mountain Circuit
-Deep Forest Raceway
-Grand Valley Speedway
-Grand Valley East Section
-Special Stage Route 5
-Clubman Route Stage 5
-Autumn Mini Ring
-Grindelwald
-Tahiti Road
-High Speed Ring
-Test Course
-Laguna Seca Raceway
-Super Speedway
-Motor Sports Land
OTHER TRACKS:
-Test Drive
RALLY TRACKS:
-Tahit Dirt Road 3
-Smokey Mountain South
-Green Forest Roadway
-Smokey Mountain North
-Tahiti Maze
-Pikes Peak Hill Climb
-[R]Tahiti Dirt Road
-[R]Smokey Mountain North
-Pikes Peak Downhill 

STRATEGY FOR TRACKS:

RALLY TRACKS

Tahiti Dirt Route 3

This is a pretty easy track to complete and race on. The only trouble spots are all of the 90 degree turns. Other spots are the very first right turn, the 180 degree turn near the second checkpoint, the breakneck turn that leads into the third checkpoint, and the S-Turn right after the third checkpoint. LENGTH: 3682 Ft.

Smokey Mountain South
This is another pretty simple track to race on. Some of the spots to watch yourself on are ALL if the 90 degree turns, the double 90 degree turns right before the second checkpoint, the first wide turn before the first checkpoint, the series of turns in between the second and thirs checkpoints, and the last two 90 degree turns before the starting line.
LENGTH: 3260 Ft.

Green Forest Roadway
This is a pretty tough course to race on, mostly because of all the sharper turns. This course requires you to watch yourself on ALL of the turns, so be careful.
LENGTH: 3698 Ft.

Smokey Moutain North
This is one of the easier rally tracks to race on, thanks to it's many straightaways. But be careful on these--if you go too fast, you'll end up spinning out at the next turn trying to slow down. Watch out for all of the 90 degree turns: right after the first sector, the two right before the second sector, and the 180 degree turn following the third sector.
LENGTH: 3580 Ft.

Tahiti Maze
This is one of the hardest, if not the hardest rally tracks to race on. This is mainly because of all the break-neck turns, and multiple S-curves. Watch yourself on the area right before the first sector, and the area in between the second and third sectors--these are the some of the toughest parts of the entire game.
LENGTH: 3600 Ft.

Pikes Peak Hill Climb
Also one of the hardest rally tracks to play on, Pikes Peak Hill Climb involves a TON of S-curves toward the middle of the track and the end. Watch out for these, and keep your speed around 40-50 MPH around these points.
LENGTH: 4181 Ft.

[R]Tahiti Dirt Road
Almost identical to the original Tahiti Dirt Road, it has most of the same trouble spots. Just keep a low speed while taking most of the turns, and you'll be fine.
LENGTH: 3682 Ft.

[R]Smokey Mountain North
Surprisingly, one of the easier tracks to play on. Just watch out for the 90 degree turn right after the start of the second sector, the almost 180-degree turn right before the third sector, and the 180-degree turn right after the finish line.
LENGTH: 3580 Ft.

Pikes Peak Downhill
Virtually identical to the Pikes Peak Hill Climb track, just back wards. Just remember to keep a very low speed around the multiple S-curves in the road.

ROAD TRACKS

Tahiti Road
The easiest track in the entire game, other than the Super Speedway course. It's almost a big square in shape. The only trouble spots are the two 90 degree angles, one right before the second sector (checkpoint) , and the other right before the third sector. The last point of trouble is the last 90 degree turn right before you approach the finish line.
LENGTH: 3347 Ft.

Midfield Raceway
A course that is semi-hard, or moderate. Some areas are tough to manuver, while the rest is simple. Just watch out for all of those 180 degree turns right after the start line, right before the second sector, and right before the third sector.
LENGTH: 3550 Ft.

High Speed Ring
If you've played the first Gran Turismo, you should be familiar with this track, because it was in the first game. Pretty straightforward as a track, but some turns require you to slow down a bit. Overall though, pretty easy.
LENGTH: 3100 Ft.

Super Speedway
Now this is the easiest track in the game, because of it's oval shape. You can take this course at full speed if you want to, just be careful.
LENGTH: 2406 Ft.

Seattle Short Course
Even though this track is small, it is tough to manuever. There are a TON of very sharp turns in this track, so I won't cover them all. They're everywhere.
LENGTH: 2179 Ft.

Rome Short Course
Rome Short Course is a easy course to race on, just as long as you know what to expect. There are three major 90 degree turn, right before the second sector, before the third sector, and right after the third sector, so slow down when you reach these points.
LENGTH: 2443 Ft.

Red Rock Valley Speedway
A variation of Super Speedway, this course is also easy, other than the 180 degree turns. These are right before and after the second sector, right after the third sector, and before the first sector. LENGTH: 4100 Ft.

Seattle Circuit
Another variation of a course, this time of Seattle Short Course, this one is a hard track to race on. Some trouble spots are right after the finish line, the series of turns after the first sector, and the turns right before and after the third sector.
LENGTH: 3779 Ft.

Rome Circuit
A variation of the Rome Short Course, this one is pretty tough. Some spots to watch yourself on are the turn after the first sector, and 180 degree turn after the previous turn, the two 90 degree turns right before and after the second sector, and the two 90 degree turns after the third sector.
LENGTH: 4000 Ft.

Grindelwald
Even though Grindelwald may LOOK easy, it's not. Since it has a lot of sharp turns that come out of nowhere, it is one of the most difficult tracks to race on, but also one of the funnest to race on too. Watch yourself on the 180-degree turn right after the finish line, the small 180-degree turn right before the frist sector, and all of the rest of the sharp turns right before the second sector and in between the second and third sectors.
LENGTH: 3462 Ft.

Laguna Seca Raceway
This is one of the best tracks in the game, but it's also one of the hardest to manuver, because of the famous corkscrew and all of the sharp turns that are surrounded by dirt. On the corkscrew, slow down to almost a stop, take the turn from the inside, and veer towards the outside of the road. And as for the sharp turns, just slow down REALLY early.
LENGTH: 3602 Ft.

Apricot Hill Speedway
I hate this course. I hate it because of all the tight turns and 90-180-degree angle turns. Just go slow throughout all of the turns so you don't spin out, and only speed up on the straightway near the finish line.
LENGTH: 3864 Ft.

Trail Mountain Circuit
This is an okay course, if if wasn't for all of the blind turns. Trial Mountain Circuit attacks you with a ton of sharp-ass turns, and if you don't slow down, you'll end up either spinning out, or smashing against the outer barrier of the course.
LENGTH: 3979 Ft.

Clubman Stage Route 5
An easy, as well fun track to play on. It's also rather beautiful to look at. Simple track, so just watch out for the 180-degree turns inside of the tunnel, right after the starting line, and the 180-degree turn within the first sector.
LENTH: 2466 Ft.

Grand Valley East Section
Another simple track to race on, just watch yourself on the first turn, a 180- degree turn after the finish line. Also watch out on the two 90-degree turns right before, and after the second sector.
LENGTH: 3025 Ft.

Grand Valley Speedway
Grand Valley Speedway is rather difficult course to race on. This is mostly because of the 180-degree turn right after the finish line, another 180-degree turn right after the first sector, and multiple 90-degree turns before the second sector, and the last big turns right after the third sector.
LENGTH: 4960 Ft.

Special Stage Route 5
A variation of Clubman Stage Route 5, the Special Stage Route 5 is just a tad harder. Some of the trouble spots are the sharp turn right after the beginning of the first sector, and the REALLY sharp 180-degree turn shortly after the beginning of the second sector.
LENGTH: 3776 Ft.

Autumn Ring
If you played the first GT, then you have raced on the Autumn Ring. This course is a simple, yet satisfying course to race on. It's fairly short, but it packs some punch. There are some tight turns, but as long as you slow down as these parts, you should be fine.
LENGTH: 2950 Ft.

Test Course
Remember what I said about Super Speedway being the easiest course to race on? Well, forget it: The Test Course is the easiest in the game. It's so easy, in fact, that you can take the entire course at full speed.
LENGTH: 5242 Ft.

Deep Forest Raceway
Again, another course from the original GT. This is a relativly eay track, but maybe that's because I've played the original GT way too much. All you have to do is slow down around the first three 180-degree turns, and you'll be fine.
LENGTH: 3580 Ft.

Rome-Night
Rome-Night is a beautiful track to race on, but it's also pretty hard to race on as well.The main point of interest is the last section, starting right before Sector 3, all the way to the finish line. Just keep a low speed to avoid spin outs.
LENGTH: 4271 Ft.

OTHER TRACKS(THAT CAN ONLY BE ACCESSED IN TIME TRIAL MODE)

Motor Sports Land
One of the funniest tracks in the game, Motor Sports Land is like a tiny Go-Kart track. It's the shortest track in the game, but can only be accessed in the Time Trial Mode in Arcade Disc. You need to go very slow. Very slow...
LENGTH: 888 Ft.

Autumn Ring Mini
Another track that can only be accessed in the Time Trial Mode, Autumn Ring Mini is a variation of Autumn Ring, and is a very easy track to race on. Just go slowaround the turns to avoid spin-outs, and you'll be okay. Autumn Ring Mini was also in the original GT.
LENGTH: 1255 Ft.
Tracks & Strategies